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		<title><![CDATA[Kotaku: Firaxis]]></title>
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			<title><![CDATA[Kotaku: Firaxis]]></title>
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		<description><![CDATA[Kotaku posts tagged Firaxis]]></description>
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			<title><![CDATA[XCOM FPS Pushed to 2013, Firaxis Strategy Reboot Still Set for 2012]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read XCOM FPS Pushed to 2013, Firaxis Strategy Reboot Still Set for 2012" href="http://kotaku.com/x_com/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xcom</span></a></div -->					<div><a title="Click here to read XCOM FPS Pushed to 2013, Firaxis Strategy Reboot Still Set for 2012" href="http://kotaku.com/5876226/xcom-fps-pushed-to-2013-firaxis-strategy-reboot-still-set-for-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read XCOM FPS Pushed to 2013, Firaxis Strategy Reboot Still Set for 2012" alt="Click here to read XCOM FPS Pushed to 2013, Firaxis Strategy Reboot Still Set for 2012" src="http://cache.kotaku.com/assets/images/9/2012/01/small_90c81e0f6a357e713060f9e11a2e9c43.jpg"/>
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				As someone who was quite fond of what we saw of the re-imagined XCOM <a href="http://kotaku.com/5810536/if-xcom-is-a-shooter-then-so-is-mass-effect">at E3 this past year</a>, but who's also excited about the Firaxis strategy reboot of the franchise, I am somewhat conflicted by this news.				<a href="http://kotaku.com/5876226/xcom-fps-pushed-to-2013-firaxis-strategy-reboot-still-set-for-2012" title="Click here to read more about XCOM FPS Pushed to 2013, Firaxis Strategy Reboot Still Set for 2012">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5876226/xcom-fps-pushed-to-2013-firaxis-strategy-reboot-still-set-for-2012]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876226]]></guid>
			<category><![CDATA[X-Com]]></category>
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			<pubDate><![CDATA[Sun, 15 Jan 2012 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Dave Oshry]]></dc:creator>
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			<title><![CDATA[X-Com: Enemy Unknown Will 'Re-imagine' Classic X-Com. First Screens Prove It.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;X-Com: Enemy Unknown&lt;/em&gt; Will 'Re-imagine' Classic &lt;em&gt;X-Com&lt;/em&gt;. First Screens Prove It." href="http://kotaku.com/xcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xcom</span></a></div -->					<div><a title="Click here to read &lt;em&gt;X-Com: Enemy Unknown&lt;/em&gt; Will 'Re-imagine' Classic &lt;em&gt;X-Com&lt;/em&gt;. First Screens Prove It." href="http://kotaku.com/5874369/x+com-enemy-unknown-will-re+imagine-classic-x+com-first-screens-prove-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;X-Com: Enemy Unknown&lt;/em&gt; Will 'Re-imagine' Classic &lt;em&gt;X-Com&lt;/em&gt;. First Screens Prove It." alt="Click here to read &lt;em&gt;X-Com: Enemy Unknown&lt;/em&gt; Will 'Re-imagine' Classic &lt;em&gt;X-Com&lt;/em&gt;. First Screens Prove It." src="http://cache.kotaku.com/assets/images/9/2012/01/small_aeb0af89bd7d15a866022e169c2035a9.jpg"/>
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				<em>X-Com Enemy Unknown</em>, the <a href="http://kotaku.com/5873348/x+com-returns-to-turn+based-strategy-with-enemy-unknown?tag=xcomenemyunknown">first shock gaming announcement of 2012</a> will be a "re-imagining" of the original<em> X-Com </em>game and will play as a mix of real-time and turn-based strategy, according to the first tantalizing details revealed by <em>Game Informer </em>magazine today.				<a href="http://kotaku.com/5874369/x+com-enemy-unknown-will-re+imagine-classic-x+com-first-screens-prove-it" title="Click here to read more about X-Com: Enemy Unknown Will 'Re-imagine' Classic X-Com. First Screens Prove It.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 09 Jan 2012 12:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Alpha Centauri Trademarked, PC Gamers, Remain Calm]]></title>
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				Electronic Arts <a href="http://au.gamespot.com/news/6328448/ea-seeking-alpha-centauri-trademark">has re-applied for trademarks</a> for the name <em>Alpha Centauri</em>, the classic PC strategy game from <em>Civilization </em>developers Firaxis it published back in the late 90s.				<a href="http://kotaku.com/5829834/alpha-centauri-trademarked-pc-gamers-remain-calm" title="Click here to read more about Alpha Centauri Trademarked, PC Gamers, Remain Calm">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Aug 2011 02:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[10 Tips for Achieving CivWorld Greatness, From the People Behind the Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 10 Tips for Achieving &lt;em&gt;CivWorld&lt;/em&gt; Greatness, From the People Behind the Game" href="http://kotaku.com/professional-advice/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">professionaladvice</span></a></div -->					<div><a title="Click here to read 10 Tips for Achieving &lt;em&gt;CivWorld&lt;/em&gt; Greatness, From the People Behind the Game" href="http://kotaku.com/5818788/how-to-succeed-in-civworld" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 10 Tips for Achieving &lt;em&gt;CivWorld&lt;/em&gt; Greatness, From the People Behind the Game" alt="Click here to read 10 Tips for Achieving &lt;em&gt;CivWorld&lt;/em&gt; Greatness, From the People Behind the Game" src="http://cache.kotaku.com/assets/images/9/2011/07/small_youcandobetter.jpg"/>
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				The people who make <em>Civilization</em> have <a href="http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself">given the world</a> <em>CivWorld</em>, a free Facebook version of their legendary strategy series. The game is complex and kind of tough!				<a href="http://kotaku.com/5818788/how-to-succeed-in-civworld" title="Click here to read more about 10 Tips for Achieving CivWorld Greatness, From the People Behind the Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818788/how-to-succeed-in-civworld]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818788]]></guid>
