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		<title><![CDATA[Kotaku: Gamecock]]></title>
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			<title><![CDATA[Kotaku: Gamecock]]></title>
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		<description><![CDATA[Kotaku posts tagged Gamecock]]></description>
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			<title><![CDATA[That Guy From Gamecock Is Also The Star of This Stoner Comedy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read That Guy From Gamecock Is Also The Star of This Stoner Comedy" href="http://kotaku.com/mike-wilson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mikewilson</span></a></div -->					<div><a title="Click here to read That Guy From Gamecock Is Also The Star of This Stoner Comedy" href="http://kotaku.com/5848439/that-guy-from-gamecock-is-also-the-star-of-this-stoner-comedy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read That Guy From Gamecock Is Also The Star of This Stoner Comedy" alt="Click here to read That Guy From Gamecock Is Also The Star of This Stoner Comedy" src="http://cache.kotaku.com/assets/images/9/2011/10/small_qethxs2gtfg.jpg"/>
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				<!-- videoId: QEThxS2GTFg --><!-- /videoId: QEThxS2GTFg --> Mike Wilson, he of Ion Storm, Gamecock, Gathering of Developers and Devolver Digital video game company founding fame, is also the star and producer of <em>Austin High</em>, a "goofball stoner comedy" that has nothing to do with video games (I think) and everything to do with joints and bongs and slackerdom.				<a href="http://kotaku.com/5848439/that-guy-from-gamecock-is-also-the-star-of-this-stoner-comedy" title="Click here to read more about That Guy From Gamecock Is Also The Star of This Stoner Comedy">More&nbsp;&raquo;</a>
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			<category><![CDATA[mike wilson]]></category>
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			<category><![CDATA[Devolver Digital]]></category>
			<category><![CDATA[Gamecock]]></category>
			<pubDate><![CDATA[Mon, 10 Oct 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Gamecock Resurrected As Devolver Digital?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Resurrected As Devolver Digital?" href="http://kotaku.com/gamecock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecock</span></a></div -->					<div><a title="Click here to read Gamecock Resurrected As Devolver Digital?" href="http://kotaku.com/5302626/gamecock-resurrected-as-devolver-digital" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gamecock Resurrected As Devolver Digital?" alt="Click here to read Gamecock Resurrected As Devolver Digital?" src="http://cache.kotaku.com/assets/images/9/2009/06/devolver.jpg"/>
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				Today's announcement of <em><a class="autolink" title="Click here to read more posts tagged SERIOUS SAM" title="Click here to read more posts tagged SERIOUS SAM" href="http://kotaku.com/tag/serious-sam/">Serious Sam</a>: The First Encounter HD</em> for Xbox Live Arcade had a hidden bonus announcement buried within, the existence of Devolver Digital. That's the new production company from the founders of the extinct Gamecock and G.O.D.				<a href="http://kotaku.com/5302626/gamecock-resurrected-as-devolver-digital" title="Click here to read more about Gamecock Resurrected As Devolver Digital?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gamecock]]></category>
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			<pubDate><![CDATA[Thu, 25 Jun 2009 18:20:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA["Young" Velvet Assassin Trailer Feels Old, Sounds Awful]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &quot;Young&quot; Velvet Assassin Trailer Feels Old, Sounds Awful" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read &quot;Young&quot; Velvet Assassin Trailer Feels Old, Sounds Awful" href="http://kotaku.com/5201138/young-velvet-assassin-trailer-feels-old-sounds-awful" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &quot;Young&quot; Velvet Assassin Trailer Feels Old, Sounds Awful" alt="Click here to read &quot;Young&quot; Velvet Assassin Trailer Feels Old, Sounds Awful" src="http://cache.kotaku.com/assets/images/9/2009/04/1965106_04.jpg"/>
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				 If you watch the new extended trailer for <a class="autolink" title="Click here to read more posts tagged VELVET ASSASSIN" title="Click here to read more posts tagged VELVET ASSASSIN" href="http://kotaku.com/tag/velvet-assassin/">Velvet Assassin</a> and feel a strange sense of deja-vu, there's a reason for that. Sadly, that reason doesn't make the trailer any better.				<a href="http://kotaku.com/5201138/young-velvet-assassin-trailer-feels-old-sounds-awful" title="Click here to read more about "Young" Velvet Assassin Trailer Feels Old, Sounds Awful">More&nbsp;&raquo;</a>
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			<category><![CDATA[Velvet Assassin]]></category>
			<pubDate><![CDATA[Mon, 06 Apr 2009 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Velvet Assassin Trailer Evokes Disturbing Mental Picture]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Velvet Assassin Trailer Evokes Disturbing Mental Picture" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Velvet Assassin Trailer Evokes Disturbing Mental Picture" href="http://kotaku.com/5170517/velvet-assassin-trailer-evokes-disturbing-mental-picture" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Velvet Assassin Trailer Evokes Disturbing Mental Picture" alt="Click here to read Velvet Assassin Trailer Evokes Disturbing Mental Picture" src="http://cache.kotaku.com/assets/images/9/2009/03/1883148.jpg"/>
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				<br clear="all" /> What was presumably meant to be a sexy and inspiring trailer for Replay Studio's <a class="autolink" title="Click here to read more posts tagged VELVET ASSASSIN" title="Click here to read more posts tagged VELVET ASSASSIN" href="http://kotaku.com/tag/velvet-assassin/">Velvet Assassin</a> instead manages to bring to mind the disturbing image of Sir <a class="autolink" title="Click here to read more posts tagged WINSTON CHURCHILL" title="Click here to read more posts tagged WINSTON CHURCHILL" href="http://kotaku.com/tag/winston-churchill/">Winston Churchill</a> in a bloody nightie.				<a href="http://kotaku.com/5170517/velvet-assassin-trailer-evokes-disturbing-mental-picture" title="Click here to read more about Velvet Assassin Trailer Evokes Disturbing Mental Picture">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 16 Mar 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[SouthPeak Joins The ESA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SouthPeak Joins The ESA" href="http://kotaku.com/entertainment-software-association/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">entertainmentsoftwareassociation</span></a></div -->					<div><a title="Click here to read SouthPeak Joins The ESA" href="http://kotaku.com/5166742/southpeak-joins-the-esa" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SouthPeak Joins The ESA" alt="Click here to read SouthPeak Joins The ESA" src="http://cache.kotaku.com/assets/images/9/2009/03/southpeak.jpg"/>
