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Star Wars Galaxies Razes Houses, Raises Money

We're suckers for charitable PR moves. And while Sony Online Entertainment recently loose-justification for donating to Austin's Habitat For Humanity organization would normally smack of goodwilled attention whoring, I simply must give them some credit for going about it in a unique way. Here's the deal—Star Wars Galaxies is littered with unoccupied (read: abandoned) buildings. In order to clear some space for the remaining residents of the online Tattoine and Yavin IV, the Empire is calling in the TIE fighters to blow the crap out of them.

The better part is that while SOE is tearing down in game, it's helping build up in real life. They're donating funds for each virtual building razed to Habitat For Humanity, the charitable volunteer organization that helps build and find homes for the less fortunate. Star Wars Galaxies subscribers are joining in on the fun, too, netting some in game rewards for contributing to the cause.

Nice work all around, but I'm re-engaging my jaded cynic subroutine right after this heartwarming press release.

DESTROYING VIRTUAL HOUSES, BUILDING REAL HOMES

Star Wars Galaxies® Video Game Event Raised Funds and Awareness for Habitat for Humanity to Fight Poverty Housing

AUSTIN, TX - September 5, 2007 - While in-game events are a fairly common occurrence in a MMO (Massively Multiplayer Online) game it's not often that they result in the joint effort of a major video games publisher and a leading charitable organization promoting affordable housing. But it's exactly that kind of event that has enabled Sony Online Entertainment (SOE) LLC's Austin, TX studio to team up with Austin Habitat for Humanity (AHFH), contributing financially as well as through volunteer efforts to help people in the Austin community find homes.

In SOE's Star Wars Galaxies (SWG) MMO, there was a surplus of player-created houses and buildings that had been abandoned or left unoccupied by players. SOE Austin VP of Development John Blakely wanted to remove the houses, but do so in a way that is uniquely Star Wars - the buildings were marked as "condemned" by the evil Galactic Empire, and scheduled for demolition - TIE fighters would swoop in and bomb the buildings to the ground.

The SWG community was also given the chance to join in the fun of this "urban renewal;" players were provided reward points for the number of buildings they destroyed, which could be redeemed for special in-game items like droids, paintings and furniture. "When we initially conceived this idea, we didn't know how the community was going to react," said Blakely. "Oddly enough, it was very well received; some players that hadn't been in the game for months came back to reclaim their property, re-activate their accounts and start playing the game again."

SOE Austin took things one step further and offered to match the number of houses demolished with a donation to charity, considering Austin Habitat for Humanity first. "Using the money we raised blowing-up virtual houses and buildings to help build real homes was a no-brainer for us," said Blakely. "Austin Habitat for Humanity has done incredible work in the community, helping people find good homes, and our whole studio wanted to contribute to their efforts."

On Thursday, September 6th, Blakely will present AHFH Executive Director Michael Willard with a donation at SOE's industry reception at the Austin Game Developers Conference.

"Teaming up with Sony Online Entertainment is a wonderful opportunity for Austin Habitat and the families we serve. The creativity and diligence that these professionals exhibit in their work are traits which translate well to our efforts to eradicate poverty housing in our community," said Willard. "Austin needs creative solutions in our quest to create more affordable housing and diligent leadership in as we work toward those goals."

3:20 PM on Thu Sep 6 2007
By Michael McWhertor
2,432 views
20 comments

Comments

  • Too bad they don't have a fun game.

  • I can read the gaming-charity press releases now...

    Star Wars Galaxies: Tear down virtual houses to build real ones!

    Manhunt 2: Hunt and kill with a plastic bag to sponsor anti-violence programs!

    Final Fantasy: Save the world to fund global atom bomb research!

    Leisure Suit Larry: Get virtually laid and fund rape recovery programs!

    Dead Rising: Kill virtual zombies to give real zombies food for a day!

  • i this is a great idea it's a shame most gamers don't give a shit about other people

  • I love how whenever an MMO is mentioned (even in passing) on Kotaku and sites like it, there are usually a number of comments that effectively state "_____ sucks, _____ is more fun," or "_____ is stupid, nobody plays it anymore." By no means do I think this kind of dialogue isn't appropriate -- not at all -- it's like stoners trying to convince you which jam band is the best even though they sound like a Bob Dylan tribute band being pushed down a flight of stairs. It's good entertainment. Anyway, I digress. I mean, we can all agree that FFXI is not fun, but Star Wars Galaxies isn't all that bad. SWG is like an attractive female with a bad drinking problem. Sure, she's good-looking and offers the potential for fun, but then she vomits on your lap and it smells bad.

  • @Evin: Supposedly the game is real good now that they got it working and things have been turning around, but game got stuck with a bad rep.

  • @mossberg: Then how do you explain Childs Play raising over 2 million dollars for childrens hospitals over the past few years?

    Either way, I never really liked SWG very much, but at least they're doing somethng nice.

  • They need to nuke this whole goddamn game.

    WHERE IS OUR KOTOR MMO BIOWARE! WHERE!!!!!

  • @ShiroRX: They are busy making sonic the hedgehog rpg

  • @ShiroRX: LOL!

  • @DualZen: i haven't heard of this but nine times out ten people, online at lest (and a lot of people if met in real life come to think of it) don't give two shits about people other then them self.

  • Well, this sucks. I got banned from that pathetic game to begin with, but I had 5 or so houses on Naboo, near some really nice waterfront area. Most of them were for storage, and I had hundreds upon hundreds of types of loot, many of them rare. Not only could everyone gawk at the stuff they couldn't have, but they'd never get that waterfront area. Even after my banning, SOE still rubs it in. Curses!

    And I wouldn't trust SOE's whole bit with charity work. Remember, they eat babies, and you never trust a company that does that.

  • Wow. McWhertor can't even read the press release. It isn't Lucasarts that's putting up the money, it's SOE.

  • @Starsmore: Thanks for pointing that out and being *super* cool about it. Fixed.

  • @mossberg: For reference, Penny-Arcade runs a the Childs Play charity (and collects no administrative fees). You can view the site and the previous years total donations at the official Childs Play website.

    Ironically enough, 9 out of 10 gamers I know donate to this charity.

  • I'm stunned that there are people still playing this.

    Instead of sinking more cash into this dog Sony how about Planetside 2?

  • And! Because that link is broken, you can have the link here:

    www.childsplaycharity.org

  • @Kyle81: Don't believe the rumors, it's still the buggiest MMO on the market. And its bad reputation has been earned many times over.

  • @Bissrok:

    It is far from the buggiest on the market, and I would be a huge hater being a Star Wars fan and loved the old game.

  • PRE-CU FTW!!!

  • It's a pity for Habitat for Home that there aren't enough TIE Fighter pilots left playing to demolish the buildings for them. What few subscribers they have left are in the cantina... training their dancing skill.

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