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		<title><![CDATA[Kotaku: Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Games]]></description>
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			<title><![CDATA[How Will You Buy Your Vita Games, Retail or Download?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Will You Buy Your Vita Games, Retail or Download?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read How Will You Buy Your Vita Games, Retail or Download?" href="http://kotaku.com/5885291/how-will-you-buy-your-vita-games-retail-or-download" class="pp_image">
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				 <em>With early start Vita bundle buyers picking up their systems this morning in the U.S., commenter <a href="http://kotaku.com/speakup/forum?comment=46961301">bassguygt</a> is curious to know how they'll be picking up games, and frankly so are we. </em>				<a href="http://kotaku.com/5885291/how-will-you-buy-your-vita-games-retail-or-download" title="Click here to read more about How Will You Buy Your Vita Games, Retail or Download?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Take a Gander at the Sand, Suffering and the Destroyed Luxury of Spec Ops: The Line]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take a Gander at the Sand, Suffering and the Destroyed Luxury of &lt;em&gt;Spec Ops: The Line&lt;/em&gt;" href="http://kotaku.com/spec-ops/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">specops</span></a></div -->					<div><a title="Click here to read Take a Gander at the Sand, Suffering and the Destroyed Luxury of &lt;em&gt;Spec Ops: The Line&lt;/em&gt;" href="http://kotaku.com/5882768/take-a-gander-at-the-sand-suffering-and-the-destroyed-luxury-of-spec-ops-the-line/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take a Gander at the Sand, Suffering and the Destroyed Luxury of &lt;em&gt;Spec Ops: The Line&lt;/em&gt;" alt="Click here to read Take a Gander at the Sand, Suffering and the Destroyed Luxury of &lt;em&gt;Spec Ops: The Line&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2012/02/small_8c6d46671a5958707109ace631543a23.png"/>
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				 Might we be seeing soldiers cry&mdash;or, at least get very pensive&mdash;in <em>Spec Ops: The Line</em>? Maybe. It may be set in the architectural wonderland of Dubai but bad shit's going to down in 2K Games' upcoming military shooter. These screens and concept art shots show the shattered steel and glass of Dubai festooned with bodies of lynched soldiers and one firefight that looks like it might be happening in front of what might be a playground. Emotional manipulation needle's in the red, captain!				<a href="http://kotaku.com/5882768/take-a-gander-at-the-sand-suffering-and-the-destroyed-luxury-of-spec-ops-the-line/gallery/" title="Click here to read more about Take a Gander at the Sand, Suffering and the Destroyed Luxury of Spec Ops: The Line">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spec Ops]]></category>
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			<pubDate><![CDATA[Mon, 06 Feb 2012 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Words With Friends Saved a Man from Death]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Words With Friends Saved a Man from Death" href="http://kotaku.com/games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">games</span></a></div -->					<div><a title="Click here to read Words With Friends Saved a Man from Death" href="http://kotaku.com/5876446/words-with-friends-saved-man-from-death" class="pp_image">
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				The ever-addictive word game cherished by word fiends and Alec Baldwins everywhere has a new star on its sleeve: it <a href="http://ozarksfirst.com/fulltext?nxd_id=585462">prevented</a> a heart attack, sort of!				<a href="http://kotaku.com/5876446/words-with-friends-saved-man-from-death" title="Click here to read more about Words With Friends Saved a Man from Death">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Jan 2012 11:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Sam Biddle]]></dc:creator>
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			<title><![CDATA[Kotaku's Guide to Gaming in the Year 2012]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Kotaku&lt;/em&gt;'s Guide to Gaming in the Year 2012" href="http://kotaku.com/infographic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infographic</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Kotaku&lt;/em&gt;'s Guide to Gaming in the Year 2012" href="http://kotaku.com/5874453/kotakus-guide-to-gaming-in-the-year-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Kotaku&lt;/em&gt;'s Guide to Gaming in the Year 2012" alt="Click here to read &lt;em&gt;Kotaku&lt;/em&gt;'s Guide to Gaming in the Year 2012" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b15cd9461bed221867336d7c644ca5e1.jpg"/>
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				 Another year, another twelve months filled with new game releases, extravagant gaming events, and big hardware releases. How can anyone hope to keep them all straight? <em>Kotaku</em>'s 2012 Gamer's Calendar is here to help.				<a href="http://kotaku.com/5874453/kotakus-guide-to-gaming-in-the-year-2012" title="Click here to read more about Kotaku's Guide to Gaming in the Year 2012">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Jan 2012 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gameloft Flies Game-Laden Rental iPads Across Australia]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gameloft Flies Game-Laden Rental iPads Across Australia" href="http://kotaku.com/gameloft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameloft</span></a></div -->					<div><a title="Click here to read Gameloft Flies Game-Laden Rental iPads Across Australia" href="http://kotaku.com/5862300/gameloft-flies-game+laden-rental-ipads-across-australia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gameloft Flies Game-Laden Rental iPads Across Australia" alt="Click here to read Gameloft Flies Game-Laden Rental iPads Across Australia" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e247ef8582d99d8ac59e22289869ba50.jpg"/>
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				Wouldn't it be nice if you could rent an iPad filled with nifty Gameloft-brand game product to keep you occupied during lengthy flights? Next month customers of Australia's Jetstar will find out first hand.				<a href="http://kotaku.com/5862300/gameloft-flies-game+laden-rental-ipads-across-australia" title="Click here to read more about Gameloft Flies Game-Laden Rental iPads Across Australia">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862300/gameloft-flies-game+laden-rental-ipads-across-australia]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862300]]></guid>
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			<pubDate><![CDATA[Wed, 23 Nov 2011 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Open Source GameGadget Wants to Be the iPod of Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Open Source GameGadget Wants to Be the iPod of Gaming" href="http://kotaku.com/gamegadget/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamegadget</span></a></div -->					<div><a title="Click here to read The Open Source GameGadget Wants to Be the iPod of Gaming" href="http://kotaku.com/5861504/the-open-source-gamegadget-wants-to-be-the-ipod-of-gaming" class="pp_image">
