
Toots over at Gay Gamer points to a neat flash game called Funeral Quest. It's a take-off of business sims like Railroad Tycoon. Toots explains:
You begin the game by naming your character and the funeral home in which you run. The first order of business is to wait for a customer to show up, who represents four different economic classes of customers from the Super-Rich to the Poor. When dealing with a customer you have to judge their mood and barter with them to raise the price of the funeral arrangements. If a person is in an amicable mood, you can plus-sell the pants off of them. Once a customer gets angry, they are one foot out of the door and will not budge on their price. You can work with their mood and sway them in either direction by giving them a sympathetic response, or lay on the guilt trip to beat them into submission. Each customer presents a struggle between getting the highest amount of money from them, before they leave for another funeral home and you lose the sale. The more money you get from each customer adds to your Bury Points, which boosts your social standing in the race with other funeral homes.
What's more, you can also explore the town and sabotage competing funeral homes. I played around with it a tad, and the game looked fun. Also made me wonder: Why has a funeral home game taken this long?
Funeral Quest [Gay Gamer]






















