Following Konami's E3 2007 press conference, in which the above Silent Hill V teaser (with the emphasis on tease) was shown, I followed up with Konami executives about the game's development. Silent Hill V won't be developed at Konami Computer Entertainment Tokyo, it will—like Silent Hill Origins on PSP—come from a Western developer.
The Collective, responsible for games such as Marc Ecko's Getting Up and Buffy The Vampire Slayer, will be at the helm of the classic horror franchise's fifth outing. The Collective currently lists Harker as its only project, but may have put that project on hold to focus on development of Konami's Xbox 360 and PLAYSTATION 3 sequel.










Comments
Wait what sequel?
@Marona:
Silent Hill 5...
And I think this developer is scary already! :-p
Uh..Silent Hill V.
:\ Silent Hill 2 was the highest rated in the series right? Why not get those developers? -.-
it is those developers, same team that made SH2
@EnigmaNemesis: I'm not really following the SH thing, but are all of them connected or completely different?
@Marona:
I stopped after 3 I think ... and they are connected as in the town, but different people having the "experiences".
@EnigmaNemesis: I agree. Getting up and Buffy? Oh god it's like some sort of twisted nightmare.
By their history im sure the game really will capture that feeling of utter despair and horror.
I hope this turns out to be the shining jewel in their crown though. It's just hearing Marc ecko tends to instill fear in me >.>
Oh alright. I only really played the first one on PS1, I never tried the others. I liked it :P was the creepness back then to me.
Silent Hill seems to be in the same place now that Resident Evil was prior to RE4... almost exactly. Underwhelming movie, spinoffs and phoned-in sequels. So, I anticipate, after SH5 gets mediocre critical and sales reception, Konami goes for a big reboot of the series, a la RE4. So, yeah, I'll look forward to that.
Of course, I'll also buy SH5, cause I'm a sucker for Silent Hill. But I don't really expect it to be overly spectacular.
@ch0rx:
Hardly, SH1-SH4 were all developed by KCET, and not a western developer.
I don't know, given the developer's track list, I'm not so hot on the prospect. I wonder why they're outsourcing such an important franchise.
Argh, they're going to ruin it!
So you will be able to run around ... tagging spray on the sadistic walls, all while stabbing nurse leggy freaks in the heart with a valley girl accent!
SOLD!
Sweet merciful crap. I want!
My favourite game series of all time, and the one game I've been wanting news on, and now I don't care at all. It might turn out decent, but the original team that created the characters, monsters, environments and plot in SH1-3 aren't behind it, so it probably wont have anywhere near the same depth (Akira Yamaoka only wrote the music, the only times he did have control over anything were SH4 and the movie, which weren't exactly the series' finest moments). 4 years of waiting only to find out the team behind the best horror titles ever made, for some reason aren't making this one. I just hope Team Silent have been busy making a game of their own all this time.
@etho: Except resident evil did not get any mediocre receptions. The movie made a shit ton of movie, and the movies have been quoted by sony pictures as being their most profitable series of films yet ironically.
RE3 and CV both sold quite well as well.... Resident Evil never really dried up and needed to be reinvented, they just did it themselves.
Akira Yamaoka better be doing the music ... cause I'm having serious doubts that it won't be made in-house.
why? i love the silent hill series...why ruin it?
WHYYY?
@Marona: SH 3 was more or less a direct sequel to SH 1. SH 2 stands on its own. SH 4 had loose ties to SH 2, but nothing really major.
I'm sad to see Konami handing the SH games off to other developers. I really liked the Collective's work on Buffy and Indiana Jones, but SH is so totally different from those 2 games that I don't feel real confident that they can pull it off. I'd love to be surprised though.
@SG79: I wonder why they're outsourcing such an important franchise.
Well, they seem to have run out of gas with SH4. Even SH3 was a bit of a step back from SH2 in my opinion (and I don't think I'm the only one), if only because it seemed like they were gonna do a Final Fantasy thing and have different stories set in the same town each time, then it was like they ran out of ideas after only 2 games and had to go back to the story from the first one.