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				 At a time when other companies are reconsidering their membership, fast-growing video game publisher <a class="autolink" title="Click here to read more posts tagged SOUTHPEAK INTERACTIVE" title="Click here to read more posts tagged SOUTHPEAK INTERACTIVE" href="http://kotaku.com/tag/southpeak-interactive/">SouthPeak Interactive</a> becomes the first new member of the <a class="autolink" title="Click here to read more posts tagged ENTERTAINMENT SOFTWARE ASSOCIATION" title="Click here to read more posts tagged ENTERTAINMENT SOFTWARE ASSOCIATION" href="http://kotaku.com/tag/entertainment-software-association/">Entertainment Software Association</a> for 2009.				<a href="http://kotaku.com/5166742/southpeak-joins-the-esa" title="Click here to read more about SouthPeak Joins The ESA">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Mar 2009 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher" href="http://kotaku.com/5140438/rumor-gamecock-founder-looking-to-jump-from-developer-to-mag-publisher" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher" alt="Click here to read Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher" src="http://cache.kotaku.com/assets/images/9/2009/01/custom_1233093219483_hcg32.jpg"/>
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				 Gamecock founder Mike Wilson has been in talks with the owner of eBay-listed gaming magazine Hardcore Gamer about a potential purchase, Wilson confirmed to Kotaku today.				<a href="http://kotaku.com/5140438/rumor-gamecock-founder-looking-to-jump-from-developer-to-mag-publisher" title="Click here to read more about Rumor Gamecock Founder Looking to Jump From Developer to Mag Publisher">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Jan 2009 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Velvet Assassin – Morphine Makes Everything Better, Seriously]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Velvet Assassin – Morphine Makes Everything Better, Seriously" href="http://kotaku.com/impressions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">impressions</span></a></div -->					<div><a title="Click here to read Velvet Assassin – Morphine Makes Everything Better, Seriously" href="http://kotaku.com/5066916/velvet-assassin--morphine-makes-everything-better-seriously" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Velvet Assassin – Morphine Makes Everything Better, Seriously" alt="Click here to read Velvet Assassin – Morphine Makes Everything Better, Seriously" src="http://cache.kotaku.com/assets/images/9/2008/10/custom_1224652802291_VelvetAssassin_Online_1.jpg"/>
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				There were several things that stayed with me long after I’d put down Velvet Assassin – the most vivid of which was the morphine. In this World War II stealth-action game, morphine acts sort of as bullet-time; when you botch a sneaking mission and your character Violette gets shot at, you can inject yourself with a syringe of the magic medicine which turns everything all orangey with little flower petals/red blood cells floating everywhere. While this is going on, Violet appears onscreen in her hospital nightie (sexy), can run super-fast, and kills people in lightning-quick shanks.				<a href="http://kotaku.com/5066916/velvet-assassin--morphine-makes-everything-better-seriously" title="Click here to read more about Velvet Assassin – Morphine Makes Everything Better, Seriously">More&nbsp;&raquo;</a>
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			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Gamecock]]></category>
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			<category><![CDATA[Velvet Assassin]]></category>
			<pubDate><![CDATA[Wed, 22 Oct 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[SouthPeak Devours Gamecock]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SouthPeak Devours Gamecock" href="http://kotaku.com/southpeak-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">southpeakinteractive</span></a></div -->					<div><a title="Click here to read SouthPeak Devours Gamecock" href="http://kotaku.com/5063109/southpeak-devours-gamecock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SouthPeak Devours Gamecock" alt="Click here to read SouthPeak Devours Gamecock" src="http://cache.kotaku.com/assets/images/9/2008/10/southpeakinteractive.jpg"/>
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				 Whoa, I didn't even know SouthPeak Interactive swung that way, but apparently they've been Gamecock-hungry for quite some time and aren't too proud to pay for it. SouthPeak today announces that they have acquired wild-and-crazy Gamecock Media Group. 'Cock head Mike Wilson swells with excitement.				<a href="http://kotaku.com/5063109/southpeak-devours-gamecock" title="Click here to read more about SouthPeak Devours Gamecock">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Oct 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Tons of New Mushroom Men Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tons of New Mushroom Men Screens" href="http://kotaku.com/mushroom-men/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mushroommen</span></a></div -->					<div><a title="Click here to read Tons of New Mushroom Men Screens" href="http://kotaku.com/5058151/tons-of-new-mushroom-men-screens" class="pp_image">
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				The whole Mushroom Men concept is one bizarre creation from Gamecock. The thing is that you can't help but stare at the beauty of it. There's something really intriguing about helping a lone fungi find his place in society. We have screens from Spore Wars (Wii) and Rise of the Fungi (DS) after the jump.				<a href="http://kotaku.com/5058151/tons-of-new-mushroom-men-screens" title="Click here to read more about Tons of New Mushroom Men Screens">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[mushroom men]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Nintendo DSi]]></category>
			<category><![CDATA[Screens]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 02 Oct 2008 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
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			<title><![CDATA[Velvet Assassin Slinks Back To 2009]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Velvet Assassin Slinks Back To 2009" href="http://kotaku.com/velvet-assassin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">velvetassassin</span></a></div -->					<div><a title="Click here to read Velvet Assassin Slinks Back To 2009" href="http://kotaku.com/5047566/velvet-assassin-slinks-back-to-2009" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Velvet Assassin Slinks Back To 2009" alt="Click here to read Velvet Assassin Slinks Back To 2009" src="http://cache.kotaku.com/assets/images/9/2008/09/velvetassassin.jpg"/>
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				European gamers who fancied some 1940s stealth gaming in Velvet Assassin will have to wait until the new year.				<a href="http://kotaku.com/5047566/velvet-assassin-slinks-back-to-2009" title="Click here to read more about Velvet Assassin Slinks Back To 2009">More&nbsp;&raquo;</a>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Release]]></category>
