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		<title><![CDATA[Kotaku: Game Violence]]></title>
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		<description><![CDATA[Kotaku posts tagged Game Violence]]></description>
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			<title><![CDATA[Sailor Shot Dead During Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sailor Shot Dead During Video Game" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read Sailor Shot Dead During Video Game" href="http://kotaku.com/5207061/sailor-shot-dead-during-video-game" class="pp_image">
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				 A gaming session ended in death on Wednesday, as Clinton Echols allegedly pointed a gun at his fellow sailor and fired it while playing an unspecified military video game.				<a href="http://kotaku.com/5207061/sailor-shot-dead-during-video-game" title="Click here to read more about Sailor Shot Dead During Video Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 10 Apr 2009 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Jack Thompson Disbarred]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jack Thompson Disbarred" href="http://kotaku.com/jack-thompson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jackthompson</span></a></div -->					<div><a title="Click here to read Jack Thompson Disbarred" href="http://kotaku.com/5054772/jack-thompson-disbarred" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jack Thompson Disbarred" alt="Click here to read Jack Thompson Disbarred" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0272ac5392e1c66e330ef7781404f865.jpg"/>
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				 <span class="customObject framed item_0"><a href="index.php?op=showcustomobject&postId=5054772&item=0" rel="lyteframe" rev="width: 75px; height: 102px;" class="noHrefOverride">Click to view</a></span>Is it finally game over for Florida lawyer and violent video game opponent Jack Thompson? Judgment has been entered in the case that started last year and came to a head when <a href="http://kotaku.com/5023418/thompson-judge-recommends-permanent-disbarment">Judge Dava Tunis</a> recommended permanent disbarment for the bombastic, showboating law man. The court has approved the report and has ordered that JT is officially disbarred as of 30 days from today. <blockquote>The Court approves the corrected referee's report and John Bruce Thompson is permanently disbarred, effective thirty days from the date of this order so that respondent can close out his practice and protect the interests of existing clients. If respondent notifies the Court in writing that he is no longer practicing and does not need the thirty days to protect existing clients, this Court will enter an order making the permanent disbarment effective immediately. Respondent shall accept no new business from the date this order is filed.</blockquote>				<a href="http://kotaku.com/5054772/jack-thompson-disbarred" title="Click here to read more about Jack Thompson Disbarred">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 Sep 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Christians Getting Serious About Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Christians Getting Serious About Gaming" href="http://kotaku.com/religion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">religion</span></a></div -->					<div><a title="Click here to read Christians Getting Serious About Gaming" href="http://kotaku.com/5033206/christians-getting-serious-about-gaming" class="pp_image">
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				 This month sees a big push among Christian publications around the country towards educating parents and families about the growing influence of video games in our culture. The focus of the push is a lengthy article by Christian journalist Steve Rabey titled "Getting serious about gaming - Impact of video game industry raises concern", and quite frankly it isn't at all what I expected. Instead of being a religious rant about the dangers of video game, Rabey's article offers varied points of view on the subject, especially when discussing video game violence and the effect it has on children.				<a href="http://kotaku.com/5033206/christians-getting-serious-about-gaming" title="Click here to read more about Christians Getting Serious About Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Aug 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Teen Crime Spree Inspired By Grand Theft Auto]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teen Crime Spree Inspired By Grand Theft Auto" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read Teen Crime Spree Inspired By Grand Theft Auto" href="http://kotaku.com/5019960/teen-crime-spree-inspired-by-grand-theft-auto" class="pp_image">
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				 Six teenagers were in court today following an all-night crime spree that began late Wednesday night and lasted into the early morning hours. The six teens allegedly began the evening with a mugging outside of a Nassau County, New York supermarket, eventually parading down a Garden City street carrying baseball bats and a crow bar, robbing one motorist and smashing a passing vehicle with a bat. What would cause such behavior in our impressionable young teens? Grand Theft Auto, of course.				<a href="http://kotaku.com/5019960/teen-crime-spree-inspired-by-grand-theft-auto" title="Click here to read more about Teen Crime Spree Inspired By Grand Theft Auto">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Jun 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Grisly Beheading Blamed On Hitman]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Grisly Beheading Blamed On Hitman" href="http://kotaku.com/video-game-defense/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">videogamedefense</span></a></div -->					<div><a title="Click here to read Grisly Beheading Blamed On Hitman" href="http://kotaku.com/379035/grisly-beheading-blamed-on-hitman" class="pp_image">
