While chatting about Project O with producer Yoshiro Kimura at TGS, the topic of the game's art design came up. For a Japanese game, it's got a very Western aesthetic. Which is not accidental! The game's art style is designed to match the tone of the story: they want the game to feel like a Western fairy tale, so it has to look like one too.
Send an email to the author of this post at plunkett@kotaku.com.









