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		<title><![CDATA[Kotaku: Fixes]]></title>
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			<title><![CDATA[Kotaku: Fixes]]></title>
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		<link>http://kotaku.com/tag/fixes</link>
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		<description><![CDATA[Kotaku posts tagged Fixes]]></description>
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			<title><![CDATA[The Latest Patch for The Witcher 2 Adds A Sackful of Fluff]]></title>
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				<a href="http://www.thewitcher.com/patch1-3/">Patch 1.3 </a>for <em>The Witcher 2: Assassins of Kings</em> is live, delivering extended aspect ratio support, 3D Vision support fixes, item storage, cutscene flashbacks and more, topped off with "A Sackful of Fluff", a lovely bit of free downloadable content.				<a href="http://kotaku.com/5823105/the-latest-patch-for-the-witcher-2-adds-a-sackful-of-fluff" title="Click here to read more about The Latest Patch for The Witcher 2 Adds A Sackful of Fluff">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5823105/the-latest-patch-for-the-witcher-2-adds-a-sackful-of-fluff]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5823105]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[1.3]]></category>
			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[CD Projekt Red]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[path]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[The Witcher 2]]></category>
			<category><![CDATA[The Witcher 2: Assassins of Kings]]></category>
			<category><![CDATA[Update]]></category>
			<pubDate><![CDATA[Wed, 20 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dragon Age II Is A Bit More Playable On PC Today]]></title>
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				BioWare has released patch 1.02 for Dragon Age II, patching various bugs, quest glitches, and technical foul-ups and generally making the game a bit more tolerable on the Mac and PC. <a href="http://social.bioware.com/forum/Dragon-Age-II/Dragon-Age-II-PC-Technical-Self-Help/Dragon-Age-II-PC-and-Mac-Patch-102-is-now-live-7048601-1.html">Check out the full patch notes here</a>.				<a href="http://kotaku.com/5791381/dragon-age-ii-is-a-bit-more-playable-on-pc-today" title="Click here to read more about Dragon Age II Is A Bit More Playable On PC Today">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5791381/dragon-age-ii-is-a-bit-more-playable-on-pc-today]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791381]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[1.02]]></category>
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			<category><![CDATA[Bugs]]></category>
			<category><![CDATA[Dragon age ii]]></category>
			<category><![CDATA[Ea]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Glitches]]></category>
			<category><![CDATA[Mac]]></category>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Tue, 12 Apr 2011 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5791381&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PS3 Black Ops Patched Massively]]></title>
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				Early this morning Treyarch unleashed a major patch for the PlayStation 3 version of <a href="http://kotaku.com/tag/callofdutyblackops/">Call of Duty: Black Ops</a>, fixing freezing issues, stability problems, and various other annoying issues. Check out the<a href="http://www.callofduty.com/board/viewtopic.php?f=72&t=313365&sid=cncgnke6k74bf11tu4ompjlnk4"> official forums</a> for full patch notes.				<a href="http://kotaku.com/5743148/ps3-black-ops-patched-massively" title="Click here to read more about PS3 Black Ops Patched Massively">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5743148/ps3-black-ops-patched-massively]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5743148]]></guid>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[blops]]></category>
			<category><![CDATA[Call of duty: black ops]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[treyarch]]></category>
			<category><![CDATA[Update]]></category>
			<pubDate><![CDATA[Tue, 25 Jan 2011 16:09:33 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5743148&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How Square Enix Plans To Fix Final Fantasy XIV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Square Enix Plans To Fix Final Fantasy XIV" href="http://kotaku.com/square-enix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">squareenix</span></a></div -->					<div><a title="Click here to read How Square Enix Plans To Fix Final Fantasy XIV" href="http://kotaku.com/5687331/how-square-enix-plans-to-fix-final-fantasy-xiv" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Square Enix Plans To Fix Final Fantasy XIV" alt="Click here to read How Square Enix Plans To Fix Final Fantasy XIV" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e835f0eee0d0b7d72efd7a870397498c.jpg"/>
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				 It's no secret that the second MMO to bear the Final Fantasy name has issues. Square Enix today lays out plans for massive patches in November, December, and early 2011 to fix the game. What's changing?				<a href="http://kotaku.com/5687331/how-square-enix-plans-to-fix-final-fantasy-xiv" title="Click here to read more about How Square Enix Plans To Fix Final Fantasy XIV">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5687331/how-square-enix-plans-to-fix-final-fantasy-xiv]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5687331]]></guid>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Final Fantasy XIV]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Mmorpg]]></category>
