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		<title><![CDATA[Kotaku: Gamecube]]></title>
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			<title><![CDATA[Kotaku: Gamecube]]></title>
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		<description><![CDATA[Kotaku posts tagged Gamecube]]></description>
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			<title><![CDATA[Sonic's Creator, the Nintendo Console and the Kid With the Awesome Theme Song]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sonic's Creator, the Nintendo Console and the Kid With the Awesome Theme Song" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read Sonic's Creator, the Nintendo Console and the Kid With the Awesome Theme Song" href="http://kotaku.com/5861298/sonics-creator-the-nintendo-console-and-the-kid-with-the-awesome-theme-song" class="pp_image">
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				Last week <a href="http://kotaku.com/5859934/the-xbox-was-as-close-as-we-got-to-a-dreamcast-2?tag=totalrecall">wasn't just the tenth anniversary of the Xbox</a>. It was the tenth anniversary of the North American release of the Nintendo GameCube as well.				<a href="http://kotaku.com/5861298/sonics-creator-the-nintendo-console-and-the-kid-with-the-awesome-theme-song" title="Click here to read more about Sonic's Creator, the Nintendo Console and the Kid With the Awesome Theme Song">More&nbsp;&raquo;</a>
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			<category><![CDATA[Total Recall]]></category>
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			<category><![CDATA[Gamecube]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 21 Nov 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Nintendo GameCube Turns 10, Still Slightly Older than Nintendo's Newest Good Character]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo GameCube Turns 10, Still Slightly Older than Nintendo's Newest Good Character" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo GameCube Turns 10, Still Slightly Older than Nintendo's Newest Good Character" href="http://kotaku.com/5860977/nintendo-gamecube-still-slightly-older-than-nintendos-newest-good-character" class="pp_image">
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				Happy 10th birthday, Nintendo GameCube. No one threw you a party.				<a href="http://kotaku.com/5860977/nintendo-gamecube-still-slightly-older-than-nintendos-newest-good-character" title="Click here to read more about Nintendo GameCube Turns 10, Still Slightly Older than Nintendo's Newest Good Character">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Nov 2011 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[A Cube of Cubes, or a Perplexing Way to Play 16 GameCube Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Cube of Cubes, or a Perplexing Way to Play 16 GameCube Games" href="http://kotaku.com/gamecube/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecube</span></a></div -->					<div><a title="Click here to read A Cube of Cubes, or a Perplexing Way to Play 16 GameCube Games" href="http://kotaku.com/5852764/a-cube-of-cubes-or-a-perplexing-way-to-play16-gamecube-games/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Cube of Cubes, or a Perplexing Way to Play 16 GameCube Games" alt="Click here to read A Cube of Cubes, or a Perplexing Way to Play 16 GameCube Games" src="http://cache.kotaku.com/assets/images/9/2011/10/small_acubeofcubes.jpg"/>
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				 Blessed with a surplus of ancient Commodore 1702 monitors and a handful of GameCubes, <a href="http://www.pcmuseum.ca/">Personal Computer Museum</a> curator Syd Bolton stacked them all together to form a pleasantly confusing cube of cubes.				<a href="http://kotaku.com/5852764/a-cube-of-cubes-or-a-perplexing-way-to-play16-gamecube-games/gallery/" title="Click here to read more about A Cube of Cubes, or a Perplexing Way to Play 16 GameCube Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 24 Oct 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What Animal Crossing Can Teach Us About the Anger of Occupy Wall Street]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What &lt;em&gt;Animal Crossing&lt;/em&gt; Can Teach Us About the Anger of Occupy Wall Street" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read What &lt;em&gt;Animal Crossing&lt;/em&gt; Can Teach Us About the Anger of Occupy Wall Street" href="http://kotaku.com/5851904/what-animal-crossing-can-teach-us-about-the-anger-of-occupy-wall-street" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What &lt;em&gt;Animal Crossing&lt;/em&gt; Can Teach Us About the Anger of Occupy Wall Street" alt="Click here to read What &lt;em&gt;Animal Crossing&lt;/em&gt; Can Teach Us About the Anger of Occupy Wall Street" src="http://cache.kotaku.com/assets/images/9/2011/10/small_acbettersplash.jpg"/>
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				Don't get what's motivating Occupy Wall Street, or any of the Occupy demonstrations worldwide? Look to a video game, writes one blogger. He believes <em>Animal Crossing</em> supplies an allegory for the protesters' anger, and it involves being pressed into servitude by a debt you had little choice but to acquire.				<a href="http://kotaku.com/5851904/what-animal-crossing-can-teach-us-about-the-anger-of-occupy-wall-street" title="Click here to read more about What Animal Crossing Can Teach Us About the Anger of Occupy Wall Street">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Oct 2011 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Who's Ready for Some Game Cube and Wii HD Remakes?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who's Ready for Some Game Cube and Wii HD Remakes?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Who's Ready for Some Game Cube and Wii HD Remakes?" href="http://kotaku.com/5850463/whos-ready-for-some-game-cube-and-wii-hd-remakes" class="pp_image">
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				<em>Commenter<a href="http://kotaku.com/speakup/forum?comment=43557336"> Brixish </a> points out that with the enhanced graphical power of the Wii U console, we could very well be in for a flood of HD remakes of classic Game Cube and Wii titles. Tell us what you'd like to see made shinier in today's Speak Up on Kotaku. </em>				<a href="http://kotaku.com/5850463/whos-ready-for-some-game-cube-and-wii-hd-remakes" title="Click here to read more about Who's Ready for Some Game Cube and Wii HD Remakes?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Oct 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[How Could Anyone Dislike The Legends of Zelda: Twilight Princess?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Could Anyone Dislike &lt;em&gt;The Legends of Zelda: Twilight Princess&lt;/em&gt;?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read How Could Anyone Dislike &lt;em&gt;The Legends of Zelda: Twilight Princess&lt;/em&gt;?" href="http://kotaku.com/5841698/how-could-anyone-dislike-the-legends-of-zelda-twilight-princess" class="pp_image">
