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		<title><![CDATA[Kotaku: From Software]]></title>
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			<title><![CDATA[Kotaku: From Software]]></title>
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		<link>http://kotaku.com/tag/from software</link>
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		<description><![CDATA[Kotaku posts tagged From Software]]></description>
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			<title><![CDATA[&quot;This is Crap,&quot; Sony's Chief of Development Said, After First Playing Demon's Souls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &amp;quot;This is Crap,&amp;quot; Sony's Chief of Development Said, After First Playing &lt;em&gt;Demon's Souls&lt;/em&gt;" href="http://kotaku.com/demon.s-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">demonssouls</span></a></div -->					<div><a title="Click here to read &amp;quot;This is Crap,&amp;quot; Sony's Chief of Development Said, After First Playing &lt;em&gt;Demon's Souls&lt;/em&gt;" href="http://kotaku.com/5884268/this-is-crap-sonys-chief-of-development-said-after-first-playing-demons-souls" class="pp_image">
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				We've heard (<a href="http://kotaku.com/5494036/sony-passing-on-demons-souls-a-mistake">as far back at 2010</a>) Sony admit that it blundered big time by not publishing <em>Demon's Souls</em> in North America. Now we know why they passed. Shuhei Yoshida, Sony Computer Entertainment's head of product development, told Game Informer that he played two hours of the game as it was close to final, and walked away convinced it would be terrible.				<a href="http://kotaku.com/5884268/this-is-crap-sonys-chief-of-development-said-after-first-playing-demons-souls" title="Click here to read more about &quot;This is Crap,&quot; Sony's Chief of Development Said, After First Playing Demon's Souls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884268/this-is-crap-sonys-chief-of-development-said-after-first-playing-demons-souls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884268]]></guid>
			<category><![CDATA[Demon's souls]]></category>
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			<pubDate><![CDATA[Sat, 11 Feb 2012 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Will You Forgive Dark Souls' Developers? Please?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Will You Forgive &lt;em&gt;Dark Souls&lt;/em&gt;' Developers? Please?" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read Will You Forgive &lt;em&gt;Dark Souls&lt;/em&gt;' Developers? Please?" href="http://kotaku.com/5881180/will-you-forgive-dark-souls-developers-please" class="pp_image">
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				Role-playing game <em>Dark Souls</em> was, for many players, the best game of last year. Yet, like many titles, there were bugs and frame-rate issues. From Software, the game's developer sure sounds unhappy about that.				<a href="http://kotaku.com/5881180/will-you-forgive-dark-souls-developers-please" title="Click here to read more about Will You Forgive Dark Souls' Developers? Please?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5881180/will-you-forgive-dark-souls-developers-please]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5881180]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Kotakucore]]></category>
			<pubDate><![CDATA[Wed, 01 Feb 2012 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[See How Armored Core V’s Multiplayer Will Change Mech Multiplayer in This Video]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See How &lt;em&gt;Armored Core V&lt;/em&gt;’s Multiplayer Will Change Mech Multiplayer in This Video" href="http://kotaku.com/armored-core/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armoredcore</span></a></div -->					<div><a title="Click here to read See How &lt;em&gt;Armored Core V&lt;/em&gt;’s Multiplayer Will Change Mech Multiplayer in This Video" href="http://kotaku.com/5879885/see-how-armored-core-vs-multiplayer-will-change-mech-multiplayer-in-this-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See How &lt;em&gt;Armored Core V&lt;/em&gt;’s Multiplayer Will Change Mech Multiplayer in This Video" alt="Click here to read See How &lt;em&gt;Armored Core V&lt;/em&gt;’s Multiplayer Will Change Mech Multiplayer in This Video" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8545a0951011842425eefe3581b7232e.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2431 --><!-- /videoId: explore/kotaku/videos/2431 --> With <em>Dark Souls</em> already out in the world, dev studio From Software's moving from magic to science with the upcoming Armored Core V. This video runs through the basics of multiplayer and shows off the new Operator role in action. It looks like there's going to some tower defense elements in coming to <em>ACV</em>, when it comes out on March 20th.				<a href="http://kotaku.com/5879885/see-how-armored-core-vs-multiplayer-will-change-mech-multiplayer-in-this-video" title="Click here to read more about See How Armored Core V’s Multiplayer Will Change Mech Multiplayer in This Video">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5879885/see-how-armored-core-vs-multiplayer-will-change-mech-multiplayer-in-this-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5879885]]></guid>
			<category><![CDATA[armored core]]></category>
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			<pubDate><![CDATA[Fri, 27 Jan 2012 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Japanese Mecha Game Invites Crazy Controller Holding]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Mecha Game Invites Crazy Controller Holding" href="http://kotaku.com/armored-core/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armoredcore</span></a></div -->					<div><a title="Click here to read Japanese Mecha Game Invites Crazy Controller Holding" href="http://kotaku.com/5878367/japanese-mecha-game-invites-crazy-controller-holding" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japanese Mecha Game Invites Crazy Controller Holding" alt="Click here to read Japanese Mecha Game Invites Crazy Controller Holding" src="http://cache.kotaku.com/assets/images/9/2012/01/small_7f8ea6706eabf30edb76b506f0f80dd9.jpg"/>
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				The <em>Armored Core</em> games, from <em>Dark Souls</em>'s developer From Software, give players the experience of controlling a giant mecha. As you can imagine, giant mechas are complex machines and, thus, so are <em>Armored Core</em>'s controls.				<a href="http://kotaku.com/5878367/japanese-mecha-game-invites-crazy-controller-holding" title="Click here to read more about Japanese Mecha Game Invites Crazy Controller Holding">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Jan 2012 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Armored Core V Gets a Release Date]]></title>
