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		<title><![CDATA[Kotaku: Eyetoy]]></title>
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			<title><![CDATA[Kotaku: Eyetoy]]></title>
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		<link>http://kotaku.com/tag/eyetoy</link>
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		<description><![CDATA[Kotaku posts tagged Eyetoy]]></description>
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			<title><![CDATA[EyeToy Creator Says Controller-Free Is &quot;Limited&quot;]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EyeToy Creator Says Controller-Free Is &amp;quot;Limited&amp;quot;" href="http://kotaku.com/playstation-move/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationmove</span></a></div -->					<div><a title="Click here to read EyeToy Creator Says Controller-Free Is &amp;quot;Limited&amp;quot;" href="http://kotaku.com/5605175/eyetoy-creator-says-controller+free-is-limited" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EyeToy Creator Says Controller-Free Is &amp;quot;Limited&amp;quot;" alt="Click here to read EyeToy Creator Says Controller-Free Is &amp;quot;Limited&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2010/08/psmotionpsb.jpg"/>
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				 Sony's R&D wizard Dr. Richard Marks has two impressive entries on his resume: Creating the PlayStation EyeToy motion controls and the upcoming PlayStation Move motion controls. And he thinks controller-less controls are "limited".				<a href="http://kotaku.com/5605175/eyetoy-creator-says-controller+free-is-limited" title="Click here to read more about EyeToy Creator Says Controller-Free Is &quot;Limited&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5605175/eyetoy-creator-says-controller+free-is-limited]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5605175]]></guid>
			<category><![CDATA[playstation move]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Kinect]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 05 Aug 2010 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EyePet Delay Ruins Christmas]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EyePet Delay Ruins Christmas" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read EyePet Delay Ruins Christmas" href="http://kotaku.com/5375304/eyepet-delay-ruins-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EyePet Delay Ruins Christmas" alt="Click here to read EyePet Delay Ruins Christmas" src="http://cache.kotaku.com/assets/images/9/2009/10/eyepet.jpg"/>
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				 Holiday dreams shatter like delicate crystal unicorns across North America, as Sony confirms that the adorable little EyePet won't be making it home in time for Christmas.				<a href="http://kotaku.com/5375304/eyepet-delay-ruins-christmas" title="Click here to read more about EyePet Delay Ruins Christmas">More&nbsp;&raquo;</a>
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			<category><![CDATA[delay of game]]></category>
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			<category><![CDATA[Virtual Pet]]></category>
			<pubDate><![CDATA[Tue, 06 Oct 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sony's Magic EyeToy Wand, When It Was For The PS2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's Magic EyeToy Wand, When It Was For The PS2" href="http://kotaku.com/playstation-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation2</span></a></div -->					<div><a title="Click here to read Sony's Magic EyeToy Wand, When It Was For The PS2" href="http://kotaku.com/5294375/sonys-magic-eyetoy-wand-when-it-was-for-the-ps2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony's Magic EyeToy Wand, When It Was For The PS2" alt="Click here to read Sony's Magic EyeToy Wand, When It Was For The PS2" src="http://cache.kotaku.com/assets/images/9/2009/06/FpNdkm9s8AY.jpg"/>
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				 Sony and Microsoft both spent ample time during their respective E3 2009 press conferences to wow us with camera-based motion control, courtesy of the PlayStation Eye and <a class="autolink" title="Click here to read more posts tagged PROJECT NATAL" title="Click here to read more posts tagged PROJECT NATAL" href="http://kotaku.com/tag/project-natal/">Project Natal</a>. But Sony's "magic wand" tech isn't exactly new.				<a href="http://kotaku.com/5294375/sonys-magic-eyetoy-wand-when-it-was-for-the-ps2" title="Click here to read more about Sony's Magic EyeToy Wand, When It Was For The PS2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5294375/sonys-magic-eyetoy-wand-when-it-was-for-the-ps2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5294375]]></guid>