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				<em>Surely commenter <a href="http://kotaku.com/speakup/forum?comment=42791967">Daemon_Gildas</a> isn't the only one that wasn't completely in love with</em> The Legend of Zelda: Twilight Princess. <em>It's time to step forward and be heard in today's Speak Up on Kotaku. We promise Nintendo isn't looking, much. </em>				<a href="http://kotaku.com/5841698/how-could-anyone-dislike-the-legends-of-zelda-twilight-princess" title="Click here to read more about How Could Anyone Dislike The Legends of Zelda: Twilight Princess?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 19 Sep 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Video Compendium of 25 Years of Console Loading Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Video Compendium of 25 Years of Console Loading Screens" href="http://kotaku.com/nostalgia/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nostalgia</span></a></div -->					<div><a title="Click here to read A Video Compendium of 25 Years of Console Loading Screens" href="http://kotaku.com/5841305/a-video-compendium-of-25-years-of-console-loading-screens" class="pp_image">
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				<!-- videoId: 45un7KSnHv4 --><!-- /videoId: 45un7KSnHv4 --> There's something weirdly nostalgic about these two videos, which are a compilation of every boot screen for every console ever to have one, going back to the Sega Master System (the Mark III in Japan) of 1985.				<a href="http://kotaku.com/5841305/a-video-compendium-of-25-years-of-console-loading-screens" title="Click here to read more about A Video Compendium of 25 Years of Console Loading Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 17 Sep 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Now That's How You Make a Game of Super Smash Bros. Melee Interesting]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" href="http://kotaku.com/smash-bros%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smashbros</span></a></div -->					<div><a title="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" href="http://kotaku.com/5836014/now-thats-how-you-make-a-game-of-super-smash-bros-melee-interesting" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" alt="Click here to read Now &lt;em&gt;That's&lt;/em&gt; How You Make a Game of &lt;em&gt;Super Smash Bros. Melee&lt;/em&gt; Interesting" src="http://cache.kotaku.com/assets/images/9/2011/08/small_smash_mountain.jpg"/>
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				What may be the greatest variation on the log flume photo gag&mdash;you know, the one in which log riders are engaged in the most casual or precise of activities, like playing Jenga or Monopoly during an intense drop&mdash;manages to work in a <em>Smash Bros.</em> reference.				<a href="http://kotaku.com/5836014/now-thats-how-you-make-a-game-of-super-smash-bros-melee-interesting" title="Click here to read more about Now That's How You Make a Game of Super Smash Bros. Melee Interesting">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 Aug 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Luigi's Mansion Made More Terrifying]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Luigi's Mansion&lt;/em&gt; Made More Terrifying" href="http://kotaku.com/fan-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fanart</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Luigi's Mansion&lt;/em&gt; Made More Terrifying" href="http://kotaku.com/5828811/luigis-mansion-made-more-terrifying" class="pp_image">
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				Luigi's Mansion takes a dark turn in Ty Dunitz's killer piece for this years <a href="http://www.fanexpocanada.com/">FanExpo</a> (August 25-28). Available in a very limited quantity at the show!				<a href="http://kotaku.com/5828811/luigis-mansion-made-more-terrifying" title="Click here to read more about Luigi's Mansion Made More Terrifying">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 08 Aug 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Justin Page]]></dc:creator>
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			<title><![CDATA[Mario Kart 7 is the Ninth Mario Kart]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" href="http://kotaku.com/mario-kart/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mariokart</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" href="http://kotaku.com/5825626/mario-kart-7-is-the-ninth-mario-kart/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" alt="Click here to read &lt;em&gt;Mario Kart 7&lt;/em&gt; is the Ninth &lt;em&gt;Mario Kart&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_mario_kart_screen.jpg"/>
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				We learned the name of the new <em>Mario Kart</em> today. And it's...(pause for effect)...<em>Mario Kart 7</em>.				<a href="http://kotaku.com/5825626/mario-kart-7-is-the-ninth-mario-kart/gallery/" title="Click here to read more about Mario Kart 7 is the Ninth Mario Kart">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5825626/mario-kart-7-is-the-ninth-mario-kart/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5825626]]></guid>
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			<pubDate><![CDATA[Thu, 28 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
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			<title><![CDATA[What's Wrong With Kids These Days?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's Wrong With Kids These Days?" href="http://kotaku.com/speak-up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read What's Wrong With Kids These Days?" href="http://kotaku.com/5815806/whats-wrong-with-kids-these-days" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's Wrong With Kids These Days?" alt="Click here to read What's Wrong With Kids These Days?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_cranky.jpg"/>
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<em>Back in my day things were different! If I wanted to play a video game I had to use one joystick to move and aim! In the snow!  Come to think of it, it wasn't that bad at all. <a href="http://kotaku.com/speakup/forum?comment=40361493">Acast010</a> thinks that this generation is a lot worse&mdash;not the games though. He says the gamers are the problem.</em>				<a href="http://kotaku.com/5815806/whats-wrong-with-kids-these-days" title="Click here to read more about What's Wrong With Kids These Days?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 27 Jun 2011 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Sam Winstrom]]></dc:creator>