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				Could a little-known company from the UK swoop in and change the way we play, create, and sell games forever. utilizing a device that looks like a super-sized Game Boy Micro? Probably not, but their heart is in the right place.				<a href="http://kotaku.com/5861504/the-open-source-gamegadget-wants-to-be-the-ipod-of-gaming" title="Click here to read more about The Open Source GameGadget Wants to Be the iPod of Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Nov 2011 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[This Xbox Live Indie Game Gets Your Goat And Let it Escape]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Xbox Live Indie Game Gets Your Goat And Let it Escape" href="http://kotaku.com/escape-goat/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">escapegoat</span></a></div -->					<div><a title="Click here to read This Xbox Live Indie Game Gets Your Goat And Let it Escape" href="http://kotaku.com/5857194/this-xbox-live-indie-game-get-your-goat-and-let-it-escape" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Xbox Live Indie Game Gets Your Goat And Let it Escape" alt="Click here to read This Xbox Live Indie Game Gets Your Goat And Let it Escape" src="http://cache.kotaku.com/assets/images/9/2011/11/small_8c1f044d4cfc5c5d6168ef7886b0b981.jpg"/>
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				<!-- videoId: pYjOcdkgSNM --><!-- /videoId: pYjOcdkgSNM --> Hedgehogs. Jackrabbits. Earthworms. They've all had their day as video game heroes. Now indie developer Magical Time Bean has decided that it's the humble goat's turn. Watch the trailer for the retro platformer <em>Escape Goat</em> and then tell me you don't want to save that horned animal's life. It's available on Xbox Live now for a scant 240 Microsoft points.				<a href="http://kotaku.com/5857194/this-xbox-live-indie-game-get-your-goat-and-let-it-escape" title="Click here to read more about This Xbox Live Indie Game Gets Your Goat And Let it Escape">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Nov 2011 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Infinity Blade 2 Will Have New Weapons, Areas, Cloud Saves and Ridiculous Graphics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Infinity Blade 2&lt;/em&gt; Will Have New Weapons, Areas, Cloud Saves and Ridiculous Graphics" href="http://kotaku.com/infinity-blade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infinityblade</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Infinity Blade 2&lt;/em&gt; Will Have New Weapons, Areas, Cloud Saves and Ridiculous Graphics" href="http://kotaku.com/5846526/infinity-blade-2-will-have-new-weapons-areas-cloud-saves-and-ridiculous-graphics/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Infinity Blade 2&lt;/em&gt; Will Have New Weapons, Areas, Cloud Saves and Ridiculous Graphics" alt="Click here to read &lt;em&gt;Infinity Blade 2&lt;/em&gt; Will Have New Weapons, Areas, Cloud Saves and Ridiculous Graphics" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2029.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2029 --><!-- /videoId: explore/kotaku/videos/2029 --> So much for <em>Infinity Blade</em> being the go-to game for chest-beating hardcore gamers on iPhone and iPad. <em>Infinity Blade 2</em>, coming December 1, looks like it's going to trump it. As a sequel should, right?				<a href="http://kotaku.com/5846526/infinity-blade-2-will-have-new-weapons-areas-cloud-saves-and-ridiculous-graphics/gallery/" title="Click here to read more about Infinity Blade 2 Will Have New Weapons, Areas, Cloud Saves and Ridiculous Graphics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Oct 2011 14:03:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Activision Teams Up with IndieCade for Next Indie Dev Contest]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" href="http://kotaku.com/5846446/activision-teams-up-with-indiecade-for-next-indie-dev-contest" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" alt="Click here to read Activision Teams Up with IndieCade for Next Indie Dev Contest" src="http://cache.kotaku.com/assets/images/9/2011/10/small_actiindies.jpg"/>
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				 Even before their merger with Blizzard, Activision had nudged EA out as the industry's top earner a few years back. Now that they're bonded with the makers of World or Warcraft, there's no denying that Activision's currently holds the 800-lb-gorilla spot in the video game jungle.				<a href="http://kotaku.com/5846446/activision-teams-up-with-indiecade-for-next-indie-dev-contest" title="Click here to read more about Activision Teams Up with IndieCade for Next Indie Dev Contest">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846446/activision-teams-up-with-indiecade-for-next-indie-dev-contest]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846446]]></guid>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[indiecade]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846446&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Atari Arcade Is an Elegant Solution to Retro iPad Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Atari Arcade Is an Elegant Solution to Retro iPad Gaming" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read The Atari Arcade Is an Elegant Solution to Retro iPad Gaming" href="http://kotaku.com/5837647/the-atari-arcade-is-an-elegant-solution-to-retro-ipad-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Atari Arcade Is an Elegant Solution to Retro iPad Gaming" alt="Click here to read The Atari Arcade Is an Elegant Solution to Retro iPad Gaming" src="http://cache.kotaku.com/assets/images/9/2011/09/small_atariarcade.jpg"/>
											</a></div>
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				 There's something to be said about attempting to replicate the old school arcade experience, as Ion <a href="http://kotaku.com/5805374/im-a-little-in-love-with-my-new-ipad-arcade-machine">attempted to do with the iCade</a>, but sometimes you need something a little sexier. This is the Atari Arcade for the iPad.				<a href="http://kotaku.com/5837647/the-atari-arcade-is-an-elegant-solution-to-retro-ipad-gaming" title="Click here to read more about The Atari Arcade Is an Elegant Solution to Retro iPad Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5837647/the-atari-arcade-is-an-elegant-solution-to-retro-ipad-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5837647]]></guid>
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			<pubDate><![CDATA[Tue, 06 Sep 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Our Xbox Live Indie Favorites Go Summer Blockbuster With Ninjas, Zombies and Secret Agents]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Our Xbox Live Indie Favorites Go Summer Blockbuster With Ninjas, Zombies and Secret Agents" href="http://kotaku.com/xbox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox</span></a></div -->					<div><a title="Click here to read Our Xbox Live Indie Favorites Go Summer Blockbuster With Ninjas, Zombies and Secret Agents" href="http://kotaku.com/5835299/our-xbox-live-indie-favorites-go-summer-blockbuster-with-ninjas-zombies-and-secret-agents/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Our Xbox Live Indie Favorites Go Summer Blockbuster With Ninjas, Zombies and Secret Agents" alt="Click here to read Our Xbox Live Indie Favorites Go Summer Blockbuster With Ninjas, Zombies and Secret Agents" src="http://cache.kotaku.com/assets/images/9/2011/08/small_zombies_ruined.jpg"/>