			<category><![CDATA[Playstation 2]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Project Natal]]></category>
			<category><![CDATA[Richard Marks]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 17 Jun 2009 16:40:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[EyeToy Bringing "One-to-One" Motion Control Swordplay To PS2]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EyeToy Bringing &quot;One-to-One&quot; Motion Control Swordplay To PS2" href="http://kotaku.com/eyetoy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eyetoy</span></a></div -->					<div><a title="Click here to read EyeToy Bringing &quot;One-to-One&quot; Motion Control Swordplay To PS2" href="http://kotaku.com/5036749/eyetoy-bringing-one+to+one-motion-control-swordplay-to-ps2" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EyeToy Bringing &quot;One-to-One&quot; Motion Control Swordplay To PS2" alt="Click here to read EyeToy Bringing &quot;One-to-One&quot; Motion Control Swordplay To PS2" src="http://cache.kotaku.com/assets/images/9/2008/08/eyetoy_hero_2_01.jpg"/>
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				Perhaps wanting to catch some of that crowd-pleasing lightning in a bottle from Nintendo's fabulous E3 2008 keynote, Sony Computer Entertainment Europe reps showed off <em>EyeToy Play: Hero</em> at the Edinburgh Interactive Festival. The PlayStation 2 game, revealed earlier this Spring, is touted as having one-to-one motion sensing, a phrase we've heard bandied about often since Nintendo revealed the Wii MotionPlus add-on.				<a href="http://kotaku.com/5036749/eyetoy-bringing-one+to+one-motion-control-swordplay-to-ps2" title="Click here to read more about EyeToy Bringing "One-to-One" Motion Control Swordplay To PS2">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5036749/eyetoy-bringing-one+to+one-motion-control-swordplay-to-ps2]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5036749]]></guid>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Who sports resort?]]></category>
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			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 13 Aug 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[SCEE Plays Up Social Gaming At Gamer's Day 08]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read SCEE Plays Up Social Gaming At Gamer's Day 08" href="http://kotaku.com/social-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">socialgaming</span></a></div -->					<div><a title="Click here to read SCEE Plays Up Social Gaming At Gamer's Day 08" href="http://kotaku.com/387647/scee-plays-up-social-gaming-at-gamers-day-08" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read SCEE Plays Up Social Gaming At Gamer's Day 08" alt="Click here to read SCEE Plays Up Social Gaming At Gamer's Day 08" src="http://cache.kotaku.com/assets/images/9/2008/05/small_quizshow-thumb.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2008/05/quizshow.jpg"></a>At Sony Europe's Gamers Day event, the company took care to emphasize the "social gaming" angle it's pursuing. The company focused on "games where players of all ages socialize through gaming," pointing out EyeToy products, puzzle titles and <i>Buzz!: Quiz TV</i>, where groups can play trivia games on a variety of topics over PlayStation Network.				<a href="http://kotaku.com/387647/scee-plays-up-social-gaming-at-gamers-day-08" title="Click here to read more about SCEE Plays Up Social Gaming At Gamer's Day 08">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/387647/scee-plays-up-social-gaming-at-gamers-day-08]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-387647]]></guid>
			<category><![CDATA[Social Gaming]]></category>
			<category><![CDATA[Buzz!: Quiz TV]]></category>
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			<category><![CDATA[playtv]]></category>
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			<category><![CDATA[psn]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[scee gamer's day]]></category>
			<pubDate><![CDATA[Tue, 06 May 2008 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[PlayStation Eye Tank War Demo Is &quot;Next Gen&quot; Tech]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation Eye Tank War Demo Is &amp;quot;Next Gen&amp;quot; Tech" href="http://kotaku.com/gdc08/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gdc08</span></a></div -->					<div><a title="Click here to read PlayStation Eye Tank War Demo Is &amp;quot;Next Gen&amp;quot; Tech" href="http://kotaku.com/358978/playstation-eye-tank-war-demo-is-next-gen-tech" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PlayStation Eye Tank War Demo Is &amp;quot;Next Gen&amp;quot; Tech" alt="Click here to read PlayStation Eye Tank War Demo Is &amp;quot;Next Gen&amp;quot; Tech" src="http://cache.kotaku.com/assets/images/9/2011/11/78321a05b20bee12bd83a3c2635afa4a.jpg"/>
