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		<title><![CDATA[Kotaku: Exit]]></title>
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			<title><![CDATA[Kotaku: Exit]]></title>
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		<link>http://kotaku.com/tag/exit</link>
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		<description><![CDATA[Kotaku posts tagged Exit]]></description>
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			<title><![CDATA[Battlestar Galactica and Exit This Wednesday]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Battlestar Galactica and Exit This Wednesday" href="http://kotaku.com/xbox-live-arcade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlivearcade</span></a></div -->					<div><a title="Click here to read Battlestar Galactica and Exit This Wednesday" href="http://kotaku.com/313567/battlestar-galactica-and-exit-this-wednesday" class="pp_image">
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				The first Battlestar Galactica game since that really bad one hit back on the PlayStation 2 and Xbox is coming to an Xbox 360 near you this Wednesday. The space combat game features single player missions taken from important moments in the new series as well as three different multiplayer modes: skirmish, domination, and firefight. Up to 8 players can take to the spaceways in any of four human or four Cylon ships, each with unique capabilities and weapons. If space combat isn't your thing there's always Exit, the Xbox Live Arcade version of the PSP puzzle game that puts you in the shoes of Mr. ESC, a hero who rescues people from disastrous situations and then puts them to work in solving any of 120 stages, with more promised with future updates. I'll be getting BG myself, as I've been a slave to space combat since Privateer, Wing Commander's spunky younger brother hit back in 1993. Both games will set you back 800 Microsoft points and will be available early Wednesday morning, as per usual.				<a href="http://kotaku.com/313567/battlestar-galactica-and-exit-this-wednesday" title="Click here to read more about Battlestar Galactica and Exit This Wednesday">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<category><![CDATA[Battlestar Galactica]]></category>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[Xbla]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 22 Oct 2007 13:20:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Exit Leaves PSP For Xbox Live Arcade]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Exit Leaves PSP For Xbox Live Arcade" href="http://kotaku.com/i-just-wanna-go-home/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ijustwannagohome</span></a></div -->					<div><a title="Click here to read Exit Leaves PSP For Xbox Live Arcade" href="http://kotaku.com/263118/exit-leaves-psp-for-xbox-live-arcade" class="pp_image">
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				Taito's PSP puzzle platformer Exit is heading to Xbox Live Arcade according to a report from IGN. Revealed in the latest issue of Famitsu Weekly is the hi-def port of the original Exit with bonus content for Xbox 360 owners. It's due to hit this summer, just before the PSP sequel ships in the fall.				<a href="http://kotaku.com/263118/exit-leaves-psp-for-xbox-live-arcade" title="Click here to read more about Exit Leaves PSP For Xbox Live Arcade">More&nbsp;&raquo;</a>
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			<category><![CDATA[i just wanna go home]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Wed, 23 May 2007 21:20:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[What Are You Playing This Weekend?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/ireland/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ireland</span></a></div -->					<div><a title="Click here to read What Are You Playing This Weekend?" href="http://kotaku.com/243157/what-are-you-playing-this-weekend" class="pp_image">
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				Bad news, folks. You won't have me to kick around next week. Tomorrow, I head to sunny Ireland for a week's worth of heavy vacationing, basking in the glorious sunny weather typical of Dublin in March. Don't worry. I'm bringing my sunblock. Plus, I'm bringing games!				<a href="http://kotaku.com/243157/what-are-you-playing-this-weekend" title="Click here to read more about What Are You Playing This Weekend?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ireland]]></category>
			<category><![CDATA[Brain Age]]></category>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[trauma center under the knife]]></category>
			<category><![CDATA[What Are You Playing This Weekend?]]></category>
			<pubDate><![CDATA[Fri, 09 Mar 2007 18:00:30 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Games of the Week: Can't Find Exit Edition]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Games of the Week: Can't Find Exit Edition" href="http://kotaku.com/games-of-the-week/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesoftheweek</span></a></div -->					<div><a title="Click here to read Games of the Week: Can't Find Exit Edition" href="http://kotaku.com/189275/games-of-the-week-cant-find-exit-edition" class="pp_image">
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				Hey! Tekken is coming out for the PSP. That's as exciting as it's going to get. Here's what's new and notable for the week of July 23, minus the usual licensed crap.				<a href="http://kotaku.com/189275/games-of-the-week-cant-find-exit-edition" title="Click here to read more about Games of the Week: Can't Find Exit Edition">More&nbsp;&raquo;</a>
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			<category><![CDATA[Tekken]]></category>
			<pubDate><![CDATA[Mon, 24 Jul 2006 00:08:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Exit & Ridge Racer Get PSP Sequels... Why?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Exit &amp; Ridge Racer Get PSP Sequels... Why?" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read Exit &amp; Ridge Racer Get PSP Sequels... Why?" href="http://kotaku.com/184173/exit--ridge-racer-get-psp-sequels-why" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Exit &amp; Ridge Racer Get PSP Sequels... Why?" alt="Click here to read Exit &amp; Ridge Racer Get PSP Sequels... Why?" src="http://cache.kotaku.com/assets/images/9/2006/06/small_ridgeracerexit.jpg"/>
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				The latest issue of <i>Famitsu</i> says that two of my personal PSP favorites (<i>Ridge Racer</i> and <i>Exit</i>) will get getting sequels. <i>Exit</i> will get some slight tweaks and new levels, while <i>Ridge Racer</i> will be more of the same. The release date is September 14th, and Namco says <i>RR</i> is about 70% done. I enjoy both these games immensely, but I'm not sure that either PSP games really merit a sequel. Easy money, sure, but should that creative energy be directed else where? Or rather, could that creative energy be directed elsewhere please? <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/184173/exit--ridge-racer-get-psp-sequels-why" title="Click here to read more about Exit & Ridge Racer Get PSP Sequels... Why?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ridge Racer]]></category>