											</a></div>
									</div>
				Every couple of weeks, we recommend some of the best games on the Xbox Live Indie channel. These are the games on the fringe of the Xbox 360 platform, made by average Joes and indie dreamers. They're peer-reviewed, not Microsoft-approved and thankfully they're not all about your Xbox Avatar dancing or how to flirt with girls.				<a href="http://kotaku.com/5835299/our-xbox-live-indie-favorites-go-summer-blockbuster-with-ninjas-zombies-and-secret-agents/gallery/" title="Click here to read more about Our Xbox Live Indie Favorites Go Summer Blockbuster With Ninjas, Zombies and Secret Agents">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5835299/our-xbox-live-indie-favorites-go-summer-blockbuster-with-ninjas-zombies-and-secret-agents/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5835299]]></guid>
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			<pubDate><![CDATA[Tue, 30 Aug 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
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			<title><![CDATA[This is Why Some People Call El Shaddai a Visual Masterpiece]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This is Why Some People Call &lt;em&gt;El Shaddai&lt;/em&gt; a Visual Masterpiece" href="http://kotaku.com/el-shaddai/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">elshaddai</span></a></div -->					<div><a title="Click here to read This is Why Some People Call &lt;em&gt;El Shaddai&lt;/em&gt; a Visual Masterpiece" href="http://kotaku.com/5833757/this-is-why-some-people-call-el-shaddai-a-visual-masterpiece" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This is Why Some People Call &lt;em&gt;El Shaddai&lt;/em&gt; a Visual Masterpiece" alt="Click here to read This is Why Some People Call &lt;em&gt;El Shaddai&lt;/em&gt; a Visual Masterpiece" src="http://cache.kotaku.com/assets/images/9/2011/08/small_elshaddaivwposter.jpg"/>
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									</div>
				 <!-- videoId: explore/kotaku/videos/1820 --><!-- /videoId: explore/kotaku/videos/1820 --> In a little over five minutes, I can show you why people who play the strangely-named video game <em>El Shaddai: Ascension of the Metatron</em> rave about its graphics.				<a href="http://kotaku.com/5833757/this-is-why-some-people-call-el-shaddai-a-visual-masterpiece" title="Click here to read more about This is Why Some People Call El Shaddai a Visual Masterpiece">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5833757/this-is-why-some-people-call-el-shaddai-a-visual-masterpiece]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5833757]]></guid>
			<category><![CDATA[El shaddai]]></category>
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			<pubDate><![CDATA[Wed, 24 Aug 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5833757&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Virtua Fighter 5 Returns Next Summer as the Final Showdown]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Virtua Fighter 5&lt;/em&gt; Returns Next Summer as the &lt;em&gt;Final Showdown&lt;/em&gt;" href="http://kotaku.com/virtual-fighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtualfighter</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Virtua Fighter 5&lt;/em&gt; Returns Next Summer as the &lt;em&gt;Final Showdown&lt;/em&gt;" href="http://kotaku.com/5833517/virtua-fighter-5-returns-next-summer-as-the-final-showdown" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Virtua Fighter 5&lt;/em&gt; Returns Next Summer as the &lt;em&gt;Final Showdown&lt;/em&gt;" alt="Click here to read &lt;em&gt;Virtua Fighter 5&lt;/em&gt; Returns Next Summer as the &lt;em&gt;Final Showdown&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_p_qjj6ei1og.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: p_qjJ6eI1Og --><!-- /videoId: p_qjJ6eI1Og --> Sega wants in on the <em>Street Fighter IV</em>-led fighting game resurgence. Their entrant? A new version of 2006's <em>Virtua Fighter 5</em>, <em>Virtua Fighter 5: Final Showdown</em>, scheduled for a downloadable release on the Xbox 360 and PlayStation 3 next summer.				<a href="http://kotaku.com/5833517/virtua-fighter-5-returns-next-summer-as-the-final-showdown" title="Click here to read more about Virtua Fighter 5 Returns Next Summer as the Final Showdown">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5833517/virtua-fighter-5-returns-next-summer-as-the-final-showdown]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5833517]]></guid>
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			<pubDate><![CDATA[Tue, 23 Aug 2011 09:47:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5833517&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pixelated Helicopters, Cats, and Deities Rule The Newest Xbox Live Indie Game Rundown]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pixelated Helicopters, Cats, and Deities Rule The Newest Xbox Live Indie Game Rundown" href="http://kotaku.com/xbox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox</span></a></div -->					<div><a title="Click here to read Pixelated Helicopters, Cats, and Deities Rule The Newest Xbox Live Indie Game Rundown" href="http://kotaku.com/5830921/pixelated-helicopters-cats-and-deities-rule-the-newest-xbox-live-indie-game-rundown/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pixelated Helicopters, Cats, and Deities Rule The Newest Xbox Live Indie Game Rundown" alt="Click here to read Pixelated Helicopters, Cats, and Deities Rule The Newest Xbox Live Indie Game Rundown" src="http://cache.kotaku.com/assets/images/9/2011/08/small_helicopterchallenge_01.jpg"/>
											</a></div>
									</div>
				Every couple of weeks, we recommend some of the best games on the Xbox Live Indie channel. These are the games on the fringe of the Xbox 360 platform, made by average Joes and indie dreamers. They're peer-reviewed, not Microsoft-approved and thankfully they're not all about posing your Xbox Avatar or giving dating advice.				<a href="http://kotaku.com/5830921/pixelated-helicopters-cats-and-deities-rule-the-newest-xbox-live-indie-game-rundown/gallery/" title="Click here to read more about Pixelated Helicopters, Cats, and Deities Rule The Newest Xbox Live Indie Game Rundown">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5830921/pixelated-helicopters-cats-and-deities-rule-the-newest-xbox-live-indie-game-rundown/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5830921]]></guid>
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			<pubDate><![CDATA[Thu, 18 Aug 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Max Abrams]]></dc:creator>
