GamesFirst just posted a plainspoken followup to Bungie's Waaahmbulance article, explaining exactly what those sad specimens were doing to get banhammered.
The bridger is the center of power in a cheating set-up. They use a fairly complex method to run the Xbox's Internet connection through a personal computer. On the computer they use stock software including the popular Zone Alarm firewall program to control what computers the Xbox can connect to. By using some tricky methods, bridgers can completely control the hosting of the game. They can determine who can connect, they can lag out especially good players on the opposing team, and, most importantly, they facilitate the "standby" technique.
What's most amusing about all this is that these cheating shitweasels aren't actually getting anything out of it. They slither up the rankings, and then what? They're set against far superior players, and if they try to go legit they're simply smashed into a sort of viscous goo. Well done indeed.
A Bridge Too Far: The World of Halo 2 Cheating [GamesFirst!]
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