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				From Software's upcoming Mech-buster <em>Armored Core V</em> has a release date&mdash;it'll be landing in stores on March 20th for Xbox 360 and PlayStation 3. Apparently, it's not really the fifth title in the series, it's the fourteenth. Fancy that. Check out a trailer for the game <a href="http://kotaku.com/5832098/this-trailer-is-armored-to-the-core?tag=armoredcore">here</a>.				<a href="http://kotaku.com/5875635/armored-core-v-gets-a-release-date" title="Click here to read more about Armored Core V Gets a Release Date">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875635/armored-core-v-gets-a-release-date]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875635]]></guid>
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			<category><![CDATA[Namco Bandai]]></category>
			<pubDate><![CDATA[Thu, 12 Jan 2012 18:15:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Merry Christmas: Demon's Souls Just Got a Smidge Easier]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Merry Christmas: &lt;em&gt;Demon's Souls&lt;/em&gt; Just Got a &lt;em&gt;Smidge&lt;/em&gt; Easier" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Merry Christmas: &lt;em&gt;Demon's Souls&lt;/em&gt; Just Got a &lt;em&gt;Smidge&lt;/em&gt; Easier" href="http://kotaku.com/5868928/merry-christmas-demons-souls-just-got-a-smidge-easier" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Merry Christmas: &lt;em&gt;Demon's Souls&lt;/em&gt; Just Got a &lt;em&gt;Smidge&lt;/em&gt; Easier" alt="Click here to read Merry Christmas: &lt;em&gt;Demon's Souls&lt;/em&gt; Just Got a &lt;em&gt;Smidge&lt;/em&gt; Easier" src="http://cache.kotaku.com/assets/images/9/2011/12/small_3499e94f9eebf721d736df2be0f5c711.jpg"/>
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				As it did last year, the impenetrably difficult <em>Demon's Souls</em> is giving players just a teensy bit of a break between now and New Year's. From now to Jan. 2, <em>Demon's Souls</em> will ease the game's difficulty and unlock "otherwise inaccessible areas and items."				<a href="http://kotaku.com/5868928/merry-christmas-demons-souls-just-got-a-smidge-easier" title="Click here to read more about Merry Christmas: Demon's Souls Just Got a Smidge Easier">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Atlus]]></category>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Demon's souls]]></category>
			<category><![CDATA[from software]]></category>
			<pubDate><![CDATA[Fri, 16 Dec 2011 23:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Remember &quot;One of the Worst&quot; Japanese Xbox Games with a Kick-Ass Figure]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Remember &amp;quot;One of the Worst&amp;quot; Japanese Xbox Games with a Kick-Ass Figure" href="http://kotaku.com/from-software/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fromsoftware</span></a></div -->					<div><a title="Click here to read Remember &amp;quot;One of the Worst&amp;quot; Japanese Xbox Games with a Kick-Ass Figure" href="http://kotaku.com/5865011/remember-one-of-the-worst-japanese-xbox-games-with-a-kick+ass-figure/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Remember &amp;quot;One of the Worst&amp;quot; Japanese Xbox Games with a Kick-Ass Figure" alt="Click here to read Remember &amp;quot;One of the Worst&amp;quot; Japanese Xbox Games with a Kick-Ass Figure" src="http://cache.kotaku.com/assets/images/9/2011/12/small_8ae792797cb57e2a8011b2d0e1a7bdef.jpg"/>
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				At the turn of the century, From Software, the studio behind <em>Armored Core</em> and <em>Dark Souls</em>, released mecha game <em>Murakumo: Renegade Mech Pursuit</em> on the original Xbox.				<a href="http://kotaku.com/5865011/remember-one-of-the-worst-japanese-xbox-games-with-a-kick+ass-figure/gallery/" title="Click here to read more about Remember &quot;One of the Worst&quot; Japanese Xbox Games with a Kick-Ass Figure">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865011/remember-one-of-the-worst-japanese-xbox-games-with-a-kick+ass-figure/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865011]]></guid>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[Mecha]]></category>
			<category><![CDATA[Murakumo]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2011 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dark Souls, You're Looking Awfully Cute Today]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;, You're Looking Awfully Cute Today" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;, You're Looking Awfully Cute Today" href="http://kotaku.com/5861727/dark-souls-youre-looking-awfully-cute-today" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;, You're Looking Awfully Cute Today" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;, You're Looking Awfully Cute Today" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d268c02fcc089dbd149cda1d46bccc7c.jpg"/>
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				<em>Demon's Souls</em> and <em>Dark Souls</em>. Two of the nastiest, most unforgiving game of this console generation. So why the hell are they looking so adorable?				<a href="http://kotaku.com/5861727/dark-souls-youre-looking-awfully-cute-today" title="Click here to read more about Dark Souls, You're Looking Awfully Cute Today">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5861727/dark-souls-youre-looking-awfully-cute-today]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5861727]]></guid>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Demons souls]]></category>
			<category><![CDATA[from software]]></category>
			<pubDate><![CDATA[Tue, 22 Nov 2011 05:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[From Dark Souls to Gundam Unicorn]]></title>
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				From Software, the studio behind <em>Armored Core</em> and <em>Dark Souls</em>, is currently working on a <em>Gundam Unicorn</em> game. It is a PS3 exclusive, and it will be out next spring. More info in the link. [<a href="http://www.mechadamashii.com/news/news-from-software-developing-gundam-unicorn-game/">Mecha Damashii</a>]				<a href="http://kotaku.com/5858181/from-dark-souls-to-gundam-unicorn" title="Click here to read more about From Dark Souls to Gundam Unicorn">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858181/from-dark-souls-to-gundam-unicorn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858181]]></guid>
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			<category><![CDATA[Gundam]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 07:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[But Will Dark Souls Armor Protect You on Trains?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read But Will &lt;em&gt;Dark Souls&lt;/em&gt; Armor Protect You on Trains?" href="http://kotaku.com/cosplay/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cosplay</span></a></div -->					<div><a title="Click here to read But Will &lt;em&gt;Dark Souls&lt;/em&gt; Armor Protect You on Trains?" href="http://kotaku.com/5858163/but-will-dark-souls-armor-protect-you-on-trains" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read But Will &lt;em&gt;Dark Souls&lt;/em&gt; Armor Protect You on Trains?" alt="Click here to read But Will &lt;em&gt;Dark Souls&lt;/em&gt; Armor Protect You on Trains?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_dddca6e5b70a381bdb504819efd95acd.jpg"/>
