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		<title><![CDATA[Kotaku: Frank Gibeau]]></title>
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			<title><![CDATA[Kotaku: Frank Gibeau]]></title>
			<link>http://kotaku.com/tag/frank gibeau</link>
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		<link>http://kotaku.com/tag/frank gibeau</link>
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		<description><![CDATA[Kotaku posts tagged Frank Gibeau]]></description>
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			<title><![CDATA[Report: Inevitable Battlefield 4 Mentioned by...EA's President]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: Inevitable &lt;em&gt;Battlefield 4&lt;/em&gt; Mentioned by...EA's President" href="http://kotaku.com/battlefield/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">battlefield</span></a></div -->					<div><a title="Click here to read Report: Inevitable &lt;em&gt;Battlefield 4&lt;/em&gt; Mentioned by...EA's President" href="http://kotaku.com/5858191/report-inevitable-battlefield-4-mentioned-byeas-president" class="pp_image">
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				You didn't think EA would stop at <em>Battlefield 3</em>, did you? Apparently during a keynote at the University of Southern California, Electronic Arts president Frank Gibeau said, "There is going to be a <em>Battlefield 4</em>."				<a href="http://kotaku.com/5858191/report-inevitable-battlefield-4-mentioned-byeas-president" title="Click here to read more about Report: Inevitable Battlefield 4 Mentioned by...EA's President">More&nbsp;&raquo;</a>
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			<category><![CDATA[Battlefield]]></category>
			<category><![CDATA[Battlefield 4]]></category>
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			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 07:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EA Finds It 'Hard to Conceive What You Would Do On a PlayStation 4']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Finds It 'Hard to Conceive What You Would Do On a PlayStation 4'" href="http://kotaku.com/ps4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps4</span></a></div -->					<div><a title="Click here to read EA Finds It 'Hard to Conceive What You Would Do On a PlayStation 4'" href="http://kotaku.com/5836004/ea-finds-it-hard-to-conceive-what-you-would-do-on-a-playstation-4" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Finds It 'Hard to Conceive What You Would Do On a PlayStation 4'" alt="Click here to read EA Finds It 'Hard to Conceive What You Would Do On a PlayStation 4'" src="http://cache.kotaku.com/assets/images/9/2011/08/small_madden_nextgen_01.jpg"/>
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				Electronic Arts, like Sony and Microsoft, seem perfectly content to ride out the PlayStation 3 and Xbox 360 for as long as possible, downplaying the need for a next generation of consoles any time soon. "Why would you even need one?," wonders EA's Frank Gibeau.				<a href="http://kotaku.com/5836004/ea-finds-it-hard-to-conceive-what-you-would-do-on-a-playstation-4" title="Click here to read more about EA Finds It 'Hard to Conceive What You Would Do On a PlayStation 4'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5836004/ea-finds-it-hard-to-conceive-what-you-would-do-on-a-playstation-4]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836004]]></guid>
			<category><![CDATA[PS4]]></category>
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			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[Next-gen]]></category>
			<category><![CDATA[playstation 4]]></category>
			<pubDate><![CDATA[Tue, 30 Aug 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA Sports' Peter Moore Takes Over as EA's Chief Operating Officer in Company Reorganization [Update]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Sports' Peter Moore Takes Over as EA's Chief Operating Officer in Company Reorganization [Update]" href="http://kotaku.com/ea-sports/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">easports</span></a></div -->					<div><a title="Click here to read EA Sports' Peter Moore Takes Over as EA's Chief Operating Officer in Company Reorganization [Update]" href="http://kotaku.com/5827899/ea-sports-peter-moore-takes-over-as-eas-chief-operating-officer-in-company-reorganization" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Sports' Peter Moore Takes Over as EA's Chief Operating Officer in Company Reorganization [Update]" alt="Click here to read EA Sports' Peter Moore Takes Over as EA's Chief Operating Officer in Company Reorganization [Update]" src="http://cache.kotaku.com/assets/images/9/2011/08/small_easportslogocrop.jpg"/>
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				Peter Moore, president of EA Sports for the past four years, has been promoted to Electronic Arts' chief operating officer in a company-wide reorganization, John Riccitiello, the EA chief executive, said today.				<a href="http://kotaku.com/5827899/ea-sports-peter-moore-takes-over-as-eas-chief-operating-officer-in-company-reorganization" title="Click here to read more about EA Sports' Peter Moore Takes Over as EA's Chief Operating Officer in Company Reorganization [Update]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827899/ea-sports-peter-moore-takes-over-as-eas-chief-operating-officer-in-company-reorganization]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827899]]></guid>
			<category><![CDATA[EA Sports]]></category>
			<category><![CDATA[Business]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[Industry]]></category>
			<category><![CDATA[john riccitiello]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Peter Moore]]></category>
			<category><![CDATA[Sports]]></category>