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			<pubDate><![CDATA[Thu, 07 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Can CivWorld Save Facebook Gaming From Itself?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" href="http://kotaku.com/this-is-not-civville/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thisisnotcivville</span></a></div -->					<div><a title="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" href="http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" alt="Click here to read Can &lt;em&gt;CivWorld&lt;/em&gt; Save Facebook Gaming From Itself?" src="http://cache.kotaku.com/assets/images/9/2011/07/small_civworldonfacebook_splash.jpg"/>
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				I'm not sure Facebook can handle CivWorld, the brand new version of <em>Civilization</em> that launches on America's favorite social network today.				<a href="http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself" title="Click here to read more about Can CivWorld Save Facebook Gaming From Itself?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818093/can-civworld-save-facebook-gaming-from-itself]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818093]]></guid>
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			<pubDate><![CDATA[Wed, 06 Jul 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Here's What Civilization On Facebook Looks Like]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's What &lt;em&gt;Civilization&lt;/em&gt; On Facebook Looks Like" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read Here's What &lt;em&gt;Civilization&lt;/em&gt; On Facebook Looks Like" href="http://kotaku.com/5802546/heres-what-civlization-on-facebook-looks-like" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's What &lt;em&gt;Civilization&lt;/em&gt; On Facebook Looks Like" alt="Click here to read Here's What &lt;em&gt;Civilization&lt;/em&gt; On Facebook Looks Like" src="http://cache.kotaku.com/assets/images/9/2011/05/small_hzj97dcnxxo.jpg"/>
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				<!-- videoId: hZJ97DCNXXo --><!-- /videoId: hZJ97DCNXXo --> We gave you <a href="http://kotaku.com/5800721/sid-meier-hopes-to-release-civ-world-this-summer-says-it-fundamentally-changes-series">a brief rundown</a> on how <em>Civilization World</em>, the upcoming Facebook version of the classic PC strategy series, worked the other day. Now you can see for yourself in this trailer.				<a href="http://kotaku.com/5802546/heres-what-civlization-on-facebook-looks-like" title="Click here to read more about Here's What Civilization On Facebook Looks Like">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5802546/heres-what-civlization-on-facebook-looks-like]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5802546]]></guid>
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			<pubDate><![CDATA[Tue, 17 May 2011 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sid Meier Hopes to Release Civ World This Summer, Says It Fundamentally Changes Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" href="http://kotaku.com/the-world-is-yours/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theworldisyours</span></a></div -->					<div><a title="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" href="http://kotaku.com/5800721/sid-meier-hopes-to-release-civ-world-this-summer-says-it-fundamentally-changes-series" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" alt="Click here to read Sid Meier Hopes to Release &lt;em&gt;Civ World&lt;/em&gt; This Summer, Says It Fundamentally Changes Series" src="http://cache.kotaku.com/assets/images/9/2011/05/small_civworld_hed_3.jpg"/>
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				 <em>Civ World</em>, Sid Meier's attempt to bring the complexities of his long-lived strategy game <em>Civilization</em> to the quick play nature of Facebook, is due to hit the online service this summer, <em>CNN</em> reports.				<a href="http://kotaku.com/5800721/sid-meier-hopes-to-release-civ-world-this-summer-says-it-fundamentally-changes-series" title="Click here to read more about Sid Meier Hopes to Release Civ World This Summer, Says It Fundamentally Changes Series">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5800721/sid-meier-hopes-to-release-civ-world-this-summer-says-it-fundamentally-changes-series]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5800721]]></guid>
			<category><![CDATA[The world is yours]]></category>
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			<pubDate><![CDATA[Wed, 11 May 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Civilization's Greatest Fantasy Could Soon Be Reality]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization's Greatest Fantasy Could Soon Be Reality" href="http://kotaku.com/civ/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civ</span></a></div -->					<div><a title="Click here to read Civilization's Greatest Fantasy Could Soon Be Reality" href="http://kotaku.com/5750681/civilizations-greatest-fantasy-could-soon-be-reality" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization's Greatest Fantasy Could Soon Be Reality" alt="Click here to read Civilization's Greatest Fantasy Could Soon Be Reality" src="http://cache.kotaku.com/assets/images/9/2011/02/small_settler.jpg"/>
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				It's funny, for a game based on history and real things, Civilization has always had a strangely fictional unit at its core: the "Settler", who can make towns and later cities just <em>appear</em>.				<a href="http://kotaku.com/5750681/civilizations-greatest-fantasy-could-soon-be-reality" title="Click here to read more about Civilization's Greatest Fantasy Could Soon Be Reality">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5750681/civilizations-greatest-fantasy-could-soon-be-reality]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5750681]]></guid>
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			<pubDate><![CDATA[Thu, 03 Feb 2011 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civ World May Be The Death Of Us All]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civ World May Be The Death Of Us All" href="http://kotaku.com/facebook/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">facebook</span></a></div -->					<div><a title="Click here to read Civ World May Be The Death Of Us All" href="http://kotaku.com/5727362/civ-world-may-be-the-death-of-us-all" class="pp_image">
