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    A Patch Of Gaming Pumpkins

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    Hollywood and Gaming = Oil and Water

    Hollywood and video games haven't exactly been a match made in heaven. The appropriately titled Hollywood and Games Summit in Los Angeles aims to figure out how to meld these two mediums effectively. (And made loads of money in the process.) What did the pundits have to say?

    • Keynote Speaker Paul W.S. Anderson, director of the Mortal Kombat and Resident Evil claims that "true synergy is waiting to happen." Why? No clue.
    • Anderson also claims that games make better movies, "when the games themselves are cinematically influenced." He even stated that appealing to game's fanbase was all about "enhancing and expanding on the original I.P." (read: making it crappy.)
    • Earthworm Jim creator Dave Perry pointed out how the film and game industry are similiar. "Many of the big successes are developed in California... like World of Warcraft." Clever.
    • It was noted that small teams can create and find their own publisher or distribute games via Xbox Live Arcade. Such a system is less Hollywood, where it is more difficult for indie works to get picked up.

    Games and movies couldn't be more different. One is passively active, while the other is actively active. How do you combine those? To borrow a line from Insert Credit's Tim Rogers: My advice to Hollywood on adapting video games? Don't.

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