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    New Star Wars Game To Be Outed At VGAs

    Vader Senses Much Movement In Your Wii Remote

    The Old Republic's Jedi Knights Revealed

    read more: #e307, #starwars, #lego, #lucasarts

    Lego Star Wars: The Complete Saga - Lightsaber Simulation Hands On

    Make no mistake: this new Lego Star Wars title is going to
    tread much the same ground as the previous two titles, as it is at
    heart just the two previous games smooshed together into one. (At a
    full retail price.) But Lego Star Wars was a simple, joyful
    game that lent itself to frequent playthroughs, with or without a
    drop-in co-player, so visiting the two trilogies again isn't an awful
    thing, especially since much of the content has been upgraded,
    tweaked, or recombined.

    Lego Star Wars: The Complete Saga


    Custom minifig avatars, for example, can now use parts from both
    trilogies to make hybrids that stitch the two sagas together. (A Lando
    Binks, for example.) The drop-in play will now work online, something
    sorely lacking on the last versions, especially on Xbox Live. New
    levels will appear here and there, the first announced being the Zam
    Wessell chase from Episode 2.

    And the Wii version will take advantage of the "first lightsaber
    simulation" available on the Wii, or at least the first official one.
    Unfortunately, while wielding a lightsaber or building Lego
    contraptions with the Wiimote will be more effective than doing so
    with a traditional controller—it actually works faster than it
    does on other consoles—swinging the saber around still only
    triggers pre-chosen animations. There is no one-to-one movement
    mapping between your Wiimote and the lightsaber.

    Of course, I had to ask Lucasarts: When are we going to get our
    next chance to use a lightsaber on the Wii? Chris, their main
    PR man, shared a glance with the others in the room, and then
    guardedly offered that we can expect some more news "potentially this
    year." So no lightsaber duels before Christmas, for sure, but we might
    at least know something more simulation-like is coming.

    While The Complete Saga is coming for both the 360, PS3, and
    Wii (and portables eventually, although developed by a different
    partner with a new engine), only the PS3 supports 1080p rendering.
    When asked if it were a technical limitation in the 360 that prevented
    the same resolution, no one in the room knew for sure.


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