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				The game formerly known as CIvilization: Network - now more appropriately titled Civ World - is coming later this year. But if you're lucky, you can play it this month.				<a href="http://kotaku.com/5727362/civ-world-may-be-the-death-of-us-all" title="Click here to read more about Civ World May Be The Death Of Us All">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Jan 2011 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civilization V Gets A Little Smarter With This Enormous Patch]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Gets A Little Smarter With This Enormous Patch" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization V Gets A Little Smarter With This Enormous Patch" href="http://kotaku.com/5714070/civilization-v-gets-a-little-smarter-with-this-enormous-patch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Gets A Little Smarter With This Enormous Patch" alt="Click here to read Civilization V Gets A Little Smarter With This Enormous Patch" src="http://cache.kotaku.com/assets/images/9/2011/11/small_616da969d3059bc5a49a0ecdc86baaa9.jpg"/>
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				 I <a href="http://kotaku.com/5643552/civilization-v-review-civilization-revolution"><em>loved </em>Civilization V</a>, but it was not a game without its problems. The longer you played it, the more it became apparent that the AI wasn't quite as sharp as it should have been. This enormous patch should help.				<a href="http://kotaku.com/5714070/civilization-v-gets-a-little-smarter-with-this-enormous-patch" title="Click here to read more about Civilization V Gets A Little Smarter With This Enormous Patch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5714070/civilization-v-gets-a-little-smarter-with-this-enormous-patch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5714070]]></guid>
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			<pubDate><![CDATA[Thu, 16 Dec 2010 06:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civilization IV's Opening Theme A Finalist For Grammy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization IV's Opening Theme A Finalist For Grammy" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read Civilization IV's Opening Theme A Finalist For Grammy" href="http://kotaku.com/5705887/civilization-ivs-opening-theme-nominated-for-grammy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization IV's Opening Theme A Finalist For Grammy" alt="Click here to read Civilization IV's Opening Theme A Finalist For Grammy" src="http://cache.kotaku.com/assets/images/9/2010/12/small_civivboxshot.jpeg"/>
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				The opening theme for Civilization IV is the first original composition associated with a video game to be a finalist nominee for a Grammy. The track, "Baba Yetu," is in the "Best Instrumental Arrangement Accompanying Vocalists" category.				<a href="http://kotaku.com/5705887/civilization-ivs-opening-theme-nominated-for-grammy" title="Click here to read more about Civilization IV's Opening Theme A Finalist For Grammy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5705887/civilization-ivs-opening-theme-nominated-for-grammy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5705887]]></guid>
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			<pubDate><![CDATA[Sat, 04 Dec 2010 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Conquer World Of Warcraft With Tanks And Spearmen]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Conquer World Of Warcraft With Tanks And Spearmen" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Conquer World Of Warcraft With Tanks And Spearmen" href="http://kotaku.com/5682267/conquer-world-of-warcraft-with-tanks-and-spearmen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Conquer World Of Warcraft With Tanks And Spearmen" alt="Click here to read Conquer World Of Warcraft With Tanks And Spearmen" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b318d6ded94f5c5d533e67f92146f74e.jpg"/>
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				We're surprised it's taken this long, but somebody has finally gotten around to recreating World of Warcraft's land of Azeroth in PC strategy game Civilization V.				<a href="http://kotaku.com/5682267/conquer-world-of-warcraft-with-tanks-and-spearmen" title="Click here to read more about Conquer World Of Warcraft With Tanks And Spearmen">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5682267/conquer-world-of-warcraft-with-tanks-and-spearmen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5682267]]></guid>
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			<pubDate><![CDATA[Fri, 05 Nov 2010 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Your Three-Step Guide To Quitting Civilization]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Three-Step Guide To Quitting Civilization" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read Your Three-Step Guide To Quitting Civilization" href="http://kotaku.com/5676386/your-three+step-guide-to-quitting-civilization" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Three-Step Guide To Quitting Civilization" alt="Click here to read Your Three-Step Guide To Quitting Civilization" src="http://cache.kotaku.com/assets/images/9/2010/10/small_civstop.jpg"/>
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				Wait...damn, that didn't work so well...as seen on <a href="http://thedailywh.at/post/1428426626/flowchart-of-the-day-how-to-quit-playing">The Daily What</a>.				<a href="http://kotaku.com/5676386/your-three+step-guide-to-quitting-civilization" title="Click here to read more about Your Three-Step Guide To Quitting Civilization">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5676386/your-three+step-guide-to-quitting-civilization]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5676386]]></guid>
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			<pubDate><![CDATA[Fri, 29 Oct 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civilization V Gets Free Mongols, But The Babylonians Will Cost You]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" href="http://kotaku.com/dlc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dlc</span></a></div -->					<div><a title="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" href="http://kotaku.com/5666991/civilization-v-gets-free-mongols-but-the-babylonians-will-cost-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" alt="Click here to read Civilization V Gets Free Mongols, But The Babylonians Will Cost You" src="http://cache.kotaku.com/assets/images/9/2010/10/firaxis_mongol_2.jpg"/>
