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    Wii Double Agent A Struggle, Confusing

    GameLife's Chris Kohler recently got a chance to play some Splinter Cell: Double Agent on the Wii, or as he put it: Through sheer coincidence, I managed to somehow be the first journalist to get hands-on with Ubisoft's Wii version of Tom Clancy's Splinter Cell: Double Agent.

    First PLAY! comments aside, Kohler says the game looks a tad better than the Playstation 2 version... which I think means worse or the same as the GameCube, I'm not 100 percent up on my graphics conversions.

    Unfortunately, the gameplay seems not to make up for the graphics.

    The rest of Fisher's many, many commands are mapped to buttons all over the Wii remote — the two trigger buttons on top of the left-hand nunchuk, the four different directions of the D-pad on top of the remote. I found myself totally confused as to what did what — it's obvious that Sam's moves were designed with a PS2 controller in mind, then mapped after the fact to the totally different Wii setup.

    Kohler says it took him 30 minutes to get through the introductory level of the game on the Wii, but when he went home and played the same level on the PS2, he managed it in minutes.

    This is the bad side of Wii development, company's just trying to port a game and then frankenstein in some motion controls. Let's hope it doesn't happen again.

    Splinter Cell: Double Agent First Ever Hands On [GameLife]


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