			<category><![CDATA[replay]]></category>
			<pubDate><![CDATA[Tue, 09 Sep 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stuart Houghton]]></dc:creator>
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			<title><![CDATA[Another Look Behind the Scenes in Legendary]]></title>
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				 In this behind the scenes look at Spark Unlimited's Legendary we get to see some of the environments that will be featured in the game. Expect it to hit stores for PlayStation 3 and Xbox 360 September 30th and PC November 4th. 				<a href="http://kotaku.com/5043040/another-look-behind-the-scenes-in-legendary" title="Click here to read more about Another Look Behind the Scenes in Legendary">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5043040/another-look-behind-the-scenes-in-legendary]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5043040]]></guid>
			<category><![CDATA[legendary]]></category>
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			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Fri, 29 Aug 2008 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5043040&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Pirates Vs. Ninja Dodgeball Coming To Wii]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pirates Vs. Ninja Dodgeball Coming To Wii" href="http://kotaku.com/pirates-vs%27-ninjas-dodgeball/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piratesvsninjasdodgeball</span></a></div -->					<div><a title="Click here to read Pirates Vs. Ninja Dodgeball Coming To Wii" href="http://kotaku.com/5042938/pirates-vs-ninja-dodgeball-coming-to-wii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pirates Vs. Ninja Dodgeball Coming To Wii" alt="Click here to read Pirates Vs. Ninja Dodgeball Coming To Wii" src="http://cache.kotaku.com/assets/images/9/2008/08/pirateninjawii.jpg"/>
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				 I always knew the age-old conflict between pirates and ninja was too large to be contained by one console.   Today Gamecock announces that Blazing Lizards' Pirates vs. Ninjas Dodgeball, coming out next week on Xbox Live Arcade, will also be getting a full retail release on the Nintendo Wii later this winter. Players will be able to face off in the dodgeball arena, showing their support for their favorite faction - pirates, ninjas, robots, zombies, and three unannounced teams, which I am guessing are monkeys, samurai, and Argentina.				<a href="http://kotaku.com/5042938/pirates-vs-ninja-dodgeball-coming-to-wii" title="Click here to read more about Pirates Vs. Ninja Dodgeball Coming To Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5042938/pirates-vs-ninja-dodgeball-coming-to-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5042938]]></guid>
			<category><![CDATA[Pirates vs. Ninjas dodgeball]]></category>
			<category><![CDATA[blazing lizard]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 28 Aug 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Legendary Hands On - Epic Moments]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Legendary Hands On - Epic Moments" href="http://kotaku.com/games-convention-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesconvention2008</span></a></div -->					<div><a title="Click here to read Legendary Hands On - Epic Moments" href="http://kotaku.com/5041169/legendary-hands-on-+-epic-moments" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Legendary Hands On - Epic Moments" alt="Click here to read Legendary Hands On - Epic Moments" src="http://cache.kotaku.com/assets/images/9/2008/08/legendarygc.jpg"/>
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				 My first real “wow” moment at the Games Convention in Leipzig came when a griffin threw a taxi at me. Mind you it could have been a roc – I'm not exactly up to date on my mythical birds, but whatever it was it was impressive. It was exactly the sort of epic moment you'd expect from a game called Legendary, and after playing through a good 15 minutes of the beginning of the PC version I can see why they decided to remove “The Box” from the title. The box is nice and all, but what comes out of it is much more impressive.				<a href="http://kotaku.com/5041169/legendary-hands-on-+-epic-moments" title="Click here to read more about Legendary Hands On - Epic Moments">More&nbsp;&raquo;</a>
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			<category><![CDATA[Games Convention 2008]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Fps]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[legendary]]></category>
			<category><![CDATA[Original]]></category>
			<pubDate><![CDATA[Tue, 26 Aug 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wars are Won in the Shadows, New Velvet Assassin Trailer]]></title>
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				Along side Mushroom Men, Gamecock is also publishing Velvet Assassin which looks utterly bad ass. I am going with <a href="http://kotaku.com/tag/velvet-assassin/">McWhertor here,</a> I hope they get this stealth gameplay right. An Assassin game set in WWII, count me in! The game will be hitting Xbox 360, PS3 and PC.				<a href="http://kotaku.com/5041337/wars-are-won-in-the-shadows-new-velvet-assassin-trailer" title="Click here to read more about Wars are Won in the Shadows, New Velvet Assassin Trailer">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5041337/wars-are-won-in-the-shadows-new-velvet-assassin-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5041337]]></guid>
			<category><![CDATA[Velvet Assassin]]></category>
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			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Mon, 25 Aug 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5041337&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Uniquely Bizarre New Mushroom Men: Rise of the Fungi Trailer]]></title>
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				While Gamecock's Mushroom Men looks weird as hell I am very intrigued by the idea of controlling a Kung Fu trained piece of fungus. I mean think about it, what is stranger than using fungi to karate chop other fungi all in a bunch of mushroom nations? I'm getting hungry just talking about this. The game will hit Nintendo DS.				<a href="http://kotaku.com/5041294/a-uniquely-bizarre-new-mushroom-men-rise-of-the-fungi-trailer" title="Click here to read more about A Uniquely Bizarre New Mushroom Men: Rise of the Fungi Trailer">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5041294/a-uniquely-bizarre-new-mushroom-men-rise-of-the-fungi-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5041294]]></guid>
			<category><![CDATA[Game Cock]]></category>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[mushroom men]]></category>
			<category><![CDATA[Nintendo DS]]></category>
			<category><![CDATA[Trailer]]></category>
			<pubDate><![CDATA[Mon, 25 Aug 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Adam Barenblat]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5041294&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Legendary: Behind the Scenes]]></title>