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				 Two more mighty empires rise in Civilization V come October 25, when 2K Games releases the once Digital Deluxe-exclusive Babylonians for $4.99 and unleashes the Mongolian hordes for free.				<a href="http://kotaku.com/5666991/civilization-v-gets-free-mongols-but-the-babylonians-will-cost-you" title="Click here to read more about Civilization V Gets Free Mongols, But The Babylonians Will Cost You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5666991/civilization-v-gets-free-mongols-but-the-babylonians-will-cost-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5666991]]></guid>
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			<pubDate><![CDATA[Mon, 18 Oct 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Big Fixes Coming For Civilization V]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Big Fixes Coming For Civilization V" href="http://kotaku.com/civilization/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">civilization</span></a></div -->					<div><a title="Click here to read Big Fixes Coming For Civilization V" href="http://kotaku.com/5663455/big-fixes-coming-for-civilization-v" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Big Fixes Coming For Civilization V" alt="Click here to read Big Fixes Coming For Civilization V" src="http://cache.kotaku.com/assets/images/9/2012/01/small_20edfc81117deb9860e7a14ddbe6a907.jpg"/>
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				I <a href="http://kotaku.com/5643552/civilization-v-review-civilization-revolution"><em>thoroughly </em>enjoyed my time with Civilization V</a>, but like any game, it wasn't perfect. It was a little buggy, and there were some AI missteps. Hopefully, those two issues will be fixed in the game's first major patch.				<a href="http://kotaku.com/5663455/big-fixes-coming-for-civilization-v" title="Click here to read more about Big Fixes Coming For Civilization V">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Oct 2010 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Let Me Show You How Civilization V Works]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let Me Show You How Civilization V Works" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Let Me Show You How Civilization V Works" href="http://kotaku.com/5643522/let-me-show-you-how-civilization-v-works" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let Me Show You How Civilization V Works" alt="Click here to read Let Me Show You How Civilization V Works" src="http://cache.kotaku.com/assets/images/9/2012/01/small_20edfc81117deb9860e7a14ddbe6a907.jpg"/>
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				Civilization V is a different beast to Civilization IV. There are lots of new things, and the things that were kept have been changed. To help keep your feet on the ground, here's our guide to the new stuff (and <a href="http://kotaku.com/5643552/civilization-v-review-civilization-revolution?skyline=true&s=i">don't forget to read our review</a>!)				<a href="http://kotaku.com/5643522/let-me-show-you-how-civilization-v-works" title="Click here to read more about Let Me Show You How Civilization V Works">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5643522/let-me-show-you-how-civilization-v-works]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5643522]]></guid>
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			<pubDate><![CDATA[Tue, 21 Sep 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civilization V Review: Civilization Revolution]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Review: Civilization Revolution" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Civilization V Review: Civilization Revolution" href="http://kotaku.com/5643552/civilization-v-review-civilization-revolution" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Review: Civilization Revolution" alt="Click here to read Civilization V Review: Civilization Revolution" src="http://cache.kotaku.com/assets/images/9/2012/01/small_4df37ee41c059f71f9980d2c11331fd8.jpg"/>
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				Previous games in the long-running Civilization series have been, ironically, prisoners of the past. Forced to improve the series via baby steps, for fear of upsetting an apple cart twenty years in the making. Civilization V doesn't do baby steps.				<a href="http://kotaku.com/5643552/civilization-v-review-civilization-revolution" title="Click here to read more about Civilization V Review: Civilization Revolution">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Sep 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[How To Beat Three People At Civilization V Multiplayer]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Beat Three People At Civilization V Multiplayer" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read How To Beat Three People At Civilization V Multiplayer" href="http://kotaku.com/5633827/how-to-beat-three-people-at-civilization-v-multiplayer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Beat Three People At Civilization V Multiplayer" alt="Click here to read How To Beat Three People At Civilization V Multiplayer" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d1100a8083d07dd8a702bb4637ee9c54.jpg"/>
											</a></div>
									</div>
				Strangely-detailed hypothetical situation: You are a video game reporter, you have an early build of Civilzation V and you have a couple of hours to play the game against three people. You're playing as the Arabs, at Prince difficulty. You will start slowly. But you will win.				<a href="http://kotaku.com/5633827/how-to-beat-three-people-at-civilization-v-multiplayer" title="Click here to read more about How To Beat Three People At Civilization V Multiplayer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5633827/how-to-beat-three-people-at-civilization-v-multiplayer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5633827]]></guid>
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			<pubDate><![CDATA[Fri, 10 Sep 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Civilization V's Demo Available Day Of Retail Release]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V's Demo Available Day Of Retail Release" href="http://kotaku.com/demo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">demo</span></a></div -->					<div><a title="Click here to read Civilization V's Demo Available Day Of Retail Release" href="http://kotaku.com/5624518/civilization-vs-demo-available-day-of-retail-release" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V's Demo Available Day Of Retail Release" alt="Click here to read Civilization V's Demo Available Day Of Retail Release" src="http://cache.kotaku.com/assets/images/9/2010/08/screenshot_02_03.jpg"/>
											</a></div>
									</div>