			<category><![CDATA[Patch]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 11 Nov 2010 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5687331&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[BioWare has a Fix for Dragon Age Soundtrack/PS3 Issues]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read BioWare has a Fix for Dragon Age Soundtrack/PS3 Issues" href="http://kotaku.com/fixes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fixes</span></a></div -->					<div><a title="Click here to read BioWare has a Fix for Dragon Age Soundtrack/PS3 Issues" href="http://kotaku.com/5415757/bioware-has-a-fix-for-dragon-age-soundtrackps3-issues" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read BioWare has a Fix for Dragon Age Soundtrack/PS3 Issues" alt="Click here to read BioWare has a Fix for Dragon Age Soundtrack/PS3 Issues" src="http://cache.kotaku.com/assets/images/9/2009/11/214-090626NYET546_Games_Dragon_Age_O.standalone.prod_affiliate.79_02.jpg"/>
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				Over the weekend we had <a href="http://kotaku.com/5414334/format-gaffe-prevents-ps3-owners-from-playing-dragon-age-soundtrack">a lively discussion</a> of file and disc formats and why exactly the mp3 soundtrack for <a class="autolink" title="Click here to read more posts tagged #dragonageorigins" title="Click here to read more posts tagged #dragonageorigins" href="http://kotaku.com/tag/dragonageorigins/">Dragon Age: Origins</a> was inaccessible on the PS3. BioWare's asking anyone with the problem to email, they can fix it.				<a href="http://kotaku.com/5415757/bioware-has-a-fix-for-dragon-age-soundtrackps3-issues" title="Click here to read more about BioWare has a Fix for Dragon Age Soundtrack/PS3 Issues">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5415757/bioware-has-a-fix-for-dragon-age-soundtrackps3-issues]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5415757]]></guid>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Demon tits]]></category>
			<category><![CDATA[Dragon age: origins]]></category>
			<category><![CDATA[Electronic Arts]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 30 Nov 2009 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5415757&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Demigod Network Issues Should Clear Up This Week]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Demigod Network Issues Should Clear Up This Week" href="http://kotaku.com/stardock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stardock</span></a></div -->					<div><a title="Click here to read Demigod Network Issues Should Clear Up This Week" href="http://kotaku.com/5239634/demigod-network-issues-should-clear-up-this-week" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Demigod Network Issues Should Clear Up This Week" alt="Click here to read Demigod Network Issues Should Clear Up This Week" src="http://cache.kotaku.com/assets/images/9/2009/05/demigodbox.jpg"/>
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				 Stardock President and CEO Brad Wardell assures the Demigod community that networking issues should be clearing up this week, and everyone who bought the game is getting a coupon for another copy half-off.				<a href="http://kotaku.com/5239634/demigod-network-issues-should-clear-up-this-week" title="Click here to read more about Demigod Network Issues Should Clear Up This Week">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5239634/demigod-network-issues-should-clear-up-this-week]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5239634]]></guid>
			<category><![CDATA[Stardock]]></category>
			<category><![CDATA[Coupons]]></category>
			<category><![CDATA[demigod]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Gas Powered Games]]></category>
			<category><![CDATA[impulse]]></category>
			<pubDate><![CDATA[Mon, 04 May 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5239634&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hotfix Patches Up GTA IV Stuttering Problem]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hotfix Patches Up GTA IV Stuttering Problem" href="http://kotaku.com/grand-theft-auto-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftautoiv</span></a></div -->					<div><a title="Click here to read Hotfix Patches Up GTA IV Stuttering Problem" href="http://kotaku.com/5227602/hotfix-patches-up-gta-iv-stuttering-problem" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hotfix Patches Up GTA IV Stuttering Problem" alt="Click here to read Hotfix Patches Up GTA IV Stuttering Problem" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1f93b350bd57524f821eb32798a10d40.jpg"/>
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				A mini-foofaraw sprouted this week over the PC version of Grand Theft Auto IV, when a Windows Live update either introduced or worsened a stuttering issue in some players' computers.				<a href="http://kotaku.com/5227602/hotfix-patches-up-gta-iv-stuttering-problem" title="Click here to read more about Hotfix Patches Up GTA IV Stuttering Problem">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5227602/hotfix-patches-up-gta-iv-stuttering-problem]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5227602]]></guid>
			<category><![CDATA[grand theft auto IV]]></category>
			<category><![CDATA[Bugs]]></category>
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			<category><![CDATA[Patches]]></category>
