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		<title><![CDATA[Kotaku: Finally]]></title>
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		<description><![CDATA[Kotaku posts tagged Finally]]></description>
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			<title><![CDATA[Zune Update Brings Free Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zune Update Brings Free Games" href="http://kotaku.com/zune-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">zunegaming</span></a></div -->					<div><a title="Click here to read Zune Update Brings Free Games" href="http://kotaku.com/5050491/zune-update-brings-free-games" class="pp_image">
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				 As we speak, I am excitedly staring at the progress bar for the download of the new Zune 3.0 software, as I am sure many of you already have, eagerly anticipating the launch of the Zune gaming era. The update adds various new features to Microsoft's device, such as the ability to read audio books, wireless marketplace browsing, the ability to tag songs you hear while listening to the FM radio for later download, and wow - a clock, but by far the greatest development of all is the gaming features. The update even comes with two games - Hexic and Texas Hold Em, offering a fresh new way to play slightly older games.				<a href="http://kotaku.com/5050491/zune-update-brings-free-games" title="Click here to read more about Zune Update Brings Free Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zune Gaming]]></category>
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			<pubDate><![CDATA[Tue, 16 Sep 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Squenix Brings Odin Sphere To Europe]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Squenix Brings Odin Sphere To Europe" href="http://kotaku.com/finally/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finally</span></a></div -->					<div><a title="Click here to read Squenix Brings Odin Sphere To Europe" href="http://kotaku.com/328363/squenix-brings-odin-sphere-to-europe" class="pp_image">
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				This makes me so sad. I hadn't realized that an entire continent had missed out on what is possibly one of the most beautiful action RPGs of all time. Square Enix Ltd. has announced that they'll be bringing Odin Sphere for the PlayStation 2 to PAL territories in early 2008, marking the first time the company has released a non Squenix title in Europe. <blockquote>John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, "Odin Sphere embodies the commitment of Square Enix in bringing new experiences to European gamers. This is especially reflected in our partnership with Atlus, allowing Square Enix Ltd. to publish the first non Square Enix title in PAL territories. The wonderfully crafted Odin Sphere is the best possible start to an exciting new period for the company."</blockquote>Interesting, sure, but who cares? Europe is finally getting Odin Sphere! I get tingles every time I type the name. *tingles* There it goes again!				<a href="http://kotaku.com/328363/squenix-brings-odin-sphere-to-europe" title="Click here to read more about Squenix Brings Odin Sphere To Europe">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 30 Nov 2007 10:00:06 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Street Fighter IV Confirmed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Street Fighter IV Confirmed" href="http://kotaku.com/finally/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finally</span></a></div -->					<div><a title="Click here to read Street Fighter IV Confirmed" href="http://kotaku.com/311856/street-fighter-iv-confirmed" class="pp_image">
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				What could be better than Capcom bringing back Bionic Commando? How about Street Fighter IV? Games Radar is reporting from the Capcom Gamer's Day in London that the 4th game in the series has been officially confirmed. A stylized trailer of Ken and Ryu fighting was shown, but no actual gameplay footage, and while development has started the game is still more than a year away for whatever platform it ends up coming out on, Still, we can all rest easy that it is indeed on the way.				<a href="http://kotaku.com/311856/street-fighter-iv-confirmed" title="Click here to read more about Street Fighter IV Confirmed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Oct 2007 11:20:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Prince Of Wii Sports Tennis Controllers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Prince Of Wii Sports Tennis Controllers" href="http://kotaku.com/finally/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finally</span></a></div -->					<div><a title="Click here to read The Prince Of Wii Sports Tennis Controllers" href="http://kotaku.com/305778/the-prince-of-wii-sports-tennis-controllers" class="pp_image">
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				The licensing department at Prince&mdash;normally a manufacturer of real life tennis rackets and tennis equipment&mdash;smells cash. The kind of cash that only casual gamers can provide. That's why they're getting into the Wii accessory game with their own Prince branded Wii-mote holders designed for last year's non-hardcore hit, <em>Wii Sports</em>. Remember that?				<a href="http://kotaku.com/305778/the-prince-of-wii-sports-tennis-controllers" title="Click here to read more about The Prince Of Wii Sports Tennis Controllers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Oct 2007 18:40:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Yakuza 2 Coming To The U.S.]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yakuza 2 Coming To The U.S." href="http://kotaku.com/tgs07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tgs07</span></a></div -->					<div><a title="Click here to read Yakuza 2 Coming To The U.S." href="http://kotaku.com/302548/yakuza-2-coming-to-the-us" class="pp_image">