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			<title><![CDATA[Happy 100th Birthday, IBM!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Happy 100th Birthday, IBM!" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read Happy 100th Birthday, IBM!" href="http://kotaku.com/5812854/happy-100th-birthday-ibm/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Happy 100th Birthday, IBM!" alt="Click here to read Happy 100th Birthday, IBM!" src="http://cache.kotaku.com/assets/images/9/2011/06/small_ibm.jpg"/>
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				As amazing as it may seem for a company we associate with something as modern as computers, IBM was founded on this day, June 16, all the way back in <em>1911</em>.				<a href="http://kotaku.com/5812854/happy-100th-birthday-ibm/gallery/" title="Click here to read more about Happy 100th Birthday, IBM!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 17 Jun 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Farewell, GameCube, the Wii U Doesn't Play You]]></title>
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				Speaking to Kotaku earlier today, Nintendo of America president Reggie Fils-Aime revealed that while the Wii U will still be compatible with Wii software, its predecessor's backward compatibility with the GameCube will not be making an appearance.				<a href="http://kotaku.com/5810081/farewell-gamecube-the-wii-u-doesnt-play-you" title="Click here to read more about Farewell, GameCube, the Wii U Doesn't Play You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5810081/farewell-gamecube-the-wii-u-doesnt-play-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5810081]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[reggie Fils-aime]]></category>
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			<category><![CDATA[Wii u]]></category>
			<pubDate><![CDATA[Wed, 08 Jun 2011 17:03:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[If You Could Bone One Animal Crossing Character, Who Would it be?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read If You Could Bone One Animal Crossing Character, Who Would it be?" href="http://kotaku.com/animal-xxxing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">animalxxxing</span></a></div -->					<div><a title="Click here to read If You Could Bone One Animal Crossing Character, Who Would it be?" href="http://kotaku.com/5807682/if-you-could-bone-one-animal-crossing-character-who-would-it-be" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read If You Could Bone One Animal Crossing Character, Who Would it be?" alt="Click here to read If You Could Bone One Animal Crossing Character, Who Would it be?" src="http://cache.kotaku.com/assets/images/9/2011/06/small_acporn.jpg"/>
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				Gross question, right? Or perhaps just...stupid? Perhaps, but this is video games and this is the internet, meaning that more than one person has thought about having sex with an <em>Animal Crossing</em> character, and those people have got together.				<a href="http://kotaku.com/5807682/if-you-could-bone-one-animal-crossing-character-who-would-it-be" title="Click here to read more about If You Could Bone One Animal Crossing Character, Who Would it be?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5807682/if-you-could-bone-one-animal-crossing-character-who-would-it-be]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5807682]]></guid>
			<category><![CDATA[Animal xxxing]]></category>
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			<pubDate><![CDATA[Thu, 02 Jun 2011 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[My Favourite Nintendo Console Wasn't Even Made by Nintendo]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My Favourite Nintendo Console Wasn't Even Made by Nintendo" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read My Favourite Nintendo Console Wasn't Even Made by Nintendo" href="http://kotaku.com/5803323/my-favourite-nintendo-console-wasnt-even-made-by-nintendo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read My Favourite Nintendo Console Wasn't Even Made by Nintendo" alt="Click here to read My Favourite Nintendo Console Wasn't Even Made by Nintendo" src="http://cache.kotaku.com/assets/images/9/2011/05/small_qlogo.jpg"/>
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				We're going to get a little personal today on Total Recall, and take a look at my favourite Nintendo console of all time. Not the <em>best</em>, not the biggest-selling, just...my favourite.				<a href="http://kotaku.com/5803323/my-favourite-nintendo-console-wasnt-even-made-by-nintendo" title="Click here to read more about My Favourite Nintendo Console Wasn't Even Made by Nintendo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5803323/my-favourite-nintendo-console-wasnt-even-made-by-nintendo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5803323]]></guid>
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			<pubDate><![CDATA[Thu, 19 May 2011 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Is the Wii Nintendo's Greatest Console to Date?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is the Wii Nintendo's Greatest Console to Date?" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read Is the Wii Nintendo's Greatest Console to Date?" href="http://kotaku.com/5798094/is-the-wii-nintendos-greatest-console-to-date" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is the Wii Nintendo's Greatest Console to Date?" alt="Click here to read Is the Wii Nintendo's Greatest Console to Date?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_thebest.jpg"/>
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				 <em>As the wheels of Nintendo's next console slowly begin to spin, commenter <a href="http://kotaku.com/#!speakup/forum?comment=38850540:38850540">Wrackune</a> suggests the Wii is the greatest Nintendo console gifted to man thus far in today's Speak-Up on Kotaku. </em>				<a href="http://kotaku.com/5798094/is-the-wii-nintendos-greatest-console-to-date" title="Click here to read more about Is the Wii Nintendo's Greatest Console to Date?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 May 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[It Sure Looks Like Pokémon XD: Gale of Darkness is Coming to the 3DS]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read It Sure Looks Like &lt;em&gt;Pokémon XD: Gale of Darkness&lt;/em&gt; is Coming to the 3DS" href="http://kotaku.com/pok%c3%a9what%3f/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pokewhat?</span></a></div -->					<div><a title="Click here to read It Sure Looks Like &lt;em&gt;Pokémon XD: Gale of Darkness&lt;/em&gt; is Coming to the 3DS" href="http://kotaku.com/5795752/it-sure-looks-like-pokemon-xd-gale-of-darkness-is-coming-to-the-3ds" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read It Sure Looks Like &lt;em&gt;Pokémon XD: Gale of Darkness&lt;/em&gt; is Coming to the 3DS" alt="Click here to read It Sure Looks Like &lt;em&gt;Pokémon XD: Gale of Darkness&lt;/em&gt; is Coming to the 3DS" src="http://cache.kotaku.com/assets/images/9/2011/04/small_pokemoncolosseum.jpg"/>