			<category><![CDATA[PC]]></category>
			<pubDate><![CDATA[Sat, 25 Apr 2009 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5227602&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lips Getting Better Scoring, Leaderboards, and Coldplay]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lips Getting Better Scoring, Leaderboards, and Coldplay" href="http://kotaku.com/downloadables/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">downloadables</span></a></div -->					<div><a title="Click here to read Lips Getting Better Scoring, Leaderboards, and Coldplay" href="http://kotaku.com/5160884/lips-getting-better-scoring-leaderboards-and-coldplay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lips Getting Better Scoring, Leaderboards, and Coldplay" alt="Click here to read Lips Getting Better Scoring, Leaderboards, and Coldplay" src="http://cache.kotaku.com/assets/images/9/2009/02/coldplay.jpg"/>
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				 March brings a slew of fixes, features, and fan favorites to the Xbox 360 karaoke game Lips, with an early March title update delivering improved scoring and international leaderboards, just in time for Coldplay.				<a href="http://kotaku.com/5160884/lips-getting-better-scoring-leaderboards-and-coldplay" title="Click here to read more about Lips Getting Better Scoring, Leaderboards, and Coldplay">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5160884/lips-getting-better-scoring-leaderboards-and-coldplay]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5160884]]></guid>
			<category><![CDATA[Downloadables]]></category>
			<category><![CDATA[Coldplay]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[leaderboards]]></category>
			<category><![CDATA[lips]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Patch]]></category>
			<pubDate><![CDATA[Thu, 26 Feb 2009 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5160884&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Resistance 2 Patch Details - The Return Of Your Stats]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resistance 2 Patch Details - The Return Of Your Stats" href="http://kotaku.com/patch-1%2740/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch140</span></a></div -->					<div><a title="Click here to read Resistance 2 Patch Details - The Return Of Your Stats" href="http://kotaku.com/5138000/resistance-2-patch-details-+-the-return-of-your-stats" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Resistance 2 Patch Details - The Return Of Your Stats" alt="Click here to read Resistance 2 Patch Details - The Return Of Your Stats" src="http://cache.kotaku.com/assets/images/9/2009/01/res2box.jpg"/>
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				 In a post on the official PlayStation blog,  Insomniac Community Manager Bryan Intihar detail the changes coming to Resistance 2 when patch 1.40 is deployed on January 26th.				<a href="http://kotaku.com/5138000/resistance-2-patch-details-+-the-return-of-your-stats" title="Click here to read more about Resistance 2 Patch Details - The Return Of Your Stats">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5138000/resistance-2-patch-details-+-the-return-of-your-stats]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5138000]]></guid>
			<category><![CDATA[Patch 1.40]]></category>
			<category><![CDATA[fixes]]></category>
			<category><![CDATA[Insomniac]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[resistance 2]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[trophies]]></category>
			<pubDate><![CDATA[Fri, 23 Jan 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5138000&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks" href="http://kotaku.com/5136028/gears-of-war-2-update-arrives-with-mountain-of-fixes-and-tweaks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks" alt="Click here to read Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks" src="http://cache.kotaku.com/assets/images/9/2012/01/small_f8905341336e894a000f4d4446e4b7d4.jpg"/>
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				 Gears of War 2 updated last night with a patch that includes quite a number of fixes for multiplayer and balancing issues as well as some new features.				<a href="http://kotaku.com/5136028/gears-of-war-2-update-arrives-with-mountain-of-fixes-and-tweaks" title="Click here to read more about Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5136028/gears-of-war-2-update-arrives-with-mountain-of-fixes-and-tweaks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5136028]]></guid>
			<category><![CDATA[Gears Of War 2]]></category>
			<category><![CDATA[Exploits]]></category>
			<category><![CDATA[fixes]]></category>
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			<pubDate><![CDATA[Wed, 21 Jan 2009 09:31:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Rare About-Faces; Teeny-Tiny SDTV Text Will Be Fixed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rare About-Faces; Teeny-Tiny SDTV Text Will Be Fixed" href="http://kotaku.com/banjo-kazooie-nuts-%26-bolts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">banjokazooienutsbolts</span></a></div -->					<div><a title="Click here to read Rare About-Faces; Teeny-Tiny SDTV Text Will Be Fixed" href="http://kotaku.com/5080537/rare-about+faces-teeny+tiny-sdtv-text-will-be-fixed" class="pp_image">