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				 18-year-old Jean Pierre Orlewicz is currently on trial for first-degree premeditated murder, after he and a friend ambushed 26-year-old Daniel Sorenson last November, stabbing him multiple times in the back before sawing off his head and burning his body. After the prosecution spent the better part of yesterday describing a young man fixated on committing a crime, the defense revealed the real reason behind the teen's murderous drive. Hitman. A CNN reported had obviously never played the game. <blockquote>They dealt with it with a videogame called Hitman that he used to watch, and it was a video game where you got impressions that you would kill somebody - hit them from their backside, where they were not aware that they were being killed. </blockquote>If he wore a snappy suit and tie and shaved his head bald before committing the crime, then maybe - just maybe this would have a chance in hell of working. As it stands I suspect the defense attorneys got Hitman and Manhunt mixed up and were forced to run with it. Ridiculous. 				<a href="http://kotaku.com/379035/grisly-beheading-blamed-on-hitman" title="Click here to read more about Grisly Beheading Blamed On Hitman">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Apr 2008 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Don't Blame Sonic For Hedgehog Violence]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Blame Sonic For Hedgehog Violence" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read Don't Blame Sonic For Hedgehog Violence" href="http://kotaku.com/376709/dont-blame-sonic-for-hedgehog-violence" class="pp_image">
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				 We have to nip this story in the bud before the mainstream media get a hold of it, though it <a href="http://www.cnn.com/2008/WORLD/asiapcf/04/07/newzealand.hedgehog.ap/index.html?eref=rss_topstories">may already be too late</a>! There is absolutely no connection between Sonic the Hedgehog and the New Zealand man who allegedly assaulted a 15-year-old boy with a flying erinaceus europaeus.<blockquote>"It hit the victim in the leg, causing a large, red welt and several puncture marks," said Senior Sgt Bruce Jenkins, in the North Island town of Whakatane.</blockquote>The suspect has been charged with assault with a weapon (the hedgehog) and faces trial on April 17th. Police cannot tell if the hedgehog, found on the ground dead after the assault, was alive pre-flight. The gaming community needs to distance ourselves from this incident quickly, before another gaming icon comes under fire from major media outlets. Gamers don't mildly injure people.  Crazy men flinging small pointy mammals mildly injure people. 				<a href="http://kotaku.com/376709/dont-blame-sonic-for-hedgehog-violence" title="Click here to read more about Don't Blame Sonic For Hedgehog Violence">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 Apr 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Wii Blamed For Pansy Violence]]></title>
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				 After reading almost daily accounts of video games being blamed for some sort of horrific violence or another, it's lovely to see a lighter take on the same sort of story I often find myself writing, courtesy of satire news organization The Onion. In an article published today entitled "Wii Video Games Blamed For Rise In Effeminate Violence", The Onion takes a look at the growing trend of wuss on wuss violence inspired by Nintendo's console. <blockquote>"The Wii's fluffy flowers and bright peach-colored sunlight glorify chasing precious talking rabbits with plungers," Greer said. "What kind of message is that sending to our children? That it's 'cool' to act like some kind of electrical elf or banana fairy?"</blockquote>Having personally witnessed a child being severely thwapped across the back of the head (by me), I have to agree with the members of Parents Against Wii...the madness has to end. In the words of PAW's founder Linda Roberts, "One of these days, the red marks on our children's arms might not just go away after five minutes."				<a href="http://kotaku.com/368599/wii-blamed-for-pansy-violence" title="Click here to read more about Wii Blamed For Pansy Violence">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 Mar 2008 11:20:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Violent Games Make Kids Ruthless, Bloodthirsty Killing Machines]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Violent Games Make Kids Ruthless, Bloodthirsty Killing Machines" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read Violent Games Make Kids Ruthless, Bloodthirsty Killing Machines" href="http://kotaku.com/354250/violent-games-make-kids-ruthless-bloodthirsty-killing-machines" class="pp_image">
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				An entire swarm of Kotakuites has bombarded the tips email with a story from KETV 7 in Omaha Nebraska entitled, "Video Games Normalize Killing, Doctors Say." A completely atrocious headline, though good enough to get the story linked from the main page of CNN. Less hard-hitting news and more of a research roundup, the article presents information from studies done by Iowa State University, Kansas State University, the Indiana School of Medicine and the National Institutes of Health showing that violent games normalize our children to violence...putting them more in tune with violent behavior and therefor much more likely to engage in it. <blockquote>"Exposure to violent video games, even E rated video games, increases aggressive thoughts, increases pro-social behavior and increases general arousal," said Dr. Greg Snyder, a psychologist at Omaha's Children's Hospital.</blockquote>Phew. And here I was feeling dirty for getting all excited while playing Dora the Explorer. 				<a href="http://kotaku.com/354250/violent-games-make-kids-ruthless-bloodthirsty-killing-machines" title="Click here to read more about Violent Games Make Kids Ruthless, Bloodthirsty Killing Machines">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Feb 2008 11:20:15 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Russian Man Killed Over Lineage II Clan Grudge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Russian Man Killed Over Lineage II Clan Grudge" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read Russian Man Killed Over Lineage II Clan Grudge" href="http://kotaku.com/345969/russian-man-killed-over-lineage-ii-clan-grudge" class="pp_image">
