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		<title><![CDATA[Kotaku: Famicon]]></title>
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			<title><![CDATA[Is This the World's Oldest Gamer?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is This the World's Oldest Gamer?" href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read Is This the World's Oldest Gamer?" href="http://kotaku.com/5823318/is-this-the-worlds-oldest-gamer/gallery/" class="pp_image">
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				 Old people play video games. By old, maybe that means sixty years old? Seventy? How about 99 years old.				<a href="http://kotaku.com/5823318/is-this-the-worlds-oldest-gamer/gallery/" title="Click here to read more about Is This the World's Oldest Gamer?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 21 Jul 2011 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Mario Bros' Controls Were Originally Different]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Mario Bros' Controls Were Originally Different" href="http://kotaku.com/super-mario-bros%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">supermariobros</span></a></div -->					<div><a title="Click here to read Super Mario Bros' Controls Were Originally Different" href="http://kotaku.com/5672446/super-mario-bros-controls-were-originally-different" class="pp_image">
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				 In Super Mario Bros., the "A" button is jump, and the "B" button is run or shoot fireballs. It wasn't always that way.				<a href="http://kotaku.com/5672446/super-mario-bros-controls-were-originally-different" title="Click here to read more about Super Mario Bros' Controls Were Originally Different">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 25 Oct 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Mario Bros. Makes Its Creator Embarrassed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Mario Bros. Makes Its Creator Embarrassed" href="http://kotaku.com/shigeru-miyamoto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shigerumiyamoto</span></a></div -->					<div><a title="Click here to read Super Mario Bros. Makes Its Creator Embarrassed" href="http://kotaku.com/5661562/super-mario-bros-makes-its-creator-embarrassed" class="pp_image">
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				 Super Mario Bros. was originally released in 1985. Televisions were different then &mdash; blurry and fuzzy-like. Thus, seeing the game on a HDTV makes Mario creator Shigeru Miyamoto feel slightly embarrassed.				<a href="http://kotaku.com/5661562/super-mario-bros-makes-its-creator-embarrassed" title="Click here to read more about Super Mario Bros. Makes Its Creator Embarrassed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Oct 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo Forever Abandons Famicom]]></title>
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				 SEGA isn't the only company <a href="http://kotaku.com/gaming/official/sega-reminds-the-dreamcast-is-soon-dead-297727.php">disowning vintage consoles</a>. Starting October this Halloween, Nintendo Co., Ltd. will no longer provide hardware support for the Famicom. The console was originally launched in Japan back in 1983, and Nintendo continued to service the machine all these years. With the rise of the Virtual Console and original Famicom parts becoming harder and harder to locate, Nintendo had decided cease repairs. What's more, Nintendo Co., Ltd. will no longer repair the Super Famicom, the Nintendo 64, the Gameboy and the Gameboy Pocket. Virtual Console or not, this strikes me as sad. 				<a href="http://kotaku.com/311712/nintendo-forever-abandons-famicom" title="Click here to read more about Nintendo Forever Abandons Famicom">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Oct 2007 03:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Anime Songs As Envisioned By The Famicon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Anime Songs As Envisioned By The Famicon" href="http://kotaku.com/anime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">anime</span></a></div -->					<div><a title="Click here to read Anime Songs As Envisioned By The Famicon" href="http://kotaku.com/245819/anime-songs-as-envisioned-by-the-famicon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Anime Songs As Envisioned By The Famicon" alt="Click here to read Anime Songs As Envisioned By The Famicon" src="http://cache.kotaku.com/assets/images/9/2007/03/small_8bitalbumharuko.jpg"/>
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				Bring on the saccharine cuteness! Idol <a href="http://www.momoi.com/">Haruko Momoi</a> covers popular anime songs via the Nintendo Family Computer on her new album <i>Famison 8BIT</i>. In case you are not familiar with Haruko Momoi, she's a Japanese voice actress, nerdy and gave herself the nickname "Halko," which was inspired by <i>2001</i>'s HAL. Have a listen for yourself <a href="http://www.5pb.jp/famison8bit/listen/index.html">here</a>. Not bad, but I don't think I could make it all the way through in one listen. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/245819/anime-songs-as-envisioned-by-the-famicon" title="Click here to read more about Anime Songs As Envisioned By The Famicon">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Mar 2007 09:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[From Tiny To Normal, Various Sized Famicoms Lined Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From Tiny To Normal, Various Sized Famicoms Lined Up" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read From Tiny To Normal, Various Sized Famicoms Lined Up" href="http://kotaku.com/229562/from-tiny-to-normal-various-sized-famicoms-lined-up" class="pp_image">
