Fatal Inertia, oh how you've confused us. First you were a PS3 game, then you didn't show, then you were a 360-only game and now you're back on the PS3. What gives? You jerking our collective gherkins? Or were you having issues? Koei say it's the latter, with the team encountering "difficulties" in getting the Unreal Engine running properly on the PS3. Despite originally designing Fatal Inertia around Sony's hardware, they claim the game is "not running well enough" on the engine.
Unreal Engine "not running well enough" to release yet [Games Radar]
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