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		<description><![CDATA[Kotaku posts tagged Financial]]></description>
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			<title><![CDATA[GameStop Doesn't Report Record Holiday Sales]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop Doesn't Report Record Holiday Sales" href="http://kotaku.com/happy-holidays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">happyholidays</span></a></div -->					<div><a title="Click here to read GameStop Doesn't Report Record Holiday Sales" href="http://kotaku.com/5442611/gamestop-doesnt-report-record-holiday-sales" class="pp_image">
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				 After years of record-breaking holiday sales, GameStop reports its second-highest holiday sales ever, citing economic weakness, item shortages, and winter storms as reasons for the lack of upward momentum.				<a href="http://kotaku.com/5442611/gamestop-doesnt-report-record-holiday-sales" title="Click here to read more about GameStop Doesn't Report Record Holiday Sales">More&nbsp;&raquo;</a>
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			<category><![CDATA[Happy Holidays]]></category>
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			<pubDate><![CDATA[Thu, 07 Jan 2010 11:00:57 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Guitar Hero CEO: Rhythm Gaming Market Not Saturated]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guitar Hero CEO: Rhythm Gaming Market Not Saturated" href="http://kotaku.com/guitar-hero/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">guitarhero</span></a></div -->					<div><a title="Click here to read Guitar Hero CEO: Rhythm Gaming Market Not Saturated" href="http://kotaku.com/5364250/guitar-hero-ceo-rhythm-gaming-market-not-saturated" class="pp_image">
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				CNBC gives a big free ad to Activision for about a minute, then Daniel Rosensweig, the <a class="autolink" title="Click here to read more posts tagged GUITAR HERO" title="Click here to read more posts tagged GUITAR HERO" href="http://kotaku.com/tag/guitar-hero/">Guitar Hero</a> CEO, gets down to bidness. He doesn't think rhythm gaming's a saturated market. Less than 20 percent of console-owning households have one.				<a href="http://kotaku.com/5364250/guitar-hero-ceo-rhythm-gaming-market-not-saturated" title="Click here to read more about Guitar Hero CEO: Rhythm Gaming Market Not Saturated">More&nbsp;&raquo;</a>
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			<category><![CDATA[Guitar Hero]]></category>
			<category><![CDATA[Activision]]></category>
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			<category><![CDATA[rhythm games]]></category>
			<pubDate><![CDATA[Mon, 21 Sep 2009 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Xbox Division Sees 66 Percent Slide in '09 Profit Despite 11 Million Units Shipped]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Xbox Division Sees 66 Percent Slide in '09 Profit Despite 11 Million Units Shipped" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Xbox Division Sees 66 Percent Slide in '09 Profit Despite 11 Million Units Shipped" href="http://kotaku.com/5321559/xbox-division-sees-66-percent-slide-in-09-profit-despite-11-million-units-shipped" class="pp_image">
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				Microsoft's Xbox division booked an eye-popping 66 percent drop in profit for the 2009 fiscal year, reflecting a terrible economy and mirroring steep declines across all of the software behemoth's business segments.				<a href="http://kotaku.com/5321559/xbox-division-sees-66-percent-slide-in-09-profit-despite-11-million-units-shipped" title="Click here to read more about Xbox Division Sees 66 Percent Slide in '09 Profit Despite 11 Million Units Shipped">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 23 Jul 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[THQ Has "Challenging" 2009, Loses $431.1 Million]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Has &quot;Challenging&quot; 2009, Loses $431.1 Million" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read THQ Has &quot;Challenging&quot; 2009, Loses $431.1 Million" href="http://kotaku.com/5243023/thq-has-challenging-2009-loses-4311-million" class="pp_image">
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				Publisher THQ announced its quarterly and annual earnings today, pulling in $830 million worth of revenue last year. That's down from the $1.03 billion the company made during its fiscal 2008, leading to substantial losses.				<a href="http://kotaku.com/5243023/thq-has-challenging-2009-loses-4311-million" title="Click here to read more about THQ Has "Challenging" 2009, Loses $431.1 Million">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 06 May 2009 16:40:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA's Wii Business Nearly Doubled Last Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA's Wii Business Nearly Doubled Last Year" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA's Wii Business Nearly Doubled Last Year" href="http://kotaku.com/5241444/eas-wii-business-nearly-doubled-last-year" class="pp_image">
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				 EA embraced the Wii last year and the Wii embraced it right back, with the percentage of revenue due to the Nintendo console nearly doubling over the previous year.				<a href="http://kotaku.com/5241444/eas-wii-business-nearly-doubled-last-year" title="Click here to read more about EA's Wii Business Nearly Doubled Last Year">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 May 2009 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[EA Making Less, Losing Less, Thanks To Cuts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Making Less, Losing Less, Thanks To Cuts" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read EA Making Less, Losing Less, Thanks To Cuts" href="http://kotaku.com/5241397/ea-making-less-losing-less-thanks-to-cuts" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a> announced its fourth quarter earnings today, pulling in $860 million in revenue, resulting in a loss of $42 million for the three months ending March 31st. EA's annual losses totaled $1.088 billion.				<a href="http://kotaku.com/5241397/ea-making-less-losing-less-thanks-to-cuts" title="Click here to read more about EA Making Less, Losing Less, Thanks To Cuts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5241397/ea-making-less-losing-less-thanks-to-cuts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5241397]]></guid>
