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more about #gdc07 Gortexfogg: "actors have been evoking audience emotion since nearly the dawn of film." I believe you meant the dawn of theater in ancient Greece, or is it a joke... more » relatively_speaking: I can suggest another reason a player can develop a strong emotional bond with a videogame character. It's been argued that symbolic representations o... more » LanciePants: Her manager/agent is doing a bang-up job. This lady (Lisa) is getting her fingers in all kinds of pies and you can tell they're working any and all an... more » Alessar: Lisa, check out #persona3 if you get a chance (regular or FES edition which is a director's cut with a bonus expansion). I think you'll find it a real... more » LEOpirate: As someone who appreciates the interactive art form, this has to have been one of the most disheartening articles I have ever read (and seen featured)... more » fulldamage: This is a pretty sweet column! The "movie storytelling" vs. "game storytelling" discussion has been going around for quite some time now, but it's re... more » angel.sings: This is well written (not to mention enjoyable to read) and, I find, very true. I know others will have their own views, but over-all, (and as a not-v... more » Techno-Atom: "Digital characters, no matter how good the graphics, cannot get in a state of mind. They can't draw from experience – only real, living actors can ... more » Sir-Lucius does anything for Dethklok: I dunno, there's so much more to it than just the actors in a movie or a voice actor in a game. The actual writing is the problem. Most games just hav... more » Duin: Hmmm, having never heard of you before considering I'm a Canadian who has very limited experience with Nickelodeon (dating way back to Ren & Stimpy an... more » WhiteMåge is in fact a boy, damnit: I like voice acting...but sometimes I like pretending the voice is my own design. Meaning sometimes I don't like a voice for a character and would pre... more » Seikatsu: Many games have brought me to tears before, though not so much to movies. For basically what you stated above, the longer your with the character the... more » hansamurai: All That was still on in 2005? more » Rachel Fogg: Great read Lisa, bring her back Kotaku when you get a chance. I've cried at SO MANY games that I can't even begin to count. However one game that rea... more » SavageFlo: eeerh... I think I stopped reading at "washing green slime out of every crevice of my body".... really... care to explain how it got *there*? more » Rinaldus: Is this some kind of trap? Some kind of trick to put me into a false sense of relief on a multitude of levels? That games are indeed reaching the same... more » mat1cs is not your friend.: Please bring Lisa back for a review of Heavy Rain after it comes out. I'd be really interested to see if she thinks it stacks up to real acting. From ... more » legendnthemaking: I've played a lot of games this decade and while Metal Gear Solid 3/4 endings always get me, Mother 3 to me is the most sad and emotional video ga... more » SouthernerISuppose: When you address yourself as "Nickelodeon's Golden Girl" I fully expected you to be Miley Cyrus. What constitutes being called a "Golden Girl"? Wa... more » auilix: What about games like Shadow of Colossus? That's a very "less is more" storyline/plot than most video games, and yet I feel it could never have been ... more » - We can't find any posts with those tags. Or check your spelling and try again.