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				We've seen videos of Sony's Tank War Demo for the PS Eye before, and they looked intriguing. But after having a hands-on today, I'm really excited over the simple tech demonstration.				<a href="http://kotaku.com/358978/playstation-eye-tank-war-demo-is-next-gen-tech" title="Click here to read more about PlayStation Eye Tank War Demo Is &quot;Next Gen&quot; Tech">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/358978/playstation-eye-tank-war-demo-is-next-gen-tech]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-358978]]></guid>
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			<category><![CDATA[tank war]]></category>
			<pubDate><![CDATA[Thu, 21 Feb 2008 12:00:37 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[User-Drawn Characters Coming to PS3 Games?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read User-Drawn Characters Coming to PS3 Games?" href="http://kotaku.com/eyetoy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eyetoy</span></a></div -->					<div><a title="Click here to read User-Drawn Characters Coming to PS3 Games?" href="http://kotaku.com/337566/user+drawn-characters-coming-to-ps3-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read User-Drawn Characters Coming to PS3 Games?" alt="Click here to read User-Drawn Characters Coming to PS3 Games?" src="http://cache.kotaku.com/assets/images/9/2007/12/small_ps3eyetoygame.flv.jpg"/>
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								<a href="http://kotaku.com/337566/user+drawn-characters-coming-to-ps3-games" title="Click here to read more about User-Drawn Characters Coming to PS3 Games?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/337566/user+drawn-characters-coming-to-ps3-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-337566]]></guid>
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			<category><![CDATA[Richard Marks]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 26 Dec 2007 19:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Wii Melts Icy Heart Of Anti-Video Game Mom]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Melts Icy Heart Of Anti-Video Game Mom" href="http://kotaku.com/physical-fitness/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">physicalfitness</span></a></div -->					<div><a title="Click here to read Wii Melts Icy Heart Of Anti-Video Game Mom" href="http://kotaku.com/327114/wii-melts-icy-heart-of-anti+video-game-mom" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Melts Icy Heart Of Anti-Video Game Mom" alt="Click here to read Wii Melts Icy Heart Of Anti-Video Game Mom" src="http://cache.kotaku.com/assets/images/9/2007/11/small_wii_physical.jpg"/>
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				The Nintendo Wii may just be the best thing to happen to non-gamers since the invention of the... I don't know, let's say the polio vaccine. It not only gives retirement home detainees a replacement activity for staring longingly out the window, it gets them occasionally moving. It has given us the Alpha Mom, the laughing Wii Baby, and <em>Wario Wario Smooth Moves</em>. Now, it has transformed one hardline anti-gaming mom into a Wii devotee. In a new column, New York Times health reporter Tara Parker-Pope focuses on the cardiovascular silver lining of games like <em>Wii Sports</em> and the EyeToy series as the reason she's reversed her "no video games" policy at home.				<a href="http://kotaku.com/327114/wii-melts-icy-heart-of-anti+video-game-mom" title="Click here to read more about Wii Melts Icy Heart Of Anti-Video Game Mom">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/327114/wii-melts-icy-heart-of-anti+video-game-mom]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-327114]]></guid>
			<category><![CDATA[physical fitness]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Tue, 27 Nov 2007 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[PlayStation Eye Detailed, Dated]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation Eye Detailed, Dated" href="http://kotaku.com/playstation-eye/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstationeye</span></a></div -->					<div><a title="Click here to read PlayStation Eye Detailed, Dated" href="http://kotaku.com/309337/playstation-eye-detailed-dated" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PlayStation Eye Detailed, Dated" alt="Click here to read PlayStation Eye Detailed, Dated" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ps_eye_coming.jpg"/>