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				Spotted on an Italian train platform, here's a knight wearing <a href="http://darksouls.lljk.net/1.04/armor/armor_of_the_sun">Armor of the Sun</a>. If you thought <em>Dark Souls</em> was hard, try rush hour.				<a href="http://kotaku.com/5858163/but-will-dark-souls-armor-protect-you-on-trains" title="Click here to read more about But Will Dark Souls Armor Protect You on Trains?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858163/but-will-dark-souls-armor-protect-you-on-trains]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858163]]></guid>
			<category><![CDATA[Cosplay]]></category>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[Japan]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Hardest Version of Dark Souls Yet]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" href="http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" alt="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ggtcqp5rzew.jpg"/>
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				<!-- videoId: ggTcqp5RzEw --><!-- /videoId: ggTcqp5RzEw --> <em>Dark Souls</em> has <a href="http://kotaku.com/5848347/dark-souls-the-kotaku-review?tag=darksouls">a <em>bit</em> of a reputation</a> for being a difficult game.				<a href="http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet" title="Click here to read more about The Hardest Version of Dark Souls Yet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851384]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Glitch]]></category>
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			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
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			<title><![CDATA[An Owner's Guide To Surviving Dark Souls]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read An Owner's Guide To Surviving &lt;em&gt;Dark Souls&lt;/em&gt;" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read An Owner's Guide To Surviving &lt;em&gt;Dark Souls&lt;/em&gt;" href="http://kotaku.com/5851374/your-owners-guide-to-surviving-dark-souls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read An Owner's Guide To Surviving &lt;em&gt;Dark Souls&lt;/em&gt;" alt="Click here to read An Owner's Guide To Surviving &lt;em&gt;Dark Souls&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_takethis.jpg"/>
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				 Some of the fun of playing <em>Dark Souls</em>, and <em>Demon's Souls</em> before it, is the spectacle of the game and the sheer confusion you might feel when you first drop into the unforgiving world created by From Software.				<a href="http://kotaku.com/5851374/your-owners-guide-to-surviving-dark-souls" title="Click here to read more about An Owner's Guide To Surviving Dark Souls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851374/your-owners-guide-to-surviving-dark-souls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851374]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 19 Oct 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5851374&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hardcore Dude Defeats Dark Souls in Under 90 Minutes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hardcore Dude Defeats &lt;em&gt;Dark Souls&lt;/em&gt; in Under 90 Minutes" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read Hardcore Dude Defeats &lt;em&gt;Dark Souls&lt;/em&gt; in Under 90 Minutes" href="http://kotaku.com/5850392/hardcore-dude-defeats-dark-souls-in-under-90-minutes/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hardcore Dude Defeats &lt;em&gt;Dark Souls&lt;/em&gt; in Under 90 Minutes" alt="Click here to read Hardcore Dude Defeats &lt;em&gt;Dark Souls&lt;/em&gt; in Under 90 Minutes" src="http://cache.kotaku.com/assets/images/9/2011/10/small_x9ymysn3qq8.jpg"/>
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				<!-- videoId: x9ymysN3qQ8 --><!-- /videoId: x9ymysN3qQ8 --> <em>Dark Souls</em> is a difficult game. It takes time&mdash;days, weeks, sleepless nights. That is, unless you're player twilightRTA. Then you can apparently finish the game in under ninety minutes.				<a href="http://kotaku.com/5850392/hardcore-dude-defeats-dark-souls-in-under-90-minutes/gallery/" title="Click here to read more about Hardcore Dude Defeats Dark Souls in Under 90 Minutes">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5850392/hardcore-dude-defeats-dark-souls-in-under-90-minutes/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5850392]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 17 Oct 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Look At the Official, Comprehensive, 385-Page Dark Souls Strategy Guide]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Look At the Official, Comprehensive, 385-Page &lt;em&gt;Dark Souls&lt;/em&gt; Strategy Guide" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read A Look At the Official, Comprehensive, 385-Page &lt;em&gt;Dark Souls&lt;/em&gt; Strategy Guide" href="http://kotaku.com/5847748/a-look-at-the-official-comprehensive-385+page-dark-souls-strategy-guide" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Look At the Official, Comprehensive, 385-Page &lt;em&gt;Dark Souls&lt;/em&gt; Strategy Guide" alt="Click here to read A Look At the Official, Comprehensive, 385-Page &lt;em&gt;Dark Souls&lt;/em&gt; Strategy Guide" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2083.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2083 --><!-- /videoId: explore/kotaku/videos/2083 --> Last week, I purchased my very first strategy guide. Don't judge me! It's one of the best: Future Press' <em>Dark Souls: The Official Guide</em>, a massive, hardcover book that delves into every single little detail of this wonderfully complex and esoteric role-playing game.				<a href="http://kotaku.com/5847748/a-look-at-the-official-comprehensive-385+page-dark-souls-strategy-guide" title="Click here to read more about A Look At the Official, Comprehensive, 385-Page Dark Souls Strategy Guide">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847748/a-look-at-the-official-comprehensive-385+page-dark-souls-strategy-guide]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847748]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 14 Oct 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dark Souls: The Kotaku Review]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" href="http://kotaku.com/5848347/dark-souls-the-kotaku-review" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: The &lt;em&gt;Kotaku&lt;/em&gt; Review" src="http://cache.kotaku.com/assets/images/9/2011/10/small_dark_souls_review.jpg"/>
