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		<title><![CDATA[Kotaku: Gamepro]]></title>
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			<title><![CDATA[Kotaku: Gamepro]]></title>
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		<description><![CDATA[Kotaku posts tagged Gamepro]]></description>
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			<title><![CDATA[The Only Video Game Journalists to Get Action Figures]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Only Video Game Journalists to Get Action Figures" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The Only Video Game Journalists to Get Action Figures" href="http://kotaku.com/5864967/the-only-video-game-journalists-to-get-action-figures" class="pp_image">
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				Today, <em>GamePro </em>magazine <a href="http://kotaku.com/5863927/rip-gamepro">ceases to be</a>. Which for lovers of print is a bit of a sad moment, given the fact it's been around since <em>1988</em>.				<a href="http://kotaku.com/5864967/the-only-video-game-journalists-to-get-action-figures" title="Click here to read more about The Only Video Game Journalists to Get Action Figures">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864967/the-only-video-game-journalists-to-get-action-figures]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864967]]></guid>
			<category><![CDATA[Total Recall]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Toys]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2011 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[RIP GamePro]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read RIP &lt;em&gt;GamePro&lt;/em&gt;" href="http://kotaku.com/rip/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rip</span></a></div -->					<div><a title="Click here to read RIP &lt;em&gt;GamePro&lt;/em&gt;" href="http://kotaku.com/5863927/rip-gamepro" class="pp_image">
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				 One of the longest-running magazines about video games has just run out of credit. It's just been announced that <em>GamePro</em> magazine, which launched in 1988, will cease publication as a standalone entity next week on December 5. <a href="http://www.industrygamers.com/news/gamepro-is-dead/">As first reported by IndustryGamers</a>, both the magazine and website are being shut down, with the following text running on GamePro.com as of today:				<a href="http://kotaku.com/5863927/rip-gamepro" title="Click here to read more about RIP GamePro">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Nov 2011 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Here's The New GamePro Mag: It's Quarterly, Bigger and &quot;Kicks a Lot of Ass&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's The New GamePro Mag: It's Quarterly, Bigger and &amp;quot;Kicks a Lot of Ass&amp;quot;" href="http://kotaku.com/gamepro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamepro</span></a></div -->					<div><a title="Click here to read Here's The New GamePro Mag: It's Quarterly, Bigger and &amp;quot;Kicks a Lot of Ass&amp;quot;" href="http://kotaku.com/5857119/heres-the-new-gamepro-mag-its-quarterly-bigger-and-kicks-a-lot-of-ass" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's The New GamePro Mag: It's Quarterly, Bigger and &amp;quot;Kicks a Lot of Ass&amp;quot;" alt="Click here to read Here's The New GamePro Mag: It's Quarterly, Bigger and &amp;quot;Kicks a Lot of Ass&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e65e5427aefe28b1c817501c092d3250.jpg"/>
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				 <em>GamePro </em>magazine recently went quarterly but that doesn't mean you should count it out. The folks over at <em>GamePro </em>just dropped <a href="http://www.gamepro.com/article/previews/224647/sneak-peek-the-new-and-improved-gamepro-magazine/">their cover on the net</a>, saying that the new "periodical" is the last great video game magazine.				<a href="http://kotaku.com/5857119/heres-the-new-gamepro-mag-its-quarterly-bigger-and-kicks-a-lot-of-ass" title="Click here to read more about Here's The New GamePro Mag: It's Quarterly, Bigger and &quot;Kicks a Lot of Ass&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5857119/heres-the-new-gamepro-mag-its-quarterly-bigger-and-kicks-a-lot-of-ass]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857119]]></guid>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Journalism]]></category>
			<category><![CDATA[Magazine]]></category>
			<category><![CDATA[Print isn't dead]]></category>
			<pubDate><![CDATA[Mon, 07 Nov 2011 13:28:57 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[GamePro Magazine No Longer Monthly, Undergoing Major Changes]]></title>
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				<em>GamePro</em>, the 20-plus-years-old games mag, is no longer a monthly concern. The magazine will go quarterly as of November, changing to "a visually stunning, tactile experience" with "rich, engaging editorial" and bumping up its price. More details at <a href="http://www.industrygamers.com/news/gamepro-magazine-shifting-strategy-relaunching-as-quarterly-publication/">IndustryGamers</a>.				<a href="http://kotaku.com/5824918/gamepro-magazine-no-longer-monthly-undergoing-major-changes" title="Click here to read more about GamePro Magazine No Longer Monthly, Undergoing Major Changes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5824918/gamepro-magazine-no-longer-monthly-undergoing-major-changes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5824918]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Magazines]]></category>
			<category><![CDATA[Print]]></category>
			<pubDate><![CDATA[Tue, 26 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Best Game Design Schools In North America]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Best Game Design Schools In North America" href="http://kotaku.com/higher-learning/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">higherlearning</span></a></div -->					<div><a title="Click here to read The Best Game Design Schools In North America" href="http://kotaku.com/5773695/the-best-game-design-schools-in-north-america" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Best Game Design Schools In North America" alt="Click here to read The Best Game Design Schools In North America" src="http://cache.kotaku.com/assets/images/9/2011/03/small_usc.jpg"/>
