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    Starcraft: Ghost? Indefinitely Postponed

    Blizzard's stealth-action console foray into the world of Starcraft looks like it's going to be delayed again. After releasing underwhelming screenshot after underwhelming screenshot and having marginally fun builds at E3 2005 and 2004, it looks like Blizzard is going back to the drawing board, shooting for a next gen console release instead. No word on whether developer Swingin' Ape is still on as the title's primary developer.

    Full PR follows.

    Blizzard Entertainment(R) Focuses Console-Development Plans on Next-Gen Platforms
    IRVINE, Calif.—(BUSINESS WIRE)—March 24, 2006—Blizzard Entertainment Inc. today announced plans to focus the company's console-development efforts on the next generation of console platforms. As part of this shift in focus, Blizzard(R) will indefinitely postpone production on StarCraft: Ghost(TM) while evaluating opportunities for utilizing the additional power of the new and upcoming console systems.

    "Like many in the industry, we've been impressed with the potential of the new consoles, and we're looking forward to exploring that potential further," stated Mike Morhaime, president and cofounder of Blizzard Entertainment. "In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."

    In the months ahead, Blizzard will further evaluate the next-gen console technology and determine the best plan of action for offering a StarCraft(R) console-gaming experience that meets the company's expectations and those of its players. Further specifics on plans for StarCraft: Ghost and Blizzard's future console games, as well as platform and release information, will be revealed at a later date.


    Send an email to Michael McWhertor, the author of this post, at .