			<pubDate><![CDATA[Thu, 29 Jun 2006 10:22:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=184173&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Getting Up, Getting Out, Getting Full]]></title>
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				I realize you probably have a lot on your mind this week; planning dates, buying flowers, watching <em>Runaway Bride</em> for the 10th time. But don't forget about this week's notable releases! Games so good, you might be fooled into thinking it's <em>not</em> the slow season. Here's what's notable and new for the third week of February.				<a href="http://kotaku.com/154333/getting-up-getting-out-getting-full" title="Click here to read more about Getting Up, Getting Out, Getting Full">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/154333/getting-up-getting-out-getting-full]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-154333]]></guid>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[Full Auto]]></category>
			<category><![CDATA[Grandia]]></category>
			<category><![CDATA[Marc Ecko]]></category>
			<pubDate><![CDATA[Sun, 12 Feb 2006 21:38:30 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=154333&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PSP's Killer App: Porn]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PSP's Killer App: Porn" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read PSP's Killer App: Porn" href="http://kotaku.com/147307/psps-killer-app-porn" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/PSPcanshowporn.jpg"></a>Forget dual screens and touch pens, Sony's portable is being powered by dirty vids. Shorty after the PSP hit the street, UMD porn began popping up all over the place. Thing is, it didn't stop.				<a href="http://kotaku.com/147307/psps-killer-app-porn" title="Click here to read more about PSP's Killer App: Porn">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/147307/psps-killer-app-porn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-147307]]></guid>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Sex]]></category>
			<pubDate><![CDATA[Mon, 09 Jan 2006 15:19:13 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Brain Training Meets Prince of Persia]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brain Training Meets Prince of Persia" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read Brain Training Meets Prince of Persia" href="http://kotaku.com/145027/brain-training-meets-prince-of-persia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brain Training Meets Prince of Persia" alt="Click here to read Brain Training Meets Prince of Persia" src="http://cache.kotaku.com/assets/images/9/2005/12/exitpsp.jpg"/>
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				We've reported on this many times <a href="http://www.kotaku.com/gaming/gift-guide/kewl-exit-tv-spot-139474.php">before</a>, but Gamebrink has a fan review up of an odd looking Playstation Portable game called Exit. The import is a puzzler featuring classic Prince of Persia type play. You have to figure out how to rescue people before the time runs out. The reviewer compares it to Brain Training, but says it
s not as esoteric. Ashcraft was also raving about the game, and it sounds like it is worth a try.				<a href="http://kotaku.com/145027/brain-training-meets-prince-of-persia" title="Click here to read more about Brain Training Meets Prince of Persia">More&nbsp;&raquo;</a>
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			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[Review]]></category>
			<pubDate><![CDATA[Tue, 27 Dec 2005 08:00:51 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=145027&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kewl EXIT TV Spot]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kewl EXIT TV Spot" href="http://kotaku.com/gift-guide/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">giftguide</span></a></div -->					<div><a title="Click here to read Kewl EXIT TV Spot" href="http://kotaku.com/139474/kewl-exit-tv-spot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kewl EXIT TV Spot" alt="Click here to read Kewl EXIT TV Spot" src="http://cache.kotaku.com/assets/images/9/2005/11/EXITCM-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/EXITCM.jpg"></a><a href="http://www.kotaku.com/gaming/exit/exit-images-look-dang-good-136068.php"><i>Exit</i></a> is a PSP title to get excited about. I've had several hands on with the software on different occasions, and I've always walked away from the game with a silly smirk on me face. <i>Exit</i> offers pleasantly simple thrills and good fun. While it sometimes seems that Sony's PSP commercials are better than the software, the <i>Exit</i> advert actually has a promising game behind it. 				<a href="http://kotaku.com/139474/kewl-exit-tv-spot" title="Click here to read more about Kewl EXIT TV Spot">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gift Guide]]></category>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[Portable Consoles]]></category>
			<category><![CDATA[Portable Gaming]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Taito]]></category>
			<pubDate><![CDATA[Mon, 28 Nov 2005 17:20:31 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EXIT Images Look Dang Good]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;i&gt;EXIT&lt;/i&gt; Images Look Dang Good" href="http://kotaku.com/exit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">exit</span></a></div -->					<div><a title="Click here to read &lt;i&gt;EXIT&lt;/i&gt; Images Look Dang Good" href="http://kotaku.com/136068/exit-images-look-dang-good" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;i&gt;EXIT&lt;/i&gt; Images Look Dang Good" alt="Click here to read &lt;i&gt;EXIT&lt;/i&gt; Images Look Dang Good" src="http://cache.kotaku.com/assets/images/9/2005/11/Picture 31-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/Picture%2031.jpg"></a><a href="http://www.watch.impress.co.jp/">Game Watch</a> has a buncha new screens up for the upcoming PSP title, <i>Exit</i>. In this puzzle-slash-action game, yer Mr. ESC and you must help people escape from dangerous places by locating keys and getting them to the nearest exit. The game debuted at this year's Tokyo Game Show and is a knockout. The blocky, comic book graphics would look right at home on a Nintendo Dual Screen. Just when everyone's given up on PSP's software, it's good to see there's a winner in the pipeline. Screens after the jump.				<a href="http://kotaku.com/136068/exit-images-look-dang-good" title="Click here to read more about EXIT Images Look Dang Good">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/136068/exit-images-look-dang-good]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-136068]]></guid>
			<category><![CDATA[Exit]]></category>
			<category><![CDATA[PSP]]></category>
			<pubDate><![CDATA[Wed, 09 Nov 2005 13:22:58 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=136068&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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