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				<em>Eye of Judgment</em> may have Crecente and Fahey going bananas, but I snoozed through my E3 hands-on with the card based game. For those puzzled by <em>EoJ</em> or anyone who just doesn't understand the appeal of <em>SingStar</em>, yet still wants to film their wacky PLAYSTATION 3 antics, the PlayStation Eye will ship as a standalone product in just a few short weeks, right alongside the <em>Eye of Judgment</em> bundle. On October 23, PS3 owners can snap it up for a cheap $39.99, download the EyeCreate software and video edit their fool heads off.				<a href="http://kotaku.com/309337/playstation-eye-detailed-dated" title="Click here to read more about PlayStation Eye Detailed, Dated">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/309337/playstation-eye-detailed-dated]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-309337]]></guid>
			<category><![CDATA[playstation eye]]></category>
			<category><![CDATA[eye of judgment]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Singstar]]></category>
			<pubDate><![CDATA[Wed, 10 Oct 2007 17:40:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=309337&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Eye of Judgment's Retail Display]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eye of Judgment's Retail Display" href="http://kotaku.com/gallery/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gallery</span></a></div -->					<div><a title="Click here to read Eye of Judgment's Retail Display" href="http://kotaku.com/302215/eye-of-judgments-retail-display/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Eye of Judgment's Retail Display" alt="Click here to read Eye of Judgment's Retail Display" src="http://cache.kotaku.com/assets/images/9/2007/09/small_DSC01339-thumb.JPG"/>
											</a></div>
									</div>
				<a href="http://kotaku.com/assets/resources/2007/09/DSC01339.JPG"></a>The Eye of Judgment set up over in the Sony booth is pretty big, there are six tables set up, two of which are set up for playing head-to-head online and the rest are designed to be played side-by-side on a single machine. At one end of the area was a large glass display case with a selection of some of the retails card packs and boxes. I hate to say this, because of all of the required equipment and space, but I'm really looking forward to this game.				<a href="http://kotaku.com/302215/eye-of-judgments-retail-display/gallery/" title="Click here to read more about Eye of Judgment's Retail Display">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/302215/eye-of-judgments-retail-display/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-302215]]></guid>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Eye of Judgement]]></category>
			<category><![CDATA[Eye Toy]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Fri, 21 Sep 2007 02:00:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=302215&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony's Cheerleaders Break Hearts Everywhere]]></title>
			<description>
			<![CDATA[
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				<br   />				<a href="http://kotaku.com/293490/sonys-cheerleaders-break-hearts-everywhere" title="Click here to read more about Sony's Cheerleaders Break Hearts Everywhere">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/293490/sonys-cheerleaders-break-hearts-everywhere]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-293490]]></guid>
			<category><![CDATA[gc07/homecoming07]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[gc07]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[trial of topoq]]></category>
			<pubDate><![CDATA[Sun, 26 Aug 2007 16:00:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=293490&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Trial of Topoq Hands-On Impresssions]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trial of Topoq Hands-On Impresssions" href="http://kotaku.com/gc07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gc07</span></a></div -->					<div><a title="Click here to read Trial of Topoq Hands-On Impresssions" href="http://kotaku.com/292100/trial-of-topoq-hands+on-impresssions" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Trial of Topoq Hands-On Impresssions" alt="Click here to read Trial of Topoq Hands-On Impresssions" src="http://cache.kotaku.com/assets/images/9/2007/08/small_topoq_impressions.jpg"/>
											</a></div>
									</div>
				"Hands-on" impressions might be leaning toward misleading as Sony's <em>Trials of Topoq</em> requires no actual touching, nor hands to play. The PlayStation  Eye game only requires that you move your body about the screen to control a large ball. Whether you manipulate its path with your head, your hands, your crotch or your ass matters not. All that's necessary is that you create waves and, in the case of the Games Convention show floor, make a fool of yourself.				<a href="http://kotaku.com/292100/trial-of-topoq-hands+on-impresssions" title="Click here to read more about Trial of Topoq Hands-On Impresssions">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/292100/trial-of-topoq-hands+on-impresssions]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-292100]]></guid>