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				 Looking to embark on a wondrous career in game design? GamePro Media and The Princeton Review have teamed up for a second year to list the 10 best graduate and undergraduate schools for video game design in North America.				<a href="http://kotaku.com/5773695/the-best-game-design-schools-in-north-america" title="Click here to read more about The Best Game Design Schools In North America">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5773695/the-best-game-design-schools-in-north-america]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5773695]]></guid>
			<category><![CDATA[Higher Learning]]></category>
			<category><![CDATA[College]]></category>
			<category><![CDATA[Game Design]]></category>
			<category><![CDATA[Game Development]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[The Princeton Review]]></category>
			<category><![CDATA[Top schools]]></category>
			<category><![CDATA[universities]]></category>
			<pubDate><![CDATA[Tue, 01 Mar 2011 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Who Wore It Better?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Wore It Better?" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Who Wore It Better?" href="http://kotaku.com/5574979/who-wore-it-better" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who Wore It Better?" alt="Click here to read Who Wore It Better?" src="http://cache.kotaku.com/assets/images/9/2010/06/gamepro_v_edge.jpg"/>
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				<em>The newest issues of Gamepro and Edge show up wearing the same <a href="http://kotaku.com/5570268/need-for-speed-hot-pursuit-hands+on-a-whole-lotta-car">Need For Speed: Hot Pursuit</a> dress, as spotted by subscriber <a href="http://kotaku.com/people/AncientUnknown1/">AncientUnknown</a>.</em>				<a href="http://kotaku.com/5574979/who-wore-it-better" title="Click here to read more about Who Wore It Better?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Need for speed: hot pursuit]]></category>
			<pubDate><![CDATA[Mon, 28 Jun 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Killzone 3 Coming To PS3 In 3D]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Killzone 3 Coming To PS3 In 3D" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Killzone 3 Coming To PS3 In 3D" href="http://kotaku.com/5545037/killzone-3-coming-to-ps3-in-3d" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Killzone 3 Coming To PS3 In 3D" alt="Click here to read Killzone 3 Coming To PS3 In 3D" src="http://cache.kotaku.com/assets/images/9/2012/01/small_118d3a8dd5b4d1f0f4ee3cd376c5463a.jpg"/>
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				A <a href="http://kotaku.com/5497845/playstation-prez-promises-killzone-3-eventually">promise</a> is a promise. Killzone 3 is coming to the PlayStation 3 and it has a few tricks up its sleeve, including the addition of jet packs and an option to play the first-person shooter in full 3D.				<a href="http://kotaku.com/5545037/killzone-3-coming-to-ps3-in-3d" title="Click here to read more about Killzone 3 Coming To PS3 In 3D">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5545037/killzone-3-coming-to-ps3-in-3d]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5545037]]></guid>
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			<category><![CDATA[Killzone]]></category>
			<category><![CDATA[Killzone 3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Fri, 21 May 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Too Big and Too Hard]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Too Big and Too Hard" href="http://kotaku.com/republished/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">republished</span></a></div -->					<div><a title="Click here to read Too Big and Too Hard" href="http://kotaku.com/5538925/too-big-and-too-hard" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Too Big and Too Hard" alt="Click here to read Too Big and Too Hard" src="http://cache.kotaku.com/assets/images/9/2011/11/small_076b7db3ba3eb08e83a5d11fe6b4243a.jpg"/>
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				 Video games are too big, and too hard. Even for those of us that will argue against this notion until we're blue in the face, there is an increasing amount of data that proves it. Here's what seems to be going on in game development right now to address it.				<a href="http://kotaku.com/5538925/too-big-and-too-hard" title="Click here to read more about Too Big and Too Hard">More&nbsp;&raquo;</a>
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			<category><![CDATA[Republished]]></category>
			<category><![CDATA[Difficulty]]></category>
			<category><![CDATA[Gamepro]]></category>
			<pubDate><![CDATA[Fri, 14 May 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[John Davison]]></dc:creator>
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			<title><![CDATA[Spider-Man's Spectacular Game Series Soldiers On With Shattered Dimensions]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spider-Man's Spectacular Game Series Soldiers On With Shattered Dimensions" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Spider-Man's Spectacular Game Series Soldiers On With Shattered Dimensions" href="http://kotaku.com/5494960/spider+mans-spectacular-game-series-soldiers-on-with-shattered-dimensions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Spider-Man's Spectacular Game Series Soldiers On With Shattered Dimensions" alt="Click here to read Spider-Man's Spectacular Game Series Soldiers On With Shattered Dimensions" src="http://cache.kotaku.com/assets/images/9/2010/03/spider_man_sd.jpg"/>