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			<title><![CDATA[Dyad is a Gorgeous Puzzle-Racing Game From People Who Love WipeOut XL]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dyad&lt;/em&gt; is a Gorgeous Puzzle-Racing Game From People Who Love &lt;em&gt;WipeOut XL&lt;/em&gt;" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dyad&lt;/em&gt; is a Gorgeous Puzzle-Racing Game From People Who Love &lt;em&gt;WipeOut XL&lt;/em&gt;" href="http://kotaku.com/5813736/dyad-is-a-gorgeous-puzzle+racing-game-from-people-who-love-wipeout-xl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dyad&lt;/em&gt; is a Gorgeous Puzzle-Racing Game From People Who Love &lt;em&gt;WipeOut XL&lt;/em&gt;" alt="Click here to read &lt;em&gt;Dyad&lt;/em&gt; is a Gorgeous Puzzle-Racing Game From People Who Love &lt;em&gt;WipeOut XL&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_explore_sceablog_videos_1826.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/sceablog/videos/1826 --><!-- /videoId: explore/sceablog/videos/1826 --> Probably the best way to sell <em>Dyad</em>, a "very deep hardcore racing/puzzle game," according to its creators, is to offer video of this unusual looking, but very pretty PlayStation 3 game. So, why don't you watch?				<a href="http://kotaku.com/5813736/dyad-is-a-gorgeous-puzzle+racing-game-from-people-who-love-wipeout-xl" title="Click here to read more about Dyad is a Gorgeous Puzzle-Racing Game From People Who Love WipeOut XL">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5813736/dyad-is-a-gorgeous-puzzle+racing-game-from-people-who-love-wipeout-xl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5813736]]></guid>
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			<pubDate><![CDATA[Mon, 20 Jun 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5813736&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Take a Tour of BioShock Infinite's Thrill Ride in the Sky]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take a Tour of &lt;em&gt;BioShock Infinite&lt;/em&gt;'s Thrill Ride in the Sky" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Take a Tour of &lt;em&gt;BioShock Infinite&lt;/em&gt;'s Thrill Ride in the Sky" href="http://kotaku.com/5810753/take-a-tour-of-bioshock-infinites-thrill-ride-in-the-sky" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take a Tour of &lt;em&gt;BioShock Infinite&lt;/em&gt;'s Thrill Ride in the Sky" alt="Click here to read Take a Tour of &lt;em&gt;BioShock Infinite&lt;/em&gt;'s Thrill Ride in the Sky" src="http://cache.kotaku.com/assets/images/9/2011/06/small_4xypgh_hfcu.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: 4XYPgH_HFCU --><!-- /videoId: 4XYPgH_HFCU --> Watching the <em>BioShock Infinite</em> demonstration at E3, I formed the mistaken impression that the thrill-ride skylines of Columbia had, within the game's story, always been intended as a primary mode of personal transportation. They aren't, as Irrational Games' Ken Levine explains in this four-minute video featuring lots of gameplay.				<a href="http://kotaku.com/5810753/take-a-tour-of-bioshock-infinites-thrill-ride-in-the-sky" title="Click here to read more about Take a Tour of BioShock Infinite's Thrill Ride in the Sky">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Jun 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Resistance 3 E3 Trailer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt; E3 Trailer" href="http://kotaku.com/you-can.t-resist/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">youcantresist</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt; E3 Trailer" href="http://kotaku.com/5808955/resistance-3-e3-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt; E3 Trailer" alt="Click here to read &lt;em&gt;Resistance 3&lt;/em&gt; E3 Trailer" src="http://cache.kotaku.com/assets/images/9/2011/06/small_resplash.jpg"/>
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				Developer Insomniac Game's  PS3-exclusive <em>Resistance 3</em> is due out this September. Courtesy of GameTrailers.com is the game's newest trailer.				<a href="http://kotaku.com/5808955/resistance-3-e3-trailer" title="Click here to read more about Resistance 3 E3 Trailer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Jun 2011 12:34:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Drew Cohen]]></dc:creator>
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			<title><![CDATA[If You've Never Played Halo: Reach, Now's Your Chance]]></title>
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				There's a new <em>Halo: Reach</em> single and multiplayer demo available on Xbox Live today, coinciding with a week-long $39.99 sale on the Games on Demand version. If you've been waiting eight months for a price drop, your time is now.				<a href="http://kotaku.com/5804998/if-youve-never-played-halo-reach-nows-your-chance" title="Click here to read more about If You've Never Played Halo: Reach, Now's Your Chance">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Tue, 24 May 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Undercurrent of Domestic Violence in Bioshock Infinite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" href="http://kotaku.com/5804280/the-grand-game-of-2012-thats-really-about-domestic-violence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" alt="Click here to read The Undercurrent of Domestic Violence in &lt;em&gt;Bioshock Infinite&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/05/small_highres_screenshot_1.jpg"/>
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				"I'm sorry. I never should have left. I never should have left. Take me back. Take me back. Take me home... please."				<a href="http://kotaku.com/5804280/the-grand-game-of-2012-thats-really-about-domestic-violence" title="Click here to read more about The Undercurrent of Domestic Violence in Bioshock Infinite">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5804280/the-grand-game-of-2012-thats-really-about-domestic-violence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5804280]]></guid>
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			<pubDate><![CDATA[Mon, 23 May 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Comic Legend Alan Moore Teases Video Game Project]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Comic Legend Alan Moore Teases Video Game Project" href="http://kotaku.com/moore.s-code/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">moorescode</span></a></div -->					<div><a title="Click here to read Comic Legend Alan Moore Teases Video Game Project" href="http://kotaku.com/5799300/comic-legend-alan-moore-teases-video-game-project" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Comic Legend Alan Moore Teases Video Game Project" alt="Click here to read Comic Legend Alan Moore Teases Video Game Project" src="http://cache.kotaku.com/assets/images/9/2011/05/small_alanmoore.jpg"/>
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				 The <em>League of Extraordinary Gentlemen</em> and <em>Watchmen</em> writer Alan Moore is famous for not wanting to see the properties he creates for comic books taken outside of the medium, but what about properties created with multiple mediums in mind?  At a recent question and answer session celebrating his magazine <em>Dodgem Logic</em>, Moore hinted that such a project was in the works and a video game could be on the table.				<a href="http://kotaku.com/5799300/comic-legend-alan-moore-teases-video-game-project" title="Click here to read more about Comic Legend Alan Moore Teases Video Game Project">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 06 May 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wikileaks Suspect Bradley Manning Found Inspiration in Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wikileaks Suspect Bradley Manning Found Inspiration in Video Games" href="http://kotaku.com/the-power-of-ideas/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thepowerofideas</span></a></div -->					<div><a title="Click here to read Wikileaks Suspect Bradley Manning Found Inspiration in Video Games" href="http://kotaku.com/5799298/wikileaks-suspect-bradley-manning-found-inspiration-in-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wikileaks Suspect Bradley Manning Found Inspiration in Video Games" alt="Click here to read Wikileaks Suspect Bradley Manning Found Inspiration in Video Games" src="http://cache.kotaku.com/assets/images/9/2011/05/small_manning.jpg"/>