				Firaxis, the developer of Civilization V, said yesterday the game;s playable demo will be available on Sept. 21, the same day the title releases in North America, a reversal of promises it would be available before launch.				<a href="http://kotaku.com/5624518/civilization-vs-demo-available-day-of-retail-release" title="Click here to read more about Civilization V's Demo Available Day Of Retail Release">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5624518/civilization-vs-demo-available-day-of-retail-release]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5624518]]></guid>
			<category><![CDATA[Demo]]></category>
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			<pubDate><![CDATA[Sat, 28 Aug 2010 19:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5624518&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization V PC Specs Released]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V PC Specs Released" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization V PC Specs Released" href="http://kotaku.com/5607503/civilization-v-pc-specs-released" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V PC Specs Released" alt="Click here to read Civilization V PC Specs Released" src="http://cache.kotaku.com/assets/images/9/2012/01/small_974e96a6361943c682671dd2e9ea180c.jpg"/>
											</a></div>
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				Triple-A games have standards, you know, and <a href="http://kotaku.com/tag/civilizationv/">Civilization V</a> has made its clear. Not just anything can run <a href="http://kotaku.com/5602257/400-turns-of-civilization-v">400 turns of this game</a>. So check 'em out to see if your PC measures up when the game hits Sept. 21.				<a href="http://kotaku.com/5607503/civilization-v-pc-specs-released" title="Click here to read more about Civilization V PC Specs Released">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5607503/civilization-v-pc-specs-released]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5607503]]></guid>
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			<pubDate><![CDATA[Sun, 08 Aug 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5607503&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Vote: What Should Our 401st Civilization V Move Be?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vote: What Should Our 401st Civilization V Move Be?" href="http://kotaku.com/poll/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">poll</span></a></div -->					<div><a title="Click here to read Vote: What Should Our 401st Civilization V Move Be?" href="http://kotaku.com/5606557/what-should-our-401st-civilization-v-move-be" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vote: What Should Our 401st Civilization V Move Be?" alt="Click here to read Vote: What Should Our 401st Civilization V Move Be?" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a706a59176f3ed358cb6e730e8846f02.jpg"/>
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				Yesterday, you were able to read about <a href="http://kotaku.com/5602257/400-turns-of-civilization-v">the first 400 turns I made in Civilization V</a>. Today, you can tell me what to do next.				<a href="http://kotaku.com/5606557/what-should-our-401st-civilization-v-move-be" title="Click here to read more about Vote: What Should Our 401st Civilization V Move Be?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5606557/what-should-our-401st-civilization-v-move-be]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5606557]]></guid>
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			<pubDate><![CDATA[Fri, 06 Aug 2010 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5606557&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[400 Turns Of Civilization V]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 400 Turns Of Civilization V" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read 400 Turns Of Civilization V" href="http://kotaku.com/5602257/400-turns-of-civilization-v" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 400 Turns Of Civilization V" alt="Click here to read 400 Turns Of Civilization V" src="http://cache.kotaku.com/assets/images/9/2011/11/small_704d783bc3ae16e4ef45690881455391.jpg"/>
											</a></div>
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				This preview of Civilization V is incomplete. It takes more than nine Earth hours, you see, for the great Arabian empire &mdash; land of Mecca, Rio De Janeiro and Beijing &mdash; to assume dominance of the globe.				<a href="http://kotaku.com/5602257/400-turns-of-civilization-v" title="Click here to read more about 400 Turns Of Civilization V">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5602257/400-turns-of-civilization-v]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5602257]]></guid>
			<category><![CDATA[Preview]]></category>
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			<pubDate><![CDATA[Thu, 05 Aug 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5602257&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization V Develops Snazzy $100 Edition]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Develops Snazzy $100 Edition" href="http://kotaku.com/special-edition/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">specialedition</span></a></div -->					<div><a title="Click here to read Civilization V Develops Snazzy $100 Edition" href="http://kotaku.com/5583378/civilization-v-develops-snazzy-100-edition" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Develops Snazzy $100 Edition" alt="Click here to read Civilization V Develops Snazzy $100 Edition" src="http://cache.kotaku.com/assets/images/9/2012/01/small_27d8138784188ced7be13b01745e90da.jpg"/>
											</a></div>
									</div>
				 PC strategy fans love them some Civilization, but do they love it enough to spend double retail price for the game plus collector swag?				<a href="http://kotaku.com/5583378/civilization-v-develops-snazzy-100-edition" title="Click here to read more about Civilization V Develops Snazzy $100 Edition">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5583378/civilization-v-develops-snazzy-100-edition]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5583378]]></guid>
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			<pubDate><![CDATA[Fri, 09 Jul 2010 15:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Layoffs Hit Civilization V Creators]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Layoffs Hit Civilization V Creators" href="http://kotaku.com/industry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industry</span></a></div -->					<div><a title="Click here to read Layoffs Hit Civilization V Creators" href="http://kotaku.com/5582531/layoffs-hit-civilization-v-creators" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Layoffs Hit Civilization V Creators" alt="Click here to read Layoffs Hit Civilization V Creators" src="http://cache.kotaku.com/assets/images/9/2010/07/500x_civrev.jpg"/>