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				 The <a href="http://nintendo3dsblog.com/pokemon-heading-to-the-3ds">magazine scans reader David points us towards</a> are ridiculously blurry and the images vague, but three things are certain: That spiky-haired character is holding a Pokéball, the game is on the 3DS, and that's Agate Village from <em>Pokémon XD: Gale of Darkness</em>.				<a href="http://kotaku.com/5795752/it-sure-looks-like-pokemon-xd-gale-of-darkness-is-coming-to-the-3ds" title="Click here to read more about It Sure Looks Like Pokémon XD: Gale of Darkness is Coming to the 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5795752/it-sure-looks-like-pokemon-xd-gale-of-darkness-is-coming-to-the-3ds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5795752]]></guid>
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			<pubDate><![CDATA[Tue, 26 Apr 2011 10:50:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[One Hundred GameCubes Or Somebody's Trash?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Hundred GameCubes Or Somebody's Trash?" href="http://kotaku.com/a-winner-is-you/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">awinnerisyou</span></a></div -->					<div><a title="Click here to read One Hundred GameCubes Or Somebody's Trash?" href="http://kotaku.com/5793447/one-hundred-gamecubes-or-somebodys-trash" class="pp_image">
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				 When the GameCube went on sale back in 2001, Nintendo priced the console at &yen;25,000 and at US$199 for the US. So if you were to purchase a hundred GameCubes back then, you'd spend a pretty penny. But what about in 2011?				<a href="http://kotaku.com/5793447/one-hundred-gamecubes-or-somebodys-trash" title="Click here to read more about One Hundred GameCubes Or Somebody's Trash?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 19 Apr 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Some Guy Made A Portable GameCube]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Guy Made A Portable GameCube" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Some Guy Made A Portable GameCube" href="http://kotaku.com/5786676/some-guy-made-a-portable-gamecube" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Some Guy Made A Portable GameCube" alt="Click here to read Some Guy Made A Portable GameCube" src="http://cache.kotaku.com/assets/images/9/2011/03/small_-mz5o3ifid8.jpg"/>
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				<!-- videoId: -mZ5O3ifid8 --><!-- /videoId: -mZ5O3ifid8 --> Not sure <em>why</em>. It seems the guy wants to sell it or something. Not sure how I feel about the exposed disc drive and the ever-so-close shoulder buttons.				<a href="http://kotaku.com/5786676/some-guy-made-a-portable-gamecube" title="Click here to read more about Some Guy Made A Portable GameCube">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Mar 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[One Dude, All The Resident Evil 4 Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" href="http://kotaku.com/5785224/one-dude-all-the-resident-evil-4-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" alt="Click here to read One Dude, All The &lt;em&gt;Resident Evil 4&lt;/em&gt; Games" src="http://cache.kotaku.com/assets/images/9/2011/03/small_residentevil4.jpg"/>
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				 <em>I've got one copy of Resident Evil 4. This person has, ahem, over thirty</em>. [via <a href="http://hetima-sokuhou.ldblog.jp/archives/52124880.html">へちま速報＠ゲーハー板</a>]				<a href="http://kotaku.com/5785224/one-dude-all-the-resident-evil-4-games" title="Click here to read more about One Dude, All The Resident Evil 4 Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5785224/one-dude-all-the-resident-evil-4-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5785224]]></guid>
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			<pubDate><![CDATA[Thu, 24 Mar 2011 06:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Frustrating Fiscal Resilience Of Nintendo Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" href="http://kotaku.com/speak_up-on-kotaku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">speakuponkotaku</span></a></div -->					<div><a title="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" href="http://kotaku.com/5781007/the-frustrating-fiscal-resilience-of-nintendo-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" alt="Click here to read The Frustrating Fiscal Resilience Of Nintendo Games" src="http://cache.kotaku.com/assets/images/9/2011/03/small_priceys.jpg"/>
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				 <em>In today's exciting episode of Speak-Up on Kotaku, commenter <a href="http://kotaku.com/#!speakup/forum?comment=37553423:37553423">Cupids_Hitman</a> waits and waits for prices on first-party Nintendo games to drop, but they never do. </em>				<a href="http://kotaku.com/5781007/the-frustrating-fiscal-resilience-of-nintendo-games" title="Click here to read more about The Frustrating Fiscal Resilience Of Nintendo Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Mar 2011 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Old GameCubes Get An Extra Life In Office Supplies]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Old GameCubes Get An Extra Life In Office Supplies" href="http://kotaku.com/d%27i%27y%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">diy</span></a></div -->					<div><a title="Click here to read Old GameCubes Get An Extra Life In Office Supplies" href="http://kotaku.com/5776359/old-gamecubes-get-extra-life-in-office-supplies/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Old GameCubes Get An Extra Life In Office Supplies" alt="Click here to read Old GameCubes Get An Extra Life In Office Supplies" src="http://cache.kotaku.com/assets/images/9/2011/03/small_gc.jpg"/>