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				There's a moment early in <em>Demon's Souls</em>, immediately following the game's first major battle, in which the player must sprint from one end of a castle bridge to another. The looming Red Dragon of Boletarian Palace repeatedly strafes that cobblestone walkway with a fiery blast of breath, an attack that will easily decimate a young, inexperienced player.				<a href="http://kotaku.com/5848347/dark-souls-the-kotaku-review" title="Click here to read more about Dark Souls: The Kotaku Review">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5848347/dark-souls-the-kotaku-review]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5848347]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 10 Oct 2011 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[You may not Survive This Dark Souls Concept Art]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You may not Survive This &lt;em&gt;Dark Souls&lt;/em&gt; Concept Art" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read You may not Survive This &lt;em&gt;Dark Souls&lt;/em&gt; Concept Art" href="http://kotaku.com/5846743/you-may-not-survive-this-dark-souls-concept-art/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You may not Survive This &lt;em&gt;Dark Souls&lt;/em&gt; Concept Art" alt="Click here to read You may not Survive This &lt;em&gt;Dark Souls&lt;/em&gt; Concept Art" src="http://cache.kotaku.com/assets/images/9/2011/10/small_head_01.jpg"/>
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				To go with <a href="http://kotaku.com/5823308/this-concept-art-has-a-demons-soul/gallery/1">the <em>Demon's Souls</em> concept art we showed you a few months back</a>, today we've got a collection of art from its spiritual successor <em>Dark Souls</em>, out this week on the Xbox 360 and PS3.				<a href="http://kotaku.com/5846743/you-may-not-survive-this-dark-souls-concept-art/gallery/" title="Click here to read more about You may not Survive This Dark Souls Concept Art">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846743/you-may-not-survive-this-dark-souls-concept-art/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846743]]></guid>
			<category><![CDATA[Fine Art]]></category>
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			<pubDate><![CDATA[Wed, 05 Oct 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Welcome to Dark Souls, Here's What I Wish I'd Known From the Start]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Welcome to &lt;em&gt;Dark Souls&lt;/em&gt;, Here's What I Wish I'd Known From the Start" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read Welcome to &lt;em&gt;Dark Souls&lt;/em&gt;, Here's What I Wish I'd Known From the Start" href="http://kotaku.com/5846594/welcome-to-dark-souls-heres-what-i-wish-id-known-from-the-start" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Welcome to &lt;em&gt;Dark Souls&lt;/em&gt;, Here's What I Wish I'd Known From the Start" alt="Click here to read Welcome to &lt;em&gt;Dark Souls&lt;/em&gt;, Here's What I Wish I'd Known From the Start" src="http://cache.kotaku.com/assets/images/9/2011/10/small_dark_souls_primer.jpg"/>
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				I've played some 80 hours worth of <em>Dark Souls</em> on the PlayStation 3, but I still haven't come to the end of this wonderfully bleak, beautiful and brutal game. There is much for me to uncover before I'm done&mdash;and when I play <em>Dark Souls</em> through for a second time.				<a href="http://kotaku.com/5846594/welcome-to-dark-souls-heres-what-i-wish-id-known-from-the-start" title="Click here to read more about Welcome to Dark Souls, Here's What I Wish I'd Known From the Start">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846594/welcome-to-dark-souls-heres-what-i-wish-id-known-from-the-start]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846594]]></guid>
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			<pubDate><![CDATA[Tue, 04 Oct 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dark Souls Reviewers Like It Long and Hard]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Reviewers Like It Long and Hard" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Reviewers Like It Long and Hard" href="http://kotaku.com/5846045/dark-souls-reviewers-like-it-long-and-hard" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Reviewers Like It Long and Hard" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Reviewers Like It Long and Hard" src="http://cache.kotaku.com/assets/images/9/2011/10/small_darksoulsfranken.jpg"/>
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				 In 2009, From Software introduced gamers to a whole new world of pain with the PlayStation 3 exclusive <em>Demon's Souls</em>, a game that challenged the growing player handholding trend in favor of gripping that hand firmly and slicing it off at the wrist.				<a href="http://kotaku.com/5846045/dark-souls-reviewers-like-it-long-and-hard" title="Click here to read more about Dark Souls Reviewers Like It Long and Hard">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846045/dark-souls-reviewers-like-it-long-and-hard]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846045]]></guid>
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			<pubDate><![CDATA[Mon, 03 Oct 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[There Are Only Five of These Dark Souls Statues (and You Could Win One)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read There Are Only Five of These &lt;em&gt;Dark Souls&lt;/em&gt; Statues (and You Could Win One)" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read There Are Only Five of These &lt;em&gt;Dark Souls&lt;/em&gt; Statues (and You Could Win One)" href="http://kotaku.com/5845218/there-are-only-five-of-these-dark-souls-statues-and-you-could-win-one/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read There Are Only Five of These &lt;em&gt;Dark Souls&lt;/em&gt; Statues (and You Could Win One)" alt="Click here to read There Are Only Five of These &lt;em&gt;Dark Souls&lt;/em&gt; Statues (and You Could Win One)" src="http://cache.kotaku.com/assets/images/9/2011/09/small_black_knight.jpg"/>
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				Man, they've even made getting your hands on these collectible <em>Dark Souls</em> statues incredibly difficult. Publisher Namco Bandai have five&mdash;count' em, five!&mdash;one-of-a-kind creations immortalizing the cast and creatures of <em>Dark Souls</em> to give away. They could be yours.				<a href="http://kotaku.com/5845218/there-are-only-five-of-these-dark-souls-statues-and-you-could-win-one/gallery/" title="Click here to read more about There Are Only Five of These Dark Souls Statues (and You Could Win One)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5845218/there-are-only-five-of-these-dark-souls-statues-and-you-could-win-one/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5845218]]></guid>
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			<pubDate><![CDATA[Thu, 29 Sep 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5845218&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How's Dark Souls Looking on Xbox 360?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How's &lt;em&gt;Dark Souls&lt;/em&gt; Looking on Xbox 360?" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read How's &lt;em&gt;Dark Souls&lt;/em&gt; Looking on Xbox 360?" href="http://kotaku.com/5844514/hows-dark-souls-looking-on-xbox-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How's &lt;em&gt;Dark Souls&lt;/em&gt; Looking on Xbox 360?" alt="Click here to read How's &lt;em&gt;Dark Souls&lt;/em&gt; Looking on Xbox 360?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_dark_souls_xbox_360.jpg"/>