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			<pubDate><![CDATA[Tue, 05 May 2009 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Microsoft Has $13.65B Quarter, Sells 1.7 Million Xbox 360s]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Has $13.65B Quarter, Sells 1.7 Million Xbox 360s" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Microsoft Has $13.65B Quarter, Sells 1.7 Million Xbox 360s" href="http://kotaku.com/5225139/microsoft-has-1365b-quarter-sells-17-million-xbox-360s" class="pp_image">
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				Software giant Microsoft announced its quarterly earnings today, boasting  $13.65 billion in revenue, with $1.57 billion of that from the division responsible for the <a class="autolink" title="Click here to read more posts tagged XBOX 360" title="Click here to read more posts tagged XBOX 360" href="http://kotaku.com/tag/xbox-360/">Xbox 360</a>. That means some bad, some good.				<a href="http://kotaku.com/5225139/microsoft-has-1365b-quarter-sells-17-million-xbox-360s" title="Click here to read more about Microsoft Has $13.65B Quarter, Sells 1.7 Million Xbox 360s">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 23 Apr 2009 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue" href="http://kotaku.com/activision-blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activisionblizzard</span></a></div -->					<div><a title="Click here to read Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue" href="http://kotaku.com/5151500/activision-blizzard-shrugs-off-recession-reports-5-billion-in-revenue" class="pp_image">
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				While nearly every other company bled cash, fired employees and cancelled projects, <a class="autolink" title="Click here to read more posts tagged ACTIVISION BLIZZARD" title="Click here to read more posts tagged ACTIVISION BLIZZARD" href="http://kotaku.com/tag/activision-blizzard/">Activision Blizzard</a> posted record results, announcing over $5 billion in revenue for 2008, seeing $429 million worth of profit over the holidays.				<a href="http://kotaku.com/5151500/activision-blizzard-shrugs-off-recession-reports-5-billion-in-revenue" title="Click here to read more about Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5151500/activision-blizzard-shrugs-off-recession-reports-5-billion-in-revenue]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5151500]]></guid>
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			<pubDate><![CDATA[Wed, 11 Feb 2009 17:20:55 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[THQ Loses Millions, Will Fire Hundreds]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Loses Millions, Will Fire Hundreds" href="http://kotaku.com/the-greatest-depression/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatestdepression</span></a></div -->					<div><a title="Click here to read THQ Loses Millions, Will Fire Hundreds" href="http://kotaku.com/5146601/thq-loses-millions-will-fire-hundreds" class="pp_image">
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				Publisher THQ was hit hard during its third quarter, losing $191.8 million over the holidays. That loss, previously expected to be net profit, and more lowered expectations will translate to massive cuts to its workforce.				<a href="http://kotaku.com/5146601/thq-loses-millions-will-fire-hundreds" title="Click here to read more about THQ Loses Millions, Will Fire Hundreds">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5146601/thq-loses-millions-will-fire-hundreds]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5146601]]></guid>
			<category><![CDATA[The greatest depression]]></category>
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			<pubDate><![CDATA[Wed, 04 Feb 2009 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EA Loses $641M Over Holiday Quarter, Increases Layoffs, Closures]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Loses $641M Over Holiday Quarter, Increases Layoffs, Closures" href="http://kotaku.com/the-greatest-depression/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thegreatestdepression</span></a></div -->					<div><a title="Click here to read EA Loses $641M Over Holiday Quarter, Increases Layoffs, Closures" href="http://kotaku.com/5145766/ea-loses-641m-over-holiday-quarter-increases-layoffs-closures" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a> announced today that its quarter ending December 31 saw a massive loss, totaling $641 million. EA <a class="autolink" title="Click here to read more posts tagged JOHN RICCITIELLO" title="Click here to read more posts tagged JOHN RICCITIELLO" href="http://kotaku.com/tag/john-riccitiello/">John Riccitiello</a> called the lower than expected earnings "a clear disappointment," announcing additional, extended layoffs.				<a href="http://kotaku.com/5145766/ea-loses-641m-over-holiday-quarter-increases-layoffs-closures" title="Click here to read more about EA Loses $641M Over Holiday Quarter, Increases Layoffs, Closures">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Feb 2009 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" alt="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" src="http://cache.kotaku.com/assets/images/9/2008/12/ze_strauss.jpg"/>