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				The Spider-Man license won't go to waste at Activision just because Spider-Man 4 isn't coming to movie theaters next year. There will be more Spider-Man games, including one known as Spider-Man: Shattered Dimensions.				<a href="http://kotaku.com/5494960/spider+mans-spectacular-game-series-soldiers-on-with-shattered-dimensions" title="Click here to read more about Spider-Man's Spectacular Game Series Soldiers On With Shattered Dimensions">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5494960/spider+mans-spectacular-game-series-soldiers-on-with-shattered-dimensions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5494960]]></guid>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[Radical Entertainment]]></category>
			<category><![CDATA[Spider-man]]></category>
			<category><![CDATA[Spider-man: shattered dimensions]]></category>
			<pubDate><![CDATA[Tue, 16 Mar 2010 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[A Revamp, For Print]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Revamp, For Print" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read A Revamp, For Print" href="http://kotaku.com/5428274/a-revamp-for-print" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Revamp, For Print" alt="Click here to read A Revamp, For Print" src="http://cache.kotaku.com/assets/images/9/2009/12/gp.jpg"/>
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				New cover for the latest major video game magazine makeover, <a href="http://www.gamepro.com/article/news/213276/a-new-look-for-gamepro/">as seen on GamePro.com</a>.				<a href="http://kotaku.com/5428274/a-revamp-for-print" title="Click here to read more about A Revamp, For Print">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5428274/a-revamp-for-print]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5428274]]></guid>
			<category><![CDATA[screengrab]]></category>
			<category><![CDATA[Gamepro]]></category>
			<pubDate><![CDATA[Wed, 16 Dec 2009 18:20:39 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5428274&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[First Look At BioShock 2's New Big Daddy]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At BioShock 2's New Big Daddy" href="http://kotaku.com/gamepro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamepro</span></a></div -->					<div><a title="Click here to read First Look At BioShock 2's New Big Daddy" href="http://kotaku.com/5265040/first-look-at-bioshock-2s-new-big-daddy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Look At BioShock 2's New Big Daddy" alt="Click here to read First Look At BioShock 2's New Big Daddy" src="http://cache.kotaku.com/assets/images/9/2009/05/bioshock_2_big_daddy.jpg"/>
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				Not to be outdone by distinguished competitor Game Informer's <a href="http://kotaku.com/5167756/first-image-of-bioshock-2s-big-sister">cover reveal</a> of <em><a class="autolink" title="Click here to read more posts tagged BIOSHOCK 2" title="Click here to read more posts tagged BIOSHOCK 2" href="http://kotaku.com/tag/bioshock-2/">BioShock 2</a></em>'s Big Sister, GamePro has given us our first third-person look at the star of the sequel, the new Big Daddy.				<a href="http://kotaku.com/5265040/first-look-at-bioshock-2s-new-big-daddy" title="Click here to read more about First Look At BioShock 2's New Big Daddy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5265040/first-look-at-bioshock-2s-new-big-daddy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5265040]]></guid>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[2K Games]]></category>
			<category><![CDATA[bioshock 2]]></category>
			<pubDate><![CDATA[Thu, 21 May 2009 18:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5265040&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GamePro Is Now A Video Game Publisher Too]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GamePro Is Now A Video Game Publisher Too" href="http://kotaku.com/kotaku-magu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakumagu</span></a></div -->					<div><a title="Click here to read GamePro Is Now A Video Game Publisher Too" href="http://kotaku.com/5167049/gamepro-is-now-a-video-game-publisher-too" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GamePro Is Now A Video Game Publisher Too" alt="Click here to read GamePro Is Now A Video Game Publisher Too" src="http://cache.kotaku.com/assets/images/9/2009/03/gamepro_devx.jpg"/>
											</a></div>
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				With GamePro magazine on the cusp of its 20-year anniversary and having already trailblazed the magazine-editor-as-action-figure space, it's expanding its reach to actual video game publishing. Get ready for <a class="autolink" title="Click here to read more posts tagged GAMEPRO LABS" title="Click here to read more posts tagged GAMEPRO LABS" href="http://kotaku.com/tag/gamepro-labs/">GamePro Labs</a>.				<a href="http://kotaku.com/5167049/gamepro-is-now-a-video-game-publisher-too" title="Click here to read more about GamePro Is Now A Video Game Publisher Too">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5167049/gamepro-is-now-a-video-game-publisher-too]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5167049]]></guid>
			<category><![CDATA[Kotaku Magu]]></category>
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			<category><![CDATA[Gamepro labs]]></category>
			<category><![CDATA[Magazines]]></category>
			<category><![CDATA[what]]></category>
			<pubDate><![CDATA[Mon, 09 Mar 2009 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5167049&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Terminator Salvation Revealed In New GamePro]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Terminator Salvation Revealed In New GamePro" href="http://kotaku.com/kotaku-magu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakumagu</span></a></div -->					<div><a title="Click here to read Terminator Salvation Revealed In New GamePro" href="http://kotaku.com/5145519/terminator-salvation-revealed-in-new-gamepro" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Terminator Salvation Revealed In New GamePro" alt="Click here to read Terminator Salvation Revealed In New GamePro" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a267486f6bd274ec1f873a1a402faa5e.jpg"/>