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				Legendary has been in development now for more than three years by a team at Spark Unlimited (not the same ones who did Turning Point). With a little more than a month left before the Sept. 30 ship date for the Playstation and Xbox 360 (the game hits PC on Nov. 4) I'm posting this look at all three Legendary Behind the Scenes videos.				<a href="http://kotaku.com/5037692/legendary-behind-the-scenes" title="Click here to read more about Legendary: Behind the Scenes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5037692/legendary-behind-the-scenes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5037692]]></guid>
			<category><![CDATA[legendary]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[Spark Unlimited]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Fri, 15 Aug 2008 20:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Pirates vs. Ninjas Dodgeball Hits LIVE Arcade Next Month]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pirates vs. Ninjas Dodgeball Hits LIVE Arcade Next Month" href="http://kotaku.com/gamecock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecock</span></a></div -->					<div><a title="Click here to read Pirates vs. Ninjas Dodgeball Hits LIVE Arcade Next Month" href="http://kotaku.com/5035013/pirates-vs-ninjas-dodgeball-hits-live-arcade-next-month" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pirates vs. Ninjas Dodgeball Hits LIVE Arcade Next Month" alt="Click here to read Pirates vs. Ninjas Dodgeball Hits LIVE Arcade Next Month" src="http://cache.kotaku.com/assets/images/9/2008/08/pvn_dodgeball_date.jpg"/>
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				Gamecock checked in with us today to date <em>Pirates vs. Ninjas Dodgeball</em>, the Blazing Lizard developed, Gamecock published game that some of us might have already thought was out. Obviously, it hasn't been released, as it was <a href="http://kotaku.com/377860/pirates-vs-ninjas-dodgeball-adds-modes-delays">delayed back in April</a>, and is now due to hit Xbox Live Arcade on September 3.				<a href="http://kotaku.com/5035013/pirates-vs-ninjas-dodgeball-hits-live-arcade-next-month" title="Click here to read more about Pirates vs. Ninjas Dodgeball Hits LIVE Arcade Next Month">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5035013/pirates-vs-ninjas-dodgeball-hits-live-arcade-next-month]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5035013]]></guid>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Pirates vs. Ninjas dodgeball]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Fri, 08 Aug 2008 19:40:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5035013&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Legendary Gets Release Date, Preorder Bonus, Graphic Novel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Legendary Gets Release Date, Preorder Bonus, Graphic Novel" href="http://kotaku.com/legendary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legendary</span></a></div -->					<div><a title="Click here to read Legendary Gets Release Date, Preorder Bonus, Graphic Novel" href="http://kotaku.com/5032186/legendary-gets-release-date-preorder-bonus-graphic-novel" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Legendary Gets Release Date, Preorder Bonus, Graphic Novel" alt="Click here to read Legendary Gets Release Date, Preorder Bonus, Graphic Novel" src="http://cache.kotaku.com/assets/images/9/2008/08/legendarybook.jpg"/>
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				 Gamers eagerly awaiting the chance to chop off a werewolf's head in the middle of an annihilated New York City will be getting their chance next month, as Gamecock Media Group announces a September 30th release date for Spark Unlimited's fantasy horror shooter. Along with the release date comes news of the pre-order bonus, an attractive Legendary art book, complete with a DVD filled with trailers, behind the scenes looks, and general eye candy. 				<a href="http://kotaku.com/5032186/legendary-gets-release-date-preorder-bonus-graphic-novel" title="Click here to read more about Legendary Gets Release Date, Preorder Bonus, Graphic Novel">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5032186/legendary-gets-release-date-preorder-bonus-graphic-novel]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5032186]]></guid>
			<category><![CDATA[legendary]]></category>
			<category><![CDATA[Box Art]]></category>
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			<category><![CDATA[graphic novel]]></category>
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			<category><![CDATA[PC]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 01 Aug 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameTap Taps Gamecock]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameTap Taps Gamecock" href="http://kotaku.com/gametap/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gametap</span></a></div -->					<div><a title="Click here to read GameTap Taps Gamecock" href="http://kotaku.com/5028722/gametap-taps-gamecock" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GameTap Taps Gamecock" alt="Click here to read GameTap Taps Gamecock" src="http://cache.kotaku.com/assets/images/9/2008/07/gamecocktap.jpg"/>
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				 GameTap is on a roll! Just yesterday they announced a partnership with THQ to bring their full line of PC titles to the service and now they've gotten themselves mixed up with the bad crowd over at Gamecock Media Group. The two companies have entered into a partnership to digitally distribute GC's wares via the magic of the internet, both in fully purchased form and via the standard GameTap subscription service.				<a href="http://kotaku.com/5028722/gametap-taps-gamecock" title="Click here to read more about GameTap Taps Gamecock">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gametap]]></category>
			<category><![CDATA[Digital downloads]]></category>
			<category><![CDATA[Gamecock]]></category>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Thu, 24 Jul 2008 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Velvet Assassin Trailer Has Two Appealing Things]]></title>
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				Those two things would be tight pants and Nazi killing. Looks like Replay Studios, by way of Gamecock, will be serving up both in spades, as crouch-walking and fence-scaling are ideal activities for maximizing the exposure of a caboose in taut leather. <em>Velvet Assassin</em> also lets you shoot Nazis in the face. You've already got our attention, Replay, so don't go screwing this up with some half-baked stealth gameplay. We don't want to have to push this one to the back of the shelf for fear of embarrassment.				<a href="http://kotaku.com/5023181/velvet-assassin-trailer-has-two-appealing-things" title="Click here to read more about Velvet Assassin Trailer Has Two Appealing Things">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5023181/velvet-assassin-trailer-has-two-appealing-things]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5023181]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[Velvet Assassin]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 08 Jul 2008 22:40:57 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Loads More Mushroom Men Screens And Details, Possibly Poisonous]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Loads More Mushroom Men Screens And Details, Possibly Poisonous" href="http://kotaku.com/mushroom-men/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mushroommen</span></a></div -->					<div><a title="Click here to read Loads More Mushroom Men Screens And Details, Possibly Poisonous" href="http://kotaku.com/5021586/loads-more-mushroom-men-screens-and-details-possibly-poisonous/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Loads More Mushroom Men Screens And Details, Possibly Poisonous" alt="Click here to read Loads More Mushroom Men Screens And Details, Possibly Poisonous" src="http://cache.kotaku.com/assets/images/9/2008/07/0d/c2/ad99e7e46b557f1eac205ce3ee2ae4b3.jpg"/>