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				Sales were up at Take-Two Interactive, thanks to sales of games like <em>Grand Theft Auto IV</em> and <em>Midnight Club: Los Angeles</em>, but the publisher saw losses also increase to the tune of $15 million.				<a href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year" title="Click here to read more about Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Dec 2008 18:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ubisoft Makin' Money, Teasin' Assassin's Creed 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Makin' Money, Teasin' Assassin's Creed 2" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Makin' Money, Teasin' Assassin's Creed 2" href="http://kotaku.com/5099485/ubisoft-makin-money-teasin-assassins-creed-2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Makin' Money, Teasin' Assassin's Creed 2" alt="Click here to read Ubisoft Makin' Money, Teasin' Assassin's Creed 2" src="http://cache.kotaku.com/assets/images/9/2008/11/ubisoft_financials.jpg"/>
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				Publisher Ubisoft brought us up to speed on its financial performance today, tallying up first-half sales of €344.5 million ($443 million USD). CEO Yves Guillemot also confirmed that the next <em>Assassin's Creed</em> was in development.				<a href="http://kotaku.com/5099485/ubisoft-makin-money-teasin-assassins-creed-2" title="Click here to read more about Ubisoft Makin' Money, Teasin' Assassin's Creed 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Nov 2008 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Midway Loses $76 Million, Hopes For Great MK vs. DCU Success]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Midway Loses $76 Million, Hopes For Great MK vs. DCU Success" href="http://kotaku.com/midway/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">midway</span></a></div -->					<div><a title="Click here to read Midway Loses $76 Million, Hopes For Great MK vs. DCU Success" href="http://kotaku.com/5082577/midway-loses-76-million-hopes-for-great-mk-vs-dcu-success" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Midway Loses $76 Million, Hopes For Great MK vs. DCU Success" alt="Click here to read Midway Loses $76 Million, Hopes For Great MK vs. DCU Success" src="http://cache.kotaku.com/assets/images/9/2008/11/midway_bleeds.jpg"/>
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				Chicago-based developer Midway announced its third quarter earnings today, pulling in $51.4 million in revenue. That's better than the $36.7 million it did the year prior and thankfully in line with expectations. The bad news &mdash; oh, there's bad news, naturally &mdash; is that Midway took a loss of $75.9 million, with losses planned to continue for the year. That's worse than the <a href="http://kotaku.com/5032954/midway-loses-348-million-for-the-quarter">quarter before</a> and the year prior, for those who like to keep track of such things.				<a href="http://kotaku.com/5082577/midway-loses-76-million-hopes-for-great-mk-vs-dcu-success" title="Click here to read more about Midway Loses $76 Million, Hopes For Great MK vs. DCU Success">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5082577/midway-loses-76-million-hopes-for-great-mk-vs-dcu-success]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5082577]]></guid>
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			<pubDate><![CDATA[Mon, 10 Nov 2008 19:40:30 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Metal Gear Solid 4 Moves Over 4 Million, Konami Makes $1.5 Billion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metal Gear Solid 4 Moves Over 4 Million, Konami Makes $1.5 Billion" href="http://kotaku.com/konami/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">konami</span></a></div -->					<div><a title="Click here to read Metal Gear Solid 4 Moves Over 4 Million, Konami Makes $1.5 Billion" href="http://kotaku.com/5078587/metal-gear-solid-4-moves-over-4-million-konami-makes-15-billion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metal Gear Solid 4 Moves Over 4 Million, Konami Makes $1.5 Billion" alt="Click here to read Metal Gear Solid 4 Moves Over 4 Million, Konami Makes $1.5 Billion" src="http://cache.kotaku.com/assets/images/9/2008/11/konami_q2_results.jpg"/>
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				Kojima Productions stealth action game is still buttering the bread at Konami. During the company's first half &mdash; ignore those "Q2"s, that's all April to September stuff &mdash; gamers worldwide snatched up over 4 million copies of <em>Metal Gear Solid 4</em>, with total <em>Metal Gear</em> series sales amounting to 4.33 million. That's more than a third of the Konami's total game sales for the six month period, with the games division pulling in about $950 million (USD) in revenue. Yeah, you should definitely expect a <em>Metal Gear Solid 5</em>.				<a href="http://kotaku.com/5078587/metal-gear-solid-4-moves-over-4-million-konami-makes-15-billion" title="Click here to read more about Metal Gear Solid 4 Moves Over 4 Million, Konami Makes $1.5 Billion">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Nov 2008 17:40:35 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[THQ Delays Red Faction, Posts $114M Loss, Confirms Layoffs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Delays Red Faction, Posts $114M Loss, Confirms Layoffs" href="http://kotaku.com/things-are-tough-all-over/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thingsaretoughallover</span></a></div -->					<div><a title="Click here to read THQ Delays Red Faction, Posts $114M Loss, Confirms Layoffs" href="http://kotaku.com/5077694/thq-delays-red-faction-posts-114m-loss-confirms-layoffs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read THQ Delays Red Faction, Posts $114M Loss, Confirms Layoffs" alt="Click here to read THQ Delays Red Faction, Posts $114M Loss, Confirms Layoffs" src="http://cache.kotaku.com/assets/images/9/2008/11/thq_bleeds.jpg"/>
