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deus ex 3
Fuel Your Preconceptions With This Deus Ex 3 Concept Art
Thanks to the Viking warriors at Gamereactor, we have our first good look at how Deus Ex 3 is shaping up. Not the game itself, mind you, it's far too early for that kind of business, but this concept art should at least give you an idea of the tone Eidos Montreal are shooting for. First thing we noticed? There's sunshine! Second thing? Somebody's been watching a lot of Blade Runner.
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deus ex
Deus Ex Free Next Week
Been a while since a game really worth playing (beyond Super Baseball 2020) turned up on Gametap's free-to-play service, so it's nice to be able to report on one. Deus Ex. Starting next week, anyone who downloads Gametap's launcher program can enjoy the game without paying a cent. There's worse ways to get hold of one of the best PC games of all time. Like, you know. Paying for it.
Deus Ex Coming to GameTap's Free Game Roster Next Week [Shacknews]
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industry
SCi Kills 14 Projects, Cutting 25 Percent of Staff
SCi, developers of Tomb Raider, Hitman and Deus Ex, have canceled 14 of their projects and plan on laying off 200 people and cutting their annual operating costs by £14 million as part of a company restructuring plan meant to get SCi back on track.
"Following our business review over the last six weeks, we are initiating a clear action plan based on three fundamental strands of activity: a radical change in our structure to a studio-led business, a top to bottom programme of product improvement and efficiency and a considerable cost reduction plan," Phil Rogers, Chief Executive of SCi Entertainment Group said, in a prepared statement. "To get SCi on track we have to act rapidly and effect change quickly. We must allow the world-class people that we have within the Group to focus on strong, profitable titles which will create the value our shareholders deserve."
A chief part of that plan is a fundamental change to the way the company does business with SCi shifting from the current centrally-controlled development and publishing model to a studio-led one, similar to the labels model that EA moved to last year.
Under the new structure, SCI would have studios based around "cornerstone products" like Tomb Raider, Hitman, Championship Manager and Deus Ex. The company is also creating an Eidos PLAY studio which will "fuse together casual and new media resources." Finally, production services will form part of the studio group and be relocated to Montreal from London.
I blame the Wii... well that and a company that has essentially been living off of three franchises for nearly two decades.
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deus ex
Warren Spector Makes Nintendo Kissy Face
At the moment, Deus Ex creator Warren Spector just lurves Nintendo. Listen to him proclaim his undying affection for Nintendo:
Holy cow, do I love the Wii and DS. I am a Nintendo freak right now! It's partly because where I am in my life; games for families, trying to make people smile. Who's doing that? Nintendo. The tone of the games, the audience they attract... I'm loving it. But look at games on the PS3 and Xbox 360! They look gorgeous. So there are attractions to every platform.
Don't think of developer Warren Spector as a "bargain basement Will Wright." Think of him as a self-proclaimed "Nintendo freak."
Warren Spector [GamePro via Go Nintendo] [Pic] -
pc gaming
Warren Spector? Like Will Wright, But Cheaper
What does Deus Ex creator Warren Spector think of himself? Let's let Warren wax on:
I think to succeed at this point, given the cost of making a game, and given the competition, I think that every game has to appeal to people who don't know who Warren Spector or Will Wright or... again, I'm not putting myself in that category. I describe myself as the bargain basement Will Wright, the Wal-Mart version of Peter Molyneux. But none of us are a big enough game to sell enough copies to justify the cost.
Warren Spector, gaming's own Blue Light Special since 1990.
Warren Spector Interview [Rock Paper Shotgun] [Pic] -
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juicy
Joust 3D Cancelled, And Other "Secrets"
Ahh, Sufer Girl. We don't know who you are, but we're really hoping you aren't a guy and that these mental images crossing you with Cameron Diaz (from back when she was hot) with a future, desperate, heroin-strung version of Scarlett Johansson aren't for naught. Now you tell us that Midway had planned to make 3D versions of all their classic games in the early 2000's, and that this Joust screen is proof of the project's cancellation. Then you listed 17 other games, many confirmed since by Google searches, that existed, were canceled and no one knew the wiser...until you swam to shore. We'll put that list after the jump while we try not to cry again over Deus Ex 3. More »
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listorama
Warren Spector's 12 Favorite Top 10 Games
First, thanks to Simon of GameSetWatch for turning us on to Warren Spector's personal blog. Second, while we generally read top ten or top one hundred lists from gaming publications and scoff at their exclusion of our favorite games, it's hard to argue with Spector's top ten. The developer, credited with game series you might have heard of like Wing Commander, Ultima, Thief and Deus Ex, went on a list rampage, revealing his ten favorite games of all time. Unfortunately, it appears Warren's as bad as I am at picking favorites, so there are actually twelve. More » -
novelist
Video Games Don't Do Characterization
Writer Austin Grossman has lent his talents to over a dozen games, including System Shock, Deus Ex and Tomb Raider: Legend. He's recently published his first novel Soon I Will Be Invincible — a humorously bittersweet look at the emotional goings-on of comic book characters. Hollywood is calling, and there's already talk of a film adaptation. But what does Grossman think of game writing?
Video games have their own emotional vocabulary, their own language. Maybe they just don't do character.
Pretty much saying that while hitting emotional chords is possible, it's hard to do good characterization in games. Agree? Disagree? Discuss. More » -
deus ex
Warren Spector (Hearts) J.C. Denton
Even though Warren Spector has moved onto new projects at Junction Point (where he's reportedly going to do something dayoosexy anyway, in an episodic format), he still pines for his lost children. Warren Spector misses Deus Ex! More » -
Warren Spector Gets Passionate and Deep
In a fantastic interview with Eurogamer, game designer Warren Spector talks about working with game studio Valve, the importance of creative freedom and what in-game choices really mean. Spector says:
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