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				Fungi? Mushroom nations? I blink perplexed, until I realize it's Red Fly Studios' <i>Mushroom Men</i> duo of games for Wii and DS, to be published by Gamecock in October.				<a href="http://kotaku.com/5021586/loads-more-mushroom-men-screens-and-details-possibly-poisonous/gallery/" title="Click here to read more about Loads More Mushroom Men Screens And Details, Possibly Poisonous">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5021586/loads-more-mushroom-men-screens-and-details-possibly-poisonous/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5021586]]></guid>
			<category><![CDATA[mushroom men]]></category>
			<category><![CDATA[Ds]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 02 Jul 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Steam Gets Gamecock, Steam Pun Avoided]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Steam Gets Gamecock, Steam Pun Avoided" href="http://kotaku.com/valve/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">valve</span></a></div -->					<div><a title="Click here to read Steam Gets Gamecock, Steam Pun Avoided" href="http://kotaku.com/5021275/steam-gets-gamecock-steam-pun-avoided" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Steam Gets Gamecock, Steam Pun Avoided" alt="Click here to read Steam Gets Gamecock, Steam Pun Avoided" src="http://cache.kotaku.com/assets/images/9/2008/07/93/fa/93fae4363611327e61f4f6b7eda38290.jpg"/>
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				Add one more member to the Steam crowd, as Gamecock Media is bringing its stable of titles to Valve's digital distribution network. The agreement kicks off with just <em>Stronghold Crusader Extreme</em> and <em>Insecticide</em> — Part 1, that is — but we're expecting a fruitful relationship between the publisher and network. We're lead to believe this by the press release which points out that <em>Insecticide</em> Part 2, <em>Velvet Assassin</em>, and <em>Legendary</em> will be coming later this year.				<a href="http://kotaku.com/5021275/steam-gets-gamecock-steam-pun-avoided" title="Click here to read more about Steam Gets Gamecock, Steam Pun Avoided">More&nbsp;&raquo;</a>
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			<category><![CDATA[Valve]]></category>
			<category><![CDATA[Gamecock]]></category>
			<category><![CDATA[Insecticide]]></category>
			<category><![CDATA[Steam]]></category>
			<pubDate><![CDATA[Tue, 01 Jul 2008 19:40:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Pirates Vs. Ninjas Dodgeball - Now With Zombies And Robots, Too]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Pirates Vs. Ninjas Dodgeball - Now With Zombies And Robots, Too" href="http://kotaku.com/pirates-vs-ninjas-dodgeball/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">piratesvsninjasdodgeball</span></a></div -->					<div><a title="Click here to read Pirates Vs. Ninjas Dodgeball - Now With Zombies And Robots, Too" href="http://kotaku.com/5017682/pirates-vs-ninjas-dodgeball-+-now-with-zombies-and-robots-too" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Pirates Vs. Ninjas Dodgeball - Now With Zombies And Robots, Too" alt="Click here to read Pirates Vs. Ninjas Dodgeball - Now With Zombies And Robots, Too" src="http://cache.kotaku.com/assets/images/9/2008/06/61/e1/small_8e5aad86abc4d80e2193dc0b719744ae.jpg"/>
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				If there was one word that made grade-school Leigh suddenly fake appendicitis on the floor in gym class, it was <i>Dodgeball</i>. So it was with great apprehension and a little resistance that I decided to have a look at Gamecock's <i>Pirates vs. Ninjas Dodgeball</i>, developed by Blazing Lizard for a July release over Xbox Live Arcade.				<a href="http://kotaku.com/5017682/pirates-vs-ninjas-dodgeball-+-now-with-zombies-and-robots-too" title="Click here to read more about Pirates Vs. Ninjas Dodgeball - Now With Zombies And Robots, Too">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5017682/pirates-vs-ninjas-dodgeball-+-now-with-zombies-and-robots-too]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5017682]]></guid>
			<category><![CDATA[Pirates vs Ninjas Dodgeball]]></category>
			<category><![CDATA[Gamecock]]></category>
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			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 18 Jun 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Behind Enemy Lines With Velvet Assassin]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Behind Enemy Lines With Velvet Assassin" href="http://kotaku.com/velvet-assassin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">velvetassassin</span></a></div -->					<div><a title="Click here to read Behind Enemy Lines With Velvet Assassin" href="http://kotaku.com/5017662/behind-enemy-lines-with-velvet-assassin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Behind Enemy Lines With Velvet Assassin" alt="Click here to read Behind Enemy Lines With Velvet Assassin" src="http://cache.kotaku.com/assets/images/9/2008/06/a5/cd/small_227396d74b5ef95b303600ac247aecea.jpg"/>
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				Gamecock's upcoming <i>Velvet Assassin</i>, in development by Replay Studios, has an intriguing premise - the protagonist, Violette Summer, is based on the actual life of British secret agent Violette Szabo during World War II. In the game, Violette is a secret agent on her own behind enemy lines. It's slated for a Fall release on Xbox 360 and PC.				<a href="http://kotaku.com/5017662/behind-enemy-lines-with-velvet-assassin" title="Click here to read more about Behind Enemy Lines With Velvet Assassin">More&nbsp;&raquo;</a>
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			<category><![CDATA[Velvet Assassin]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[replay studios]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 18 Jun 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Legendary Werewolves Evoke Childhood Nightmares]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Legendary Werewolves Evoke Childhood Nightmares" href="http://kotaku.com/legendary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legendary</span></a></div -->					<div><a title="Click here to read Legendary Werewolves Evoke Childhood Nightmares" href="http://kotaku.com/5016246/legendary-werewolves-evoke-childhood-nightmares/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Legendary Werewolves Evoke Childhood Nightmares" alt="Click here to read Legendary Werewolves Evoke Childhood Nightmares" src="http://cache.kotaku.com/assets/images/9/2008/06/79/61/small_79611207329ebdc8663284200a202ec8.jpg"/>
