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		<title><![CDATA[Kotaku: Fatal Frame]]></title>
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			<title><![CDATA[Kotaku: Fatal Frame]]></title>
			<link>http://kotaku.com/tag/fatal frame</link>
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		<link>http://kotaku.com/tag/fatal frame</link>
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		<description><![CDATA[Kotaku posts tagged Fatal Frame]]></description>
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			<title><![CDATA[Nintendo's Creepy 3DS Fatal Frame Spin-Off Gets an Equally Creepy April Release Date]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo's Creepy 3DS &lt;em&gt;Fatal Frame&lt;/em&gt; Spin-Off Gets an Equally Creepy April Release Date" href="http://kotaku.com/spirit-camera%7c-the-cursed-memoir/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spiritcamerathecursedmemoir</span></a></div -->					<div><a title="Click here to read Nintendo's Creepy 3DS &lt;em&gt;Fatal Frame&lt;/em&gt; Spin-Off Gets an Equally Creepy April Release Date" href="http://kotaku.com/5876760/nintendos-creepy-3ds-fatal-frame-spin+off-gets-an-equally-creepy-april-release-date/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo's Creepy 3DS &lt;em&gt;Fatal Frame&lt;/em&gt; Spin-Off Gets an Equally Creepy April Release Date" alt="Click here to read Nintendo's Creepy 3DS &lt;em&gt;Fatal Frame&lt;/em&gt; Spin-Off Gets an Equally Creepy April Release Date" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e7568fe653e161d7cbd4af3a76bb6762.jpg"/>
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				If you thought the <em>Fatal Frame</em> series was terrifying, wait until you hold it in the palm of your hand. You'll get your chance on April 13, when Nintendo releases the augmented reality-powered <em>Spirit Camera: The Cursed Memoir</em> for the Nintendo 3DS.				<a href="http://kotaku.com/5876760/nintendos-creepy-3ds-fatal-frame-spin+off-gets-an-equally-creepy-april-release-date/gallery/" title="Click here to read more about Nintendo's Creepy 3DS Fatal Frame Spin-Off Gets an Equally Creepy April Release Date">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5876760/nintendos-creepy-3ds-fatal-frame-spin+off-gets-an-equally-creepy-april-release-date/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5876760]]></guid>
			<category><![CDATA[Spirit Camera: The Cursed Memoir]]></category>
			<category><![CDATA[3ds]]></category>
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			<category><![CDATA[Tecmo Koei]]></category>
			<pubDate><![CDATA[Tue, 17 Jan 2012 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Resident Evil 3 Vs. Resident Evil 4: Separating Survival Horror from Survival Action]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Resident Evil 3&lt;/em&gt; Vs. &lt;em&gt;Resident Evil 4&lt;/em&gt;: Separating Survival Horror from Survival Action" href="http://kotaku.com/survival-horror/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">survivalhorror</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Resident Evil 3&lt;/em&gt; Vs. &lt;em&gt;Resident Evil 4&lt;/em&gt;: Separating Survival Horror from Survival Action" href="http://kotaku.com/5874272/resident-evil-3-vs-resident-evil-4-separating-survival-horror-from-survival-action" class="pp_image">
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				 Not all horror video games are created equally. Some focus on creating an atmosphere of isolation and vulnerability. Others rely on shock to frighten the player, while making sure there's enough firepower laying around to shoot horror right in the face. Confused? Perhaps this handy graphic will help.				<a href="http://kotaku.com/5874272/resident-evil-3-vs-resident-evil-4-separating-survival-horror-from-survival-action" title="Click here to read more about Resident Evil 3 Vs. Resident Evil 4: Separating Survival Horror from Survival Action">More&nbsp;&raquo;</a>
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			<category><![CDATA[Survival Horror]]></category>
			<category><![CDATA[Clock Tower]]></category>
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			<category><![CDATA[fatal frame]]></category>
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			<category><![CDATA[Survival Action]]></category>
			<pubDate><![CDATA[Mon, 09 Jan 2012 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[First Look At New Fatal Frame]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Look At New Fatal Frame" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read First Look At New Fatal Frame" href="http://kotaku.com/5650885/first-look-at-new-fatal-frame/gallery/" class="pp_image">
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				A new entry in the survival horror Fatal Frame series is in the cards for the Nintendo Wii. Details on the game are scant, but the new entry is expected to be out next year.				<a href="http://kotaku.com/5650885/first-look-at-new-fatal-frame/gallery/" title="Click here to read more about First Look At New Fatal Frame">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