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				 The GameCube was a fantastic little machine that never quite lived up to its potential. Even though the Wii can play GameCube games, don't toss your console out. You can convert it to hold office supplies.				<a href="http://kotaku.com/5776359/old-gamecubes-get-extra-life-in-office-supplies/gallery/" title="Click here to read more about Old GameCubes Get An Extra Life In Office Supplies">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5776359/old-gamecubes-get-extra-life-in-office-supplies/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5776359]]></guid>
			<category><![CDATA[d.i.y.]]></category>
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			<pubDate><![CDATA[Fri, 04 Mar 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Metroid Prime's Coolest Concepts From The Cutting Room Floor]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metroid Prime's Coolest Concepts From The Cutting Room Floor" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Metroid Prime's Coolest Concepts From The Cutting Room Floor" href="http://kotaku.com/5772706/metroid-primes-coolest-concepts-from-the-cutting-room-floor/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metroid Prime's Coolest Concepts From The Cutting Room Floor" alt="Click here to read Metroid Prime's Coolest Concepts From The Cutting Room Floor" src="http://cache.kotaku.com/assets/images/9/2011/02/small_federationtrooper.jpg"/>
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				What could Metroid mainstays Mother Brain, Crocomire and Kraid have looked like in the beloved Metroid Prime video games? See for yourself in some recently excavated art work from the artists behind Nintendo's first-person Metroid adventures.				<a href="http://kotaku.com/5772706/metroid-primes-coolest-concepts-from-the-cutting-room-floor/gallery/" title="Click here to read more about Metroid Prime's Coolest Concepts From The Cutting Room Floor">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5772706/metroid-primes-coolest-concepts-from-the-cutting-room-floor/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5772706]]></guid>
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			<pubDate><![CDATA[Mon, 28 Feb 2011 16:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The Zelda Games That Weren't Really &quot;Zelda&quot; Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Zelda Games That Weren't Really &amp;quot;Zelda&amp;quot; Games" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The Zelda Games That Weren't Really &amp;quot;Zelda&amp;quot; Games" href="http://kotaku.com/5770855/the-zelda-games-that-werent-really-zelda-games/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Zelda Games That Weren't Really &amp;quot;Zelda&amp;quot; Games" alt="Click here to read The Zelda Games That Weren't Really &amp;quot;Zelda&amp;quot; Games" src="http://cache.kotaku.com/assets/images/9/2011/02/small_fourswords.jpg"/>
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				If you want to get canonical, Skyward Sword will be the 14th game in the Legend of Zelda series. But it's not the 14th Zelda game ever made. Not when you count these spin-off games!				<a href="http://kotaku.com/5770855/the-zelda-games-that-werent-really-zelda-games/gallery/" title="Click here to read more about The Zelda Games That Weren't Really &quot;Zelda&quot; Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5770855/the-zelda-games-that-werent-really-zelda-games/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5770855]]></guid>
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			<pubDate><![CDATA[Sat, 26 Feb 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Great Zelda Switcheroo]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Great Zelda Switcheroo" href="http://kotaku.com/total-recall/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totalrecall</span></a></div -->					<div><a title="Click here to read The Great Zelda Switcheroo" href="http://kotaku.com/5768870/the-great-zelda-switcheroo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Great Zelda Switcheroo" alt="Click here to read The Great Zelda Switcheroo" src="http://cache.kotaku.com/assets/images/9/2011/02/small_zeldatop.jpg"/>
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				If you ever need a reference point for how ferocious - and some would argue unnecessarily so - Zelda fans can be about their beloved franchise, one need only look at a public showcase Nintendo held in the year 2000.<!-- %JUMP:Continue reading this post &raquo;% -->				<a href="http://kotaku.com/5768870/the-great-zelda-switcheroo" title="Click here to read more about The Great Zelda Switcheroo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Feb 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Bizarre Legend of Zelda Controller We'll Never Play With]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Bizarre Legend of Zelda Controller We'll Never Play With" href="http://kotaku.com/gamecube/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecube</span></a></div -->					<div><a title="Click here to read The Bizarre Legend of Zelda Controller We'll Never Play With" href="http://kotaku.com/5760393/the-bizarre-legend-of-zelda-controller-well-never-play-with/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Bizarre Legend of Zelda Controller We'll Never Play With" alt="Click here to read The Bizarre Legend of Zelda Controller We'll Never Play With" src="http://cache.kotaku.com/assets/images/9/2011/02/small_zelda_controller.jpg"/>
											</a></div>
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				You could have played GameCube (and Wii) game The Legend of Zelda: Twilight Princess with a very rare video game controller feature: a belt buckle. This is the never-produced Legend of Zelda controller from Nubytech.				<a href="http://kotaku.com/5760393/the-bizarre-legend-of-zelda-controller-well-never-play-with/gallery/" title="Click here to read more about The Bizarre Legend of Zelda Controller We'll Never Play With">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Feb 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Play Super Smash Bros. Brawl Like It Was Melee Now]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Play Super Smash Bros. Brawl Like It Was Melee Now" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Play Super Smash Bros. Brawl Like It Was Melee Now" href="http://kotaku.com/5755489/play-super-smash-bros-brawl-like-it-was-melee-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Play Super Smash Bros. Brawl Like It Was Melee Now" alt="Click here to read Play Super Smash Bros. Brawl Like It Was Melee Now" src="http://cache.kotaku.com/assets/images/9/2011/02/small_project_m_dreamland.jpg"/>
