Silicon Knights head Denis Dyack continues to talk up fantasy world videogame marketing instead of revealing information about his company's upcoming Xbox 360 exclusive Too Human. As the game has no firm release date, Dyack is hesitant to talk about the long-in-development adventure game, instead hoping for a change in the way videogames are shown to the press and the public.
Denis does drop this teeny bit of info on the planned epic.
I'd say Too Human is the best game we've ever made. It's far more advanced than anyone outside of the company knows. We're probably at a much further advanced stage than a majority of games that developers are showing to the press right now but we're just not talking about it. And the reason for that is after E3 2006 we really started to rethink previews and the way games are shown to the press.
As we've mentioned before, Dyack wants the industry to mature to the point where games are not only code-complete, but already manufactured before anyone sees them. He has some good points, ones that could help avoid rushed games and blown budgets, but skip the Molyneux apologist bits.
Also, keep an eye out for a neat Dyack trick: internal vomiting. Sounds tasty!
Hard Day's Knight [GamesIndustry]
















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