Alex Rigopulos, co-founder and CEO of Harmonix, is giving his DICE presentation in which he talks about he and his fellow Harmonix developers are "living the dream." What is "the dream" specifically? A look at twelve years of financial results for the music game developer responsible for Guitar Hero might give you some indication. Hit the jump for updates and more snaps.

Rigopulos talks about "the part before that", the dark time for Harmonix, when their original rhythm games Frequency and Amplitude were released. Despite great playtester impressions, positive reviews and many design awards, both games sold, in his words, "mouse nuts."
Rigopulos also discussed the the pros and cons the team pondered while debating whether to take on the Guitar Hero project. They were, in hilarious reverse order...


...punctuating that slide with "Fuck yeah, we wanna do Guitar Hero!"
Rigopulos then teased the crowd with talk of their post-Guitar Hero games "We have really big ideas about where we'd like to take this genre next. The projects we have underway are big, gnarly, challenging. And we need to devote all of our resources to these projects." However, he curbed any hope of new product announcements with "Sorry. We're not quite ready to talk about what we've got in the works."
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