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				<a href="http://kotaku.com/#!5736061/the-super-smash-bros-mod-that-looks-backward">Project M</a>, the Super Smash Bros. Brawl hack that injects more of what you loved about Super Smash Bros. Melee into its Wii sequel, has been released in demo form. This is your opportunity to answer the question "Why not just play Melee?" for yourself.				<a href="http://kotaku.com/5755489/play-super-smash-bros-brawl-like-it-was-melee-now" title="Click here to read more about Play Super Smash Bros. Brawl Like It Was Melee Now">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5755489/play-super-smash-bros-brawl-like-it-was-melee-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5755489]]></guid>
			<category><![CDATA[Wii]]></category>
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			<category><![CDATA[Super Smash Bros. Brawl]]></category>
			<category><![CDATA[super smash bros. melee]]></category>
			<pubDate><![CDATA[Tue, 08 Feb 2011 21:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now" href="http://kotaku.com/nintendo-3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo3ds</span></a></div -->					<div><a title="Click here to read Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now" href="http://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now" alt="Click here to read Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now" src="http://cache.kotaku.com/assets/images/9/2011/11/small_5383820537d4188324ca7da7d7c2d9cf.jpg"/>
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				The Virtual Boy is one of Nintendo's biggest flops, an experiment in stereoscopic 3D that left a bad taste in the mouths of some of the game maker's employees, leaving them with hesitation that the <a href="http://kotaku.com/tag/3ds">Nintendo 3DS</a> could succeed.				<a href="http://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now" title="Click here to read more about Nintendo 'Traumatized' By 3D Virtual Boy, But '(Laughs)' About It Now">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5745178/nintendo-traumatized-by-3d-virtual-boy-but-laughs-about-it-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5745178]]></guid>
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			<category><![CDATA[Satoru Iwata]]></category>
			<pubDate><![CDATA[Thu, 27 Jan 2011 18:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Truly, This Is Twilight Princess' Midna's Better Side]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Truly, This Is Twilight Princess' Midna's Better Side" href="http://kotaku.com/the-legend-of-zelda/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thelegendofzelda</span></a></div -->					<div><a title="Click here to read Truly, This Is Twilight Princess' Midna's Better Side" href="http://kotaku.com/5738201/truly-this-is-twilight-princess-midnas-better-side" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Truly, This Is Twilight Princess' Midna's Better Side" alt="Click here to read Truly, This Is Twilight Princess' Midna's Better Side" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8347bc27d84b421eeeb7ddfeebf10ec6.jpg"/>
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				True form Link and Midna team up in this rad Twilight Princess illustration by <a href="http://genzoman.deviantart.com/"><strong>GENZOMAN</strong></a>. This is a reverse look at his "<a href="http://rampagedreality.com/post/1305985508/genzoman-zelda"><em>Midna and Wolf Link</em></a>" piece.				<a href="http://kotaku.com/5738201/truly-this-is-twilight-princess-midnas-better-side" title="Click here to read more about Truly, This Is Twilight Princess' Midna's Better Side">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5738201/truly-this-is-twilight-princess-midnas-better-side]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5738201]]></guid>
			<category><![CDATA[The Legend Of Zelda]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 19 Jan 2011 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Justin Page]]></dc:creator>
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			<title><![CDATA[The Super Smash Bros. Mod That Looks Backward]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Super Smash Bros. Mod That Looks Backward" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read The Super Smash Bros. Mod That Looks Backward" href="http://kotaku.com/5736061/the-super-smash-bros-mod-that-looks-backward" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Super Smash Bros. Mod That Looks Backward" alt="Click here to read The Super Smash Bros. Mod That Looks Backward" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8dc8908e197c12a02d042d4c794e9fac.jpg"/>
											</a></div>
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				Fans of Nintendo's Super Smash Bros. series of fighting games love to tinker, hacking new characters, stages and moves into the game. A soon-to-be-released demo for a Super Smash Bros. Brawl mod named "Project M" takes a different approach.				<a href="http://kotaku.com/5736061/the-super-smash-bros-mod-that-looks-backward" title="Click here to read more about The Super Smash Bros. Mod That Looks Backward">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5736061/the-super-smash-bros-mod-that-looks-backward]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5736061]]></guid>
			<category><![CDATA[Wii]]></category>
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			<category><![CDATA[super smash bros. melee]]></category>
			<pubDate><![CDATA[Mon, 17 Jan 2011 20:00:14 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Smash Bros. Creator Tells Tales Of Game Development Hell]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Smash Bros. Creator Tells Tales Of Game Development Hell" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Smash Bros. Creator Tells Tales Of Game Development Hell" href="http://kotaku.com/5709421/smash-bros-creator-tells-tales-of-game-development-hell" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Smash Bros. Creator Tells Tales Of Game Development Hell" alt="Click here to read Smash Bros. Creator Tells Tales Of Game Development Hell" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3fef575e10732f4b581ebd6b17448111.jpg"/>
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				The man behind Nintendo's insanely popular fighting game series, Super Smash Bros., worked tirelessly to give fans their GameCube sequel to the Nintendo 64 original. He calls the making of that game "grueling" and part of a "really destructive lifestyle."				<a href="http://kotaku.com/5709421/smash-bros-creator-tells-tales-of-game-development-hell" title="Click here to read more about Smash Bros. Creator Tells Tales Of Game Development Hell">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5709421/smash-bros-creator-tells-tales-of-game-development-hell]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5709421]]></guid>