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				If you weren't completely turned off to the <em>Terminator</em> franchise after the cinematic sewage that was <em>Terminator 3: Rise of the Machines</em>, the latest issue of GamePro might be of interest to you.				<a href="http://kotaku.com/5145519/terminator-salvation-revealed-in-new-gamepro" title="Click here to read more about Terminator Salvation Revealed In New GamePro">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5145519/terminator-salvation-revealed-in-new-gamepro]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5145519]]></guid>
			<category><![CDATA[Kotaku Magu]]></category>
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			<category><![CDATA[grin]]></category>
			<category><![CDATA[Magazines]]></category>
			<category><![CDATA[Terminator Salvation]]></category>
			<pubDate><![CDATA[Tue, 03 Feb 2009 14:30:06 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5145519&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Halo 3 ODST Writer: "Put That in Your Speculation Pipe and Smoke It!"]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo 3 ODST Writer: &quot;Put That in Your Speculation Pipe and Smoke It!&quot;" href="http://kotaku.com/news/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">news</span></a></div -->					<div><a title="Click here to read Halo 3 ODST Writer: &quot;Put That in Your Speculation Pipe and Smoke It!&quot;" href="http://kotaku.com/5135848/halo-3-odst-writer-put-that-in-your-speculation-pipe-and-smoke-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo 3 ODST Writer: &quot;Put That in Your Speculation Pipe and Smoke It!&quot;" alt="Click here to read Halo 3 ODST Writer: &quot;Put That in Your Speculation Pipe and Smoke It!&quot;" src="http://cache.kotaku.com/assets/images/9/2009/01/halo.jpg"/>
											</a></div>
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				In a new interivew with GamePro, Halo 3: ODST writer and creative director Joseph Staten talks plot, gameplay and design choices for the upcoming Halo 3 expansion.				<a href="http://kotaku.com/5135848/halo-3-odst-writer-put-that-in-your-speculation-pipe-and-smoke-it" title="Click here to read more about Halo 3 ODST Writer: "Put That in Your Speculation Pipe and Smoke It!"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5135848/halo-3-odst-writer-put-that-in-your-speculation-pipe-and-smoke-it]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5135848]]></guid>
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			<category><![CDATA[Bungie]]></category>
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			<category><![CDATA[Halo 3]]></category>
			<category><![CDATA[Halo 3: odst]]></category>
			<category><![CDATA[Halo 3: Recon]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Jospeh Staten]]></category>
			<category><![CDATA[Sid Shuman]]></category>
			<pubDate><![CDATA[Tue, 20 Jan 2009 21:40:20 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Resistance 2 Beta Keys, "Colossal" Secret In Next Gamepro]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resistance 2 Beta Keys, &quot;Colossal&quot; Secret In Next Gamepro" href="http://kotaku.com/gamepro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamepro</span></a></div -->					<div><a title="Click here to read Resistance 2 Beta Keys, &quot;Colossal&quot; Secret In Next Gamepro" href="http://kotaku.com/5018530/resistance-2-beta-keys-colossal-secret-in-next-gamepro" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resistance 2 Beta Keys, &quot;Colossal&quot; Secret In Next Gamepro" alt="Click here to read Resistance 2 Beta Keys, &quot;Colossal&quot; Secret In Next Gamepro" src="http://cache.kotaku.com/assets/images/9/2008/06/06/c9/small_06c9d49d13e9daa0e8cdc640aba421b4.jpg"/>
											</a></div>
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				Want to get into the <em>Resistance 2</em> beta? One place to start is the next issue of Gamepro magazine which, in addition to having a little <em>Resistance 2</em> wingding, is also the home to some beta access keys. They're not just giving them away, unfortunately. You just have a chance to win one. How many are they handing? Not sure. We're guessing at least 60. But that's just a guess.				<a href="http://kotaku.com/5018530/resistance-2-beta-keys-colossal-secret-in-next-gamepro" title="Click here to read more about Resistance 2 Beta Keys, "Colossal" Secret In Next Gamepro">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5018530/resistance-2-beta-keys-colossal-secret-in-next-gamepro]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5018530]]></guid>
			<category><![CDATA[Gamepro]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[resistance 2]]></category>
			<pubDate><![CDATA[Fri, 20 Jun 2008 21:30:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5018530&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Halo Wars Gets Two-Player Co-op]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo Wars Gets Two-Player Co-op" href="http://kotaku.com/gamepro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamepro</span></a></div -->					<div><a title="Click here to read Halo Wars Gets Two-Player Co-op" href="http://kotaku.com/5014829/halo-wars-gets-two+player-co+op" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo Wars Gets Two-Player Co-op" alt="Click here to read Halo Wars Gets Two-Player Co-op" src="http://cache.kotaku.com/assets/images/9/2008/06/33/9d/small_339d67c3482e1c9a8b8c31b1d12aeb21.jpg"/>
											</a></div>