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				Banjo Kazooie: Nuts & Bolts players gaming on <s>antique</s> standard-defiinition television sets have in some cases been unable to read dialogue text, which shows up fine on HDTV sets. This is kind of an issue as there's no voice acting in the game and the dialogue delivers clues for what you're supposed to do next. Originall, Rare's George Killion <a href="http://kotaku.com/5077727/banjo-kazooie-a-little-broken-rare-will-not-fix">said SDTV was SOL</a> and there would be no fix.				<a href="http://kotaku.com/5080537/rare-about+faces-teeny+tiny-sdtv-text-will-be-fixed" title="Click here to read more about Rare About-Faces; Teeny-Tiny SDTV Text Will Be Fixed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 08 Nov 2008 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Fable II Fixes On The Way, Missing LE Codes Resolved Tomorrow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable II Fixes On The Way, Missing LE Codes Resolved Tomorrow" href="http://kotaku.com/fable-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fableii</span></a></div -->					<div><a title="Click here to read Fable II Fixes On The Way, Missing LE Codes Resolved Tomorrow" href="http://kotaku.com/5069294/fable-ii-fixes-on-the-way-missing-le-codes-resolved-tomorrow" class="pp_image">
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				 As we mentioned over the weekend,<a href="http://kotaku.com/5068806/fable-ii-abbot-glitch-now-a-matter-of-priority"> fixing the Monk's Abbot quest glitch</a> in Fable II was a priority for the team at Lionhead, so we got in touch with Lionhead Community Manager Sam Van Tilburgh to see how that was going. The good news is that the issue has been fixed!<blockquote>We're keeping a close eye on our forums, while a lot of the issues reported are not issues with the game necessarily, some of them are <a href="http://community.lionhead.com/blogs/fable_2_development/archive/2008/10/24/3157553.aspx">(like the two examples mentioned in my blog)</a> however and so we're looking at those, plus some (like the Abbot Quest) have been fixed already. The biggest issue is when people report a show stopping issue on our forums without enough information for us to reproduce it. Regarding the ETA for said patch, there is no news yet.</blockquote>And that's the bad news. There is a fix, yet no word yet on when the patch will hit. Still, Sam did present us with more good news...				<a href="http://kotaku.com/5069294/fable-ii-fixes-on-the-way-missing-le-codes-resolved-tomorrow" title="Click here to read more about Fable II Fixes On The Way, Missing LE Codes Resolved Tomorrow">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Oct 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rockstar Patches GTA IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rockstar Patches GTA IV" href="http://kotaku.com/patch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patch</span></a></div -->					<div><a title="Click here to read Rockstar Patches GTA IV" href="http://kotaku.com/5018849/rockstar-patches-gta-iv" class="pp_image">
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				 Grand Theft Auto IV players logging in today for their daily fix will be greeted by a quick little patch that addresses several small issues in the game on both the PlayStation 3 and Xbox 360. Highlights include increasing the frequency and reliability of leaderboard updates on the PS3 version, fixing Cops 'n Crooks so that players can no longer earn ridiculously high scores, and my personal favorite - fixing the countdown timer for multiplayer matches so it no longer resets every time a new player enters the game, causing the assembled players to call said newbie names I cannot repeat in this space. 				<a href="http://kotaku.com/5018849/rockstar-patches-gta-iv" title="Click here to read more about Rockstar Patches GTA IV">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Jun 2008 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Burnout Paradise 360 Bogart Resurfaces]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Burnout Paradise 360 Bogart Resurfaces" href="http://kotaku.com/burnout-paradise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">burnoutparadise</span></a></div -->					<div><a title="Click here to read Burnout Paradise 360 Bogart Resurfaces" href="http://kotaku.com/389616/burnout-paradise-360-bogart-resurfaces" class="pp_image">
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				 Well that was certainly one hell of a<a href="http://kotaku.com/383137/criterion-recalls-360-burnout-bogart-update"> long week</a>. After Criterion recalled the Bogart patch for Burnout Paradise on the Xbox 360 due to the update causing frame rate issues with the game, the suggested somewhat wishfully that the fixed version would be available the following week. The process wound up taking a bit longer than expected after they submitted it to Microsoft on April 29th, but now it's finally online and working fine. Once again, Bogart is pretty much the patching and bug-fixing update that lays the foundation for the upcoming Cagney, Davis, and Eastwood content packs, which introduce new game modes, motorcycles, and a host of other nifty features to the game. 				