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				I've spent a good 40 hours or so with <em>Demon's Souls</em> spiritual sequel <em><a href="http://kotaku.com/darksouls">Dark Souls</a></em> over the two weeks, almost all of it on the PlayStation 3. It's been hard to tear myself away from the game as I slowly inch toward progress and gains in power.				<a href="http://kotaku.com/5844514/hows-dark-souls-looking-on-xbox-360" title="Click here to read more about How's Dark Souls Looking on Xbox 360?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844514/hows-dark-souls-looking-on-xbox-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844514]]></guid>
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			<pubDate><![CDATA[Tue, 27 Sep 2011 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[See All-New Ways to Die in Dark Souls Totally Boss Trailer]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See All-New Ways to Die in &lt;em&gt;Dark Souls&lt;/em&gt; Totally Boss Trailer" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read See All-New Ways to Die in &lt;em&gt;Dark Souls&lt;/em&gt; Totally Boss Trailer" href="http://kotaku.com/5844403/see-all+new-ways-to-die-in-dark-souls-totally-boss-trailer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See All-New Ways to Die in &lt;em&gt;Dark Souls&lt;/em&gt; Totally Boss Trailer" alt="Click here to read See All-New Ways to Die in &lt;em&gt;Dark Souls&lt;/em&gt; Totally Boss Trailer" src="http://cache.kotaku.com/assets/images/9/2011/09/small_qnplhv21bs0.jpg"/>
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				<!-- videoId: QNpLhv21BS0 --><!-- /videoId: QNpLhv21BS0 --> Here's the downside to watching any footage of <em>Dark Souls</em>&mdash;or even looking at its collector's edition art book. You're going to see some of the game's impressive and imposing enemies. But our latest look at <em>Dark Souls</em>, leading up to the game's release next week, is still a must-see.				<a href="http://kotaku.com/5844403/see-all+new-ways-to-die-in-dark-souls-totally-boss-trailer" title="Click here to read more about See All-New Ways to Die in Dark Souls Totally Boss Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844403/see-all+new-ways-to-die-in-dark-souls-totally-boss-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844403]]></guid>
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			<pubDate><![CDATA[Tue, 27 Sep 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Want to Make Dark Souls Harder? Let Your Fists Do the Talking]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want to Make &lt;em&gt;Dark Souls&lt;/em&gt; Harder? Let Your Fists Do the Talking" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read Want to Make &lt;em&gt;Dark Souls&lt;/em&gt; Harder? Let Your Fists Do the Talking" href="http://kotaku.com/5843477/want-to-make-dark-souls-harder-let-your-fists-do-the-talking" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want to Make &lt;em&gt;Dark Souls&lt;/em&gt; Harder? Let Your Fists Do the Talking" alt="Click here to read Want to Make &lt;em&gt;Dark Souls&lt;/em&gt; Harder? Let Your Fists Do the Talking" src="http://cache.kotaku.com/assets/images/9/2011/09/small_pzrqc5hlkog.jpg"/>
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				<!-- videoId: pzrQC5hlKOg --><!-- /videoId: pzrQC5hlKOg --> <em>Dark Souls</em> players looking for a more... <em>unique</em> challenge may want to follow the lead of a Japanese player who opted to punch his way through the game's first boss, the massive Asylum Demon. No weapons, no spells, just bare knuckle brawling.				<a href="http://kotaku.com/5843477/want-to-make-dark-souls-harder-let-your-fists-do-the-talking" title="Click here to read more about Want to Make Dark Souls Harder? Let Your Fists Do the Talking">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843477/want-to-make-dark-souls-harder-let-your-fists-do-the-talking]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843477]]></guid>
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			<pubDate><![CDATA[Fri, 23 Sep 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dark Souls: My First 24 Hours in Hell]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" href="http://kotaku.com/5842968/dark-souls-my-first-24-hours-in-hell" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;: My First 24 Hours in Hell" src="http://cache.kotaku.com/assets/images/9/2011/09/small_dark_souls_asylum_demon.jpg"/>
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				I'm now 24 hours into <em><a href="http://kotaku.com/darksouls">Dark Souls</a></em>, the successor to 2009's brilliant and challenging role-playing game <em><a href="http://kotaku.com/demonssouls">Demon's Souls</a></em>. I have, of course, died many times in my struggle to become un-undead. I have killed a half-dozen of its major demons, explored deeply its open world, but have just barely begun to scratch its hard surface.				<a href="http://kotaku.com/5842968/dark-souls-my-first-24-hours-in-hell" title="Click here to read more about Dark Souls: My First 24 Hours in Hell">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Sep 2011 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Demon's Souls Servers Given Stay of Execution, Remains Online Through 2012]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Demon's Souls&lt;/em&gt; Servers Given Stay of Execution, Remains Online Through 2012" href="http://kotaku.com/demon.s-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">demonssouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Demon's Souls&lt;/em&gt; Servers Given Stay of Execution, Remains Online Through 2012" href="http://kotaku.com/5843020/demons-souls-servers-given-stay-of-execution-remains-online-through-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Demon's Souls&lt;/em&gt; Servers Given Stay of Execution, Remains Online Through 2012" alt="Click here to read &lt;em&gt;Demon's Souls&lt;/em&gt; Servers Given Stay of Execution, Remains Online Through 2012" src="http://cache.kotaku.com/assets/images/9/2011/09/small_demons_souls_2012.jpg"/>
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				Last we heard, From Software's <em><a href="http://kotaku.com/demonssouls">Demon's Souls</a></em>, the PlayStation 3 role-playing game with incredibly innovative online features, would keep its North American servers going <a href="http://kotaku.com/5714751/demons-souls-will-stay-online-through-october-2011">until at least October 6, 2011</a>, the game's second birthday. Today, publisher Atlus says it plans to keep the <em>Demon's Souls</em> online party goin' into next year.				<a href="http://kotaku.com/5843020/demons-souls-servers-given-stay-of-execution-remains-online-through-2012" title="Click here to read more about Demon's Souls Servers Given Stay of Execution, Remains Online Through 2012">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843020/demons-souls-servers-given-stay-of-execution-remains-online-through-2012]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843020]]></guid>
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			<pubDate><![CDATA[Thu, 22 Sep 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dark Souls Made Even Harder by Online Freezing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Made Even Harder by Online Freezing" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Made Even Harder by Online Freezing" href="http://kotaku.com/5842802/this-years-hardest-game-made-harder-by-online-freeze-ups" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Made Even Harder by Online Freezing" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Made Even Harder by Online Freezing" src="http://cache.kotaku.com/assets/images/9/2011/09/small_darksouls.jpg"/>