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				Things have been tough for THQ over the past couple weeks, with <a href="http://kotaku.com/5070724/pc-saints-row-2-delayed-until-09">delays</a>, <a href="http://kotaku.com/5075080/thq-shuttering-four-to-five-studios-including-paradigm-juice-%5Bupdate%5D">studio closures</a> and a <a href="http://kotaku.com/5072952/ea-takes-a-wall-street-hit-other-pubs-follow-suit">tumbling stock price</a> making headlines. The company announced its quarterly results today which were, surprise, surprise, not too good. The publisher reported sales of $164.8 million, down from $229.3 million in the same quarter last year.				<a href="http://kotaku.com/5077694/thq-delays-red-faction-posts-114m-loss-confirms-layoffs" title="Click here to read more about THQ Delays Red Faction, Posts $114M Loss, Confirms Layoffs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Nov 2008 19:40:27 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Activision Blizzard Loots $711M In Sept. Quarter, Loses $194M]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Blizzard Loots $711M In Sept. Quarter, Loses $194M" href="http://kotaku.com/financial/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">financial</span></a></div -->					<div><a title="Click here to read Activision Blizzard Loots $711M In Sept. Quarter, Loses $194M" href="http://kotaku.com/5077455/activision-blizzard-loots-711m-in-sept-quarter-loses-194m" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Blizzard Loots $711M In Sept. Quarter, Loses $194M" alt="Click here to read Activision Blizzard Loots $711M In Sept. Quarter, Loses $194M" src="http://cache.kotaku.com/assets/images/9/2008/11/activision_blizzard_logo_32.jpg"/>
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				In its first quarter as a combined company, Activision Blizzard raked in $711 million for the three month period ending in September, the publisher announced today. That's a big take prior to the holidays and bigger than the projected outlook, but still resulted in a loss of $194 million for the company.				<a href="http://kotaku.com/5077455/activision-blizzard-loots-711m-in-sept-quarter-loses-194m" title="Click here to read more about Activision Blizzard Loots $711M In Sept. Quarter, Loses $194M">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5077455/activision-blizzard-loots-711m-in-sept-quarter-loses-194m]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5077455]]></guid>
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			<pubDate><![CDATA[Wed, 05 Nov 2008 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Midway Had A "Bad Day" On Wall Street]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Midway Had A &quot;Bad Day&quot; On Wall Street" href="http://kotaku.com/things-are-tough-all-over/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thingsaretoughallover</span></a></div -->					<div><a title="Click here to read Midway Had A &quot;Bad Day&quot; On Wall Street" href="http://kotaku.com/5066813/midway-had-a-bad-day-on-wall-street" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Midway Had A &quot;Bad Day&quot; On Wall Street" alt="Click here to read Midway Had A &quot;Bad Day&quot; On Wall Street" src="http://cache.kotaku.com/assets/images/9/2008/10/midway_stock.jpg"/>
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				Midway isn't the only company feeling the pinch in these troubled economic times, but yesterday they were hit especially hard, according to Forbes. The company's stock hit a 52-week low today, losing 12% of its market value, with owner Sumner Redstone facing the possibility of selling more assets to help keep it afloat.				<a href="http://kotaku.com/5066813/midway-had-a-bad-day-on-wall-street" title="Click here to read more about Midway Had A "Bad Day" On Wall Street">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Oct 2008 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Konami Pulls In $655 Million In Q1 With A Little Help From Snake]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami Pulls In $655 Million In Q1 With A Little Help From Snake" href="http://kotaku.com/metal-gear-solid-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metalgearsolid4</span></a></div -->					<div><a title="Click here to read Konami Pulls In $655 Million In Q1 With A Little Help From Snake" href="http://kotaku.com/5033382/konami-pulls-in-655-million-in-q1-with-a-little-help-from-snake" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami Pulls In $655 Million In Q1 With A Little Help From Snake" alt="Click here to read Konami Pulls In $655 Million In Q1 With A Little Help From Snake" src="http://cache.kotaku.com/assets/images/9/2008/08/konami_earnings.jpg"/>
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				Publisher and developer Konami announced today that it raked in about 70.8 billion yen for the quarter ending in June, which translates to some $655 million in U.S. dollars. That was up from the same quarter last year by about 17%, no doubt in part to the return of Solid Snake in <em>Metal Gear Solid 4</em>.				<a href="http://kotaku.com/5033382/konami-pulls-in-655-million-in-q1-with-a-little-help-from-snake" title="Click here to read more about Konami Pulls In $655 Million In Q1 With A Little Help From Snake">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 05 Aug 2008 20:40:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Capcom: Poor Economy Affecting Arcade Biz]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Capcom: Poor Economy Affecting Arcade Biz" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Capcom: Poor Economy Affecting Arcade Biz" href="http://kotaku.com/5031069/capcom-poor-economy-affecting-arcade-biz" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Capcom: Poor Economy Affecting Arcade Biz" alt="Click here to read Capcom: Poor Economy Affecting Arcade Biz" src="http://cache.kotaku.com/assets/images/9/2008/07/capcomarcade.jpg"/>
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				What Capcom called its best performance since it began reporting quarterly results was tempered somewhat by the fact that the company's arcade business is on a steep decline. The costs of a new arcade the company opened in Japan's Shimane prefecture early this year worked to offset its strong home software results and widen losses.				<a href="http://kotaku.com/5031069/capcom-poor-economy-affecting-arcade-biz" title="Click here to read more about Capcom: Poor Economy Affecting Arcade Biz">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Jul 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Monster Hunter Freedom 2G Boosts Capcom]]></title>