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				The latest issue of GamePro magazine features cover story treatment on Ensemble Studios real-time strategy take on the <em>Halo</em> universe, <em>Halo Wars</em>. According to the mag, by way of <a href="http://news.teamxbox.com/xbox/16751/Halo-Wars-Features-2Player-Coop-and-6-Players-on-Live/">TeamXbox</a>, the Xbox 360 game will feature multiplayer for up to six via LIVE, with a two-player co-op campaign to keep things interesting. If you want more info beyond that, you'll have to seek out the July issue of GamePro for more.				<a href="http://kotaku.com/5014829/halo-wars-gets-two+player-co+op" title="Click here to read more about Halo Wars Gets Two-Player Co-op">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5014829/halo-wars-gets-two+player-co+op]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5014829]]></guid>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Ensemble Studios]]></category>
			<category><![CDATA[halo wars]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 09 Jun 2008 21:30:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5014829&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Oh, New Halo Wars Info!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh, New Halo Wars Info!" href="http://kotaku.com/halo-wars/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halowars</span></a></div -->					<div><a title="Click here to read Oh, New Halo Wars Info!" href="http://kotaku.com/5014162/oh-new-halo-wars-info" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh, New Halo Wars Info!" alt="Click here to read Oh, New Halo Wars Info!" src="http://cache.kotaku.com/assets/images/9/2008/06/63/7e/small_637e4e3256d0ea23f62aa16aa7eb6031.jpg"/>
											</a></div>
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				Courtesy of this month's GamePro, which is as you read this working its way to subscriber's mailboxes. While the cover feature promises news on all future Halo titles, it only dishes out hard information (and <em>gorgeous </em>new screens) on Halo Wars. But that's OK. We'll take it. Because a console RTS is a new experience for Ensemble, they've stripped back their traditional playstyle in favour of something a little more Halo-esque. Which means only one economic unit - "supplies" - and fast, fast, <em>fast </em>battles, with the team promising you can be fighting "within ten seconds" of hitting the battlefield. Also revealed is at least a <em>partial </em>list of the units that'll be available.				<a href="http://kotaku.com/5014162/oh-new-halo-wars-info" title="Click here to read more about Oh, New Halo Wars Info!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5014162/oh-new-halo-wars-info]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5014162]]></guid>
			<category><![CDATA[halo wars]]></category>
			<category><![CDATA[Ensemble]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 06 Jun 2008 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Five Ways to Simplify Complex Controllers]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Five Ways to Simplify Complex Controllers" href="http://kotaku.com/controllers/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">controllers</span></a></div -->					<div><a title="Click here to read Five Ways to Simplify Complex Controllers" href="http://kotaku.com/386931/five-ways-to-simplify-complex-controllers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five Ways to Simplify Complex Controllers" alt="Click here to read Five Ways to Simplify Complex Controllers" src="http://cache.kotaku.com/assets/images/9/2011/11/a1359f2771d6b611a2b230dc3ce29bf7.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/simpleXbox.jpg"></a>Arriving yesterday in the mail, as if laughing at me, was Assassin's Creed, courtesy of my restarted Gamefly subscription. I had forgotten to change my game queue (I also got The Warriors on PSP. WTF?) So, really, if I were to seriously play Assassin's Creed within a week after getting GTA IV, we're talking about a length of time spent indoors that borders on being incarcerated.				<a href="http://kotaku.com/386931/five-ways-to-simplify-complex-controllers" title="Click here to read more about Five Ways to Simplify Complex Controllers">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 04 May 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[Epic Shoots Down GamePro's Gears 2 Exclusive]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic Shoots Down GamePro's Gears 2 Exclusive" href="http://kotaku.com/update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">update</span></a></div -->					<div><a title="Click here to read Epic Shoots Down GamePro's Gears 2 Exclusive" href="http://kotaku.com/352774/epic-shoots-down-gamepros-gears-2-exclusive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Epic Shoots Down GamePro's Gears 2 Exclusive" alt="Click here to read Epic Shoots Down GamePro's Gears 2 Exclusive" src="http://cache.kotaku.com/assets/images/9/2008/02/small_gameprocvoer2.jpg"/>
											</a></div>
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				The upcoming GamePro issue hitting newsstands February 12th entices gamers with a <a href="http://kotaku.com/352079/gears-2-info-coming-this-week">"special report" on Epic's Gears of War 2</a>&mdash;the game we all know is coming but has yet to be announced to the world. So did GamePro score the scoop? According to Epic's Mark Rein, they did not. <blockquote>It is complete nonsense. We have not announced a sequel to Gears of War to Gamepro or anyone else for that matter.</blockquote>This response, of course, does not write off the possibility of hot gossip or legitimate leaks. But don't expect six pages of centerfold-quality Gears 2 porn or any official confirmation. 				<a href="http://kotaku.com/352774/epic-shoots-down-gamepros-gears-2-exclusive" title="Click here to read more about Epic Shoots Down GamePro's Gears 2 Exclusive">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/352774/epic-shoots-down-gamepros-gears-2-exclusive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-352774]]></guid>
			<category><![CDATA[Update]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Epic]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Gears Of War 2]]></category>
