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    Devil May Cry 4 Gets New Hero Named Nero

    In a recent issue of Famitsu, loads of info about the upcoming Devil May Cry 4 for the PLAYSTATION 3 have surfaced. Kotakuite AKBlade13 was kind enough not only to summarize some of the article, but all, yes all, of it. What a prince. Here are the highlights:

    • Dante has been played out, so the new hero is his twin brother, Nero Angelo
    • The game should be playable at TGS.
    • It isn't known whether Dante will be playable
    • The classic DMC moves have been retained, but there is speculation that TGS will unveil new features.
    • The game is apparently taping the PS3's power for its visuals.

    Hit the jump for AKBlade13's full rundown.

    Thus, the true hero of the play is this time Nero Angelo (Capcom wants to change indeed principal character but Dante was already overexploited in the precedents opus), the twin brother of Dante will be equipped with an arm very powerful right allowing him to start demoniaques actions with Devil Bringer. Dante will be also present but we do not know yet if it will be really playable. The events of Devil May Cry 4 take place chronologically between Devil May Cry 1 and Devil May Cry 2, the mechanisms of gameplay (the system of the combos, etc) will be very similar to the preceding shutters of the series, one hopes all the same that the function of detection of movements of the lever PlayStation 3 will be used, in particular at the time of the engagements. The very good news is that Devil May Cry 4 should be playable at the time of Tokyo Game Show 2006 which will take place in a few weeks, in any case scenes of the play in real time will be presented. Capcom would hold even some surprises for us.

    Speaking with the magazine, director Hideaki Itsuno stated that the change was made in part to put fans and newcomers on equal ground with the game. One of the worries was that if the game looks too much like a sequel, new players will have a hard time of playing.

    The classic Devil May Cry hero will appear in the game as a "mysterious person." From Nero's perspective, Dante is an enemy who appears out of nowhere and kills his allies. Chronologically, the Dante that appears in this game comes after part 1 but before part 2 (the series chronology is 3, 1, 4, 2).

    Kobayashi wouldn't state for sure if Dante will be playable (Famitsu shows some shots of Dante shooting his gun, but these may just be event scenes), but Nero seems to have enough tricks that you won't want to go back to the classic hero. Nero has access to a new array of attacks using his "Devil Right Hand." Nero's right hand can be used to pull distant enemies in and send enemies that are close by flying away.

    All the classic Devil May Cry moves are also planned for the game.
    Nero can wield two guns and has access to a variety of swords, including the powerful Red Queen. The combo system is based on that of part 3, Itsuno revealed to the magazine, noting that Capcom has been making adjustments by listening to user feedback. There are a few mysterious new systems, including one where your sword has an element of "acceleration" about it, but details will have to wait until a certain late-September game show.

    Devil May Cry is also about stylish drama sequences between the
    action, and Itsuno and crew seem to have this covered as well. Like part 3, DMC4 will have its event scenes directed by movie director Yuji Shimomura. The story volume will be greater than that of the previous games, Itsuno noted to the magazine.

    Itsuno also shared some details on how the game is tapping the power of the PS3. The visuals attempt to deliver a satisfying feel of being in the air. Nero's right arm actions are, according to Itsuno, something that could not be done on current machines.


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