Smugly muttered in Leipzig by Crytek's Bernd Diemer:
Diemer, senior game designer of Crytek, explained that next-generation consoles don't offer enough computational power to run Crysis, German publication Heise reported.
All hail Crytek, the engine optimization kings. Hey, Crytek! When you start citing consoles that aren't even out yet as not being beefy enough to run your games, maybe it's time to take a red pen and start crossing superfluous shaders off your list.
Consoles Are Too Weak for Crysis [Team Xbox]