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				With the announcement of Yakuza 3 last week, gamers across the U.S. had one question on their minds: "Where's Yakuza 2 for the PS2?" Well Sega's got your Yakuza 2 coming, announcing it and two new DS titles slated for stateside release in 2008. The second game, released in Japan last December,  picks up where the first left off, continuing the story of Kazuma as he fights to prevent a war between two rival clans. In addition to Yakuza 2, Sega also announced Dinosaur King and Mystery Dungeon: Shiren the Wanderer for the Nintendo DS. Dinosaur King somehow involves digging for fossils plus special moves, which sounds...nice? Meanwhile Shiren is a remake on an SNES game using the Mystery Dungeon engine you either love or hate with every fiber of your being, with me firmly in the latter camp. Still, Yakuza 2!				<a href="http://kotaku.com/302548/yakuza-2-coming-to-the-us" title="Click here to read more about Yakuza 2 Coming To The U.S.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Sep 2007 18:50:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[TimeShift Demo On Live Marketplace]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read TimeShift Demo On Live Marketplace" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read TimeShift Demo On Live Marketplace" href="http://kotaku.com/295376/timeshift-demo-on-live-marketplace" class="pp_image">
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				My internet connection is hating me right now. Not only am I downloading the <a href="http://kotaku.com/gaming/playstation-network/tekken-5-online-isonline-295372.php">Tekken 5 online add-on</a> on my PS3, now I've got my Xbox 360 downloading the 581mb TimeShift demo I just read about over at Larry Hryb's blog. I had TimeShift preordered before the Xbox 360 came out nearly two years ago, so it will be fun to finally get my hands on a playable version of the title so I can see if I need to go back to my old GameStop and get my fiver back or not. If the old GameStop is even still there. It has been awhile. 				<a href="http://kotaku.com/295376/timeshift-demo-on-live-marketplace" title="Click here to read more about TimeShift Demo On Live Marketplace">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Aug 2007 20:30:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Japan Now Swimming In DS Lites?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan Now Swimming In DS Lites?" href="http://kotaku.com/finally%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finally!</span></a></div -->					<div><a title="Click here to read Japan Now Swimming In DS Lites?" href="http://kotaku.com/260094/japan-now-swimming-in-ds-lites" class="pp_image">
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				When the DS Lite first went on sale in Japan, it sold out. And then it sold out again. And again. As soon as the product showed up in stores, it was cleaned right out. From late 2005 until April 2007, getting a DS Lite was hard. You had to be lucky. But, is the supply-and-demand problem slowing? Blog Ota-Road points to a flood of Lites that have hit stores in Den-Den Town. While I was in Tokyo over the weekend, I noticed that it's much easier to get a Lite there as well. And people I was talking to kept bringing up the same thing: The DS drought is over. Well, until <i>Dragon Quest IX</i> hits, and people start buying Lites in four packs. Get 'em while you can, Japan. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/260094/japan-now-swimming-in-ds-lites" title="Click here to read more about Japan Now Swimming In DS Lites?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 May 2007 10:00:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[FF Party: The Wrap-Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read FF Party: The Wrap-Up" href="http://kotaku.com/finally/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">finally</span></a></div -->					<div><a title="Click here to read FF Party: The Wrap-Up" href="http://kotaku.com/260084/ff-party-the-wrap+up" class="pp_image">
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				<a href="http://kotaku.com/gaming/shindig/square+enix-party-start-259900.php">Square-Enix Party Start!</a>				<a href="http://kotaku.com/260084/ff-party-the-wrap+up" title="Click here to read more about FF Party: The Wrap-Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 May 2007 06:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Talkman To Let Me Eavesdrop on Wife]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Talkman To Let Me Eavesdrop on Wife" href="http://kotaku.com/talkman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">talkman</span></a></div -->					<div><a title="Click here to read Talkman To Let Me Eavesdrop on Wife" href="http://kotaku.com/148183/talkman-to-let-me-eavesdrop-on-wife" class="pp_image">
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				You see, my wife mostly grew up in Australia, but was born in Italy and her mother is Swiss, so the two of them have a lot of conversations in French and other languages. While this doesn't typically bother me, I sometimes feel like the family dog. I'll be minding my own business, my wife talking away to her mom on the phone in French, when suddenly I hear "Brian" and then more French. It's most disconcerting when my name is followed by lots of laughter and the word "Oui" repeated like a dozen times.				<a href="http://kotaku.com/148183/talkman-to-let-me-eavesdrop-on-wife" title="Click here to read more about Talkman To Let Me Eavesdrop on Wife">More&nbsp;&raquo;</a>
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			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Translation]]></category>
			<pubDate><![CDATA[Thu, 12 Jan 2006 14:00:35 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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