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				You know, I've seen "tiny" Famicoms and "normal" ones. It's the medium-sized ones that are new to me. You? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/229562/from-tiny-to-normal-various-sized-famicoms-lined-up" title="Click here to read more about From Tiny To Normal, Various Sized Famicoms Lined Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 18 Jan 2007 12:22:14 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Man Plays Super Mario Bros. For the First Time]]></title>
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In 1985, Nintendo released <i>Super Mario Bros.</i>, which went on to become the best-selling video game of all time. If you were alive at that time, chances are you played Mario&mdash;especially in Japan, where almost every household had a Famicon. Well, every household except Japanese comedian Shigenori Yamashita's. (He even admits to never touching a Famicon!) Years later, here Yamashita is, playing <i>Super Mario Bros.</i> for the first time, discovering mushrooms, Goombas and Question Boxes. Hilarity ensues. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/183583/man-plays-super-mario-bros-for-the-first-time" title="Click here to read more about Man Plays Super Mario Bros. For the First Time">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 27 Jun 2006 12:22:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Hardcore Famicom Acappella]]></title>
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Even if it's a medley of classic Famicom tunes, even it's got people singing in Japanese, and even if it sounds pretty good, one thing does not change: I loathe acappella. </span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/180564/hardcore-famicom-acappella" title="Click here to read more about Hardcore Famicom Acappella">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 Jun 2006 14:22:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo Business Card Holder Part II: Electric Boogaloo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Business Card Holder Part II: Electric Boogaloo" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Nintendo Business Card Holder Part II: Electric Boogaloo" href="http://kotaku.com/171165/nintendo-business-card-holder-part-ii-electric-boogaloo" class="pp_image">
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				Retro gaming/candy store <a href="http://www.angel.ne.jp/~maruya/haikara.htm">Haikara</a> offers up a <i>Super Mario Bros.</i> card case. Sure, we've seen this kind of dealio <a href="http://www.kotaku.com/gaming/nintendo/famicon-business-card-cases-131928.php">before</a>, but those were official Famicom cases, produced by Bandai. This one's probably just a sticker someone slapped on a <a href="http://www.muji.net/">Muji</a> business card holder. Beaucoup street cred, kiddos.  				<a href="http://kotaku.com/171165/nintendo-business-card-holder-part-ii-electric-boogaloo" title="Click here to read more about Nintendo Business Card Holder Part II: Electric Boogaloo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 May 2006 15:22:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Micro Sound Crappy? Too Small? Here's Help]]></title>
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								<a href="http://kotaku.com/170879/micro-sound-crappy-too-small-heres-help" title="Click here to read more about Micro Sound Crappy? Too Small? Here's Help">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 May 2006 17:22:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Famicom Tree]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Famicom Tree" href="http://kotaku.com/japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">japan</span></a></div -->					<div><a title="Click here to read Famicom Tree" href="http://kotaku.com/167924/famicom-tree" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Famicom Tree" alt="Click here to read Famicom Tree" src="http://cache.kotaku.com/assets/images/9/2006/04/small_retrotree.jpg"/>
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				This picture was taken by Hokkaido-based blogger David Anderson at his local used retailer <a href="http://www.bookoff.co.jp/">Book-Off</a>. The thing that's so wonderful about this pic ain't the pretty colors, but the fact that those cartridges are dirt-ass cheap. Hello retro paradise. 				<a href="http://kotaku.com/167924/famicom-tree" title="Click here to read more about Famicom Tree">More&nbsp;&raquo;</a>
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			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Famicom]]></category>