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				Lineage II turned deadly in Russia late last year, where two members of warring clans meeting face-to-face in the city of Ufa resulted in violence and death. A 33 year-old member of the Platanium clan named Albert agreed to me a 22 year-old from the rival Coo-clocks Clan (*sigh*) in persona following a nasty PVP session that left the former dead. During the meeting Albert was brutally beaten, later dying from his injuries on the way to the hospital. Upon his arrest, the young man expressed no remorse - simply explaining calmly why Albert had to die. The alleged killer has now been charged with murder.				<a href="http://kotaku.com/345969/russian-man-killed-over-lineage-ii-clan-grudge" title="Click here to read more about Russian Man Killed Over Lineage II Clan Grudge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Jan 2008 12:20:24 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Cybercast Warns Parents Away From Sexy Mass Effect]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cybercast Warns Parents Away From Sexy Mass Effect" href="http://kotaku.com/sex-in-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sexingames</span></a></div -->					<div><a title="Click here to read Cybercast Warns Parents Away From Sexy Mass Effect" href="http://kotaku.com/343793/cybercast-warns-parents-away-from-sexy-mass-effect" class="pp_image">
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				Conservative News Service Cybercast today issued a release entitled "Sex in Video Game Makes Waves Through Industry", which focuses on a topic that has been our own focus on numerous occasions for notably different reasons - the Mass Effect sex scene. The article is riddled with quotes from one Cathy Ruse, a lawyer and senior fellow for legal studies at the Family Research Council. I found it helpful to read her words while imagining her foaming at the mouth. <blockquote>"There are cultural implications for feeding porn to kids in this way," and "when you do this, you're teaching them a distorted lesson about human sexuality and human dignity. These are lessons that they will take with them into adulthood and ultimately society," Ruse said.</blockquote>Ruse of course assumes the game is marketed towards children, because why the hell would full-grown adults play video games?				<a href="http://kotaku.com/343793/cybercast-warns-parents-away-from-sexy-mass-effect" title="Click here to read more about Cybercast Warns Parents Away From Sexy Mass Effect">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jan 2008 12:20:24 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Lawyer's Fate Pushed Back To 2008]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lawyer's Fate Pushed Back To 2008" href="http://kotaku.com/jack-thompson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jackthompson</span></a></div -->					<div><a title="Click here to read Lawyer's Fate Pushed Back To 2008" href="http://kotaku.com/330722/lawyers-fate-pushed-back-to-2008" class="pp_image">
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				Damn these game delays! It's always the one you're most interested in, isn't it? They never would have delayed Ninjabread Man, yet here we are with another big title pushed back to Spring 2008. While development on the JT Bar Trial is expected to wrap today, final verdict producer Judge Dava Tunis has indicated that testing and review of the extensive court record will most likely keep the results out of gamers' hands until Q1 2008. With games like Spore slated for the same release window, one has to wonder if the title will garner any notice at all when it finally hits. The verdict continues to garner harsh opposition from Florida lawyer Jackie T, who has filed multiple motions to have the game canceled altogether, though so far his track record of never hindering a game's release is intact. I guess we'll just have to find something else to play over the Christmas holiday. *sniffs*				<a href="http://kotaku.com/330722/lawyers-fate-pushed-back-to-2008" title="Click here to read more about Lawyer's Fate Pushed Back To 2008">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Dec 2007 11:00:05 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Moral Kombat Premieres At VGXPO]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Moral Kombat Premieres At VGXPO" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read Moral Kombat Premieres At VGXPO" href="http://kotaku.com/306503/moral-kombat-premieres-at-vgxpo" class="pp_image">
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				Spencer Halpin's feature-length HD documentary about violence in video games, Moral Kombat, will be premiering at this year's VideoGame Expo in Philadelphia. The documentary seeks to provide unbiased views from both sides of the battle against violent video games, <a href="http://kotaku.com/gaming/clips/clips-moral-kombat-the-video-game-violence-documentary-225876.php">despite its own trailer</a> which projects a definite anti-video game vibe. <blockquote>"I'm really pleased to screen the movie at VGXPO," said Spencer Halpin, the filmmaker behind the work, "and I envision us having a panel discussion with participants from the documentary debating the matter thoroughly."</blockquote>Speaking of participants, JT himself will be on hand to possibly participate in said potential discussion, along with Lorne Lanning and N'Gai Croal, whose hair can actually read minds.  Should be a real hoot! Hit the jump for details.  				<a href="http://kotaku.com/306503/moral-kombat-premieres-at-vgxpo" title="Click here to read more about Moral Kombat Premieres At VGXPO">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Oct 2007 12:20:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sports Columnist Says Video Games Desensitize Us To Sports Violence]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sports Columnist Says Video Games Desensitize Us To Sports Violence" href="http://kotaku.com/mainstream-media/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mainstreammedia</span></a></div -->					<div><a title="Click here to read Sports Columnist Says Video Games Desensitize Us To Sports Violence" href="http://kotaku.com/298982/sports-columnist-says-video-games-desensitize-us-to-sports-violence" class="pp_image">