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			<category><![CDATA[Tecmo Koei]]></category>
			<pubDate><![CDATA[Wed, 29 Sep 2010 09:50:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[No Fatal Frame For Europe, Either]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Fatal Frame For Europe, Either" href="http://kotaku.com/no-plans-watch/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">noplanswatch</span></a></div -->					<div><a title="Click here to read No Fatal Frame For Europe, Either" href="http://kotaku.com/5204526/no-fatal-frame-for-europe-either" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Fatal Frame For Europe, Either" alt="Click here to read No Fatal Frame For Europe, Either" src="http://cache.kotaku.com/assets/images/9/2009/04/pziv.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged FATAL FRAME" title="Click here to read more posts tagged FATAL FRAME" href="http://kotaku.com/tag/fatal-frame/">Fatal Frame</a> probably <a href="http://kotaku.com/5203099/tecmo-nintendo-holding-back-fatal-frame">won't be released on the Wii in the US</a>. If it makes you feel any better, Americans, it probably won't be released in Europe either.				<a href="http://kotaku.com/5204526/no-fatal-frame-for-europe-either" title="Click here to read more about No Fatal Frame For Europe, Either">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5204526/no-fatal-frame-for-europe-either]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5204526]]></guid>
			<category><![CDATA[No Plans Watch]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 09 Apr 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tecmo: Nintendo Holding Back Fatal Frame]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tecmo: Nintendo Holding Back Fatal Frame" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Tecmo: Nintendo Holding Back Fatal Frame" href="http://kotaku.com/5203099/tecmo-nintendo-holding-back-fatal-frame" class="pp_image">
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				When asked about when <i>Mother 3</i> would be coming to the States, Nintendo of America president Reggie Fils-Aime said that wasn't his decision. Japan makes those decisions.				<a href="http://kotaku.com/5203099/tecmo-nintendo-holding-back-fatal-frame" title="Click here to read more about Tecmo: Nintendo Holding Back Fatal Frame">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Apr 2009 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Yes, Have A Look Or Two At Fatal Frame IV]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yes, Have A Look Or Two At Fatal Frame IV" href="http://kotaku.com/famitsu/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famitsu</span></a></div -->					<div><a title="Click here to read Yes, Have A Look Or Two At Fatal Frame IV" href="http://kotaku.com/5011293/yes-have-a-look-or-two-at-fatal-frame-iv" class="pp_image">
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				 This week's <i>Famitsu</i> has a look at the Nintendo published surivival horror <i>Zero ~Tsukihami no Kamen~</i> AKA <i>Fatal Frame IV</i>. The Wii game is being directed by Tecmo's Makoto Shibata and Grasshopper's Goichi Suda. While Shibata worked on the previous <i>Fatal Frame</i> games, Suda was roped in to work on <i>Fatal Frame IV</i>. Hit the jump for another look at the game. 				<a href="http://kotaku.com/5011293/yes-have-a-look-or-two-at-fatal-frame-iv" title="Click here to read more about Yes, Have A Look Or Two At Fatal Frame IV">More&nbsp;&raquo;</a>
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			<category><![CDATA[fatal frame IV]]></category>
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			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[Tecmo]]></category>
			<pubDate><![CDATA[Wed, 28 May 2008 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Update: New Fatal Frame Headed For The Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Update: New Fatal Frame Headed For The Wii" href="http://kotaku.com/ghostly-visage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostlyvisage</span></a></div -->					<div><a title="Click here to read Update: New Fatal Frame Headed For The Wii" href="http://kotaku.com/305244/update-new-fatal-frame-headed-for-the-wii" class="pp_image">
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				 What with TGS and a week in Tokyo, this one seemed to slip by me, but hearing it now is very exciting. According to 1Up, Tecmo has hired Grasshopper Manufacture to work on the next Fatal Frame game which will apparently be made for the Wii. Once Grasshopper is done with No More Heroes, they will start full steam on the as yet untitled Fatal Frame. 				<a href="http://kotaku.com/305244/update-new-fatal-frame-headed-for-the-wii" title="Click here to read more about Update: New Fatal Frame Headed For The Wii">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/305244/update-new-fatal-frame-headed-for-the-wii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-305244]]></guid>
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			<pubDate><![CDATA[Sun, 30 Sep 2007 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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