			<category><![CDATA[Mark Rein]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 05 Feb 2008 13:40:38 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[GamePro Sides with 360 and PS2]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GamePro Sides with 360 and PS2" href="http://kotaku.com/consoles-betrayed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">consolesbetrayed</span></a></div -->					<div><a title="Click here to read GamePro Sides with 360 and PS2" href="http://kotaku.com/289881/gamepro-sides-with-360-and-ps2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GamePro Sides with 360 and PS2" alt="Click here to read GamePro Sides with 360 and PS2" src="http://cache.kotaku.com/assets/images/9/2007/08/small_kids in class 020.jpg"/>
											</a></div>
									</div>
				In GamePro's Fall 2007 report card, they've picked the Xbox 360 and PS2 as <em>the</em> systems to buy. While the Xbox lost a lot of points on its hardware grade (D-), the two consoles were chosen because of an incredible selection of games. As for the Wii and PS3&mdash;they simply haven't matured enough&mdash;so they are both put in the 'wait and see' category. (Ed note: I just made up said category on GamePro's behalf. I'm sure they won't mind.)				<a href="http://kotaku.com/289881/gamepro-sides-with-360-and-ps2" title="Click here to read more about GamePro Sides with 360 and PS2">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/289881/gamepro-sides-with-360-and-ps2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-289881]]></guid>
			<category><![CDATA[consoles betrayed]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Report Card]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 15 Aug 2007 15:40:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=289881&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Give That Halo 3 Armor a Custom Makeover]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Give That Halo 3 Armor a Custom Makeover" href="http://kotaku.com/halo-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo3</span></a></div -->					<div><a title="Click here to read Give That Halo 3 Armor a Custom Makeover" href="http://kotaku.com/265485/give-that-halo-3-armor-a-custom-makeover" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Give That Halo 3 Armor a Custom Makeover" alt="Click here to read Give That Halo 3 Armor a Custom Makeover" src="http://cache.kotaku.com/assets/images/9/2012/01/0e6a2a7f5108d559bb76df119475887a.jpg"/>
											</a></div>
									</div>
				The newest issue of GamePro magazine has a little feature on Halo 3 revealing screenshots of some heretofore unseen items like new weapons, maps and vehicles. But the real news comes in the form of the revelation that there will be customizable armor. You can finally give your soldiers the makeover they so richly deserve. I haven't received my issue to check it all out yet, but the folks over at The Hushed Casket are pretty excited about it. And if they are excited, I'm excited. You should be too! Aren't you?				<a href="http://kotaku.com/265485/give-that-halo-3-armor-a-custom-makeover" title="Click here to read more about Give That Halo 3 Armor a Custom Makeover">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/265485/give-that-halo-3-armor-a-custom-makeover]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-265485]]></guid>
			<category><![CDATA[Halo 3]]></category>
			<category><![CDATA[customizable armor]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[makeover]]></category>
			<pubDate><![CDATA[Sun, 03 Jun 2007 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=265485&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Strategy of Game Delays]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Strategy of Game Delays" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read The Strategy of Game Delays" href="http://kotaku.com/250343/the-strategy-of-game-delays" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Strategy of Game Delays" alt="Click here to read The Strategy of Game Delays" src="http://cache.kotaku.com/assets/images/9/2007/04/small_daliclocks.jpg"/>
											</a></div>
									</div>
				Who hasn't experienced the frustration of calling or going to a game store to see an eagerly anticipated game has arrived, only to find it's been delayed for days, weeks, or months? While game delays are often caused by developmental issues, sometimes the cause for delay are less flukes and more strategic marketing maneuvers on the part of publishers. 				<a href="http://kotaku.com/250343/the-strategy-of-game-delays" title="Click here to read more about The Strategy of Game Delays">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/250343/the-strategy-of-game-delays]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-250343]]></guid>
			<category><![CDATA[Delays]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[Karraker]]></category>
			<category><![CDATA[pachter]]></category>
			<pubDate><![CDATA[Fri, 06 Apr 2007 14:20:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=250343&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gaming Myths Busted]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gaming Myths Busted" href="http://kotaku.com/myths/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">myths</span></a></div -->					<div><a title="Click here to read Gaming Myths Busted" href="http://kotaku.com/236775/gaming-myths-busted" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gaming Myths Busted" alt="Click here to read Gaming Myths Busted" src="http://cache.kotaku.com/assets/images/9/2007/02/small_chupacabra.jpg"/>
											</a></div>
									</div>
				Gamepro tackles some very gaming-centric myths in their latest feature, trying to clear up some confusion about the next-gen disc format wars, 1080p versus 1080i versus 720p, and why you shouldn't buy third party controllers.				<a href="http://kotaku.com/236775/gaming-myths-busted" title="Click here to read more about Gaming Myths Busted">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/236775/gaming-myths-busted]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-236775]]></guid>