											</a></div>
									</div>
				 About 20 people were laid-off from Firaxis, the creators of Civilization V, parent company 2K confirmed to Kotaku today.				<a href="http://kotaku.com/5582531/layoffs-hit-civilization-v-creators" title="Click here to read more about Layoffs Hit Civilization V Creators">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5582531/layoffs-hit-civilization-v-creators]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5582531]]></guid>
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			<pubDate><![CDATA[Thu, 08 Jul 2010 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5582531&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization Addiction Is As Real As This Trailer Suggests]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" href="http://kotaku.com/5569527/civilization-addiction-is-as-real-as-this-trailer-suggests" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" alt="Click here to read Civilization Addiction Is As Real As This Trailer Suggests" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3bf3370458aa2640890c4279939a94f6.jpg"/>
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				While <a href="http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers">the last Civilization V trailer </a>got us hot and heavy with menu footage, this one hits a little closer to home, dealing with the trauma and tragedy of Civilization addiction.				<a href="http://kotaku.com/5569527/civilization-addiction-is-as-real-as-this-trailer-suggests" title="Click here to read more about Civilization Addiction Is As Real As This Trailer Suggests">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5569527/civilization-addiction-is-as-real-as-this-trailer-suggests]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5569527]]></guid>
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			<pubDate><![CDATA[Tue, 22 Jun 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5569527&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Civilization V's Trailer Is A Love Letter To PC Gamers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" href="http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" alt="Click here to read Civilization V's Trailer Is A Love Letter To PC Gamers" src="http://cache.kotaku.com/assets/images/9/2011/11/small_3907b0aa02fef3471e1541630a3303ca.jpg"/>
											</a></div>
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				Oh boy. If <a href="http://kotaku.com/5564652/civilization-vs-screenshots-are-taking-over-our-world/gallery/">Civilization V screenshots</a> were enough to get you arranging for sick leave and divorce papers, you may not want to watch this trailer. Or, you may <em>want </em>to. Up to you!				<a href="http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers" title="Click here to read more about Civilization V's Trailer Is A Love Letter To PC Gamers">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5565685/civilization-vs-trailer-is-a-love-letter-to-pc-gamers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5565685]]></guid>
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			<pubDate><![CDATA[Thu, 17 Jun 2010 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civilization V's Screenshots Are Taking Over Our World]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V's Screenshots Are Taking Over Our World" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization V's Screenshots Are Taking Over Our World" href="http://kotaku.com/5564652/civilization-vs-screenshots-are-taking-over-our-world/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V's Screenshots Are Taking Over Our World" alt="Click here to read Civilization V's Screenshots Are Taking Over Our World" src="http://cache.kotaku.com/assets/images/9/2012/01/small_0b74049706cca4628d0b969c1ca5e0cf.jpg"/>
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				All the bombastic trailers, third-person shooters and celebrity actors in the world couldn't stop this from being my most anticipated game of 2010.				<a href="http://kotaku.com/5564652/civilization-vs-screenshots-are-taking-over-our-world/gallery/" title="Click here to read more about Civilization V's Screenshots Are Taking Over Our World">More&nbsp;&raquo;</a>
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			<category><![CDATA[Firaxis]]></category>
			<pubDate><![CDATA[Wed, 16 Jun 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday" href="http://kotaku.com/podcast/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">podcast</span></a></div -->					<div><a title="Click here to read Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday" href="http://kotaku.com/5530825/reminder-sid-meier-live-on-kotaku-talk-radio-on-wednesday" class="pp_image">
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				Kotaku Talk Radio will be recording live from CBS Radio on Wednesday. 11am Kotaku Time. 1pm ET. 10am PT. Hosts: Crecente and me. Guest: Sid Meier. Call-in and live-streaming details will be on Kotaku at showtime. Join us!				<a href="http://kotaku.com/5530825/reminder-sid-meier-live-on-kotaku-talk-radio-on-wednesday" title="Click here to read more about Reminder: Sid Meier Live On Kotaku Talk Radio On Wednesday">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 May 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Sid Meier’s Pirates! Sets Sail For The Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier’s Pirates! Sets Sail For The Wii" href="http://kotaku.com/game-on/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameon</span></a></div -->					<div><a title="Click here to read Sid Meier’s Pirates! Sets Sail For The Wii" href="http://kotaku.com/5530746/sid-meiers-pirates-sets-sail-for-the-wii" class="pp_image">