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				 In The Washington Post's in-depth profile of the alleged source of classified information passed to WikiLeaks, a childhood friend discusses how computer games played a part in introducing Bradley Manning to the world of ideas.				<a href="http://kotaku.com/5799298/wikileaks-suspect-bradley-manning-found-inspiration-in-video-games" title="Click here to read more about Wikileaks Suspect Bradley Manning Found Inspiration in Video Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5799298/wikileaks-suspect-bradley-manning-found-inspiration-in-video-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799298]]></guid>
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			<pubDate><![CDATA[Fri, 06 May 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Video Game Ratings Board Rejiggers to Prepare for Downloadable Games, Apple]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Video Game Ratings Board Rejiggers to Prepare for Downloadable Games, Apple" href="http://kotaku.com/iphone-ratings/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iphoneratings</span></a></div -->					<div><a title="Click here to read Video Game Ratings Board Rejiggers to Prepare for Downloadable Games, Apple" href="http://kotaku.com/5793282/video-game-ratings-board-rejigger-to-prepare-for-downloadable-games-apple" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Video Game Ratings Board Rejiggers to Prepare for Downloadable Games, Apple" alt="Click here to read Video Game Ratings Board Rejiggers to Prepare for Downloadable Games, Apple" src="http://cache.kotaku.com/assets/images/9/2011/04/small_scorpion-mk9-01_01.jpg"/>
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				Shortly after games began to flood the channels of Apple's iTunes I asked a developer friend of mine why the ESRB weren't rating the games headed for the iPhone and iPad.				<a href="http://kotaku.com/5793282/video-game-ratings-board-rejigger-to-prepare-for-downloadable-games-apple" title="Click here to read more about Video Game Ratings Board Rejiggers to Prepare for Downloadable Games, Apple">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Apr 2011 10:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Guitar Hero Isn't Dead, It's Just Resting]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Guitar Hero&lt;/em&gt; Isn't Dead, It's Just Resting" href="http://kotaku.com/bring-out-your-dead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bringoutyourdead</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Guitar Hero&lt;/em&gt; Isn't Dead, It's Just Resting" href="http://kotaku.com/5791807/guitar-hero-isnt-dead-its-just-resting" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Guitar Hero&lt;/em&gt; Isn't Dead, It's Just Resting" alt="Click here to read &lt;em&gt;Guitar Hero&lt;/em&gt; Isn't Dead, It's Just Resting" src="http://cache.kotaku.com/assets/images/9/2011/04/small_undead.jpg"/>
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				 You can't keep a good franchise down, and you can't keep Guitar Hero down either. Activision may have killed off this year's Guitar Hero game, but as Activision's Dan Winters explains to GameIndustry.biz, there's always next year.				<a href="http://kotaku.com/5791807/guitar-hero-isnt-dead-its-just-resting" title="Click here to read more about Guitar Hero Isn't Dead, It's Just Resting">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5791807/guitar-hero-isnt-dead-its-just-resting]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791807]]></guid>
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			<pubDate><![CDATA[Wed, 13 Apr 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The 3DS Launch Games To Buy, Borrow or Avoid]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 3DS Launch Games To Buy, Borrow or Avoid" href="http://kotaku.com/launch-game-guide/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">launchgameguide</span></a></div -->					<div><a title="Click here to read The 3DS Launch Games To Buy, Borrow or Avoid" href="http://kotaku.com/5785912/the-3ds-launch-games-to-buy-borrow-or-avoid/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 3DS Launch Games To Buy, Borrow or Avoid" alt="Click here to read The 3DS Launch Games To Buy, Borrow or Avoid" src="http://cache.kotaku.com/assets/images/9/2011/03/small_gamestoget.jpg"/>
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				We've played 14 of the sixteen available in stores this weekend when the 3DS comes out in North America. Four of them are worth buying. The rest? Read on to see.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5785912/the-3ds-launch-games-to-buy-borrow-or-avoid/gallery/" title="Click here to read more about The 3DS Launch Games To Buy, Borrow or Avoid">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785912/the-3ds-launch-games-to-buy-borrow-or-avoid/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785912]]></guid>
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			<pubDate><![CDATA[Fri, 25 Mar 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kotaku Staff]]></dc:creator>
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			<title><![CDATA[The 23 3DS Games You Can Play By June]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 23 3DS Games You Can Play By June" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read The 23 3DS Games You Can Play By June" href="http://kotaku.com/5737885/the-23-3ds-games-you-can-play-by-june" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 23 3DS Games You Can Play By June" alt="Click here to read The 23 3DS Games You Can Play By June" src="http://cache.kotaku.com/assets/images/9/2012/01/small_bc6168440f75e071c2f44fa10ffea21c.jpg"/>
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				 By this summer, three months after the Nintendo 3DS hits the U.S., there will be more than 30 games to play on the system, according to Nintendo. Here's 23 of them.				<a href="http://kotaku.com/5737885/the-23-3ds-games-you-can-play-by-june" title="Click here to read more about The 23 3DS Games You Can Play By June">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5737885/the-23-3ds-games-you-can-play-by-june]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5737885]]></guid>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Launch line-up]]></category>
			<category><![CDATA[Launch Window]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 19 Jan 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5737885&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Is The Killzone Card Game]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is The Killzone Card Game" href="http://kotaku.com/killzone/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killzone</span></a></div -->					<div><a title="Click here to read This Is The Killzone Card Game" href="http://kotaku.com/5724752/this-is-the-killzone-card-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is The Killzone Card Game" alt="Click here to read This Is The Killzone Card Game" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d24128d112c5f87dcdd84333c7b4249c.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				The Killzone card game is not official. A fan made it, and now you can play it.				<a href="http://kotaku.com/5724752/this-is-the-killzone-card-game" title="Click here to read more about This Is The Killzone Card Game">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5724752/this-is-the-killzone-card-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5724752]]></guid>
