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		<title><![CDATA[Kotaku: Fl0w]]></title>
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			<title><![CDATA[Kotaku: Fl0w]]></title>
			<link>http://kotaku.com/tag/fl0w</link>
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		<link>http://kotaku.com/tag/fl0w</link>
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		<description><![CDATA[Kotaku posts tagged Fl0w]]></description>
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			<title><![CDATA[Today Only: Fl0w is Free on PlayStation Network]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Today Only: Fl0w is Free on PlayStation Network" href="http://kotaku.com/free/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">free</span></a></div -->					<div><a title="Click here to read Today Only: Fl0w is Free on PlayStation Network" href="http://kotaku.com/5471116/today-only-fl0w-is-free-on-playstation-network" class="pp_image">
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				Headline says it all: Sony's made Fl0w, the acclaimed indie hit adapted by thatgamecompany for the PS3 in 2007, free for today only over the PlayStation Network, so run go get it.				<a href="http://kotaku.com/5471116/today-only-fl0w-is-free-on-playstation-network" title="Click here to read more about Today Only: Fl0w is Free on PlayStation Network">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5471116/today-only-fl0w-is-free-on-playstation-network]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5471116]]></guid>
			<category><![CDATA[Free]]></category>
			<category><![CDATA[fl0w]]></category>
			<category><![CDATA[Indie]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<pubDate><![CDATA[Sat, 13 Feb 2010 12:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Obsession In Game Design]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Obsession In Game Design" href="http://kotaku.com/gdc08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc08</span></a></div -->					<div><a title="Click here to read Obsession In Game Design" href="http://kotaku.com/357700/obsession-in-game-design" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Obsession In Game Design" alt="Click here to read Obsession In Game Design" src="http://cache.kotaku.com/assets/images/9/2008/02/small_2Obsession.jpg"/>
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				What obsessions plague our top independent game designers today? What theories keep them up at night? What possibilities blow their minds, challenge their presumptions and make them sound like a bunch of philosophical hippies after two bottles of ice wine and carton of black bean hummus? 				<a href="http://kotaku.com/357700/obsession-in-game-design" title="Click here to read more about Obsession In Game Design">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/357700/obsession-in-game-design]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-357700]]></guid>
			<category><![CDATA[gdc08]]></category>
			<category><![CDATA[EveryDay Shooter]]></category>
			<category><![CDATA[fl0w]]></category>
			<category><![CDATA[Flow]]></category>
			<category><![CDATA[Game Developers Conference]]></category>
			<category><![CDATA[Gdc]]></category>
			<category><![CDATA[jon mak]]></category>
			<category><![CDATA[jonathan Mak]]></category>
			<category><![CDATA[Kellee Santiago]]></category>
			<category><![CDATA[Pekko Koskinen]]></category>
			<pubDate><![CDATA[Mon, 18 Feb 2008 15:30:57 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA['Indie is the New Popular' - Musings on Independent Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 'Indie is the New Popular' - Musings on Independent Games" href="http://kotaku.com/indie-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">indiegames</span></a></div -->					<div><a title="Click here to read 'Indie is the New Popular' - Musings on Independent Games" href="http://kotaku.com/304984/indie-is-the-new-popular-+-musings-on-independent-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 'Indie is the New Popular' - Musings on Independent Games" alt="Click here to read 'Indie is the New Popular' - Musings on Independent Games" src="http://cache.kotaku.com/assets/images/9/2007/09/small_fl0w.gif"/>
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				 Sexy Videogameland has some interesting musings up on independent games, along with yet another challenge: "describe a game so trendy it hurts, so independent, so individual, that it makes sense to no one but you &mdash; because everyone else is an Extreme Mountain Dew-chugging juvenile with Electronic Arts' dick in their mouth."  I really like seeing off-the-wall delights that independent developers turn out, but there are plenty that can come off like a bad dream combining post-modern philosophy and a low-rent version of MoMA.  Alexander explains her stance, using fl0w as an example:				<a href="http://kotaku.com/304984/indie-is-the-new-popular-+-musings-on-independent-games" title="Click here to read more about 'Indie is the New Popular' - Musings on Independent Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/304984/indie-is-the-new-popular-+-musings-on-independent-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-304984]]></guid>
			<category><![CDATA[Indie Games]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Development]]></category>
			<category><![CDATA[fl0w]]></category>
			<category><![CDATA[Independent]]></category>
			<pubDate><![CDATA[Sat, 29 Sep 2007 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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		<item>
			<title><![CDATA[fl0w PS3 Review]]></title>
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				<a href="http://kotaku.com/237865/fl0w-ps3-review" title="Click here to read more about fl0w PS3 Review">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/237865/fl0w-ps3-review]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-237865]]></guid>
			<category><![CDATA[fl0w]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[playstation store]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 20 Feb 2007 11:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=237865&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Week in Games: Crackdown Edition]]></title>
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				Some great games coming out this week and the PS3 gets some love with flOw and Virtua Fighter 5. Xbox 360 owners will be scrambling for a copy of Crackdown and a chance to get invited to the Halo 3 beta. For me, I'll be laying my cash down for Izuna: Legend of the Unemployed Ninja. What will you be getting?				<a href="http://kotaku.com/237712/week-in-games-crackdown-edition" title="Click here to read more about Week in Games: Crackdown Edition">More&nbsp;&raquo;</a>
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			<category><![CDATA[Week In Games]]></category>
			<category><![CDATA[Crackdown]]></category>
			<category><![CDATA[fl0w]]></category>
			<category><![CDATA[Izuna: Legend of the Unemployed Ninja]]></category>
			<category><![CDATA[Maelstrom]]></category>
			<category><![CDATA[nba street homecourt]]></category>
			<category><![CDATA[sonic and the secret rings]]></category>
			<category><![CDATA[Supreme Commander]]></category>
			<category><![CDATA[UFO: Extraterrestrials]]></category>
			<category><![CDATA[Virtua Fighter 5]]></category>
			<category><![CDATA[War front: turning point]]></category>
			<pubDate><![CDATA[Sun, 18 Feb 2007 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=237712&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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