			<category><![CDATA[Famicon]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Tue, 18 Apr 2006 17:22:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[100 Nintendo Characters Japanese Encyclopedia]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 100 Nintendo Characters Japanese Encyclopedia" href="http://kotaku.com/famicom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famicom</span></a></div -->					<div><a title="Click here to read 100 Nintendo Characters Japanese Encyclopedia" href="http://kotaku.com/166916/100-nintendo-characters-japanese-encyclopedia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 100 Nintendo Characters Japanese Encyclopedia" alt="Click here to read 100 Nintendo Characters Japanese Encyclopedia" src="http://cache.kotaku.com/assets/images/9/2006/04/small_famidasontheshelf.jpg"/>
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				Short for "Family Computer Allround Series," <i>Famidas</i> is a directory of famous Nintendo characters. Entries include the character's profile, abilities, back-story and other related info.  Interviews with the designer and programmer appear when possible. More pics of the tasteful cover after the jump. 				<a href="http://kotaku.com/166916/100-nintendo-characters-japanese-encyclopedia" title="Click here to read more about 100 Nintendo Characters Japanese Encyclopedia">More&nbsp;&raquo;</a>
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			<category><![CDATA[Famicom]]></category>
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			<category><![CDATA[Mario]]></category>
			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[Samus]]></category>
			<pubDate><![CDATA[Thu, 13 Apr 2006 15:21:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Super Mario Stamps]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Super Mario Stamps" href="http://kotaku.com/mario/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mario</span></a></div -->					<div><a title="Click here to read Super Mario Stamps" href="http://kotaku.com/164675/super-mario-stamps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Super Mario Stamps" alt="Click here to read Super Mario Stamps" src="http://cache.kotaku.com/assets/images/9/2006/04/supermariobrosstamps.jpg"/>
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				Starting this month, pre-orders are being taken for <i>Super Mario</i> stamps. The stamps will be released at end of May. A sheet of ten 80 yen stamps goes for 3, 150 yen (US $26) and includes a special case. These can be used to send actual letters in Japan. Not that you'd actually want to use them or anything. 				<a href="http://kotaku.com/164675/super-mario-stamps" title="Click here to read more about Super Mario Stamps">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mario]]></category>
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			<category><![CDATA[Super Mario Bros.]]></category>
			<pubDate><![CDATA[Mon, 03 Apr 2006 13:22:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Craziest Famicom Game Evar]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Craziest Famicom Game Evar" href="http://kotaku.com/famicom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famicom</span></a></div -->					<div><a title="Click here to read The Craziest Famicom Game Evar" href="http://kotaku.com/162647/the-craziest-famicom-game-evar" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Craziest Famicom Game Evar" alt="Click here to read The Craziest Famicom Game Evar" src="http://cache.kotaku.com/assets/images/9/2006/03/beattakeshi.jpg"/>
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				Japanese comedian/poet/actor/writer/director/painter <a href="http://en.wikipedia.org/wiki/Beat_Takeshi">Beat Takeshi</a> released an insane Famicom game back in 1986 called <i>Takeshi no Chousenjou</i> ("Takeshi's Challenge"). How insane? The title tells players, "This game is made by a man who hates video games." <i>Takeshi no Chousenjou</i> puts the player through hell like forcing the player to sing karaoke continuously, stare at a blank monitor, pilot a plane that can't go up and hit the final boss 20,000 times. Brilliant or sadistic? See for yourself in this <a href="http://youkan.sakura.ne.jp/museum/movie/387.html"> <i>Takeshi no Chousenjou</i> clip</a>.				<a href="http://kotaku.com/162647/the-craziest-famicom-game-evar" title="Click here to read more about The Craziest Famicom Game Evar">More&nbsp;&raquo;</a>
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			<category><![CDATA[Famicom]]></category>
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			<category><![CDATA[Im Insane]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Only in Japan]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Fri, 24 Mar 2006 12:22:48 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mario Bros. Cleared Without Collecting Coins]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mario Bros. Cleared Without Collecting Coins" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Mario Bros. Cleared Without Collecting Coins" href="http://kotaku.com/161522/mario-bros-cleared-without-collecting-coins" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mario Bros. Cleared Without Collecting Coins" alt="Click here to read Mario Bros. Cleared Without Collecting Coins" src="http://cache.kotaku.com/assets/images/9/2006/03/mariozero.jpg"/>