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				Thanks largely to strong sales of <i>Monster Hunter Freedom 2G</i> on the PSP, Capcom said it had its best fiscal first quarter since it began reporting quarterly.				<a href="http://kotaku.com/5031034/monster-hunter-freedom-2g-boosts-capcom" title="Click here to read more about Monster Hunter Freedom 2G Boosts Capcom">More&nbsp;&raquo;</a>
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			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Wed, 30 Jul 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[EA Sales Jump Narrows Losses, Bad Company Sells 1.6 Million]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Sales Jump Narrows Losses, Bad Company Sells 1.6 Million" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read EA Sales Jump Narrows Losses, Bad Company Sells 1.6 Million" href="http://kotaku.com/5030569/ea-sales-jump-narrows-losses-bad-company-sells-16-million" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Sales Jump Narrows Losses, Bad Company Sells 1.6 Million" alt="Click here to read EA Sales Jump Narrows Losses, Bad Company Sells 1.6 Million" src="http://cache.kotaku.com/assets/images/9/2008/07/ealogo_01.jpg"/>
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				Electronic Arts more than doubled its year-over-year net sales in the fiscal first quarter, the company announced today. <i>Battlefield: Bad Company</i>, which sold 1.6 million copies, played a key role, and <i>UEFA Euro 2008</i> and the continuing popularity of <i>Rock Band</i> also pitched in, EA said.				<a href="http://kotaku.com/5030569/ea-sales-jump-narrows-losses-bad-company-sells-16-million" title="Click here to read more about EA Sales Jump Narrows Losses, Bad Company Sells 1.6 Million">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jul 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Sony's Game Biz Thrives While Company Takes A Big Hit]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's Game Biz Thrives While Company Takes A Big Hit" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Sony's Game Biz Thrives While Company Takes A Big Hit" href="http://kotaku.com/5030643/sonys-game-biz-thrives-while-company-takes-a-big-hit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony's Game Biz Thrives While Company Takes A Big Hit" alt="Click here to read Sony's Game Biz Thrives While Company Takes A Big Hit" src="http://cache.kotaku.com/assets/images/9/2008/07/ps3.jpg"/>
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				Thanks to improved PS3 sales, Sony's games biz reported a profit on their first fiscal quarter, with sales up 16.8 percent over last year. Net sales for the devision were ¥5.4 billion ($51 million), whereas the company lost ¥29.2 billion ($273 million) in the same period last year.				<a href="http://kotaku.com/5030643/sonys-game-biz-thrives-while-company-takes-a-big-hit" title="Click here to read more about Sony's Game Biz Thrives While Company Takes A Big Hit">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 29 Jul 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Key Titles, Back Catalog Help Ubi Beat Expectations]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Key Titles, Back Catalog Help Ubi Beat Expectations" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Key Titles, Back Catalog Help Ubi Beat Expectations" href="http://kotaku.com/5028665/key-titles-back-catalog-help-ubi-beat-expectations" class="pp_image">
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				Strong performance from <i>Tom Clancy's Rainbow Six Vegas 2, Assassin's Creed</i> and <i>Rayman Raving Rabbids</i> helped Ubisoft exceed its estimates for its fiscal first quarter, the company said today. 				<a href="http://kotaku.com/5028665/key-titles-back-catalog-help-ubi-beat-expectations" title="Click here to read more about Key Titles, Back Catalog Help Ubi Beat Expectations">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Jul 2008 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Before Activision Blizzard, A $650 Million Q1]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Before Activision Blizzard, A $650 Million Q1" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Before Activision Blizzard, A $650 Million Q1" href="http://kotaku.com/5025078/before-activision-blizzard-a-650-million-q1" class="pp_image">
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				Activision's no longer just Activision anymore; as of last week, it's Activision Blizzard from here on out. But over the last fiscal quarter while it was still just Activision, the company pulled in $650 million in revenues, topping its own estimation of $500 million. This first fiscal quarter of 2009 was the publisher's highest non-holiday quarter on record, said Activision Blizzard president and CEO Bobby Kotick.				<a href="http://kotaku.com/5025078/before-activision-blizzard-a-650-million-q1" title="Click here to read more about Before Activision Blizzard, A $650 Million Q1">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Jul 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Activision Blizzard Opens Its Doors With A Stock Split]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Blizzard Opens Its Doors With A Stock Split" href="http://kotaku.com/activision-blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activisionblizzard</span></a></div -->					<div><a title="Click here to read Activision Blizzard Opens Its Doors With A Stock Split" href="http://kotaku.com/5024282/activision-blizzard-opens-its-doors-with-a-stock-split" class="pp_image">