<a href="http://kotaku.com/389616/burnout-paradise-360-bogart-resurfaces" title="Click here to read more about Burnout Paradise 360 Bogart Resurfaces">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 May 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Fixing Pac-Man's 256th Board]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fixing Pac-Man's 256th Board" href="http://kotaku.com/pac_man/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pacman</span></a></div -->					<div><a title="Click here to read Fixing Pac-Man's 256th Board" href="http://kotaku.com/381875/fixing-pac+mans-256th-board" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/04/splitscreen.gif"></a>Alright, this post should make clear the provocation for yesterday's digression into <a href="http://kotaku.com/381802/two-brothers-meditating-upon-questions-of-pac+man">Pac-Man's bathroom habits</a>. While Fletch and I were pondering the question, we both came across <a href="http://www.donhodges.com/how_high_can_you_get2.htm">this site</a>, where programmer Don Hodges says he has fixed the glitch that caused Pac-Man's split-screen bug at board No. 256.<br   />				<a href="http://kotaku.com/381875/fixing-pac+mans-256th-board" title="Click here to read more about Fixing Pac-Man's 256th Board">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 20 Apr 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[ogood]]></dc:creator>
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			<title><![CDATA[The Witcher Gets Enhanced]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Witcher Gets Enhanced" href="http://kotaku.com/game-update/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameupdate</span></a></div -->					<div><a title="Click here to read The Witcher Gets Enhanced" href="http://kotaku.com/357671/the-witcher-gets-enhanced" class="pp_image">
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				The best PC RPG of 2007 is about to get better. CD Projekt Red has announced The Witcher Enhanced Edition, an update of the game due out this May that seeks to completely quash any qualms players may have had with the original title - in essence, they listened to our bitching and fixed stuff. Small tweaks like shortening load times and increasing combat accuracy are just the beginning. The English language version of the game has been completely reworked to include text left out of the initial release, while the German version is getting redone voice overs. CD Projekt is adding over 50 new supporting character models to further immersion, with 100 new animated gestures added to make conversation flow more naturally. They've even redone the lip-sync system to make conversing more animated and lifelike. Along with all of the changes, the enhanced version will ship complete with the D'jinni mod editor, allowing you to create and share your own modules in the game, as well as two all new adventures from the dev team. Of course all of the new content will be available for purchasers of the original game in free downloadable form, but if you've not yet experienced The Witcher, May looks like an excellent time to give it a go. 				<a href="http://kotaku.com/357671/the-witcher-gets-enhanced" title="Click here to read more about The Witcher Gets Enhanced">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Feb 2008 13:20:36 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Ratchet And Clank Future Don't Let's Start]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ratchet And Clank Future Don't Let's Start" href="http://kotaku.com/bugs/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bugs</span></a></div -->					<div><a title="Click here to read Ratchet And Clank Future Don't Let's Start" href="http://kotaku.com/314418/ratchet-and-clank-future-dont-lets-start" class="pp_image">
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				Ratchet and Clank Future: Tools of Destruction is in stores today, but don't be surprised if you get your shiny new PS3 game home and it doesn't work. According to Insomniac, doh:<blockquote>"We recently discovered a bug on the US version of Ratchet & Clank Future: Tools of Destruction that some of you may encounter the first time you boot the game," Insomniac community manager James Stevenson told Shacknews. "With specific amounts of free space on your drive, you may see a screen that tells you have insufficient space to create game data even though there is plenty of free space on your drive."</blockquote>As the universe's most popular tool tells us, "Don't Panic." To fix the issue, all you have to do is wrap your towel about your head and either add or delete around 500MB of data to your hard drive. Why 500? No clue, though I suspect magic is at work. I love the current generation video game consoles, don't you? 				<a href="http://kotaku.com/314418/ratchet-and-clank-future-dont-lets-start" title="Click here to read more about Ratchet And Clank Future Don't Let's Start">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Oct 2007 10:40:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gears Of War Gets New Multiplayer Mode]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears Of War Gets New Multiplayer Mode" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Gears Of War Gets New Multiplayer Mode" href="http://kotaku.com/248641/gears-of-war-gets-new-multiplayer-mode" class="pp_image">
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				Epic Games' Mark Rein dropped a little piece of good news over on the company's forums. A new title update (read: patch) will soon be available for Xbox 360 juggernaut, Gears of War. The update will include glitch fixes, 720p support for VGA users running at 1280x1024, and a new multiplayer mode called Annex. According to Mark, test players really enjoyed the new additions.				<a href="http://kotaku.com/248641/gears-of-war-gets-new-multiplayer-mode" title="Click here to read more about Gears Of War Gets New Multiplayer Mode">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 31 Mar 2007 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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