			<category><![CDATA[Myths]]></category>
			<category><![CDATA[1080I]]></category>
			<category><![CDATA[1080P]]></category>
			<category><![CDATA[720P]]></category>
			<category><![CDATA[Blu-Ray]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Hd-dvd]]></category>
			<pubDate><![CDATA[Wed, 14 Feb 2007 21:40:43 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=236775&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Reggie "Blown Away" By Wii Success]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reggie &quot;Blown Away&quot; By Wii Success" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Reggie &quot;Blown Away&quot; By Wii Success" href="http://kotaku.com/230894/reggie-blown-away-by-wii-success" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Reggie &quot;Blown Away&quot; By Wii Success" alt="Click here to read Reggie &quot;Blown Away&quot; By Wii Success" src="http://cache.kotaku.com/assets/images/9/2007/01/small_reggie_packing_wii.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      Gamepro sat down with Nintendo of America prez Reggie Fils-Aime to talk about the Wii, its success, its public acceptance, and its future. Reggie admits to be taken by surprise at how well the latest Nintendo console is performing:				<a href="http://kotaku.com/230894/reggie-blown-away-by-wii-success" title="Click here to read more about Reggie "Blown Away" By Wii Success">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/230894/reggie-blown-away-by-wii-success]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-230894]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Reggie]]></category>
			<category><![CDATA[reggie Fils-aime]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 23 Jan 2007 18:39:41 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=230894&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Played Out! The First, Crappiest Gamer Sitcom]]></title>
			<description>
			<![CDATA[
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									</div>
				Two slacking, unkempt gamers have nightmarish hallucinations that their consoles &mdash; Jeff (the 360), Cube (the Gamecube) and Two (the PS2) &mdash; have anthropomorphically sprung to life. That's the premise of Played Out!, the world's "first gamer sitcom."				<a href="http://kotaku.com/205740/played-out-the-first-crappiest-gamer-sitcom" title="Click here to read more about Played Out! The First, Crappiest Gamer Sitcom">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/205740/played-out-the-first-crappiest-gamer-sitcom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-205740]]></guid>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Gamecube]]></category>
			<category><![CDATA[played out!]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[sitcom]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Fri, 06 Oct 2006 12:40:26 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=205740&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GamePro TV Episode Unearthed, Embarrasses Entire Internet]]></title>
			<description>
			<![CDATA[
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									</div>
				<center></center>Gentlemen, this is your punishment for cramming my Kotaku box with approximately 600 comment requests in the past half-day, outstripping even the pleadings from exotic royalty, the promises of prodigious semenal output, and the offers for very reasonably-priced t-shirt manufacture.  				<a href="http://kotaku.com/187965/gamepro-tv-episode-unearthed-embarrasses-entire-internet" title="Click here to read more about GamePro TV Episode Unearthed, Embarrasses Entire Internet">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/187965/gamepro-tv-episode-unearthed-embarrasses-entire-internet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-187965]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Classic Games]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Ghouls N' Ghosts]]></category>
			<category><![CDATA[Nineties]]></category>
			<category><![CDATA[Teenage Mutant Ninja Turtles]]></category>
			<pubDate><![CDATA[Tue, 18 Jul 2006 17:40:59 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=187965&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pimpin' It Like a GamePro Editor]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pimpin' It Like a GamePro Editor" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read Pimpin' It Like a GamePro Editor" href="http://kotaku.com/186315/pimpin-it-like-a-gamepro-editor" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pimpin' It Like a GamePro Editor" alt="Click here to read Pimpin' It Like a GamePro Editor" src="http://cache.kotaku.com/assets/images/9/2006/07/small_pimppro.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      This is my new favorite game-related ad. It shows, in a series of crappy cartoon panels, what life as a GamePro Editor is like. Apparently, as Kyle at VGMWatch points out, there's a lot of hot girls and sunglass wearing involved. For a sneak peek at life as a Kotaku editor see panel one. Repeat. <span class="byline">Brian Crecente</span>				<a href="http://kotaku.com/186315/pimpin-it-like-a-gamepro-editor" title="Click here to read more about Pimpin' It Like a GamePro Editor">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/186315/pimpin-it-like-a-gamepro-editor]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-186315]]></guid>
			<category><![CDATA[Contest]]></category>
			<category><![CDATA[Ad]]></category>
			<category><![CDATA[Editor]]></category>
			<category><![CDATA[Gamepro]]></category>
			<pubDate><![CDATA[Mon, 10 Jul 2006 19:36:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=186315&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GamePro Gives Delayed DOA4 100 Percent?]]></title>
			<description>
			<![CDATA[
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				A Kotaku reader wrote in to point out what he calls 
something fishy at GamePro.