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				Activision Blizzard inaugurated itself with the announcement of a two-for-one stock split for investors, a sign that its outlook is rosy. When a company is doing rather well, it often splits its stock - doing so effectively doubles the number of shares that each investor holds.				<a href="http://kotaku.com/5024282/activision-blizzard-opens-its-doors-with-a-stock-split" title="Click here to read more about Activision Blizzard Opens Its Doors With A Stock Split">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5024282/activision-blizzard-opens-its-doors-with-a-stock-split]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5024282]]></guid>
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			<pubDate><![CDATA[Fri, 11 Jul 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Activision Blizzard Merger Official]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Blizzard Merger Official" href="http://kotaku.com/activision-blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activisionblizzard</span></a></div -->					<div><a title="Click here to read Activision Blizzard Merger Official" href="http://kotaku.com/5023049/activision-blizzard-merger-official" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Blizzard Merger Official" alt="Click here to read Activision Blizzard Merger Official" src="http://cache.kotaku.com/assets/images/9/2008/07/15/61/1561a874eb2c55d97630bfe11165c576.jpeg"/>
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				Activision has officially received shareholder approval for its merger with Vivendi. The company said over 92 percent of its shareholders greenlighted the merger, and the transaction is expected to officially close tomorrow.				<a href="http://kotaku.com/5023049/activision-blizzard-merger-official" title="Click here to read more about Activision Blizzard Merger Official">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5023049/activision-blizzard-merger-official]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5023049]]></guid>
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			<pubDate><![CDATA[Tue, 08 Jul 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Game Sales Help Boost HMV In "Next-Generation" Store Rollout]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Sales Help Boost HMV In &quot;Next-Generation&quot; Store Rollout" href="http://kotaku.com/hmv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hmv</span></a></div -->					<div><a title="Click here to read Game Sales Help Boost HMV In &quot;Next-Generation&quot; Store Rollout" href="http://kotaku.com/5021937/game-sales-help-boost-hmv-in-next+generation-store-rollout" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Game Sales Help Boost HMV In &quot;Next-Generation&quot; Store Rollout" alt="Click here to read Game Sales Help Boost HMV In &quot;Next-Generation&quot; Store Rollout" src="http://cache.kotaku.com/assets/images/9/2008/07/23/0e/e10644e336874aa75df23c7f6027cddc.jpg"/>
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				Strong video game sales, on both console and PC, helped drive retailer HMV to a 25 percent growth in their fiscal year results. The boost, the company says, will help it speed up the rollout of some fancy new stores.				<a href="http://kotaku.com/5021937/game-sales-help-boost-hmv-in-next+generation-store-rollout" title="Click here to read more about Game Sales Help Boost HMV In "Next-Generation" Store Rollout">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5021937/game-sales-help-boost-hmv-in-next+generation-store-rollout]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5021937]]></guid>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Infogrames-Controlled Atari Gets 49 Percent Of Publishing Revenues From DBZ]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Infogrames-Controlled Atari Gets 49 Percent Of Publishing Revenues From DBZ" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Infogrames-Controlled Atari Gets 49 Percent Of Publishing Revenues From DBZ" href="http://kotaku.com/5021417/infogrames+controlled-atari-gets-49-percent-of-publishing-revenues-from-dbz" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Infogrames-Controlled Atari Gets 49 Percent Of Publishing Revenues From DBZ" alt="Click here to read Infogrames-Controlled Atari Gets 49 Percent Of Publishing Revenues From DBZ" src="http://cache.kotaku.com/assets/images/9/2008/07/da/39/72e7578c92adaa111cbac2be0c983e73.jpg"/>
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				For fiscal 2008, Atari reported net revenues of $80.1 million, as compared with $122.3 million for the year previous, the company's annual report revealed. This represents a steady year-over-year decline for the publisher since fiscal 2005, when its revenues were $343.8 million.				<a href="http://kotaku.com/5021417/infogrames+controlled-atari-gets-49-percent-of-publishing-revenues-from-dbz" title="Click here to read more about Infogrames-Controlled Atari Gets 49 Percent Of Publishing Revenues From DBZ">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Jul 2008 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Former CEO Of Struggling Atari Got One Hell Of A Golden Parachute]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former CEO Of Struggling Atari Got One Hell Of A Golden Parachute" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Former CEO Of Struggling Atari Got One Hell Of A Golden Parachute" href="http://kotaku.com/5021418/former-ceo-of-struggling-atari-got-one-hell-of-a-golden-parachute" class="pp_image">
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				Atari's fiscal 2008 annual report shows just how dire the publisher's situation has become over the years. Beginning late in 2005, the company began a gradual and aggressive scale-back of its development activities, and by the end of 2007, it had sold away all of its development studios. The company now reveals that it's remained in debt just to sustain its operational costs.				<a href="http://kotaku.com/5021418/former-ceo-of-struggling-atari-got-one-hell-of-a-golden-parachute" title="Click here to read more about Former CEO Of Struggling Atari Got One Hell Of A Golden Parachute">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Jul 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Activision Bigs Get Big Bonuses]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Bigs Get Big Bonuses" href="http://kotaku.com/activision/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activision</span></a></div -->					<div><a title="Click here to read Activision Bigs Get Big Bonuses" href="http://kotaku.com/5021262/activision-bigs-get-big-bonuses" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Bigs Get Big Bonuses" alt="Click here to read Activision Bigs Get Big Bonuses" src="http://cache.kotaku.com/assets/images/9/2008/07/5e/ff/5eff616b771cdf1b7d9f5ff31e23d85f.jpg"/>
