IGN has an excellent interview up with Kellee Santiago, president of thatgamecompany, who will be responsible for bringing the beautiful flOw to the PlayStation Network in just ten agonizingly long days.
In it, Santiago talks about the group's other PLAYSTATION 3 plans, multiplayer potential for flOw, why they missed previous release dates, and, most importantly, why there's that big "O" in the middle of the word. A good read for those of us looking for something to do between PS3 releases. Back to twiddling my thumbs!
TEHSCLUSIVE: An Interview with Kellee Santiago on flOw (PS3)! [IGN]




