			<category><![CDATA[gc07]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[playstation eye]]></category>
			<category><![CDATA[trials of topoq]]></category>
			<pubDate><![CDATA[Tue, 21 Aug 2007 21:30:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=292100&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Jaffe Wanted X-Rated Calling All Cars]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jaffe Wanted X-Rated Calling All Cars" href="http://kotaku.com/attention-furries/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">attentionfurries</span></a></div -->					<div><a title="Click here to read Jaffe Wanted X-Rated Calling All Cars" href="http://kotaku.com/261759/jaffe-wanted-x+rated-calling-all-cars" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jaffe Wanted X-Rated Calling All Cars" alt="Click here to read Jaffe Wanted X-Rated Calling All Cars" src="http://cache.kotaku.com/assets/images/9/2007/05/small_fritz_the_cat_250.jpg"/>
											</a></div>
									</div>
				With David Jaffe in stealth mode, we're going to have survive on scraps from weeks old interviews if we want our foul-mouthed developer fix. Fortunately, Sony marketing outlet ThreeSpeech has posted the result of a brief EyeToy based chat (nice plug, guys!) with the God of War developer. 				<a href="http://kotaku.com/261759/jaffe-wanted-x+rated-calling-all-cars" title="Click here to read more about Jaffe Wanted X-Rated Calling All Cars">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/261759/jaffe-wanted-x+rated-calling-all-cars]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-261759]]></guid>
			<category><![CDATA[attention furries]]></category>
			<category><![CDATA[calling all cars]]></category>
			<category><![CDATA[David Jaffe]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[God Of War]]></category>
			<category><![CDATA[playstation network]]></category>
			<pubDate><![CDATA[Fri, 18 May 2007 18:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=261759&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Eye Q&A]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Eye Q&amp;A" href="http://kotaku.com/howling-hyenas/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">howlinghyenas</span></a></div -->					<div><a title="Click here to read The Eye Q&amp;A" href="http://kotaku.com/255696/the-eye-qa" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Eye Q&amp;A" alt="Click here to read The Eye Q&amp;A" src="http://cache.kotaku.com/assets/images/9/2007/04/small_eyepost.jpg"/>
											</a></div>
									</div>
				ThreeSpeech, Sony's quasi mouthpiece, has posted a short-ish Q&A about the recently announced Eye for the PlayStation 3.				<a href="http://kotaku.com/255696/the-eye-qa" title="Click here to read more about The Eye Q&A">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/255696/the-eye-qa]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-255696]]></guid>
			<category><![CDATA[howling hyenas]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[playstation eye]]></category>
			<category><![CDATA[Ps2]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 26 Apr 2007 21:00:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=255696&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Naughty Dog's PS3 Game Finally Titled]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Naughty Dog's PS3 Game Finally Titled" href="http://kotaku.com/naughty-dog/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">naughtydog</span></a></div -->					<div><a title="Click here to read Naughty Dog's PS3 Game Finally Titled" href="http://kotaku.com/234098/naughty-dogs-ps3-game-finally-titled" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Naughty Dog's PS3 Game Finally Titled" alt="Click here to read Naughty Dog's PS3 Game Finally Titled" src="http://cache.kotaku.com/assets/images/9/2007/02/small_uncharted_ps3.jpg"/>
											</a></div>
									</div>
				One of the more exciting games shown at E3 2006, one that seemed to jolt the gathered audience to consciousness after Kaz Hirai's hypnotist act, was Naughty Dog's jungle runner that showed up without a proper name. Now, thanks to the trademark hounds at NeoGAF, we can start calling it Uncharted: Drake's Fortune. Awkward? Yes, but better than "Untitled Naughty Dog Game."				<a href="http://kotaku.com/234098/naughty-dogs-ps3-game-finally-titled" title="Click here to read more about Naughty Dog's PS3 Game Finally Titled">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/234098/naughty-dogs-ps3-game-finally-titled]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-234098]]></guid>