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				Activision had a banner fiscal year,<a href="http://kotaku.com/388707/activision-announces-record-billion+dollar-growth-in-breakthrough-fiscal-08"> reporting a record $2.90 billion</a> in revenue in March 2008. Generally such victories are credited to a company's executive steerage, and for meeting (or, in this case, exceeding) their benchmarks, it's common for execs to get bonuses. So how much does Activision chairman and CEO Bobby Kotick get?				<a href="http://kotaku.com/5021262/activision-bigs-get-big-bonuses" title="Click here to read more about Activision Bigs Get Big Bonuses">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 Jul 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Good News: Pachter Says We are Wealthy!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Good News: Pachter Says We are Wealthy!" href="http://kotaku.com/michael-pachter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">michaelpachter</span></a></div -->					<div><a title="Click here to read Good News: Pachter Says We are Wealthy!" href="http://kotaku.com/5020588/good-news-pachter-says-we-are-wealthy" class="pp_image">
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				Alright, alright, forgive the distortion, but if you've bought a next-gen console — and worldwide, more than 60 million of us have — then you are "wealthy or hardcore gamers," according to everyone's favorite <s>video game</s> software analyst, Michael Pachter. I don't consider myself hardcore. And my aforementioned $1,500 rent apparently <a href="http://kotaku.com/5020553/awesome-ikea-gameplay-footage#c6434286">qualifies me as wealthy</a>.				<a href="http://kotaku.com/5020588/good-news-pachter-says-we-are-wealthy" title="Click here to read more about Good News: Pachter Says We are Wealthy!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 29 Jun 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Increasing PS3 Sales, Strong PSP Helped Sony Narrow Losses In FY08]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Increasing PS3 Sales, Strong PSP Helped Sony Narrow Losses In FY08" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Increasing PS3 Sales, Strong PSP Helped Sony Narrow Losses In FY08" href="http://kotaku.com/5018944/increasing-ps3-sales-strong-psp-helped-sony-narrow-losses-in-fy08" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Increasing PS3 Sales, Strong PSP Helped Sony Narrow Losses In FY08" alt="Click here to read Increasing PS3 Sales, Strong PSP Helped Sony Narrow Losses In FY08" src="http://cache.kotaku.com/assets/images/9/2008/06/6f/3c/small_6f3caa612e807caeca4bcacbcffb39f8.jpg"/>
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				Sony's game division saw sales go up 26.3 percent in fiscal 2008 to 267.5 billion yen ($2.5 billion), and while the company still took an operating loss of 124.5 billion yen ($1.2 billion), that's close to half of what it was in 2007.				<a href="http://kotaku.com/5018944/increasing-ps3-sales-strong-psp-helped-sony-narrow-losses-in-fy08" title="Click here to read more about Increasing PS3 Sales, Strong PSP Helped Sony Narrow Losses In FY08">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Jun 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Console War Has Changed, PS2 Declines In Old Age]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Console War Has Changed, PS2 Declines In Old Age" href="http://kotaku.com/playstation-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation2</span></a></div -->					<div><a title="Click here to read Console War Has Changed, PS2 Declines In Old Age" href="http://kotaku.com/5018917/console-war-has-changed-ps2-declines-in-old-age" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Console War Has Changed, PS2 Declines In Old Age" alt="Click here to read Console War Has Changed, PS2 Declines In Old Age" src="http://cache.kotaku.com/assets/images/9/2008/06/9d/74/small_9d7455c89da3c50c917120072e86cbe0.jpg"/>
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Even as the current console generation marches on, PlayStation 2 sales and software both have kept reliably chugging like a newly-slimlined little Energizer Bunny. But Sony's fiscal 2008 annual report shows that both PS2 hardware and software have begun to demonstrate a decline.				<a href="http://kotaku.com/5018917/console-war-has-changed-ps2-declines-in-old-age" title="Click here to read more about Console War Has Changed, PS2 Declines In Old Age">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Jun 2008 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Sony Lost Over $3 Billion To PS3 Cost, Pricing Imbalance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Lost Over $3 Billion To PS3 Cost, Pricing Imbalance" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Sony Lost Over $3 Billion To PS3 Cost, Pricing Imbalance" href="http://kotaku.com/5018899/sony-lost-over-3-billion-to-ps3-cost-pricing-imbalance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Lost Over $3 Billion To PS3 Cost, Pricing Imbalance" alt="Click here to read Sony Lost Over $3 Billion To PS3 Cost, Pricing Imbalance" src="http://cache.kotaku.com/assets/images/9/2012/01/ed06be9c08e3c2bc417f6e0b6064f59c.jpg"/>