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				Buffalo Bills tight end Kevin Everett suffered a spinal injury during a game against the Denver Broncos on Sunday that left him paralyzed. While the nation sympathizes with Everett's plight and wishes him well, one sports writer took the injury as an opportunity to take a swipe at video games.  Bob Molinaro of the Virginian-Pilot had this to say: <blockquote>This makes me wonder if the catastrophic injury to Buffalo Bills tight end Kevin Everett will make any real impression on the desensitized adolescents and adults raised with the cartoon violence of "Madden '08" or "NFL Blitz," or the absurd blood-and-guts scenarios associated with other Xbox games.</blockquote>The hell? Did this come completely out of left field or what? Just because we play sports video games we can't tell the difference between a virtual simulation and a real man's pain and suffering? Ug. What's next, a financial correspondent telling us we don't care about the the economy because we are desensitized by the cartoon economics of Sim City? Everybody pile on the gaming industry!				<a href="http://kotaku.com/298982/sports-columnist-says-video-games-desensitize-us-to-sports-violence" title="Click here to read more about Sports Columnist Says Video Games Desensitize Us To Sports Violence">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Sep 2007 21:00:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Another Take on the Creepy, Creepy 'Little Sisters']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Another Take on the Creepy, Creepy 'Little Sisters'" href="http://kotaku.com/cue-ominous-music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cueominousmusic</span></a></div -->					<div><a title="Click here to read Another Take on the Creepy, Creepy 'Little Sisters'" href="http://kotaku.com/293445/another-take-on-the-creepy-creepy-little-sisters" class="pp_image">
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				   Fahey already discussed the mainstream media's take on <a href="http://kotaku.com/gaming/bioshocked/killing-little-girls-293156.php">'killing little girls'</a>, but the weekly Aberrant Gamer column over at GameSetWatch has yet another take (far less prone to the hysteria of the mainstream, to be sure).  Creepy kids, creepy little girls in particular, are nothing new to the horror-survival genre - books, movies, games, you name it, there's plenty of unsettling children to choose from.  BioShock may head into less travelled waters by giving players the choice between killing or freeing them, but it's hardly a first in using creepy kids to frequently powerful effects.				<a href="http://kotaku.com/293445/another-take-on-the-creepy-creepy-little-sisters" title="Click here to read more about Another Take on the Creepy, Creepy 'Little Sisters'">More&nbsp;&raquo;</a>
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			<category><![CDATA[game violence]]></category>
			<pubDate><![CDATA[Sat, 25 Aug 2007 16:30:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Killing Little Girls]]></title>
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				I am often fascinated by what the non-gaming press picks up on. Being as immersed in gaming culture as I have to be to write for Kotaku, it sometimes takes an outside influence to get me to see the shock value in certain titles. Boston's Patriot Ledger explores one such game as they delve into BioShock's Little Sister monsters, and the choice they give the player. Kill them, or free them? The game seems to reward killing them over rescuing them, presenting an interesting ethical choice to players.				<a href="http://kotaku.com/293156/killing-little-girls" title="Click here to read more about Killing Little Girls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Aug 2007 13:00:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dr. Phil Tackles Video Game Violence]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dr. Phil Tackles Video Game Violence" href="http://kotaku.com/dog-and-pony-show/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dogandponyshow</span></a></div -->					<div><a title="Click here to read Dr. Phil Tackles Video Game Violence" href="http://kotaku.com/289233/dr-phil-tackles-video-game-violence" class="pp_image">
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				The folks over at Game Politics have stumbled upon some amusing news. Phil "Not a Doctor" McGraw, the Emmy-award winning star of the Dr. Phil show will be tackling the issue of video game violence in a show set to tape on Thursday. Phil has previously appeared on Larry King following the VA Tech shootings suggesting that there is a link between violent games and violent behavior, so you can rest assured that this is not going to be a well thought out and balanced discussion. This is going to be a circus, as Dr. Phil shows often are, complete with a special mystery guess that GP heard was being labeled as a "game violence specialist.".				<a href="http://kotaku.com/289233/dr-phil-tackles-video-game-violence" title="Click here to read more about Dr. Phil Tackles Video Game Violence">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 14 Aug 2007 10:41:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Jim Ward Talks Game Legislation]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jim Ward Talks Game Legislation" href="http://kotaku.com/walking-on-eggshells/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">walkingoneggshells</span></a></div -->					<div><a title="Click here to read Jim Ward Talks Game Legislation" href="http://kotaku.com/287223/jim-ward-talks-game-legislation" class="pp_image">