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				<em>Dark Souls</em>, the spiritual successor to bastard hard <em>Demon's Souls</em>, was released today in Japan. There are reports of it selling out at select shops. There are also reports of game-killing bugs.				<a href="http://kotaku.com/5842802/this-years-hardest-game-made-harder-by-online-freeze-ups" title="Click here to read more about Dark Souls Made Even Harder by Online Freezing">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5842802/this-years-hardest-game-made-harder-by-online-freeze-ups]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842802]]></guid>
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			<pubDate><![CDATA[Thu, 22 Sep 2011 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Early Dark Souls Players Thwarted in Typically Brutal Fashion]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Early &lt;em&gt;Dark Souls&lt;/em&gt; Players Thwarted in Typically Brutal Fashion" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read Early &lt;em&gt;Dark Souls&lt;/em&gt; Players Thwarted in Typically Brutal Fashion" href="http://kotaku.com/5842561/early-dark-souls-players-thwarted-in-typically-brutal-fashion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Early &lt;em&gt;Dark Souls&lt;/em&gt; Players Thwarted in Typically Brutal Fashion" alt="Click here to read Early &lt;em&gt;Dark Souls&lt;/em&gt; Players Thwarted in Typically Brutal Fashion" src="http://cache.kotaku.com/assets/images/9/2011/09/small_blackphantoms.jpg"/>
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				<em>Dark Souls</em> doesn't launch in Japan until tomorrow, but some players have managed to get their hands on copies early and are playing away without a care in the world. That is, until From Software invades their games with level 145 Black Phantoms.				<a href="http://kotaku.com/5842561/early-dark-souls-players-thwarted-in-typically-brutal-fashion" title="Click here to read more about Early Dark Souls Players Thwarted in Typically Brutal Fashion">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5842561/early-dark-souls-players-thwarted-in-typically-brutal-fashion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842561]]></guid>
			<category><![CDATA[Dark souls]]></category>
			<category><![CDATA[Black PHantoms]]></category>
			<category><![CDATA[early]]></category>
			<category><![CDATA[from software]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Wed, 21 Sep 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842561&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Armored Core V Has a Release Date]]></title>
			<description>
			<![CDATA[
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				The eagerly awaited <em>Armored Core V</em> mecha game will be out on Jan. 26 in Japan. So you'll have to eagerly wait until then to buy it. [<a href="http://www.famitsu.com/news/201109/18050532.html">ファミ通</a>]				<a href="http://kotaku.com/5841634/armored-core-v-has-a-release-date" title="Click here to read more about Armored Core V Has a Release Date">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5841634/armored-core-v-has-a-release-date]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841634]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[Armored core 5]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 19 Sep 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5841634&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dark Souls? More Like Corpse Football]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;? More Like &lt;em&gt;Corpse Football&lt;/em&gt;" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;? More Like &lt;em&gt;Corpse Football&lt;/em&gt;" href="http://kotaku.com/5840119/dark-souls-more-like-corpse-football" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;? More Like &lt;em&gt;Corpse Football&lt;/em&gt;" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt;? More Like &lt;em&gt;Corpse Football&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_explore_kotaku_videos_1925.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: explore/kotaku/videos/1925 --><!-- /videoId: explore/kotaku/videos/1925 --> Here's something I spent a little too much time enjoying during <a href="Here's something I spent a little too much time enjoying during my time with Dark Souls: a game I like to call Corpse Football.">my time with<em> Dark Souls</em> yesterday</a>: a game I like to call <em>Corpse Football</em>. It's a blast.				<a href="http://kotaku.com/5840119/dark-souls-more-like-corpse-football" title="Click here to read more about Dark Souls? More Like Corpse Football">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5840119/dark-souls-more-like-corpse-football]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840119]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Tgs]]></category>
			<category><![CDATA[Tgs2011]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 14 Sep 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840119&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Armored Core V's Singleplayer is a Mess of Explosions and Yellow Writing]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Armored Core V's&lt;/em&gt; Singleplayer is a Mess of Explosions and Yellow Writing" href="http://kotaku.com/armored-core-v/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armoredcorev</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Armored Core V's&lt;/em&gt; Singleplayer is a Mess of Explosions and Yellow Writing" href="http://kotaku.com/5840076/armored-core-vs-singleplayer-is-a-mess-of-explosions-and-yellow-writing" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Armored Core V's&lt;/em&gt; Singleplayer is a Mess of Explosions and Yellow Writing" alt="Click here to read &lt;em&gt;Armored Core V's&lt;/em&gt; Singleplayer is a Mess of Explosions and Yellow Writing" src="http://cache.kotaku.com/assets/images/9/2011/09/small_ac5.jpg"/>
											</a></div>
									</div>
				Having<a href="http://kotaku.com/5832834/armored-core-v-knows-not-everyone-wants-to-drive-a-giant-mech"> tried out <em>Armored Core V's</em> co-operative multiplayer mode at Gamescom last month</a>, at yesterday's pre-TGS Namco Bandai showcase event I got my hands on Armored Core V's singleplayer.				<a href="http://kotaku.com/5840076/armored-core-vs-singleplayer-is-a-mess-of-explosions-and-yellow-writing" title="Click here to read more about Armored Core V's Singleplayer is a Mess of Explosions and Yellow Writing">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5840076/armored-core-vs-singleplayer-is-a-mess-of-explosions-and-yellow-writing]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840076]]></guid>
			<category><![CDATA[Armored core v]]></category>