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				 Back when I was but a wee child I would have nightmares about werewolves. I'd be in a secluded area somewhere in the woods, and I would hear a sound in the distance.  I would turn to look, and there, silhouetted in the moonlight, would be a twisted, lupine form. Slowly the form would turn, and lightning would flash, a snarling face looking my way only to disappear in the blink of an eye.				<a href="http://kotaku.com/5016246/legendary-werewolves-evoke-childhood-nightmares/gallery/" title="Click here to read more about Legendary Werewolves Evoke Childhood Nightmares">More&nbsp;&raquo;</a>
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			<category><![CDATA[legendary]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Spark Unlimited]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 13 Jun 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gamecock Goes Digital Download]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Goes Digital Download" href="http://kotaku.com/digital-download/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">digitaldownload</span></a></div -->					<div><a title="Click here to read Gamecock Goes Digital Download" href="http://kotaku.com/388483/gamecock-goes-digital-download" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gamecock Goes Digital Download" alt="Click here to read Gamecock Goes Digital Download" src="http://cache.kotaku.com/assets/images/9/2008/05/small_strategycrusade-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/strategycrusade.jpg"></a>Several Gamecock titles will be available for digital download through PC download portal GamersGate, starting with <i>Stronghold Crusader Extreme</i> in May, <i>Insecticide</i> in June and <i>Velvet Assassin</i> to follow in Q3, the companies announced today.				<a href="http://kotaku.com/388483/gamecock-goes-digital-download" title="Click here to read more about Gamecock Goes Digital Download">More&nbsp;&raquo;</a>
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			<category><![CDATA[digital download]]></category>
			<category><![CDATA[Gamecock]]></category>
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			<category><![CDATA[stronghold crusader extreme]]></category>
			<pubDate><![CDATA[Thu, 08 May 2008 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[From A Sexy Assassin to Xtreme Crusades]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From A Sexy Assassin to Xtreme Crusades" href="http://kotaku.com/eieio08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eieio08</span></a></div -->					<div><a title="Click here to read From A Sexy Assassin to Xtreme Crusades" href="http://kotaku.com/367564/from-a-sexy-assassin-to-xtreme-crusades" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From A Sexy Assassin to Xtreme Crusades" alt="Click here to read From A Sexy Assassin to Xtreme Crusades" src="http://cache.kotaku.com/assets/images/9/2008/03/small_crusadeX-thumb.JPG"/>
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				<a href="http://kotaku.com/assets/resources/2008/03/crusadeX.JPG"></a> Earlier this week the folks at GameCock dumped a bunch of screenshots, fact sheets and videos on us for all of their upcoming titles. Here's a run down of everything, in case you missed the massive info dump:				<a href="http://kotaku.com/367564/from-a-sexy-assassin-to-xtreme-crusades" title="Click here to read more about From A Sexy Assassin to Xtreme Crusades">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/367564/from-a-sexy-assassin-to-xtreme-crusades]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-367564]]></guid>
			<category><![CDATA[eieio08]]></category>
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			<pubDate><![CDATA[Fri, 14 Mar 2008 16:00:41 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[This Bug Cat Cannot Fly]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Bug Cat Cannot Fly" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read This Bug Cat Cannot Fly" href="http://kotaku.com/363970/this-bug-cat-cannot-fly" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Bug Cat Cannot Fly" alt="Click here to read This Bug Cat Cannot Fly" src="http://cache.kotaku.com/assets/images/9/2008/03/small_Jimmybabybutterfly.jpg"/>
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				 Adowable! According to commenter <a href="http://kotaku.com/commenter/Cchrist/">Cchrist</a>:				<a href="http://kotaku.com/363970/this-bug-cat-cannot-fly" title="Click here to read more about This Bug Cat Cannot Fly">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/363970/this-bug-cat-cannot-fly]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-363970]]></guid>
			<category><![CDATA[Contest]]></category>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 02:00:20 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[He Made An Insect, We're Showing It To The World]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read He Made An Insect, We're Showing It To The World" href="http://kotaku.com/contest/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">contest</span></a></div -->					<div><a title="Click here to read He Made An Insect, We're Showing It To The World" href="http://kotaku.com/362621/he-made-an-insect-were-showing-it-to-the-world" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read He Made An Insect, We're Showing It To The World" alt="Click here to read He Made An Insect, We're Showing It To The World" src="http://cache.kotaku.com/assets/images/9/2008/03/small_DSC06283.JPG"/>
											</a></div>
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				 Contest is so underway and so awesome. Reader Matthew sends along his "Bottle Bug," writing:				<a href="http://kotaku.com/362621/he-made-an-insect-were-showing-it-to-the-world" title="Click here to read more about He Made An Insect, We're Showing It To The World">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/362621/he-made-an-insect-were-showing-it-to-the-world]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-362621]]></guid>
			<category><![CDATA[Contest]]></category>
			<category><![CDATA[Gamecock]]></category>
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			<pubDate><![CDATA[Sat, 01 Mar 2008 00:00:29 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sabotage Thy Name Is Velvet Assassin]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sabotage Thy Name Is Velvet Assassin" href="http://kotaku.com/changes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">changes</span></a></div -->					<div><a title="Click here to read Sabotage Thy Name Is Velvet Assassin" href="http://kotaku.com/362308/sabotage-thy-name-is-velvet-assassin" class="pp_image">