But yeah, this choice of developer does seem a little worrying.
I'm bothered by decisions like this by Japanese developers. You know, in Japan, western things are "hip" and "cool" (well, except for the Xbox) and Silent Hill is obviously set in America and made to look like an American game. But it's *not* an American game, or a "western" game, it's a Japanese game in a western style. It's not the same thing. I can't imagine that SH5 is going to have the same feel as the best of the series, or even the worst of the series.
My bet: a whole lot more running and gunning. More of a Resident Evil feel. Which is pretty much the opposite of why people like Silent Hill games.
@badasscat: SH4 wasn't done by the main team behind the other 3 games. One of the main people missing that I noticed was Masahiro Ito, the monster designer, which meant we ended up with burping nurses and a Kurt Cobain lookalike instead of Pyramid Head or door demons that had a lot of meaning behind them.
SH was always a more Japanese style of horror though, while RE was always the Hollywood style zombie blasting gorefest with jump-out scares. Although Akira Yamaoka said it'll return to the atmosphere of SH2, I'm not at all optimistic about this and agree that it'll probably end up like RE (especially since they talked about the protagonist using his army skills, which don't really involve fireaxes or solving complex, Shakespeare-based riddles).
Consider me very worried. I don't understand why a main game in the series is being outsourced in the first place. Konami seems to be treating SH with less and less respect as time goes on, almost like they're trying to ruin it.
At least there will be a new soundtrack for fans to look forward to.
Wtf? Give it back to KCET!
"Silent Hill V won't be developed at Konami Computer Entertainment Tokyo, it will-like Silent Hill Origins on PSP-come from a Western developer."
I stoped caring right there. Without the original team from KCE doing it, it'll probably realy sucks. SH4 was already a sad depart from series roots, it was an OK game, and now they want to make an even bigger mistake handling it over to a western developer. If Konami wants to had thsi great franchise this way, than they should just let it die. Probably the only thing that'll matter will be the composion from Yamaoka.
Consider Silent Hill over and done with for hardcore fans. Konami's literally outsourcing a huge sequel to a mediocre developer. A real slap in the face to fans worldwide...
I only played Silent Hill 2, but it was and still is one of the scariest games iv ever played next to the Marine Campaign in AVP for the pc
@Marona:
I'm not really following the SH thing, but are all of them connected or completely different?
3 is the sequel to 1 while 2 and 4 are separate stories.
I can't wait for 5, but a cautiously curious about someone else doing it...
Ugh, I think I'm gonna be sick... *retches*
since the psp game is taking like 10 years to make, i assume a more complex version will take a good 30 years.
I like the SH series but I am waiting more or a new Fatal Frame
ive never played the games by this team, but for my love of this series, im gonna quietly hope for the best. Weve all read about the "return to part 2's style" so let's just focus on that, that way i dont preemptively find myself giving up and waiting on Alone in the Dark and RE5.
Come on guys, the developer can't be that bad, they also made "The Da Vinci Code" and the "Game of Life". If that doesn't scream "quality", I don't know what does.
@TheIrishNinja: that doesn't mean anything when no one that made SH2 is working on this (Akira wrote the music, I doubt he had much say at all over the direction that game took). The psychological horror of that game isn't an easy thing to put across in a game, but Team Silent were the best in the industry at doing that, and I doubt The Collective will come close.
Wow. You would think that Western developers were the scum of the earth from these comments. I've never played any of this studio's games, but I'll give them the benefit of the doubt, and I love the Silent Hill franchise. I swear, some of you have your heads stuck so far up Japanese culture's ass that you can't respect anything else. The rest of you are probably just naturally worried. Probably the same types who scream "Oh GaWd its da EecksBoxx!!" every time you see a 360. Seriously, learn to be more open minded and even if you find you don't like something, you can still have some respect for it
HAHA! MY UNCLE WAS RIGHT! I knew Konami would fuck this up....whats next? They fire Kojima after MGS4 to make shitty sequels on every platform ever?
FUCKING ASSHOLES!
