On the heels of Crecente's How to Write for Kotaku post, comes GameSetWatch's round-up on how to become a games journo. From the writer who coined "New Games Journalism," Keiron Gillen, comes:
Few basic things before I move on: Don't be afraid to argue your corner. Don't claim to be a New Games Journalist, even if you are. Don't admit to thinking that the job is playing games all day for a living, even if you think it is.
to PC Gamer UK's Tim Edwards:
I want to work with people who are smart, who make me laugh, and who are going to put in the hours when a deadline goes to shit. That is all. Even though we don't look it all of us who do this job are professionals, and we look down on those that don't act like it. I like dealing with grownups.
Take a look, there are some nuggets. Not just how to write for Kotaku or game mags, but how to make a go of it professionally. My advice: Glitter Glue and an Idea Booklet are musts.
How To Be a Games Journo [GameSetWatch, Thanks Chilly!]




