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				Game name changes can be good, especially when your original title is something as generic as Sabotage. Gamecock and developer replay studios have announced a brand new name for their upcoming World War II stealth-action game for next-gen consoles and PC - Velvet Assassin. Much, much better.<blockquote>"Rather than a trite, overused, and generic working title like 'Sabotage,' 'Velvet Assassin™' captures the heart of what we're trying to accomplish," said Sascha Jungnickel, Creative Director at Replay Studios. "From the start we've wanted a game with a strong female lead that stays true to the history of Violette Szabo while pulling players into a world of dark intrigue."</blockquote>Mind you I have terrible issues with the stealth genre, but I will slightly more remorse passing up Velvet Assassin when it releases this Fall  than I would have not buying Sabotage. Hit the jump for a larger picture featuring the main character's leather-clad bottom. 				<a href="http://kotaku.com/362308/sabotage-thy-name-is-velvet-assassin" title="Click here to read more about Sabotage Thy Name Is Velvet Assassin">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Feb 2008 10:40:56 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gamecock Urges You To Cock The Vote]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Urges You To Cock The Vote" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Gamecock Urges You To Cock The Vote" href="http://kotaku.com/352721/gamecock-urges-you-to-cock-the-vote" class="pp_image">
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				It's Super Tuesday, and you know what that means! No? Don't worry, I looked it up on <a href="http://en.wikipedia.org/wiki/Super_tuesday">Wikipedia</a> myself. Gamers historically aren't the most votey of people, seeing as how voting means going somewhere that is not in front of a giant television and standing in line, but Gamecock is hoping to change all of that - or at least make you more aware of Hail to the Chimp, Wideload's political animal party game due out this May for the Xbox 360 and PS3.  <blockquote>"Gamecock wants YOU to vote in the human American presidential election," said Mike Wilson, Gamecock Media Group's Grand Champeen and CEO. "And, perhaps more importantly, to check out Hail to the Chimp's candidates and get involved in the first ever presidential election for the new animal republic!"</blockquote>The website, <a href="http://www.cockthevote.us">www.cockthevote.us</a>, contains two links to register to vote, one for information on the presidential primaries, and a ton of information, clips, and screens from Hail to the Chimp. Come on Gamecock. You aren't going to get gamers to vote while at the same time distracting them with monkeys. That way lies madness! 				<a href="http://kotaku.com/352721/gamecock-urges-you-to-cock-the-vote" title="Click here to read more about Gamecock Urges You To Cock The Vote">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Feb 2008 13:20:14 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[John Romero and Mike Wilson Bickering Continues!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read John Romero and Mike Wilson Bickering Continues!" href="http://kotaku.com/drama/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">drama</span></a></div -->					<div><a title="Click here to read John Romero and Mike Wilson Bickering Continues!" href="http://kotaku.com/347075/john-romero-and-mike-wilson-bickering-continues" class="pp_image">
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				 To recap: First <i>Doom</i> creator John Romero (above, flowing locks) <a href="http://kotaku.com/345386/john-romero-dishes-on-bitch-ad">blogged</a> that former colleague Mike Wilson (above, skirt) from Gamecock was up to his usual "jackass stunts" and said Wilson was responsible for those "Bitch" ads. Then Wilson <a href="http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly">wrote</a> an open letter to Kotaku, telling Romero that his "unparalleled work ethic and strong character has... left only a bloody trail of ex-wives, fatherless kids, and ill advised breast implants strewn across this fair nation." Ouch. Over the weekend, Romero replied to Wilson's barbs, writing:				<a href="http://kotaku.com/347075/john-romero-and-mike-wilson-bickering-continues" title="Click here to read more about John Romero and Mike Wilson Bickering Continues!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Jan 2008 09:00:39 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gamecock Head Tears Into John Romero, It's Getting Ugly]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Head Tears Into John Romero, It's Getting Ugly" href="http://kotaku.com/drama/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">drama</span></a></div -->					<div><a title="Click here to read Gamecock Head Tears Into John Romero, It's Getting Ugly" href="http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly" class="pp_image">
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				It would seem that the ghost of Ion Storm hasn't quite faded into the night, as two of its more prominent employees, John "Suck It Down" Romero, also formerly of id, and Mike Wilson, now at Gamecock, are engaged in a nasty war of words. Romero <a href="http://kotaku.com/345386/john-romero-dishes-on-bitch-ad">posted on his personal blog this week</a> that Wilson was up to his usual "jackass stunts" and recalled his former co-worker's time at Gathering of Developers/GodGames "where he pretty much just partied all the time and after the whole thing got reined in by Take 2 he went underground for a while, waiting for his next victim/investor so he could go hogwild all over again."				<a href="http://kotaku.com/346816/gamecock-head-tears-into-john-romero-its-getting-ugly" title="Click here to read more about Gamecock Head Tears Into John Romero, It's Getting Ugly">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Jan 2008 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[John Romero Dishes on &quot;Bitch Ad&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read John Romero Dishes on &amp;quot;Bitch Ad&amp;quot;" href="http://kotaku.com/smack-talk/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smacktalk</span></a></div -->					<div><a title="Click here to read John Romero Dishes on &amp;quot;Bitch Ad&amp;quot;" href="http://kotaku.com/345386/john-romero-dishes-on-bitch-ad" class="pp_image">