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			<category><![CDATA[Tgs2011]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 14 Sep 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840076&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[My 30 Minutes (and Twelve Deaths) Playing Dark Souls' Tutorial]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read My 30 Minutes (and Twelve Deaths) Playing &lt;em&gt;Dark Souls'&lt;/em&gt; Tutorial" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read My 30 Minutes (and Twelve Deaths) Playing &lt;em&gt;Dark Souls'&lt;/em&gt; Tutorial" href="http://kotaku.com/5840073/my-30-minutes-and-twelve-deaths-playing-dark-souls-tutorial" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read My 30 Minutes (and Twelve Deaths) Playing &lt;em&gt;Dark Souls'&lt;/em&gt; Tutorial" alt="Click here to read My 30 Minutes (and Twelve Deaths) Playing &lt;em&gt;Dark Souls'&lt;/em&gt; Tutorial" src="http://cache.kotaku.com/assets/images/9/2011/09/small_souls.jpg"/>
											</a></div>
									</div>
				Normally, I'd sit down to play a sequel (in this case spiritual, if not official) and notice what's different. Not today. Playing <em>Dark Souls</em> at Namco Bandai's pre-TGS showcase was like seeing a friend the day after you last saw them, and all that's changed is the shirt they're wearing.				<a href="http://kotaku.com/5840073/my-30-minutes-and-twelve-deaths-playing-dark-souls-tutorial" title="Click here to read more about My 30 Minutes (and Twelve Deaths) Playing Dark Souls' Tutorial">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5840073/my-30-minutes-and-twelve-deaths-playing-dark-souls-tutorial]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840073]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 14 Sep 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840073&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Armored Core V Knows Not Everyone Wants to Drive a Giant Mech]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Armored Core V&lt;/em&gt; Knows Not Everyone Wants to Drive a Giant Mech" href="http://kotaku.com/armored-core-v/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armoredcorev</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Armored Core V&lt;/em&gt; Knows Not Everyone Wants to Drive a Giant Mech" href="http://kotaku.com/5832834/armored-core-v-knows-not-everyone-wants-to-drive-a-giant-mech" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Armored Core V&lt;/em&gt; Knows Not Everyone Wants to Drive a Giant Mech" alt="Click here to read &lt;em&gt;Armored Core V&lt;/em&gt; Knows Not Everyone Wants to Drive a Giant Mech" src="http://cache.kotaku.com/assets/images/9/2011/08/small_ac1.jpg"/>
											</a></div>
									</div>
				As appealing as the idea may sound, not everyone wants to drive a giant mech in a video game. Some people just want to watch other people drive them and tell them what to do. At least, that's what From Software is hoping for with <em>Armored Core V</em>.				<a href="http://kotaku.com/5832834/armored-core-v-knows-not-everyone-wants-to-drive-a-giant-mech" title="Click here to read more about Armored Core V Knows Not Everyone Wants to Drive a Giant Mech">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5832834/armored-core-v-knows-not-everyone-wants-to-drive-a-giant-mech]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832834]]></guid>
			<category><![CDATA[Armored core v]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 20 Aug 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832834&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Dark Souls Prison Break, Straight Out of Gamescom]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" href="http://kotaku.com/5832121/a-dark-souls-prison-break-straight-out-of-gamescom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" alt="Click here to read A &lt;em&gt;Dark Souls&lt;/em&gt; Prison Break, Straight Out of Gamescom" src="http://cache.kotaku.com/assets/images/9/2011/08/small_dark_souls_gamescom.jpg"/>
											</a></div>
									</div>
				The people showcasing From Software's role-playing game <em>Dark Souls</em>&mdash;which you've likely heard is something of a challenge&mdash;were prone to frequent deaths during a brand-new demonstration of the game. At least its prison break was a breeze and we learned a few new things about the <em>Demon's Souls</em> spiritual sequel.				<a href="http://kotaku.com/5832121/a-dark-souls-prison-break-straight-out-of-gamescom" title="Click here to read more about A Dark Souls Prison Break, Straight Out of Gamescom">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5832121/a-dark-souls-prison-break-straight-out-of-gamescom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832121]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Impressions]]></category>
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			<category><![CDATA[Original]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 18 Aug 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832121&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Trailer Is Armored to the Core]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Trailer Is Armored to the Core" href="http://kotaku.com/armored-core/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armoredcore</span></a></div -->					<div><a title="Click here to read This Trailer Is Armored to the Core" href="http://kotaku.com/5832098/this-trailer-is-armored-to-the-core" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Trailer Is Armored to the Core" alt="Click here to read This Trailer Is Armored to the Core" src="http://cache.kotaku.com/assets/images/9/2011/08/small_5xj_aeirus4.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 5XJ_aeIruS4 --><!-- /videoId: 5XJ_aeIruS4 --> <em>Armored Core V</em> is not the fifth game in the <em>Armored Core</em> series. Funny that.				<a href="http://kotaku.com/5832098/this-trailer-is-armored-to-the-core" title="Click here to read more about This Trailer Is Armored to the Core">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5832098/this-trailer-is-armored-to-the-core]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832098]]></guid>
			<category><![CDATA[armored core]]></category>
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			<pubDate><![CDATA[Thu, 18 Aug 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832098&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hot New Dark Souls Screens Show Its 'Clothing Optional' Class]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hot New &lt;em&gt;Dark Souls&lt;/em&gt; Screens Show Its 'Clothing Optional' Class" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read Hot New &lt;em&gt;Dark Souls&lt;/em&gt; Screens Show Its 'Clothing Optional' Class" href="http://kotaku.com/5831663/hot-new-dark-souls-screens-show-its-clothing-optional-class/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hot New &lt;em&gt;Dark Souls&lt;/em&gt; Screens Show Its 'Clothing Optional' Class" alt="Click here to read Hot New &lt;em&gt;Dark Souls&lt;/em&gt; Screens Show Its 'Clothing Optional' Class" src="http://cache.kotaku.com/assets/images/9/2011/08/small_f_01.jpg"/>
											</a></div>
									</div>