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				Every time a teen commits an act of violence these days I find myself holding my breath, waiting for information to surface about his video gaming habits, and apparently I am not alone. The San Jose Mercury News caught up with ESA Board chairman and LucasArts president Jim Ward to talk about the state of gaming legislation today, and his concerns echo my own pretty succinctly. <blockquote>And, by the way, at any moment, if some kid in West Virginia goes and blows away 32 people, and they find out that he played a video game, guess what, we've got a problem again. Just as if he had watched a movie and then done that. Or just as if he had read "Catcher in the Rye" and blamed it on J.D. Salinger. . .</blockquote>That was in response to ESA president Mike Gallagher's belief that the tide of anti-gaming legislation is turning, and Ward is right. The industry isn't so much marching firmly towards the level of acceptance that music, movies and literature have achieved as it is walking a tightrope towards it.				<a href="http://kotaku.com/287223/jim-ward-talks-game-legislation" title="Click here to read more about Jim Ward Talks Game Legislation">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Aug 2007 10:40:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Video Game Stabbing Update]]></title>
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				On Tuesday I wrote about a tragic incident in Pennsylvania involving a <a href="http://kotaku.com/gaming/tragedy/teen-killed-by-brother-over-video-game-279272.php">13 year-old boy stabbing his older brother to death</a> over whose turn it was with the video game the two were playing. What wasn't divulged by any of the news sources I had uncovered was what game they were playing. Now the Philadelphia Inquirer (my old hometown paper) has some further information on the subject, and while it doesn't go into specifics, it does explain the lack of video game backlash over the case. <blockquote>The two had been playing a sports video game when an argument erupted over who would play the next game, according to Lansdowne Police Chief Daniel J. Kortan Jr. "It was a dispute over the use of a video game," he said.</blockquote>So it was either a single-player sports game, or the family only owned one controller, which seems implausible for a household with two boys in it. 				<a href="http://kotaku.com/280137/video-game-stabbing-update" title="Click here to read more about Video Game Stabbing Update">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Jul 2007 10:20:36 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Teen Killed By Brother Over Video Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teen Killed By Brother Over Video Game" href="http://kotaku.com/tragedy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tragedy</span></a></div -->					<div><a title="Click here to read Teen Killed By Brother Over Video Game" href="http://kotaku.com/279272/teen-killed-by-brother-over-video-game" class="pp_image">
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				A Sunday afternoon of video game goodness turned deadly this past Sunday as a thirteen year-old boy fatally stabbed his sixteen year-old brother in the chest during an alleged dispute over who got next. The younger brother stabbed his sibling in the chest twice, puncturing his heart and a lung. A tragic situation like this could quickly turn into an anti-gaming media circus if handled incorrectly. Luckily Lansdowne has one of the more sensible Police Chiefs.				<a href="http://kotaku.com/279272/teen-killed-by-brother-over-video-game" title="Click here to read more about Teen Killed By Brother Over Video Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 17 Jul 2007 12:20:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[LaRouche Camp Calls Foul On VA Tech Report]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read LaRouche Camp Calls Foul On VA Tech Report" href="http://kotaku.com/they-know/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theyknow</span></a></div -->					<div><a title="Click here to read LaRouche Camp Calls Foul On VA Tech Report" href="http://kotaku.com/272228/larouche-camp-calls-foul-on-va-tech-report" class="pp_image">
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				GamePolitics has been following the saga of the Virginia Tech Review Panel since they began, documenting the semi-invasion of the the process by followers of nutty political figure Lyndon LaRouche, seemingly hell-bent on blaming the entire incident on video games. From telling the panel that violent games should be <a href="http://gamepolitics.com/2007/05/20/larouche-staffer-likens-violent-games-to-heroin-in-va-tech-testimony/">banned like heroin</a> to <a href="http://gamepolitics.com/2007/06/07/larouche-followers-continue-video-game-assault-at-virginia-tech-hearings/">endlessly testifying</a> against a hobby that had <a href="http://gamepolitics.com/2007/06/12/larouche-follower-cut-short-in-3rd-appearance-before-va-tech-panel/">nothing to do with</a> the incident at all. When the report was finally released last week, it <a href="http://gamepolitics.com/2007/06/21/feds-release-virginia-tech-report-no-mention-of-games/">contained no mention of video games</a>. Case closed, right?				<a href="http://kotaku.com/272228/larouche-camp-calls-foul-on-va-tech-report" title="Click here to read more about LaRouche Camp Calls Foul On VA Tech Report">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Jun 2007 12:20:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NY Game Bill 3: Anticlimax]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NY Game Bill 3: Anticlimax" href="http://kotaku.com/the-sound-and-the-fury/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thesoundandthefury</span></a></div -->					<div><a title="Click here to read NY Game Bill 3: Anticlimax" href="http://kotaku.com/271315/ny-game-bill-3-anticlimax" class="pp_image">