			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[2]]></category>
			<category><![CDATA[3]]></category>
			<category><![CDATA[Card]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[Guerilla]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 04 Jan 2011 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5724752&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Watch the Eyes, See Them Lie in L.A. Noire]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch the Eyes, See Them Lie in L.A. Noire" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Watch the Eyes, See Them Lie in L.A. Noire" href="http://kotaku.com/5714196/watch-the-eyes-see-them-lie-in-la-noire" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch the Eyes, See Them Lie in L.A. Noire" alt="Click here to read Watch the Eyes, See Them Lie in L.A. Noire" src="http://cache.kotaku.com/assets/images/9/2011/11/small_c5c18f959382917647d0e8458def0cdb.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				The art of lying is the most fascinating thing.				<a href="http://kotaku.com/5714196/watch-the-eyes-see-them-lie-in-la-noire" title="Click here to read more about Watch the Eyes, See Them Lie in L.A. Noire">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5714196/watch-the-eyes-see-them-lie-in-la-noire]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5714196]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Bondai]]></category>
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			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 16 Dec 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5714196&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Two Years Of PlayStation Home Evolution]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Two Years Of PlayStation Home Evolution" href="http://kotaku.com/infographic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infographic</span></a></div -->					<div><a title="Click here to read Two Years Of PlayStation Home Evolution" href="http://kotaku.com/5711404/two-years-of-playstation-home-evolution" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Two Years Of PlayStation Home Evolution" alt="Click here to read Two Years Of PlayStation Home Evolution" src="http://cache.kotaku.com/assets/images/9/2010/12/small_evolution.jpg"/>
											</a></div>
									</div>
				 Sony's PlayStation Home virtual world launched two years ago tomorrow with nine games, 114 virtual items, and 25 community events. On the eve of its second anniversary, PlayStation Home is much, much bigger.				<a href="http://kotaku.com/5711404/two-years-of-playstation-home-evolution" title="Click here to read more about Two Years Of PlayStation Home Evolution">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5711404/two-years-of-playstation-home-evolution]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5711404]]></guid>
			<category><![CDATA[infographic]]></category>
			<category><![CDATA[Avatars]]></category>
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			<category><![CDATA[Novus Prime]]></category>
			<category><![CDATA[playstation home]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 10 Dec 2010 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5711404&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Best Wu-Tang Clan Song Is Coming To Def Jam Rapstar]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best Wu-Tang Clan Song Is Coming To Def Jam Rapstar" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read The Best Wu-Tang Clan Song Is Coming To Def Jam Rapstar" href="http://kotaku.com/5685812/the-best-wu+tang-clan-song-is-coming-to-def-jam-rapstar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best Wu-Tang Clan Song Is Coming To Def Jam Rapstar" alt="Click here to read The Best Wu-Tang Clan Song Is Coming To Def Jam Rapstar" src="http://cache.kotaku.com/assets/images/9/2010/11/small_gczrz8siv4q.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: GCZrz8siv4Q --><!-- /videoId: GCZrz8siv4Q --> C.R.E.A.M. is not the best Wu-Tang Clan song. Can we agree on this? The best is Protect Ya Neck, which is part of a Wu-Tang Clan downloadable song pack some of you can rap to today.				<a href="http://kotaku.com/5685812/the-best-wu+tang-clan-song-is-coming-to-def-jam-rapstar" title="Click here to read more about The Best Wu-Tang Clan Song Is Coming To Def Jam Rapstar">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5685812/the-best-wu+tang-clan-song-is-coming-to-def-jam-rapstar]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5685812]]></guid>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[4Mm games' konami ]]></category>
			<category><![CDATA[autumn]]></category>
			<category><![CDATA[Def jam rapstar]]></category>
			<category><![CDATA[Games]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 09 Nov 2010 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5685812&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Ultimate Guide To Xbox 360 Kinect]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Ultimate Guide To Xbox 360 Kinect" href="http://kotaku.com/xbox-360-kinect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360kinect</span></a></div -->					<div><a title="Click here to read The Ultimate Guide To Xbox 360 Kinect" href="http://kotaku.com/5681452/the-ultimate-guide-to-xbox-360-kinect" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Ultimate Guide To Xbox 360 Kinect" alt="Click here to read The Ultimate Guide To Xbox 360 Kinect" src="http://cache.kotaku.com/assets/images/9/2012/01/small_0cf6e5772147f352ed4ea5028af39714.jpg"/>
											</a></div>
									</div>
				  This is your guide to everything you need to know about Xbox 360 Kinect: how it works, what it costs, and what games you can play on it.				<a href="http://kotaku.com/5681452/the-ultimate-guide-to-xbox-360-kinect" title="Click here to read more about The Ultimate Guide To Xbox 360 Kinect">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5681452/the-ultimate-guide-to-xbox-360-kinect]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5681452]]></guid>
			<category><![CDATA[Xbox 360 kinect]]></category>
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			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[Price]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[ultimate guide]]></category>
			<category><![CDATA[XBox360]]></category>
			<pubDate><![CDATA[Thu, 04 Nov 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5681452&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Review: Dance Central]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Review: Dance Central" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Review: Dance Central" href="http://kotaku.com/5680719/review-dance-central" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Review: Dance Central" alt="Click here to read Review: Dance Central" src="http://cache.kotaku.com/assets/images/9/2012/01/small_cef42eb2b9478c7f0ca69919ab6ec810.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Dance Central is a dancing rhythm game from the folks who created Guitar Hero and Rock Band. Packed with an eclectic mix of music and dance moves from the artists, it hopes to redefine the way we play dance games.				<a href="http://kotaku.com/5680719/review-dance-central" title="Click here to read more about Review: Dance Central">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5680719/review-dance-central]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5680719]]></guid>