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				 Doom co-creator John Romero and Gamecock's Mike Wilson go way back. Before he founded Gamecock, Mike Wilson was the CEO of Ion Storm, a company Romero founded. In less than a year, he was pushed out. (The company churned out the acclaimed <i>Deus Ex</i> and the not-so acclaimed <i>Daikatana</i>.) But Wilson's gone on to set up Gamecock, which he describes as an "independent film company for small developers." After reading the <a href="http://kotaku.com/344967/gamecocks-release-schedule-hits">Gamecock's release schedule</a> right here on Kotaku, Romero blogged this about his former colleague:<br   />				<a href="http://kotaku.com/345386/john-romero-dishes-on-bitch-ad" title="Click here to read more about John Romero Dishes on &quot;Bitch Ad&quot;">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Jan 2008 08:40:38 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gamecock's Release Schedule Hits]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock's Release Schedule Hits" href="http://kotaku.com/release-dates/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedates</span></a></div -->					<div><a title="Click here to read Gamecock's Release Schedule Hits" href="http://kotaku.com/344967/gamecocks-release-schedule-hits" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gamecock's Release Schedule Hits" alt="Click here to read Gamecock's Release Schedule Hits" src="http://cache.kotaku.com/assets/images/9/2008/01/small_mushroom_men_amanitas_attack-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/01/mushroom_men_amanitas_attack.jpg"></a>Earlier today Gamecock announced that their annual mini-con, EIEIO, <a href="http://kotaku.com/343020/eieio-its-off-to-austins-sxsw-they-go">was moving from California to Texas </a>to coincide with South By Southwest. While the company only has only brought two titles to market so far, they have a ton in the wings. Here's how things official stand with their upcoming games, from Mushrooms to Insects:				<a href="http://kotaku.com/344967/gamecocks-release-schedule-hits" title="Click here to read more about Gamecock's Release Schedule Hits">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Jan 2008 12:00:50 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[EIEIO It's Off to Austin's SXSW They Go]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EIEIO It's Off to Austin's SXSW They Go" href="http://kotaku.com/gamecock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamecock</span></a></div -->					<div><a title="Click here to read EIEIO It's Off to Austin's SXSW They Go" href="http://kotaku.com/343020/eieio-its-off-to-austins-sxsw-they-go" class="pp_image">
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				Gamecock's send up of the "death" of E3 last year seems to be evolving, departing from its roots at the Electronic Entertainment Expo and moving to take place in the days leading up to Austin's South by Southwest.				<a href="http://kotaku.com/343020/eieio-its-off-to-austins-sxsw-they-go" title="Click here to read more about EIEIO It's Off to Austin's SXSW They Go">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 15 Jan 2008 09:59:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Hail to the Chimp Cosplay Invades Iowa Caucus]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hail to the Chimp Cosplay Invades Iowa Caucus" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Hail to the Chimp Cosplay Invades Iowa Caucus" href="http://kotaku.com/339754/hail-to-the-chimp-cosplay-invades-iowa-caucus" class="pp_image">
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				Not content to stand idly by and watch the events in the world of human politics unfold from afar, two of the star characters for the upcoming Wideload Pants political minigame title <em>Hail to the Chimp</em> are heading out to the Iowa Caucus to get a handle on things first hand.				<a href="http://kotaku.com/339754/hail-to-the-chimp-cosplay-invades-iowa-caucus" title="Click here to read more about Hail to the Chimp Cosplay Invades Iowa Caucus">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Jan 2008 17:06:58 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Gamecock Endorses Colbert For President]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Endorses Colbert For President" href="http://kotaku.com/politics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">politics</span></a></div -->					<div><a title="Click here to read Gamecock Endorses Colbert For President" href="http://kotaku.com/319827/gamecock-endorses-colbert-for-president" class="pp_image">
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				Stephen Colbert might have been turned down by South Carolina Democrats, but there is one group that vows to stand by their man's run in the 2008 presidential election. Those wacky guys at Gamecock Media have come forth publicly to offer Colbert their support.<blockquote>"After conducting extensive polling and scrutinizing all the candidates' stances on various issues, we came to the conclusion that Stephen Colbert has shown strong leadership and best represents the interests of the video game playing community," said Gamecock CEO and Grand Champeen Mike Wilson. "Stephen Colbert had Will Wright on his show and he pummeled Nancy Pelosi's Mii in Wii Boxing. These decisive actions have earned our vote."</blockquote>The press release goes on to call Colbert funnier than Clinton and Romney, which is a point I can't really argue. 				<a href="http://kotaku.com/319827/gamecock-endorses-colbert-for-president" title="Click here to read more about Gamecock Endorses Colbert For President">More&nbsp;&raquo;</a>
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			<category><![CDATA[Stephen Colbert]]></category>
			<pubDate><![CDATA[Wed, 07 Nov 2007 12:20:39 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dementium's Halloween Warning - Oops]]></title>
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				<center></center>Quick! Before you send your children out trick or treating, watch this special report! It could save lives! Wait...what day is it? *winces, drawing in air through gritted teeth* Awkward. Um, well it really was common sense anyway. It's a parent's job to teach their children to avoid zombies, monsters, and improptu medical examinations on Halloween night. I'm sure your remaining children will be much more prepared next year. 				<a href="http://kotaku.com/317668/dementiums-halloween-warning-+-oops" title="Click here to read more about Dementium's Halloween Warning - Oops">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Nov 2007 11:20:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gamecock Says To Preorder And Help Small Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gamecock Says To Preorder And Help Small Games" href="http://kotaku.com/down-payment/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downpayment</span></a></div -->					<div><a title="Click here to read Gamecock Says To Preorder And Help Small Games" href="http://kotaku.com/317290/gamecock-says-to-preorder-and-help-small-games" class="pp_image">
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				We always knew retailers loved pre-orders. I mean, you're giving them money to buy a product in the future&mdash;one that is often in excellent supply (at least in the big chains). But we never knew that pre-orders mattered so much to small developers. Gamecock's CEO Mike Wilson (no relation) fills us in on why the best way to support a game can be to pre-order it:<blockquote>It's a really huge deal in the industry right now...[Gamestop's] pre-order program, which they base their buys off of, is so important now. It's like life or death for some of these original, independent titles.</blockquote>But there's more...				<a href="http://kotaku.com/317290/gamecock-says-to-preorder-and-help-small-games" title="Click here to read more about Gamecock Says To Preorder And Help Small Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pre-Order]]></category>
			<pubDate><![CDATA[Wed, 31 Oct 2007 14:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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