			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[masahiro sakurai]]></category>
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			<category><![CDATA[super smash bros. melee]]></category>
			<pubDate><![CDATA[Wed, 08 Dec 2010 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5709421&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The History Of Super Mario In Staircase Form]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The History Of Super Mario In Staircase Form" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The History Of Super Mario In Staircase Form" href="http://kotaku.com/5685351/the-history-of-super-mario-in-staircase-form" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The History Of Super Mario In Staircase Form" alt="Click here to read The History Of Super Mario In Staircase Form" src="http://cache.kotaku.com/assets/images/9/2010/11/small_explore_kotaku_videos_869.jpg"/>
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				<!-- videoId: explore/kotaku/videos/869 --><!-- /videoId: explore/kotaku/videos/869 --> The staircase at the Nintendo World Store tells the history of Super Mario. Well, make that the <i>selective</i> history. This staircase, cool as it is, could use some Super Mario World 2.				<a href="http://kotaku.com/5685351/the-history-of-super-mario-in-staircase-form" title="Click here to read more about The History Of Super Mario In Staircase Form">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5685351/the-history-of-super-mario-in-staircase-form]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5685351]]></guid>
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			<pubDate><![CDATA[Tue, 09 Nov 2010 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[She's In Complete Control]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read She's In Complete Control" href="http://kotaku.com/gameface/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read She's In Complete Control" href="http://kotaku.com/5645178/shes-in-complete-control" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read She's In Complete Control" alt="Click here to read She's In Complete Control" src="http://cache.kotaku.com/assets/images/9/2012/01/small_2b4c6d837e6fd8830ded7f9668e5a7f5.jpg"/>
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				 <em>Toronto-area model and psychedelic artist<a href="http://blackfeatheredcrown.deviantart.com/"> blackfeatheredcrown</a> shows her devotion to Nintendo in a very appealing fashion. Catch <a href="http://www.flickr.com/photos/blackfeatheredcrown/4997931805/in/photostream/">the whole set</a> on her Flickr page.</em>				<a href="http://kotaku.com/5645178/shes-in-complete-control" title="Click here to read more about She's In Complete Control">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gameface]]></category>
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			<pubDate><![CDATA[Wed, 22 Sep 2010 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nintendo's Verbally Abusive Wave Race Easter Egg Finally Unearthed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo's Verbally Abusive Wave Race Easter Egg Finally Unearthed" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Nintendo's Verbally Abusive Wave Race Easter Egg Finally Unearthed" href="http://kotaku.com/5628976/nintendos-verbally-abusive-wave-race-easter-egg-finally-unearthed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo's Verbally Abusive Wave Race Easter Egg Finally Unearthed" alt="Click here to read Nintendo's Verbally Abusive Wave Race Easter Egg Finally Unearthed" src="http://cache.kotaku.com/assets/images/9/2012/01/small_6f587e23864dcb8cdaef5b8f9bec67d3.jpg"/>
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				<!-- videoId: vNDOcyEGhoQ --><!-- /videoId: vNDOcyEGhoQ --> Nearly nine years after the game's release on Nintendo's GameCube, an Easter Egg that unlocks a verbally abusive asshole mode in Wave Race: Blue Storm has been discovered.				<a href="http://kotaku.com/5628976/nintendos-verbally-abusive-wave-race-easter-egg-finally-unearthed" title="Click here to read more about Nintendo's Verbally Abusive Wave Race Easter Egg Finally Unearthed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5628976/nintendos-verbally-abusive-wave-race-easter-egg-finally-unearthed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5628976]]></guid>
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			<pubDate><![CDATA[Thu, 02 Sep 2010 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[The History of Headshots, Gaming's Favorite Act Of Unreal Violence]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" href="http://kotaku.com/gun-week/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gunweek</span></a></div -->					<div><a title="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" href="http://kotaku.com/5625054/the-history-of-headshots-gamings-favorite-act-of-unreal-violence" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" alt="Click here to read The History of Headshots, Gaming's Favorite Act Of Unreal Violence" src="http://cache.kotaku.com/assets/images/9/2011/11/small_486c0844e9d516fa1d0617351eec3b57.jpg"/>
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				It may seem ghoulish to the outsider. It will seem essential to the gamer. One of the most popular things to do in video games is to aim for the head with a gun and fire. Who thought of that? And why do people like doing it so much?				<a href="http://kotaku.com/5625054/the-history-of-headshots-gamings-favorite-act-of-unreal-violence" title="Click here to read more about The History of Headshots, Gaming's Favorite Act Of Unreal Violence">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5625054/the-history-of-headshots-gamings-favorite-act-of-unreal-violence]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5625054]]></guid>
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			<pubDate><![CDATA[Mon, 30 Aug 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5625054&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Summer Video Game Movie, Super Mario Sunshine]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Summer Video Game Movie, Super Mario Sunshine" href="http://kotaku.com/summer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">summer</span></a></div -->					<div><a title="Click here to read Summer Video Game Movie, Super Mario Sunshine" href="http://kotaku.com/5590978/summer-video-game-movie-super-mario-sunshine" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Summer Video Game Movie, Super Mario Sunshine" alt="Click here to read Summer Video Game Movie, Super Mario Sunshine" src="http://cache.kotaku.com/assets/images/9/2010/07/bvcy2jnks40.jpg"/>