			<category><![CDATA[Review]]></category>
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			<category><![CDATA[dance central]]></category>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Thu, 04 Nov 2010 00:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5680719&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What's For Sale At BlizzCon 2010?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's For Sale At BlizzCon 2010?" href="http://kotaku.com/blizzcon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blizzcon</span></a></div -->					<div><a title="Click here to read What's For Sale At BlizzCon 2010?" href="http://kotaku.com/5670521/whats-for-sale-at-blizzcon-2010/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's For Sale At BlizzCon 2010?" alt="Click here to read What's For Sale At BlizzCon 2010?" src="http://cache.kotaku.com/assets/images/9/2010/10/blizzcon_001-1280.jpg"/>
											</a></div>
									</div>
				While fans begin lining up outside the Anaheim Convention Center for the official launch of BlizzCon 2010, let's check out what sort of Blizzard merchandise they'll be lining up for once they're inside!				<a href="http://kotaku.com/5670521/whats-for-sale-at-blizzcon-2010/gallery/" title="Click here to read more about What's For Sale At BlizzCon 2010?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5670521/whats-for-sale-at-blizzcon-2010/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5670521]]></guid>
			<category><![CDATA[Blizzcon]]></category>
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			<category><![CDATA[diablo III]]></category>
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			<category><![CDATA[starcraft ii]]></category>
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			<category><![CDATA[Toys]]></category>
			<category><![CDATA[World of Warcraft]]></category>
			<pubDate><![CDATA[Fri, 22 Oct 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5670521&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[For The First Time, Rockstar Games Previews A Game With A Rhyme]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For The First Time, Rockstar Games Previews A Game With A Rhyme" href="http://kotaku.com/red-dead-redemption/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">reddeadredemption</span></a></div -->					<div><a title="Click here to read For The First Time, Rockstar Games Previews A Game With A Rhyme" href="http://kotaku.com/5669835/for-the-first-time-rockstar-games-previews-a-game-with-a-rhyme" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For The First Time, Rockstar Games Previews A Game With A Rhyme" alt="Click here to read For The First Time, Rockstar Games Previews A Game With A Rhyme" src="http://cache.kotaku.com/assets/images/9/2010/10/explore_kotaku_videos_694.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/694 --><!-- /videoId: explore/kotaku/videos/694 --> We knew Rockstar Games was going to include <a href="http://kotaku.com/5661972/the-sights-and-shocks-of-red-dead-redemptions-late-october-undead-nightmare">a cooperative multiplayer gamers vs. zombies horde mode</a> in the October 26 Red Dead Redemption expansion Undead Nightmare. Who knew they were going to make a poem about it? See/hear it here.				<a href="http://kotaku.com/5669835/for-the-first-time-rockstar-games-previews-a-game-with-a-rhyme" title="Click here to read more about For The First Time, Rockstar Games Previews A Game With A Rhyme">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5669835/for-the-first-time-rockstar-games-previews-a-game-with-a-rhyme]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5669835]]></guid>
			<category><![CDATA[Red dead redemption]]></category>
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			<category><![CDATA[nightmare]]></category>
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			<category><![CDATA[Undead]]></category>
			<category><![CDATA[Undead nightmare' ]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Thu, 21 Oct 2010 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5669835&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Civilization V Gets Free Mongols, But The Babylonians Will Cost You]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" href="http://kotaku.com/5666991/civilization-v-gets-free-mongols-but-the-babylonians-will-cost-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" alt="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" src="http://cache.kotaku.com/assets/images/9/2010/10/firaxis_mongol_2.jpg"/>
											</a></div>
									</div>
				 Two more mighty empires rise in Civilization V come October 25, when 2K Games releases the once Digital Deluxe-exclusive Babylonians for $4.99 and unleashes the Mongolian hordes for free.				<a href="http://kotaku.com/5666991/civilization-v-gets-free-mongols-but-the-babylonians-will-cost-you" title="Click here to read more about Civilization V Gets Free Mongols, But The Babylonians Will Cost You">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5666991/civilization-v-gets-free-mongols-but-the-babylonians-will-cost-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5666991]]></guid>
			<category><![CDATA[Dlc]]></category>
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			<category><![CDATA[Firaxis]]></category>
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			<category><![CDATA[Strategy]]></category>
			<pubDate><![CDATA[Mon, 18 Oct 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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		<item>
			<title><![CDATA[Browse The Entire Rock Band Music Library In This Post]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Browse The Entire Rock Band Music Library In This Post" href="http://kotaku.com/harmonix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">harmonix</span></a></div -->					<div><a title="Click here to read Browse The Entire Rock Band Music Library In This Post" href="http://kotaku.com/5661934/browse-the-entire-rock-band-music-library-in-this-post" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Browse The Entire Rock Band Music Library In This Post" alt="Click here to read Browse The Entire Rock Band Music Library In This Post" src="http://cache.kotaku.com/assets/images/9/2010/10/rb.jpg"/>
											</a></div>
									</div>
				 In honor of the release of Rock Band's 2,000th song, Harmonix has released a handy widget that lets you browse the entire Rock Band library from inside a blog post. For instance, this one.				<a href="http://kotaku.com/5661934/browse-the-entire-rock-band-music-library-in-this-post" title="Click here to read more about Browse The Entire Rock Band Music Library In This Post">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5661934/browse-the-entire-rock-band-music-library-in-this-post]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5661934]]></guid>
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			<category><![CDATA[Rock Band]]></category>
			<category><![CDATA[Song]]></category>
			<category><![CDATA[Soundtrack]]></category>
			<category><![CDATA[Widget]]></category>