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				The saga of the <a href="http://kotaku.com/gaming/you-blinked/ny-assembly-game-law-approved-264743.php">New York video game law</a> has reached as dramatic a cliffhanger as you're likely to get in politics, as both the Senate and Assembly final agreed on legislation, only to have the session end before the measure could be passed. Despite the bad timing the measure is fully expected to pass with the new session starts in July, with the Governor Eliot Spitzer standing by with pen in hand. 				<a href="http://kotaku.com/271315/ny-game-bill-3-anticlimax" title="Click here to read more about NY Game Bill 3: Anticlimax">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 22 Jun 2007 11:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[AMA To Recognize Game Addiction?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read AMA To Recognize Game Addiction?" href="http://kotaku.com/playing-doctor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playingdoctor</span></a></div -->					<div><a title="Click here to read AMA To Recognize Game Addiction?" href="http://kotaku.com/268786/ama-to-recognize-game-addiction" class="pp_image">
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				<blockquote><em>Do you spend all of your free time playing or reading about computer and video games? Ask your doctor about...</em></blockquote>It's not as far-fetched as it sounds, especially now that the American Medical Association is looking to get video game addiction recognized as a formal diagnostic disorder in the Diagnostic and Statistical Manual of Mental Disorders - think of it as a strategy guide for mental disorders. A report entitled <a href="http://209.85.165.104/search?q=cache:osjnNGoWqf4J:www.ama-assn.org/ama1/pub/upload/mm/467/csaph12a07.doc+Report+Of+The+Council+On+Science+And+Public+Health:+Emotional+and+Behavioral+Effects,+Including+Addictive+Potential,+of+Video+Games&hl=en&ct=clnk&cd=1&gl=us&client=firefox-a">Emotional and Behavioral Effects, Including Addictive Potential, of Video Games (click for HTML version)</a> presented by Dr, Mohamed K. Kahn explores the possible dangers of excessive video game play (over 2 hours a day...uh oh) and makes several recommendations as to how the AMA should handle said problems. In addition to suggesting a formal classification, the paper also calls for the improvement of the ESRB ratings system, an official recommendation that children be limited to 1-2 hours of 'screen time' overall, including television and gaming, and that the CDC and other organizations fund research to further explore the detrimental effects of video games in children. 				<a href="http://kotaku.com/268786/ama-to-recognize-game-addiction" title="Click here to read more about AMA To Recognize Game Addiction?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jun 2007 10:20:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NY Assembly Game Law Approved]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NY Assembly Game Law Approved" href="http://kotaku.com/you-blinked/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">youblinked</span></a></div -->					<div><a title="Click here to read NY Assembly Game Law Approved" href="http://kotaku.com/264743/ny-assembly-game-law-approved" class="pp_image">
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				Well that was fast. The <a href="http://kotaku.com/gaming/law/ny-game-bill-2-this-time-theyre-felons-264381.php">Democrat sponsored video game bill</a> I wrote about yesterday has been weighed, measured, and found perfectly peachy by an overwhelming majority of the NY Assembly. This is of course the bill that would make it a felony for game store clerks to sell games depicting scenes of brutal violence to children, which as you can imagine has <a href="http://gamepolitics.com/2007/05/31/game-retailers-association-says-no-sale-to-ny-video-game-bill/">game store owners sh***ing kittens.</a> 				<a href="http://kotaku.com/264743/ny-assembly-game-law-approved" title="Click here to read more about NY Assembly Game Law Approved">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 May 2007 12:20:13 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[NY Game Bill 2: This Time They're Felons]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NY Game Bill 2: This Time They're Felons" href="http://kotaku.com/war-on-the-pusher-man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">waronthepusherman</span></a></div -->					<div><a title="Click here to read NY Game Bill 2: This Time They're Felons" href="http://kotaku.com/264381/ny-game-bill-2-this-time-theyre-felons" class="pp_image">
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				Nothing quite mucks up the political process like more politics. The <a href="http://kotaku.com/gaming/law/new-york-game-law-passes-senate-262440.php">New York video game bill</a> I wrote about last week that seemed destined to pass is now likely to be replaced with a new, Democratic bill that pretty much covers the same  ground with a few, significant differences. Most notable among these is a provision that would make it a felony to sell a minor games that include "depraved violence."				<a href="http://kotaku.com/264381/ny-game-bill-2-this-time-theyre-felons" title="Click here to read more about NY Game Bill 2: This Time They're Felons">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 May 2007 10:20:29 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Heroic Gamer Takes A Bullet]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Heroic Gamer Takes A Bullet" href="http://kotaku.com/hero-of-the-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">herooftheday</span></a></div -->					<div><a title="Click here to read Heroic Gamer Takes A Bullet" href="http://kotaku.com/264041/heroic-gamer-takes-a-bullet" class="pp_image">
