• frankenreview

    Frankenreview - Ratchet & Clank: Size Matters

    rac.JPGRatchet & Clank started on the PS2 and it's already turning 6 in videogame years. What looked to be a shallow 3D adventure has proven itself as an involving, rewarding series with great gameplay and funny stories.

    But how does the experience translate to the PSP in Ratchet & Clank: Size Matters? (And doesn't the title imply it sucks?) Hit the jump for the Frankenreview: the review that sums up all the reviews, along with our 3D bar graph so you can save your reading energy for cock and fanboy jokes.











    1up
    "...why doesn't it feel like a Ratchet game?...Perhaps it's for technical reasons: the camera, for instance, which seems to have the hardest time doing its...Or maybe it's the awkward controls, which alter their configuration — sometimes strafing, sometimes turning... Maybe it's the level design, which fails to take either of these technical issues into...Or it could be the fairly uninspired weapon and gadget design...

    Game Vortex

    The analog nub moves while the face buttons are your primary actions like attack, gadget control and jumping...If the PSP has shown anything, it is that trying to work a two-analog stick system into a one-stick system is a difficult task. Size Matters manages to pull off the conversion...though some actions, like doing a super-jump, are a little too complicated and never seem to work all the time.
    PSP Fanboy
    Size Matters goes above and beyond by delivering even more gameplay variety. You'll play a small segment of the game as Clank, Ratchet's lovable robot companion...These segments can include squad-based gameplay, or...for example, you'll end up in a Battlebots-inspired arena where you'll have to destroy opposing ...Or, you'll be flying in space as Giant Clank in one of PSP's most impressive sequences. These Star Fox-esque space segments are absolutely mind-numbing...they're almost worth the price of admission alone.

    Gamepro
    The biggest new addition, however, is the inclusion of different types of armor, which is a great new feature. There are six complete types of armor, and you'll find them in pieces throughout the game. It's all customizable, but once you find and equip a complete set, Ratchet will gain a new ability. For example, the Wildfire armor sets enemies ablaze via Ratchet's now-flaming wrench.
    Rocky Mountain News
    Ratchet & Clank: Size Matter is the sort of original game that most Playstation Portable owners likely envisioned when that bought the system. It's smart, well-crafted, original, lengthy and most of all, fun...Not only did the game designers manage to capture the essence of this popular franchise, but they delivered it in a way that works on a platform that only has one thumbstick...I think it might be the best title to ever hit the platform.

    I don't know, Crecente..."best title to ever hit the platform"? Maybe you should send me your review copy for a second opinion.

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