				This year's Gamescom brings something new from <em>Dark Souls</em>, the dark role-playing game from From Software and Namco Bandai. Not only do we get a closer look at some character creation&mdash;the faces are still horrifying&mdash;but many of the game's default character classes.				<a href="http://kotaku.com/5831663/hot-new-dark-souls-screens-show-its-clothing-optional-class/gallery/" title="Click here to read more about Hot New Dark Souls Screens Show Its 'Clothing Optional' Class">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5831663/hot-new-dark-souls-screens-show-its-clothing-optional-class/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5831663]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 17 Aug 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5831663&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Trailer for 2011's Hardest Game Is Easy To Watch]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Trailer for 2011's Hardest Game Is Easy To Watch" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read The Trailer for 2011's Hardest Game Is Easy To Watch" href="http://kotaku.com/5831239/the-trailer-for-2011s-hardest-game-is-easy-to-watch" class="pp_image">
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				<!-- videoId: GuG4FZNnuBA --><!-- /videoId: GuG4FZNnuBA --> <em>Dark Souls</em>, the spiritual sequel to the challenging <em>Demon's Soul</em>, will not be a cake walk.				<a href="http://kotaku.com/5831239/the-trailer-for-2011s-hardest-game-is-easy-to-watch" title="Click here to read more about The Trailer for 2011's Hardest Game Is Easy To Watch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Aug 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Year's Hardest Game Has Been Delayed (Briefly!)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Year's Hardest Game Has Been Delayed (Briefly!)" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read This Year's Hardest Game Has Been Delayed (Briefly!)" href="http://kotaku.com/5828588/this-years-hardest-game-has-been-delayed-briefly" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Year's Hardest Game Has Been Delayed (Briefly!)" alt="Click here to read This Year's Hardest Game Has Been Delayed (Briefly!)" src="http://cache.kotaku.com/assets/images/9/2011/08/small_004_01.jpg"/>
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				<em>Dark Souls</em>, the spiritual successor to <em>Demon's Souls</em>, was supposed to be out on September 15. It won't be.				<a href="http://kotaku.com/5828588/this-years-hardest-game-has-been-delayed-briefly" title="Click here to read more about This Year's Hardest Game Has Been Delayed (Briefly!)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 08 Aug 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[2011's Most Eagerly Awaited Mecha Game Is Now 2012's]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 2011's Most Eagerly Awaited Mecha Game Is Now 2012's" href="http://kotaku.com/armored-core/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armoredcore</span></a></div -->					<div><a title="Click here to read 2011's Most Eagerly Awaited Mecha Game Is Now 2012's" href="http://kotaku.com/5826446/2011s-most-eagerly-awaited-mecha-game-is-now-2012s" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 2011's Most Eagerly Awaited Mecha Game Is Now 2012's" alt="Click here to read 2011's Most Eagerly Awaited Mecha Game Is Now 2012's" src="http://cache.kotaku.com/assets/images/9/2011/08/small_ac5.jpg"/>
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				<em>Armored Core V</em>, the latest mecha title from <em>Demon's Souls</em> studio From Software, looks fantastic. Fans can't wait to play it, but they're going to have to. The game's release date is no longer October 20.				<a href="http://kotaku.com/5826446/2011s-most-eagerly-awaited-mecha-game-is-now-2012s" title="Click here to read more about 2011's Most Eagerly Awaited Mecha Game Is Now 2012's">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Aug 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Concept Art Has a Demon's Soul]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Concept Art Has a Demon's Soul" href="http://kotaku.com/fine-art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fineart</span></a></div -->					<div><a title="Click here to read This Concept Art Has a Demon's Soul" href="http://kotaku.com/5823308/this-concept-art-has-a-demons-soul/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Concept Art Has a Demon's Soul" alt="Click here to read This Concept Art Has a Demon's Soul" src="http://cache.kotaku.com/assets/images/9/2011/07/small_darksouls.jpg"/>
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				In addition to a bunch of other stuff, Hong Kong artist Michael Ting Yu Chang has also done some video game work with Japanese developers From Software.				<a href="http://kotaku.com/5823308/this-concept-art-has-a-demons-soul/gallery/" title="Click here to read more about This Concept Art Has a Demon's Soul">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Jul 2011 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Dark Souls Is Only Kind To Be Cruel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" href="http://kotaku.com/hands-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">handson</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" href="http://kotaku.com/5820760/dark-souls-is-only-kind-to-be-cruel/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" alt="Click here to read &lt;em&gt;Dark Souls&lt;/em&gt; Is Only Kind To Be Cruel" src="http://cache.kotaku.com/assets/images/9/2011/07/small_ds4.jpg"/>
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				For a guy who can't seem to survive two minutes in the foreboding, swords-and-dungeons world of <em>Dark Souls</em>, I must seem unnecessarily worried about how difficult the game will be.				<a href="http://kotaku.com/5820760/dark-souls-is-only-kind-to-be-cruel/gallery/" title="Click here to read more about Dark Souls Is Only Kind To Be Cruel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Are These Dark Souls Screens Hard Enough for You?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Are These &lt;em&gt;Dark Souls&lt;/em&gt; Screens Hard Enough for You?" href="http://kotaku.com/soul-machine/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">soulmachine</span></a></div -->					<div><a title="Click here to read Are These &lt;em&gt;Dark Souls&lt;/em&gt; Screens Hard Enough for You?" href="http://kotaku.com/5819893/are-these-dark-souls-screens-hard-enough-for-you/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Are These &lt;em&gt;Dark Souls&lt;/em&gt; Screens Hard Enough for You?" alt="Click here to read Are These &lt;em&gt;Dark Souls&lt;/em&gt; Screens Hard Enough for You?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_dslede.jpg"/>
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				 <em>Dark Souls</em>, the spiritual successor to tough-as-nails <em>Demon's Souls</em>, looks to be wonderfully difficult game&mdash;if not more difficult.				<a href="http://kotaku.com/5819893/are-these-dark-souls-screens-hard-enough-for-you/gallery/" title="Click here to read more about Are These Dark Souls Screens Hard Enough for You?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Jul 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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