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				Seeing how the mainstream press reacts when someone who might have played Counter-Strike pulls a gun on somebody, how would they react when one takes a bullet trying to stop a crime?				<a href="http://kotaku.com/264041/heroic-gamer-takes-a-bullet" title="Click here to read more about Heroic Gamer Takes A Bullet">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 May 2007 10:20:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New York Game Law Passes Senate]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New York Game Law Passes Senate" href="http://kotaku.com/i-am-the-law/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">iamthelaw</span></a></div -->					<div><a title="Click here to read New York Game Law Passes Senate" href="http://kotaku.com/262440/new-york-game-law-passes-senate" class="pp_image">
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				Just four days after Senator Andrew Lanza introduced his violent video game legislation to the New York State Senate, a press release has been issued signaling the bill's passage. The legislation requires games sold in New York carry visible ratings (which they already do), create an Advisory Council that would focus on youth violence and interactive media and the ESRB, establish a parent/teacher anti-violence awareness program, and make it illegal to sell games contrary to their rating. That last one should go over like gangbusters with New York game retailers. The rest? Not much of a big deal really. Let's hear it for establishing ineffective councils! 				<a href="http://kotaku.com/262440/new-york-game-law-passes-senate" title="Click here to read more about New York Game Law Passes Senate">More&nbsp;&raquo;</a>
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			<category><![CDATA[I AM THE LAW]]></category>
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			<pubDate><![CDATA[Tue, 22 May 2007 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[WA Teen Claims School Threats Were FPS Design]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WA Teen Claims School Threats Were FPS Design" href="http://kotaku.com/those-crazy-kids/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thosecrazykids</span></a></div -->					<div><a title="Click here to read WA Teen Claims School Threats Were FPS Design" href="http://kotaku.com/258916/wa-teen-claims-school-threats-were-fps-design" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WA Teen Claims School Threats Were FPS Design" alt="Click here to read WA Teen Claims School Threats Were FPS Design" src="http://cache.kotaku.com/assets/images/9/2007/05/small_juviehall.jpg"/>
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				Last week 17-year-old Lance Timmering, a student at Northport High School in Washington State, was arrested after teachers' aides overheard him discussing plans to kill 20 to 30 fellow students. Apparently he was chatting with a fellow student and was quoted as saying, "If you chained two of the three exits you could shoot the students as they came out of the cafeteria." Abject stupidity aside, Lance claims that he was only coming up with ideas for a new online video game. 				<a href="http://kotaku.com/258916/wa-teen-claims-school-threats-were-fps-design" title="Click here to read more about WA Teen Claims School Threats Were FPS Design">More&nbsp;&raquo;</a>
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			<category><![CDATA[Those Crazy Kids]]></category>
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			<pubDate><![CDATA[Wed, 09 May 2007 11:20:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Halpin On Texas Teen Counterstrike Case]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halpin On Texas Teen Counterstrike Case" href="http://kotaku.com/hal-halpin/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halhalpin</span></a></div -->					<div><a title="Click here to read Halpin On Texas Teen Counterstrike Case" href="http://kotaku.com/257686/halpin-on-texas-teen-counterstrike-case" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halpin On Texas Teen Counterstrike Case" alt="Click here to read Halpin On Texas Teen Counterstrike Case" src="http://cache.kotaku.com/assets/images/9/2007/05/small_halhalpinhal.jpg"/>
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				Hal Halpin took a moment out of his busy schedule of presiding over the ECA (Entertainment Consumers Association) to weigh in on the situation in Texas where a high school boy was arrested and ejected from his school for <a href="http://kotaku.com/gaming/world-gone-mad/teen-arrested-for-counterstrike-map-257045.php">creating a Counterstrike map</a> in its likeness. 				<a href="http://kotaku.com/257686/halpin-on-texas-teen-counterstrike-case" title="Click here to read more about Halpin On Texas Teen Counterstrike Case">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hal Halpin]]></category>
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			<pubDate><![CDATA[Fri, 04 May 2007 15:40:53 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=257686&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Teen Arrested for Counterstrike Map]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teen Arrested for Counterstrike Map" href="http://kotaku.com/world-gone-mad/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">worldgonemad</span></a></div -->					<div><a title="Click here to read Teen Arrested for Counterstrike Map" href="http://kotaku.com/257045/teen-arrested-for-counterstrike-map" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Teen Arrested for Counterstrike Map" alt="Click here to read Teen Arrested for Counterstrike Map" src="http://cache.kotaku.com/assets/images/9/2007/05/small_counterstrikelogo.gif"/>
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				In a world gone mad...a Chinese high school student in Fort Bend Texas is arrested and then forced to attend an alternative education center when parents discover he has created a Counterstrike level based off of Clements High School for he and his friends to play on. The student had his home searched for weapons, was detained until it was determined no charges could be filed, and is now unable to graduate with his peers, all because of his mapmaking skills. 				<a href="http://kotaku.com/257045/teen-arrested-for-counterstrike-map" title="Click here to read more about Teen Arrested for Counterstrike Map">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 May 2007 11:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=257045&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NYC Anti-Anti-Gaming Rally]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NYC Anti-Anti-Gaming Rally" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read NYC Anti-Anti-Gaming Rally" href="http://kotaku.com/253627/nyc-anti+anti+gaming-rally" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NYC Anti-Anti-Gaming Rally" alt="Click here to read NYC Anti-Anti-Gaming Rally" src="http://cache.kotaku.com/assets/images/9/2007/04/small_lovelypark.jpg"/>