 Apparently about two weeks ago the magazine pubished a review, not a preview, but a review of the yet to be released and constantly delayed fighter Dead or Alive 4. According to the reader, and <a href="http://www.metacritic.com/games/platforms/xbox360/deadoralive4#critics">Metacritic</a> and <a href="http://www.gamerankings.com/itemrankings/SiteDetails.asp?sort=4">Game Rankings</a>, the mag scored the ethereal fighter a perfect 100 percent.				<a href="http://kotaku.com/145031/gamepro-gives-delayed-doa4-100-percent" title="Click here to read more about GamePro Gives Delayed DOA4 100 Percent?">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/145031/gamepro-gives-delayed-doa4-100-percent]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-145031]]></guid>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Dead Or Alive 4]]></category>
			<category><![CDATA[Hsu]]></category>
			<category><![CDATA[Journalism]]></category>
			<pubDate><![CDATA[Sat, 24 Dec 2005 13:00:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=145031&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ask Jeeves and GamePro Buddy-Up]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ask Jeeves and GamePro Buddy-Up" href="http://kotaku.com/gamepro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamepro</span></a></div -->					<div><a title="Click here to read Ask Jeeves and GamePro Buddy-Up" href="http://kotaku.com/131659/ask-jeeves-and-gamepro-buddy+up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ask Jeeves and GamePro Buddy-Up" alt="Click here to read Ask Jeeves and GamePro Buddy-Up" src="http://cache.kotaku.com/assets/images/9/2005/10/askjeeves.gif"/>
											</a></div>
									</div>
				IDG Entertainment sends word that they have inked a deal with Ask Jeeves. Why do I care, you may ask? Well, under the agreement IDGE's Gamepro and Games.net will provide reviews, images, walk-throughs, links and FAQs to Ask Jeeves for use in their search results. In other words, Gamepro and Games.net will now be the top results in all videogame-related searches on the Ask Jeeves site.				<a href="http://kotaku.com/131659/ask-jeeves-and-gamepro-buddy+up" title="Click here to read more about Ask Jeeves and GamePro Buddy-Up">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Games.net]]></category>
			<pubDate><![CDATA[Tue, 18 Oct 2005 14:00:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Mad and GamePro Team to Mock Gaming]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mad and GamePro Team to Mock Gaming" href="http://kotaku.com/humor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">humor</span></a></div -->					<div><a title="Click here to read Mad and GamePro Team to Mock Gaming" href="http://kotaku.com/115273/mad-and-gamepro-team-to-mock-gaming" class="pp_image">
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				Mad magazine and GamePro are teaming up in September. That issue of GamePro will include a mini Mad magazine supplement which will mock GamePro and gaming in general. The mock issue will include a feature called the 50 Worst Things About Video Games, some satirical ads and an "expose" on the hidden socially redeeming features secretly added to Grand Theft Auto.				<a href="http://kotaku.com/115273/mad-and-gamepro-team-to-mock-gaming" title="Click here to read more about Mad and GamePro Team to Mock Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/115273/mad-and-gamepro-team-to-mock-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-115273]]></guid>
			<category><![CDATA[Humor]]></category>
			<category><![CDATA[Gamepro]]></category>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[Mad]]></category>
			<category><![CDATA[Magazines]]></category>
			<pubDate><![CDATA[Mon, 01 Aug 2005 15:33:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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