			<category><![CDATA[Naughty Dog]]></category>
			<category><![CDATA[beats]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[uncharted drake's fortune]]></category>
			<pubDate><![CDATA[Mon, 05 Feb 2007 16:40:40 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=234098&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Rumor: Sony Working on High-Def Eye Toy]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rumor: Sony Working on High-Def Eye Toy" href="http://kotaku.com/eye-toy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eyetoy</span></a></div -->					<div><a title="Click here to read Rumor: Sony Working on High-Def Eye Toy" href="http://kotaku.com/223971/rumor-sony-working-on-high+def-eye-toy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rumor: Sony Working on High-Def Eye Toy" alt="Click here to read Rumor: Sony Working on High-Def Eye Toy" src="http://cache.kotaku.com/assets/images/9/2006/12/small_eyetoyhd.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      I thought I had wasted time taking Sony's most recent Playstation 3 survey. It seemed mostly about trying to see what PS3 owners thought of the console. They asked about the gaming experience, online experience, yada, yada, yada. But then, on the last page, they asked which peripheral I was most excited about. Among the list of things I was totally disinterested in was the Eye Toy (Digital HD Camera). A high-def Eye Toy? Hmm, I think that would be way overkill for typical video chatting, but it could introduce a whole new level of detail to camera-enhanced play. I'm intrigued. <span class="byline">Brian Crecente</span>				<a href="http://kotaku.com/223971/rumor-sony-working-on-high+def-eye-toy" title="Click here to read more about Rumor: Sony Working on High-Def Eye Toy">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/223971/rumor-sony-working-on-high+def-eye-toy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-223971]]></guid>
			<category><![CDATA[Eye Toy]]></category>
			<category><![CDATA[eye toy hd]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Rumor]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 22 Dec 2006 19:00:19 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[PS2 EyeToy Works on the PS3]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS2 EyeToy Works on the PS3" href="http://kotaku.com/usb/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">usb</span></a></div -->					<div><a title="Click here to read PS2 EyeToy Works on the PS3" href="http://kotaku.com/214199/ps2-eyetoy-works-on-the-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS2 EyeToy Works on the PS3" alt="Click here to read PS2 EyeToy Works on the PS3" src="http://cache.kotaku.com/assets/images/9/2011/11/small_90e532280a688e19a0367880d93b23dd.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: VI5yi5LWQuo --><!-- /videoId: VI5yi5LWQuo -->				<a href="http://kotaku.com/214199/ps2-eyetoy-works-on-the-ps3" title="Click here to read more about PS2 EyeToy Works on the PS3">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/214199/ps2-eyetoy-works-on-the-ps3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-214199]]></guid>
			<category><![CDATA[USB]]></category>
			<category><![CDATA[Camera]]></category>
			<category><![CDATA[Chat]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Headset]]></category>
			<category><![CDATA[Keyboard]]></category>
			<category><![CDATA[Online]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Voice]]></category>
			<pubDate><![CDATA[Sun, 12 Nov 2006 11:30:49 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[360 Cam to Ship with Free Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 360 Cam to Ship with Free Game" href="http://kotaku.com/totemball/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">totemball</span></a></div -->					<div><a title="Click here to read 360 Cam to Ship with Free Game" href="http://kotaku.com/194587/360-cam-to-ship-with-free-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 360 Cam to Ship with Free Game" alt="Click here to read 360 Cam to Ship with Free Game" src="http://cache.kotaku.com/assets/images/9/2006/08/small_totempole.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      Gamasutra reports that the Xbox 360 Camera will be shipping with a free gesture-based game. OK Sony, now you can claim Microsoft is copying you.				<a href="http://kotaku.com/194587/360-cam-to-ship-with-free-game" title="Click here to read more about 360 Cam to Ship with Free Game">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/194587/360-cam-to-ship-with-free-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-194587]]></guid>