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				<!-- videoId: bVCy2JNKs40 --><!-- /videoId: bVCy2JNKs40 --> As we get in a <a href="http://kotaku.com/tag/summerofgaming2010/">summer gaming mood</a> here, let's spend part of the week watching clips of the most summer-styled games. We start with sun-splashed Super Mario Sunshine. Who knows when it occurred, but it <em>feels</em> like summer.				<a href="http://kotaku.com/5590978/summer-video-game-movie-super-mario-sunshine" title="Click here to read more about Summer Video Game Movie, Super Mario Sunshine">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5590978/summer-video-game-movie-super-mario-sunshine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5590978]]></guid>
			<category><![CDATA[Summer]]></category>
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			<category><![CDATA[Gamecube]]></category>
			<category><![CDATA[Summer of gaming 2010]]></category>
			<category><![CDATA[super mario sunshine]]></category>
			<pubDate><![CDATA[Mon, 19 Jul 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5590978&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Who Is Going To Go Next Gen First?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Who Is Going To Go Next Gen First?" href="http://kotaku.com/ps4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps4</span></a></div -->					<div><a title="Click here to read Who Is Going To Go Next Gen First?" href="http://kotaku.com/5583132/who-is-going-to-go-next-gen-first" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Who Is Going To Go Next Gen First?" alt="Click here to read Who Is Going To Go Next Gen First?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7b52a63b102d447af77d96dd4c5d4251.jpg"/>
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				 The Xbox 360 launched in 2005. The Wii and the PS3 hit in 2006. It's the middle of 2010. Shouldn't we be getting ready for new consoles?				<a href="http://kotaku.com/5583132/who-is-going-to-go-next-gen-first" title="Click here to read more about Who Is Going To Go Next Gen First?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5583132/who-is-going-to-go-next-gen-first]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5583132]]></guid>
			<category><![CDATA[PS4]]></category>
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			<category><![CDATA[xbox 720]]></category>
			<pubDate><![CDATA[Fri, 09 Jul 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5583132&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Super Smash Bros. Secret That Took 7 Years To Unlock]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" href="http://kotaku.com/5577690/the-super-smash-bros-secret-that-took-7-years-to-unlock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" alt="Click here to read The Super Smash Bros. Secret That Took 7 Years To Unlock" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fcbaff544ac4addd8d921be98fbba2ea.jpg"/>
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				<!-- videoId: 701341 --><!-- /videoId: 701341 -->Seven years and seven million copies later, a previously unplayable Super Smash Bros. Melee character was made playable, a glitch that sounds like schoolyard myth but has since been proven to be fact.				<a href="http://kotaku.com/5577690/the-super-smash-bros-secret-that-took-7-years-to-unlock" title="Click here to read more about The Super Smash Bros. Secret That Took 7 Years To Unlock">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5577690/the-super-smash-bros-secret-that-took-7-years-to-unlock]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5577690]]></guid>
			<category><![CDATA[Clips]]></category>
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			<pubDate><![CDATA[Thu, 01 Jul 2010 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Why Is Nintendo Doing 3D Now?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Is Nintendo Doing 3D Now?" href="http://kotaku.com/nintendo-3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo3ds</span></a></div -->					<div><a title="Click here to read Why Is Nintendo Doing 3D Now?" href="http://kotaku.com/5569435/why-is-nintendo-doing-3d-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Is Nintendo Doing 3D Now?" alt="Click here to read Why Is Nintendo Doing 3D Now?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_df13da05e327450ee2f74064032101fb.jpg"/>
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				 In 1995, Nintendo released the Virtual Boy, a 3D gaming peripheral that made people vomit. It was yanked from the market, and Time called it one of the worst inventions ever. Yet, Nintendo has returned again with 3D. Why?				<a href="http://kotaku.com/5569435/why-is-nintendo-doing-3d-now" title="Click here to read more about Why Is Nintendo Doing 3D Now?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5569435/why-is-nintendo-doing-3d-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5569435]]></guid>
			<category><![CDATA[Nintendo 3ds]]></category>
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			<pubDate><![CDATA[Tue, 22 Jun 2010 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5569435&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[3DS Traces Its Roots to GameCube]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 3DS Traces Its Roots to GameCube" href="http://kotaku.com/e32010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32010</span></a></div -->					<div><a title="Click here to read 3DS Traces Its Roots to GameCube" href="http://kotaku.com/5564200/3ds-traces-its-roots-to-gamecube" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 3DS Traces Its Roots to GameCube" alt="Click here to read 3DS Traces Its Roots to GameCube" src="http://cache.kotaku.com/assets/images/9/2012/02/small_c67cdde039393ab1c5a2f6f6c5cbb89f.jpg"/>
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				In an interview with Nintendo president Satoru Iwata, the man behind the development of the Nintendo 3DS said a version of its 3D technology was being tested as far back as the company's GameCube days.				<a href="http://kotaku.com/5564200/3ds-traces-its-roots-to-gamecube" title="Click here to read more about 3DS Traces Its Roots to GameCube">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5564200/3ds-traces-its-roots-to-gamecube]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5564200]]></guid>
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			<category><![CDATA[Nintendo 3ds]]></category>
			<pubDate><![CDATA[Tue, 15 Jun 2010 14:38:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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