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				 Nintendo can't seem to escape the reach of piracy, especially now that one of game industry legend and this week's Kotaku Talk Radio guest Sid Meier's most beloved games is making its way to the Wii this fall.				<a href="http://kotaku.com/5530746/sid-meiers-pirates-sets-sail-for-the-wii" title="Click here to read more about Sid Meier’s Pirates! Sets Sail For The Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 May 2010 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Civilization Creator Explains Why Everything Game Devs Know Is Wrong]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization Creator Explains Why Everything Game Devs Know Is Wrong" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read Civilization Creator Explains Why Everything Game Devs Know Is Wrong" href="http://kotaku.com/5492078/civilization-creator-explains-why-everything-game-devs-know-is-wrong" class="pp_image">
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				Firaxis Games co-founder and Civilization creator Sid Meier expanded the minds of GDC attendees by talking about the psychology of game design and breaking some bad news to us. Everything we know, Meier argues, is wrong.				<a href="http://kotaku.com/5492078/civilization-creator-explains-why-everything-game-devs-know-is-wrong" title="Click here to read more about Civilization Creator Explains Why Everything Game Devs Know Is Wrong">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5492078/civilization-creator-explains-why-everything-game-devs-know-is-wrong]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5492078]]></guid>
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			<pubDate><![CDATA[Fri, 12 Mar 2010 14:30:15 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Civilization V To Eradicate Road Spaghetti?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V To Eradicate Road Spaghetti?" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read Civilization V To Eradicate Road Spaghetti?" href="http://kotaku.com/5489834/civilization-v-to-eradicate-road-spaghetti" class="pp_image">
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				Civilization games teach us to respect culture and science, to honor learning and the sharpness of swords. But roads? This series would make you think that progress equals covering one's kingdom with ugly tangles of roads. Civ V changes that.				<a href="http://kotaku.com/5489834/civilization-v-to-eradicate-road-spaghetti" title="Click here to read more about Civilization V To Eradicate Road Spaghetti?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Mar 2010 10:40:09 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Civilization V Preview: Small Changes, Big Differences]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Preview: Small Changes, Big Differences" href="http://kotaku.com/gdc10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc10</span></a></div -->					<div><a title="Click here to read Civilization V Preview: Small Changes, Big Differences" href="http://kotaku.com/5489814/civilization-v-preview-small-changes-big-differences" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Preview: Small Changes, Big Differences" alt="Click here to read Civilization V Preview: Small Changes, Big Differences" src="http://cache.kotaku.com/assets/images/9/2011/11/small_983ec3a2a121a7da43a35051a6d6312b.jpg"/>
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				Civilization was never the most realistic game, and those who enjoyed battling against a nuclear-armed Gandhi have not minded. The next one, Civilization V, though may be the most natural one thanks to some crafty tweaks.				<a href="http://kotaku.com/5489814/civilization-v-preview-small-changes-big-differences" title="Click here to read more about Civilization V Preview: Small Changes, Big Differences">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Mar 2010 03:30:16 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Civilization V Hexes PCs This Fall]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization V Hexes PCs This Fall" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Civilization V Hexes PCs This Fall" href="http://kotaku.com/5474750/civilization-v-hexes-pcs-this-fall" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Civilization V Hexes PCs This Fall" alt="Click here to read Civilization V Hexes PCs This Fall" src="http://cache.kotaku.com/assets/images/9/2011/11/small_fbcdd7aee127ac2540efab16ee5af259.jpg"/>
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				 Sid Meier's Civilization franchise returns this fall with a fifth installment, featuring hexagon tile maps, a new combat system, deeper diplomatic options, and a community hub where players can share content and compete without leaving the game.				<a href="http://kotaku.com/5474750/civilization-v-hexes-pcs-this-fall" title="Click here to read more about Civilization V Hexes PCs This Fall">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Feb 2010 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sid Meier Keynotes GDC 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Keynotes GDC 2010" href="http://kotaku.com/gdc-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc2010</span></a></div -->					<div><a title="Click here to read Sid Meier Keynotes GDC 2010" href="http://kotaku.com/5458212/sid-meier-keynotes-gdc-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sid Meier Keynotes GDC 2010" alt="Click here to read Sid Meier Keynotes GDC 2010" src="http://cache.kotaku.com/assets/images/9/2010/01/sidmeier.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged #sidmeier" title="Click here to read more posts tagged #sidmeier" href="http://kotaku.com/tag/sidmeier/">Sid Meier</a>, the legendary creator of the Civilization franchise, has been tapped to deliver the opening keynote address at the 2010 Game Developers Conference, which means this could be the most addictive opening keynote speech ever delivered.				<a href="http://kotaku.com/5458212/sid-meier-keynotes-gdc-2010" title="Click here to read more about Sid Meier Keynotes GDC 2010">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 27 Jan 2010 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sid Meier Bringing Civilization To Facebook]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Bringing Civilization To Facebook" href="http://kotaku.com/si-meier/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">simeier</span></a></div -->					<div><a title="Click here to read Sid Meier Bringing Civilization To Facebook" href="http://kotaku.com/5386984/sid-meier-bringing-civilization-to-facebook" class="pp_image">