			<category><![CDATA[totemball]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[xbox 360 camera]]></category>
			<pubDate><![CDATA[Wed, 16 Aug 2006 16:00:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=194587&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A New, High Techy Eye Toy?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A New, High Techy Eye Toy?" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read A New, High Techy Eye Toy?" href="http://kotaku.com/187975/a-new-high-techy-eye-toy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A New, High Techy Eye Toy?" alt="Click here to read A New, High Techy Eye Toy?" src="http://cache.kotaku.com/assets/images/9/2006/07/small_eyetoykick.jpg"/>
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				A next generation PlayStation deserves one thing: a next-gen Eye Toy. Sony Computer Entertainment submitted patent number 2006-178948, which is believed to be the new Eye Toy. This could counter the lackluster response to Sony's motion sensor controller. The patents says, in a nutshell, that a camera will recognize the movements and positioning of objects and then translate this in-game. The new technology enables a single 2D camera to analyze objects in full 3D by using a patented mapping technique. Previously, two cameras were needed to map objects into full 3D. Say what you want about Sony's brain farts of late, the company still has some effing great engineers. So bring on the goofy boxing and fighting games, but in full HD! <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/187975/a-new-high-techy-eye-toy" title="Click here to read more about A New, High Techy Eye Toy?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Eye Toy]]></category>
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			<category><![CDATA[Playstation 3]]></category>
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			<pubDate><![CDATA[Tue, 18 Jul 2006 10:22:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=187975&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Parenting on Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Parenting on Video Games" href="http://kotaku.com/parenting/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">parenting</span></a></div -->					<div><a title="Click here to read Parenting on Video Games" href="http://kotaku.com/178711/parenting-on-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Parenting on Video Games" alt="Click here to read Parenting on Video Games" src="http://cache.kotaku.com/assets/images/9/2006/06/0410_VIDEO_GAMES_01.jpg"/>
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      There's this "new trend afoot" where video games are getting active. Fortunately, cutting-edge tech and gaming mag Parenting is all over it. In their latest issue the glossy for the pregnant set looks at four games that get your kids off their ass on on their feet to (gasp) play games.				<a href="http://kotaku.com/178711/parenting-on-video-games" title="Click here to read more about Parenting on Video Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Eye Toy]]></category>
			<category><![CDATA[So Last Year]]></category>
			<pubDate><![CDATA[Tue, 06 Jun 2006 14:00:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Does This Explain the Xbox 360 Camera?]]></title>
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				GestureTek is not a stranger to console camera peripherals. The company previously worked on Sony's EyeToy and showcased their latest creation at E3: a head lock on program for the Xbox 360's camera. The company implied that the in-game camera would turn when players turn their heads. Fab game site Siliconera filmed this early E3 demo. 				<a href="http://kotaku.com/173991/does-this-explain-the-xbox-360-camera" title="Click here to read more about Does This Explain the Xbox 360 Camera?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/173991/does-this-explain-the-xbox-360-camera]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-173991]]></guid>
			<category><![CDATA[Xbox 360]]></category>
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			<category><![CDATA[Peripherals]]></category>
			<category><![CDATA[Ps2]]></category>
			<pubDate><![CDATA[Tue, 16 May 2006 10:20:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[E306 Clips: PS3 Concept Eye of Destruction]]></title>
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				<center></center>Here's a bit of footage showing the Sony EyeToy-based collectable card game-base game concept (-based) <I>Eye of Destruction</i>.