			<pubDate><![CDATA[Tue, 12 Oct 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5661934&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mock Trial Calls Violent Games Case For California]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mock Trial Calls Violent Games Case For California" href="http://kotaku.com/legal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legal</span></a></div -->					<div><a title="Click here to read Mock Trial Calls Violent Games Case For California" href="http://kotaku.com/5649434/mock-trial-calls-violent-games-case-for-california" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mock Trial Calls Violent Games Case For California" alt="Click here to read Mock Trial Calls Violent Games Case For California" src="http://cache.kotaku.com/assets/images/9/2010/09/postal2pc_001-large.jpg"/>
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				A panel comprised of some of the nation's pre-eminent jurists, legal scholars and court observers pondered <a href="http://kotaku.com/5586193/this-is-californias-supreme-court-argument-against-violent-video-games">California's violent video games statute</a>, which goes before the Supreme Court Nov. 2, and concluded the high court will decide 6-3 for California.				<a href="http://kotaku.com/5649434/mock-trial-calls-violent-games-case-for-california" title="Click here to read more about Mock Trial Calls Violent Games Case For California">More&nbsp;&raquo;</a>
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			<category><![CDATA[Vs.]]></category>
			<pubDate><![CDATA[Mon, 27 Sep 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5649434&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[iTunes Store Rejects The Onion's Face-Shooting Joke App]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read iTunes Store Rejects The Onion's Face-Shooting Joke App" href="http://kotaku.com/satire/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">satire</span></a></div -->					<div><a title="Click here to read iTunes Store Rejects The Onion's Face-Shooting Joke App" href="http://kotaku.com/5641773/itunes-store-rejects-the-onions-face+shooting-joke-app" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read iTunes Store Rejects The Onion's Face-Shooting Joke App" alt="Click here to read iTunes Store Rejects The Onion's Face-Shooting Joke App" src="http://cache.kotaku.com/assets/images/9/2011/11/small_955aa6731086977b373d997cf4f782bc.jpg"/>
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				Remember "Close Range"? The Onion's <a href="http://www.closerangegame.com/">violent video game satire</a> got a web-based flash game after its <a href="http://kotaku.com/5201200/shooting-people-in-the-face-fps">hilarious introduction in April</a>, and soon the satirical publication began work on an iPhone app. Until Apple killed the fun, of course.				<a href="http://kotaku.com/5641773/itunes-store-rejects-the-onions-face+shooting-joke-app" title="Click here to read more about iTunes Store Rejects The Onion's Face-Shooting Joke App">More&nbsp;&raquo;</a>
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			<category><![CDATA[violent]]></category>
			<pubDate><![CDATA[Sat, 18 Sep 2010 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5641773&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[ESA Brief Rips California Law As Threat To Free Expression]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ESA Brief Rips California Law As Threat To Free Expression" href="http://kotaku.com/legal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legal</span></a></div -->					<div><a title="Click here to read ESA Brief Rips California Law As Threat To Free Expression" href="http://kotaku.com/5635306/esa-brief-rips-california-law-as-threat-to-free-expression" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read ESA Brief Rips California Law As Threat To Free Expression" alt="Click here to read ESA Brief Rips California Law As Threat To Free Expression" src="http://cache.kotaku.com/assets/images/9/2010/09/postal2pc_001-large.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Blasting a California statute regulating sales of very violent video games as a threat to the freedom of creative expression, the Entertainment Software Association today asked the U.S. Supreme Court to strike down the law, once and for all.				<a href="http://kotaku.com/5635306/esa-brief-rips-california-law-as-threat-to-free-expression" title="Click here to read more about ESA Brief Rips California Law As Threat To Free Expression">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Vs.]]></category>
			<pubDate><![CDATA[Fri, 10 Sep 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5635306&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[The Ultimate Guide To The PlayStation Move]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Ultimate Guide To The PlayStation Move" href="http://kotaku.com/ultimate-guide/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ultimateguide</span></a></div -->					<div><a title="Click here to read The Ultimate Guide To The PlayStation Move" href="http://kotaku.com/5627338/the-ultimate-guide-to-the-playstation-move" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Ultimate Guide To The PlayStation Move" alt="Click here to read The Ultimate Guide To The PlayStation Move" src="http://cache.kotaku.com/assets/images/9/2011/11/small_500x_psmove.jpg"/>
											</a></div>
									</div>
				 This is your guide to everything you need to know about the PlayStation Move: how it works, what it costs, and what games you can play on it.				<a href="http://kotaku.com/5627338/the-ultimate-guide-to-the-playstation-move" title="Click here to read more about The Ultimate Guide To The PlayStation Move">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tv superstars]]></category>
			<pubDate><![CDATA[Wed, 01 Sep 2010 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5627338&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How To Beat Your Friends In The Next Need For Speed While They're Asleep]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Beat Your Friends In The Next Need For Speed While They're Asleep" href="http://kotaku.com/gamescom-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom2010</span></a></div -->					<div><a title="Click here to read How To Beat Your Friends In The Next Need For Speed While They're Asleep" href="http://kotaku.com/5615226/how-to-beat-your-friends-in-the-next-need-for-speed-while-theyre-asleep" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Beat Your Friends In The Next Need For Speed While They're Asleep" alt="Click here to read How To Beat Your Friends In The Next Need For Speed While They're Asleep" src="http://cache.kotaku.com/assets/images/9/2010/08/explore_kotaku_videos_160.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: explore/kotaku/videos/160 --><!-- /videoId: explore/kotaku/videos/160 --> I like playing games with asynchronous multiplayer, but outside of Facebook, there aren't many ways to compete against gaming friends in a non-simultaneous way. Thankfully, Criterion includes that sort of thing in their racing games.				<a href="http://kotaku.com/5615226/how-to-beat-your-friends-in-the-next-need-for-speed-while-theyre-asleep" title="Click here to read more about How To Beat Your Friends In The Next Need For Speed While They're Asleep">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 17 Aug 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5615226&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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