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				 Sid Meier is taking two of the most addictive games ever created - Civilization and Facebook - and melding them into one.  Today he announced Civilization Network, coming to Facebook in 2010.				<a href="http://kotaku.com/5386984/sid-meier-bringing-civilization-to-facebook" title="Click here to read more about Sid Meier Bringing Civilization To Facebook">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Oct 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Civilization IV Is The Gift That Keeps On Giving]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization IV Is The Gift That Keeps On Giving" href="http://kotaku.com/pc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pc</span></a></div -->					<div><a title="Click here to read Civilization IV Is The Gift That Keeps On Giving" href="http://kotaku.com/5241447/civilization-iv-is-the-gift-that-keeps-on-giving" class="pp_image">
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				It's testament to the longevity of <a class="autolink" title="Click here to read more posts tagged CIVILIZATION IV" title="Click here to read more posts tagged CIVILIZATION IV" href="http://kotaku.com/tag/civilization-iv/">Civilization IV</a> that, four years on from release, not only am I still playing it, but that 2K can repackage the game safe in the knowledge it will <em>sell</em>.				<a href="http://kotaku.com/5241447/civilization-iv-is-the-gift-that-keeps-on-giving" title="Click here to read more about Civilization IV Is The Gift That Keeps On Giving">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 06 May 2009 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Civ IV: Colonization Review: Once More, With(out) Feeling]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civ IV: Colonization Review: Once More, With(out) Feeling" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Civ IV: Colonization Review: Once More, With(out) Feeling" href="http://kotaku.com/5052886/civ-iv-colonization-review-once-more-without-feeling" class="pp_image">
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				The 2008 version of Colonization seems like it's too good to be true. Like, a remake? Of 1994's <em>brilliant </em>strategy game Colonization? Pure remakes of games are rare enough, but remakes of such a niche, underappreciated title? Its like the PC gaming gods took a break from the usual fire and brimstone and were instead dispensing <em>smiles</em>.  

Problem is, in going for a pure remake - as opposed to a sequel with big additions and/or changes – they're also taking a big risk. A straight-up remake will beg the question: why bother? Why go to all the trouble of shoe-horning a 14 year-old game into a modern engine, changing some art assets and pushing it onto the market when the original was nearly perfect as it was?				<a href="http://kotaku.com/5052886/civ-iv-colonization-review-once-more-without-feeling" title="Click here to read more about Civ IV: Colonization Review: Once More, With(out) Feeling">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 Sep 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Frankenreview: Sid Meier's Civilization Revolution]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Frankenreview: Sid Meier's Civilization Revolution" href="http://kotaku.com/sid-meier.s-civilization-revolution/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidmeierscivilizationrevolution</span></a></div -->					<div><a title="Click here to read Frankenreview: Sid Meier's Civilization Revolution" href="http://kotaku.com/5023350/frankenreview-sid-meiers-civilization-revolution" class="pp_image">
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				 Way back in 1991, PC publisher Microprose released Sid Meier's Civilization, and some fans still haven't slept since. The game is widely considered to be one of the greatest PC games of all time. Now with three sequels plus expansions for each, multiple ports, and even a rather fine board game under the series' belt, 2K and Firaxis are taking the franchise where no original Civ title has gone before - the console. Shoddy PC to console ports aside, Sid Meier's Civilization Revolution is the first game in the series to be built from the ground up with game consoles in mind. 				<a href="http://kotaku.com/5023350/frankenreview-sid-meiers-civilization-revolution" title="Click here to read more about Frankenreview: Sid Meier's Civilization Revolution">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Jul 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Civilization Revolution Review: Compromise, Or Compromised?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Civilization Revolution Review: Compromise, Or Compromised?" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Civilization Revolution Review: Compromise, Or Compromised?" href="http://kotaku.com/5018504/civilization-revolution-review-compromise-or-compromised" class="pp_image">
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				Trying to shoehorn an RTS like Command & Conquer onto a console is one thing, but <em>Civilization</em>? The fanciest bottle of good booze on PC strategy gaming's top shelf? It's an impossible task, some will say. Or one that even if it <em>is </em>possible, just shouldn't be done. Under <em>any </em>circumstances. Lest the ensuing offspring (see Civ II on the PS1) be such a crime of nature, such an <em>abomination</em>, that the good Lord himself descend from the heavens and strike down all involved in its creation.				<a href="http://kotaku.com/5018504/civilization-revolution-review-compromise-or-compromised" title="Click here to read more about Civilization Revolution Review: Compromise, Or Compromised?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 20 Jun 2008 23:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sid Meier Won't Turn His Back On Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sid Meier Won't Turn His Back On Wii" href="http://kotaku.com/sid-meier/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sidmeier</span></a></div -->					<div><a title="Click here to read Sid Meier Won't Turn His Back On Wii" href="http://kotaku.com/5015132/sid-meier-wont-turn-his-back-on-wii" class="pp_image">
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				Sid Meier's not giving up on the Wii. In <a href="http://www.gamedaily.com/articles/features/10-questions-firaxis-sid-meier/?biz=1">a recent interview</a> with GameDaily, he said he and Firaxis think the Wii is "a fantastic platform, and have no intentions of turning our backs on it!" 				<a href="http://kotaku.com/5015132/sid-meier-wont-turn-his-back-on-wii" title="Click here to read more about Sid Meier Won't Turn His Back On Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 10 Jun 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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