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				Pricing the PlayStation 3 below its production cost caused Sony to lose $2.16 billion in 2007 and $1.16 billion in 2008, the company revealed today.				<a href="http://kotaku.com/5018899/sony-lost-over-3-billion-to-ps3-cost-pricing-imbalance" title="Click here to read more about Sony Lost Over $3 Billion To PS3 Cost, Pricing Imbalance">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 23 Jun 2008 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Activision Blizzard - World's Most Valuable Video Game Company]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Blizzard - World's Most Valuable Video Game Company" href="http://kotaku.com/activision-blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activisionblizzard</span></a></div -->					<div><a title="Click here to read Activision Blizzard - World's Most Valuable Video Game Company" href="http://kotaku.com/5015430/activision-blizzard-+-worlds-most-valuable-video-game-company" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Activision Blizzard - World's Most Valuable Video Game Company" alt="Click here to read Activision Blizzard - World's Most Valuable Video Game Company" src="http://cache.kotaku.com/assets/images/9/2008/06/85/b2/small_85b2fa7ac850dffe4f2886a41b8d3892.jpg"/>
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				 Now that Activision and Blizzard have a set a <a href="http://kotaku.com/5014754/activision-sets-a-date-picks-a-name">July date</a> for their merger to be put up to final shareholder vote, it's time for the game industry analysts to do what they do best - analyzing.  Lazard Capital analyst Colin Sebastian doesn't just think the joining of the two will form a big game company...he says they'll be the best, at least from a financial point of view.				<a href="http://kotaku.com/5015430/activision-blizzard-+-worlds-most-valuable-video-game-company" title="Click here to read more about Activision Blizzard - World's Most Valuable Video Game Company">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Jun 2008 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Take-Two Surges In Second Quarter, Spent $5.3 Million Fighting EA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Surges In Second Quarter, Spent $5.3 Million Fighting EA" href="http://kotaku.com/take_two-financials/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwofinancials</span></a></div -->					<div><a title="Click here to read Take-Two Surges In Second Quarter, Spent $5.3 Million Fighting EA" href="http://kotaku.com/5013521/take+two-surges-in-second-quarter-spent-53-million-fighting-ea" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Surges In Second Quarter, Spent $5.3 Million Fighting EA" alt="Click here to read Take-Two Surges In Second Quarter, Spent $5.3 Million Fighting EA" src="http://cache.kotaku.com/assets/images/9/2008/06/3d/b7/small_3db7931a3203d5be73d02acf35311762.jpg"/>
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				<i>Grand Theft Auto IV</i>'s all-time record-breaking launch drove Take-Two to $98.2 million in profits during its fiscal second quarter, the company announced today. This represents exponential year-over-year growth for Take-Two, who saw a loss of $51.2 million during the same period of 2007.				<a href="http://kotaku.com/5013521/take+two-surges-in-second-quarter-spent-53-million-fighting-ea" title="Click here to read more about Take-Two Surges In Second Quarter, Spent $5.3 Million Fighting EA">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Jun 2008 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[GTA IV Sold 8.5 Million, Shipped 11 Million So Far]]></title>
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<i>Grand Theft Auto IV</i> has sold 8.5 million units to date, with 11 million shipped to retail as of May 31, the company's second quarter financial results revealed today.				<a href="http://kotaku.com/5013522/gta-iv-sold-85-million-shipped-11-million-so-far" title="Click here to read more about GTA IV Sold 8.5 Million, Shipped 11 Million So Far">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 05 Jun 2008 16:27:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[EA, FTC Agree On Take-Two Bid Deadline, Another Extension Likely]]></title>
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				Electronic Arts has agreed to wait on completing any potential acquisition of Take-Two until the Federal Trade Commission has completed its investigation of the possible merger, the company revealed today through an SEC filing.				<a href="http://kotaku.com/5013087/ea-ftc-agree-on-take+two-bid-deadline-another-extension-likely" title="Click here to read more about EA, FTC Agree On Take-Two Bid Deadline, Another Extension Likely">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Jun 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Time Warner Hitches Its Star To Turbine With $40 Million Investment]]></title>
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				<i>Lord of the Rings Online</i> developer Turbine has just snagged $40 million in equity financing primarily from Time Warner and GGV Capital, the company announced today.				<a href="http://kotaku.com/5012988/time-warner-hitches-its-star-to-turbine-with-40-million-investment" title="Click here to read more about Time Warner Hitches Its Star To Turbine With $40 Million Investment">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 04 Jun 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Ubisoft Profits Surge On Rainbow Six, Rayman]]></title>
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				Strong performance of the <i>Rainbow Six, Rayman, The Settlers</i> and <i>Ghost Recon</i> franchises drove Ubisoft to a "record-high profits" in the fiscal year ending March 2008, the company announced today. Ubisoft's sales surged 36 percent to €928.3 million ($1.46 billion) , while net income was up 11.8 percent to €109.8 million ($172.45 million).				<a href="http://kotaku.com/5010486/ubisoft-profits-surge-on-rainbow-six-rayman" title="Click here to read more about Ubisoft Profits Surge On Rainbow Six, Rayman">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 May 2008 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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