Monica Hafer has a long look at why Hollywood movies based on game properties tend to suck.
Perhaps too long, actually... the answer is pretty simple. Most Hollywood producers simply don't understand gaming and don't have any great love for the properties they develop. Instead, they choose them based upon the fact that they are proven franchises with a history of making profit in another medium, yet never take much time to understand the qualities that made them such success in another medium.
However, one observation Monica brings to the table which we'd never really thought of before is that the rights to a game being bought up by a Hollywood studio might actually make it less likely to be made. Hollywood producers tend to buy up rights simply to horde them, preventing rival studios to develop them as films and consequently make profits on them. A nice bit of Heraclitus, that: games that have their film rights bought up tend not to be made, but a film can only be made on a game property if the rights are bought.
Would You Like A Franchise With That? (Games, Comics, and Movies From A Hollywood Perspective) [Games First]





