			<pubDate><![CDATA[Thu, 04 Aug 2011 18:35:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[EA To "Revitalize" Medal Of Honor, Other "Blockbusters"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA To &quot;Revitalize&quot; Medal Of Honor, Other &quot;Blockbusters&quot;" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read EA To &quot;Revitalize&quot; Medal Of Honor, Other &quot;Blockbusters&quot;" href="http://kotaku.com/5400902/ea-to-revitalize-medal-of-honor-other-blockbusters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA To &quot;Revitalize&quot; Medal Of Honor, Other &quot;Blockbusters&quot;" alt="Click here to read EA To &quot;Revitalize&quot; Medal Of Honor, Other &quot;Blockbusters&quot;" src="http://cache.kotaku.com/assets/images/9/2009/11/medal_of_honor_logo.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #electronicarts" title="Click here to read more posts tagged #electronicarts" href="http://kotaku.com/tag/electronicarts/">Electronic Arts</a> will be revealing its plans to "revitalize" its more successful "core IP"&mdash;specifically the <a class="autolink" title="Click here to read more posts tagged #medalofhonor" title="Click here to read more posts tagged #medalofhonor" href="http://kotaku.com/tag/medalofhonor/">Medal of Honor</a> series&mdash;in the coming months, EA Games label president <a class="autolink" title="Click here to read more posts tagged #frankgibeau" title="Click here to read more posts tagged #frankgibeau" href="http://kotaku.com/tag/frankgibeau/">Frank Gibeau</a> said today.				<a href="http://kotaku.com/5400902/ea-to-revitalize-medal-of-honor-other-blockbusters" title="Click here to read more about EA To "Revitalize" Medal Of Honor, Other "Blockbusters"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5400902/ea-to-revitalize-medal-of-honor-other-blockbusters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5400902]]></guid>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[Medal Of Honor]]></category>
			<pubDate><![CDATA[Mon, 09 Nov 2009 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA &quot;Launched Too Many New IPs&quot; In 2008]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" href="http://kotaku.com/5304217/ea-launched-too-many-new-ips-in-2008" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" alt="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f72036452f8a4d9b7bd46c15733ebec3.jpg"/>
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				Last year, EA tried something new: they released a number of titles based off brand new intellectual property. Perhaps, in hindsight, <em>too many</em>.				<a href="http://kotaku.com/5304217/ea-launched-too-many-new-ips-in-2008" title="Click here to read more about EA &quot;Launched Too Many New IPs&quot; In 2008">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5304217/ea-launched-too-many-new-ips-in-2008]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5304217]]></guid>
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			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[mirrors edge]]></category>
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			<pubDate><![CDATA[Tue, 30 Jun 2009 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" href="http://kotaku.com/dead-space/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadspace</span></a></div -->					<div><a title="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" href="http://kotaku.com/5068015/dead-space-army-of-two-battlefield-bad-company-sequels-planned-sun-to-rise" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" alt="Click here to read Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise" src="http://cache.kotaku.com/assets/images/9/2008/10/ea_sequelities.jpg"/>
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				According to EA Games president <a class="autolink" title="Click here to read more posts tagged FRANK GIBEAU" title="Click here to read more posts tagged FRANK GIBEAU" href="http://kotaku.com/tag/frank-gibeau/">Frank Gibeau</a> and EA Redwood Shores general manager <a class="autolink" title="Click here to read more posts tagged GLEN SCHOFIELD" title="Click here to read more posts tagged GLEN SCHOFIELD" href="http://kotaku.com/tag/glen-schofield/">Glen Schofield</a>, EA is planning on producing sequels to recent hits <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em>, <em>Battlefield: Bad Company</em> and <em><a class="autolink" title="Click here to read more posts tagged DEAD SPACE" title="Click here to read more posts tagged DEAD SPACE" href="http://kotaku.com/tag/dead-space/">Dead Space</a></em>. We'll agree that it's about as shocking as finding one's nose still attached to one's face, but it illustrates just how important original intellectual property is to the company. That's why they've been doing all that brand building recently, y'know.				<a href="http://kotaku.com/5068015/dead-space-army-of-two-battlefield-bad-company-sequels-planned-sun-to-rise" title="Click here to read more about Dead Space, Army Of Two, Battlefield: Bad Company Sequels Planned, Sun To Rise">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5068015/dead-space-army-of-two-battlefield-bad-company-sequels-planned-sun-to-rise]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5068015]]></guid>
			<category><![CDATA[Dead Space]]></category>
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			<category><![CDATA[sequelitis]]></category>
			<pubDate><![CDATA[Thu, 23 Oct 2008 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[More Skate, Burnout, Mass Effect Coming From EA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" href="http://kotaku.com/sequelitis/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sequelitis</span></a></div -->					<div><a title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More Skate, Burnout, Mass Effect Coming From EA" alt="Click here to read More Skate, Burnout, Mass Effect Coming From EA" src="http://cache.kotaku.com/assets/images/9/2008/02/small_ea_skates.jpg"/>
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				From the Duh Files comes news that EA plans to ship "extensions" to its financially successfully <em>Skate</em> and <em>Burnout</em> series, by way of EA Games prez Frank Gibeau. He also says that a proper <em>Mass Effect</em> sequel is already in the works. What those extensions may be wasn't defined, GameSpot reports, but could easily mean proper sequels or handheld spin-offs. And while downloadable content most likely isn't out of the question, <em>Skate</em> producers have gone on record in the past saying the title wasn't built with DLC in mind.				<a href="http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea" title="Click here to read more about More Skate, Burnout, Mass Effect Coming From EA">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/355724/more-skate-burnout-mass-effect-coming-from-ea]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-355724]]></guid>
			<category><![CDATA[sequelitis]]></category>
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			<category><![CDATA[frank gibeau]]></category>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[skate]]></category>
			<pubDate><![CDATA[Tue, 12 Feb 2008 18:30:46 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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