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				Video game players and the industry as a whole are getting a pretty bad rap lately, and nothing demonstrated that as readily as the wave of anti-gaming sentiment that followed Monday's VT tragedy, despite there being no evidence of games even being a regular part of the shooter's life at all. It is outrageous. 				<a href="http://kotaku.com/253627/nyc-anti+anti+gaming-rally" title="Click here to read more about NYC Anti-Anti-Gaming Rally">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Apr 2007 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=253627&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Germany's Latest Killer Game: Final Fantasy VII]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Germany's Latest Killer Game: Final Fantasy VII" href="http://kotaku.com/germany/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">germany</span></a></div -->					<div><a title="Click here to read Germany's Latest Killer Game: Final Fantasy VII" href="http://kotaku.com/229049/germanys-latest-killer-game-final-fantasy-vii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Germany's Latest Killer Game: Final Fantasy VII" alt="Click here to read Germany's Latest Killer Game: Final Fantasy VII" src="http://cache.kotaku.com/assets/images/9/2007/01/small_ffviicover.gif"/>
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      Two 17 year old boys were arrested for murder this past weekend in the small German village of Tessin, after invading a couple's home and stabbing them both to death. The police caught up with them after they had kidnapped a 15 year old female friend, bound and gagged her, and then held a knife at her throat for an hour before giving themselves up. The murderers' names? Reno and Sephiroth. 				<a href="http://kotaku.com/229049/germanys-latest-killer-game-final-fantasy-vii" title="Click here to read more about Germany's Latest Killer Game: Final Fantasy VII">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/229049/germanys-latest-killer-game-final-fantasy-vii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-229049]]></guid>
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			<category><![CDATA[Square Enix]]></category>
			<pubDate><![CDATA[Tue, 16 Jan 2007 14:40:33 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=229049&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Germany Shows JT How It's Done]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Germany Shows JT How It's Done" href="http://kotaku.com/game-law/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamelaw</span></a></div -->					<div><a title="Click here to read Germany Shows JT How It's Done" href="http://kotaku.com/219851/germany-shows-jt-how-its-done" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Germany Shows JT How It's Done" alt="Click here to read Germany Shows JT How It's Done" src="http://cache.kotaku.com/assets/images/9/2006/12/small_counterstrike.jpg"/>
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      Two German states have drafted a gaming bill that would make the <a href="http://www.kotaku.com/gaming/nintendo/jack-thompson-ace-attorney-objection-210563.php">Unnamable One</a> proud. The proposed bill would levy hefty fines and jail time for anyone who develops, distributes, or even plays a game that includes "cruel violence on humans or human-looking characters". The draft comes in response to <a href="http://www.kotaku.com/gaming/violence/german-school-violence-blamed-on-video-games-216417.php">the German school shooting</a> that occurred last month, in which a Counter-Strike player stormed the building, wounded upwards of 40 people, and then took his own life. Main sponsor of the proposal, Minister of the Interior Gunther Beckstein, had this to say: 				<a href="http://kotaku.com/219851/germany-shows-jt-how-its-done" title="Click here to read more about Germany Shows JT How It's Done">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 06 Dec 2006 15:40:37 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Game Violence Sticks With You]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Violence Sticks With You" href="http://kotaku.com/game-violence/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameviolence</span></a></div -->					<div><a title="Click here to read Game Violence Sticks With You" href="http://kotaku.com/217699/game-violence-sticks-with-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game Violence Sticks With You" alt="Click here to read Game Violence Sticks With You" src="http://cache.kotaku.com/assets/images/9/2006/11/small_brainscan.jpg"/>
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      A study released today by an Indiana University radiology professor shows that the effects of violent video games linger in the brain after being played, increasing emotional arousal and lowering self-control. Two groups of teens were studied, with one playing Medal of Honor: Frontline and the other playing Need for Speed: Underground. 				<a href="http://kotaku.com/217699/game-violence-sticks-with-you" title="Click here to read more about Game Violence Sticks With You">More&nbsp;&raquo;</a>
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			<category><![CDATA[game violence]]></category>
			<category><![CDATA[mad science]]></category>
			<category><![CDATA[mr. wizard]]></category>
			<pubDate><![CDATA[Tue, 28 Nov 2006 14:40:54 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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