				<a href="http://kotaku.com/172653/e306-clips-ps3-concept-eye-of-destruction" title="Click here to read more about E306 Clips: PS3 Concept Eye of Destruction">More&nbsp;&raquo;</a>
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			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[CCGs]]></category>
			<category><![CDATA[Eye Of Destruction]]></category>
			<category><![CDATA[Eye-toy]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 09 May 2006 19:14:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=172653&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Motion Detection: A Look Back]]></title>
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				Can't wait to get your hands on a Nintendo Revolution controller so you can give the parts of your arm above the wrists a workout for a change? Soak up a few of the precious minutes until launch by reading GameDaily's retrospective on motion-detecting video game interfaces from the U-Force (Huh?) to the EyeToy (Oh, that).				<a href="http://kotaku.com/168383/motion-detection-a-look-back" title="Click here to read more about Motion Detection: A Look Back">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 19 Apr 2006 19:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[EyeToy Killer?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EyeToy Killer?" href="http://kotaku.com/xbox-360/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox360</span></a></div -->					<div><a title="Click here to read EyeToy Killer?" href="http://kotaku.com/157802/eyetoy-killer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EyeToy Killer?" alt="Click here to read EyeToy Killer?" src="http://cache.kotaku.com/assets/images/9/2006/03/mscamera.jpg"/>
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				Xboxic is talking about a patent filed by Microsoft for relative range camera calibration which, it sounds like, would allow two cameras to analyze a three-dimensional scene and track movement. When a blogger approached Microsoft about the patent he was told that the specs for "Project Vision" will become clear down the line.				<a href="http://kotaku.com/157802/eyetoy-killer" title="Click here to read more about EyeToy Killer?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Xbox Camera]]></category>
			<pubDate><![CDATA[Thu, 02 Mar 2006 09:00:11 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=157802&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Want to Star in a Fighting Game? Here's Yer Chance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want to Star in a Fighting Game? Here's Yer Chance" href="http://kotaku.com/virtua-fighter/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">virtuafighter</span></a></div -->					<div><a title="Click here to read Want to Star in a Fighting Game? Here's Yer Chance" href="http://kotaku.com/143449/want-to-star-in-a-fighting-game-heres-yer-chance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want to Star in a Fighting Game? Here's Yer Chance" alt="Click here to read Want to Star in a Fighting Game? Here's Yer Chance" src="http://cache.kotaku.com/assets/images/9/2005/12/eyetoyfighter-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/eyetoyfighter.jpg"></a>What do you get when you cross a martial artist, an EyeToy and <i>Virtua Fighter</i>? Seriously sick moves, that's what. Kick ass martial artist Esco set out to review the <i>Virtua Fighter EyeToy</i>. Like the regular EyeToy peripheral, movements unfold in real time as players actually kick, jump and punch five feet from their TVs. Voices, sound effects and music are all directly from the game. Easy mode, Esco notes, is slow-paced and good for getting your Bruce Lee on. Medium is a huge step up with complicated combos and attacks. Hard falls somewhere between impossible and friggin' impossible. Seems like fun, but I just wish they could do something about the backgrounds. My living room decor doesn't exactly scream kick-ass.				<a href="http://kotaku.com/143449/want-to-star-in-a-fighting-game-heres-yer-chance" title="Click here to read more about Want to Star in a Fighting Game? Here's Yer Chance">More&nbsp;&raquo;</a>
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			<category><![CDATA[Virtua Fighter]]></category>
			<category><![CDATA[Coolness]]></category>
			<category><![CDATA[EyeToy]]></category>
			<pubDate><![CDATA[Thu, 15 Dec 2005 17:47:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=143449&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New EyeToy Game Ups the Spyage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New EyeToy Game Ups the Spyage" href="http://kotaku.com/eyetoy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eyetoy</span></a></div -->					<div><a title="Click here to read New EyeToy Game Ups the Spyage" href="http://kotaku.com/130304/new-eyetoy-game-ups-the-spyage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New EyeToy Game Ups the Spyage" alt="Click here to read New EyeToy Game Ups the Spyage" src="http://cache.kotaku.com/assets/images/9/2005/10/Nightvision.jpg"/>
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				A new Spy game is hitting the Playstation 2's EyeToy next month. <em>EyeToy: Operation Spy </em>comes with two modes: Gameplay and surveillance. The gameplay mode has you enroll with the "SIA" and train to become a master spy by learning code breaking, sky diving, device disposal, criminal profiling and how to use satellites to spy on people. The surveillance mode is both the more interesting and disturbing offering in the pack. The mode lets you spy on people and record what they are doing with the EyeToy, monitor rooms, trigger playback of pre-recorded messages and establish perimeters in specific areas or around objects in a room. Maybe they should have called the game <em>George Bush's Patriot Act</em>.				<a href="http://kotaku.com/130304/new-eyetoy-game-ups-the-spyage" title="Click here to read more about New EyeToy Game Ups the Spyage">More&nbsp;&raquo;</a>
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			<category><![CDATA[EyeToy]]></category>
			<category><![CDATA[Hardware]]></category>
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			<pubDate><![CDATA[Tue, 11 Oct 2005 15:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=130304&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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