@lordofsword: *sigh* im not arguing, im just giving the benefit of the doubt. were seeing all kindsa developers without a great track record pump out interesting things this gen, my optimism/love for the series will hold out till proven otherwise.
@usedtabe: I think you need to play a Collective game before you post again. How can you give them the benefit of the doubt?
"I've never met a Nazi before but I'll give them the benefit of the doubt"
This studio churns employees like you would never believe. I know about 10 people that have worked there before and they have 0 culture, 0 management and people that leave are never interested in going back. They mishandle projects - the Dirty Harry game in development for the PS3 and 360 had no less than 4 lead designers.
The Silent Hill license, although I personally love the first few, has officially entered the last phases of it's life. I'm positive this game was picked up on a cheap bid and the owner of the ip wanted to dump it.
You know what due diligence is ? These are the gamerankings.com ratings for the last few Collective games, note the Buffy game came out 5 years ago and you can't even count the amount of people that have left since then.
The Da Vinci Code 53%
[gamerankings.com]
Mark Ecko's Getting Up 72%
[gamerankings.com]
Stars Wars Revenge of the Sith 64%
[gamerankings.com]
Indiana Jones and the Emporers Tomb 77%
[gamerankings.com]
Buffy the Vampire Slayer 80%
[gamerankings.com]
With this track record you think they are going to produce a stellar game? If this was a horse would you bet on it?
This is very bad news.. very very bad news indeed....
Western developers are notorious for having a serious lack of depth and subtlety in game design. The SH team at Konami Japan did amazing work weaving haunting and complex stories and environments together for these games while keeping things very subtle and psychological.
I'm afraid this game will be full of cheap scares, excessive gore, military weapons, an overly simple and in-your-face plotline, large breasted bimbos as female leads, nuclear explosions, snowboarding minigames, jetpacks, a gimmicky wisecracking sidekick dog...it hurts to even think about it...
to see one of my favorites end up like this...
At least I will always have SH1-3.... (SH4 was not originally intended to be a SH game so I don't include it in the official mythos)
....Oh, and btw, the voice acting in the teaser sounds like some fan-made amateur crap you'd see on youtube.
WTF is Konami thinking?
@rancorcrankor: ...what was SH4 supposed to be, then?
also, i thought the voice was alright for a teaser.
The original concept for SH4 was just a game called "The Room"
Konami realized that it would sell better with the Silent Hill name attached to it, so they made some gameplay changes and shoehorned some references to the town into it and the rest is history.
[en.wikipedia.org]
sourced from gameinformer sept 2006
@rancorcrankor: ...huh.
thanks for that, sorta makes more sense now, cause it wasnt trying very hard to tie in otherwise.
Fuck, there goes the series now.
Just look at the list of SHIT games that developer made.
@Witzbold: Damn your right they would have been better off not saying anything,you know keep some mistery and keep us guessing.But now they just shoved us shit on the platter.In fact they lost me at "Western developer".
It's NOT that a Western developer couldn't make a great Silent Hill (Retro Studios and Metroid Prime anyone?).
But Konami expects me to get pumped over news that SILENT HILL 5 (Again, SILENT HILL 5) is coming from the masterminds behind MARC ECKO'S GETTING UP, I simply barf all over myself.
Anyone saying fans are overreacting just don't understand because they are not true fans themselves.
Then wtf are Team Silent doing??? Arrrrrrghhhh! I can't believe this. Marc fucking Ecko. Awful news.
Actually this seems like an interesting Idea. I mean if you think of the dimension the comics went, there is potential for the series to develop in a nice way.
Hell you americans have quite a lot of potential for crazy horror stories..
I can't talk about Marck Ecko's game, but I can see it's a differente genre. But the first Buffy game, the Xbox exclusive, was pretty good: great models and animations, nice combats... Yeah, I think that Team Silent should do it, but I'd give hope a chance.
what the hell is this ? this is terrible news. its not a silent hill game unless its developed by the guys in KCET.
Worst news this E3, right here. One of my favorite franchises getting gobbed in the bum right here.