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				Think clearing <i>Super Mario Bros.</i> in five minutes is cool?  A Japanese gamer has upped the ante by finishing <i>Mario Bros.</i> without collecting a single coin. The game documented his superplay in detail as he made it pass World 8-4 without a single gold coin to Mario's name. Check out images after the jump and see the lengths he had to go in order to end up penniless. Let's see it again, but do it in under five minutes! 				<a href="http://kotaku.com/161522/mario-bros-cleared-without-collecting-coins" title="Click here to read more about Mario Bros. Cleared Without Collecting Coins">More&nbsp;&raquo;</a>
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			<category><![CDATA[WoW]]></category>
			<pubDate><![CDATA[Mon, 20 Mar 2006 15:24:57 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Huge Selection of Retro Game Box Art]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Huge Selection of Retro Game Box Art" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read Huge Selection of Retro Game Box Art" href="http://kotaku.com/159055/huge-selection-of-retro-game-box-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Huge Selection of Retro Game Box Art" alt="Click here to read Huge Selection of Retro Game Box Art" src="http://cache.kotaku.com/assets/images/9/2006/03/vintagefamicongames-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/vintagefamicongames.jpg"></a>From <i>Godzilla</i> to <i>Gradius</i> , GameHistoryBook Nostalgia has a monster list of Famicon games from back in the day. Click on the katakana characters to scroll through the list and find more <a href="http://www.ultraman-movie.com/"><i>Ultraman</i></a> games than imagined. The site is assembling as many titles as possible, so there are the missing ones with "wanted" written in English. The site also has a list of PC games. Only gripe is that images are displayed only as teeny-tiny thumbnails. Big JPEGs would have been lovely. 				<a href="http://kotaku.com/159055/huge-selection-of-retro-game-box-art" title="Click here to read more about Huge Selection of Retro Game Box Art">More&nbsp;&raquo;</a>
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			<category><![CDATA[Japan]]></category>
			<pubDate><![CDATA[Wed, 08 Mar 2006 13:22:08 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[8 Famicoms Make Beautiful Muzik]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 8 Famicoms Make Beautiful Muzik" href="http://kotaku.com/famicon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">famicon</span></a></div -->					<div><a title="Click here to read 8 Famicoms Make Beautiful Muzik" href="http://kotaku.com/135487/8-famicoms-make-beautiful-muzik" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 8 Famicoms Make Beautiful Muzik" alt="Click here to read 8 Famicoms Make Beautiful Muzik" src="http://cache.kotaku.com/assets/images/9/2005/11/NESmixers-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/NESmixers.jpg"></a>The Canadian-born, Tokyo-based, Nintendo musician 6955 is preparing for a European tour. He usually tricks out Gameboy Pocket Cameras, using the hidden sub-game called "DJ Mode" and mixes his music in real-time.  His latest weapon? A Roland TR-606 juiced with eight Famicoms. He's got an <a href="http://robotandproud.com/6955/EPK/6955-proof01.MP3">MP3</a> up of old skool NES stylings. Think Grand Master Flash meets Megaman, complete with record-scratch sounding laser beams and beatboxing explosions. Says 6955, "It's inspiring to see how far you can push something that wasn't mean to be pushed." Sounds pretty cool too. 				<a href="http://kotaku.com/135487/8-famicoms-make-beautiful-muzik" title="Click here to read more about 8 Famicoms Make Beautiful Muzik">More&nbsp;&raquo;</a>
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			<category><![CDATA[Famicon]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[Music]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Mon, 07 Nov 2005 15:20:44 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[WinAmp Famicon Skin]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read WinAmp Famicon Skin" href="http://kotaku.com/winamp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">winamp</span></a></div -->					<div><a title="Click here to read WinAmp Famicon Skin" href="http://kotaku.com/134421/winamp-famicon-skin" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read WinAmp Famicon Skin" alt="Click here to read WinAmp Famicon Skin" src="http://cache.kotaku.com/assets/images/9/2005/11/Famicom_Controller_by_luigihann-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/images/Famicom_Controller_by_luigihann.jpg"></a>Need I say more?				<a href="http://kotaku.com/134421/winamp-famicon-skin" title="Click here to read more about WinAmp Famicon Skin">More&nbsp;&raquo;</a>
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			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Retro]]></category>
			<pubDate><![CDATA[Tue, 01 Nov 2005 13:00:46 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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