<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:wfw="http://wellformedweb.org/CommentAPI/">
	<channel>
		<title><![CDATA[Kotaku: Evolution Studios]]></title>
		<image>
			<url>http://cache.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png</url>
			<title><![CDATA[Kotaku: Evolution Studios]]></title>
			<link>http://kotaku.com/tag/evolution studios</link>
		</image>
		<link>http://kotaku.com/tag/evolution studios</link>
		<atom:link rel="hub" href="http://gawker.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom" />
		<description><![CDATA[Kotaku posts tagged Evolution Studios]]></description>
		<item>
			<title><![CDATA[Motorstorm: Apocalypse Gets A Huge Update, Move Support]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Gets A Huge Update, Move Support" href="http://kotaku.com/motorstorm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motorstorm</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Gets A Huge Update, Move Support" href="http://kotaku.com/5830023/motorstorm-apocalypse-gets-a-huge-update-move-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Gets A Huge Update, Move Support" alt="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Gets A Huge Update, Move Support" src="http://cache.kotaku.com/assets/images/9/2011/08/small_motorstorm.jpg"/>
											</a></div>
									</div>
				Don't you worry, Evolution Studios plans to keep the end of the world going on for as long as possible.				<a href="http://kotaku.com/5830023/motorstorm-apocalypse-gets-a-huge-update-move-support" title="Click here to read more about Motorstorm: Apocalypse Gets A Huge Update, Move Support">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5830023/motorstorm-apocalypse-gets-a-huge-update-move-support]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5830023]]></guid>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm: apocalypse]]></category>
			<category><![CDATA[move]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 11 Aug 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Rivera]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5830023&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Motorstorm: Apocalypse Crashes Headlong into Game Reviewers' Hearts]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Crashes Headlong into Game Reviewers' Hearts" href="http://kotaku.com/frankenreview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">frankenreview</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Crashes Headlong into Game Reviewers' Hearts" href="http://kotaku.com/5798096/motorstorm-apocalypse-crashes-headlong-into-game-reviewers-hearts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Crashes Headlong into Game Reviewers' Hearts" alt="Click here to read &lt;em&gt;Motorstorm: Apocalypse&lt;/em&gt; Crashes Headlong into Game Reviewers' Hearts" src="http://cache.kotaku.com/assets/images/9/2011/05/small_motorstormfrankenchart.gif"/>
											</a></div>
									</div>
				 After pausing to pay its respects to victims of Japan's earthquake crisis, the latest <em>Motorstorm</em> races to store shelves today, but first it must navigate the assembled video game critics in the <em>Motorstorm: Apocalypse</em> Frankenreview.				<a href="http://kotaku.com/5798096/motorstorm-apocalypse-crashes-headlong-into-game-reviewers-hearts" title="Click here to read more about Motorstorm: Apocalypse Crashes Headlong into Game Reviewers' Hearts">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5798096/motorstorm-apocalypse-crashes-headlong-into-game-reviewers-hearts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5798096]]></guid>
			<category><![CDATA[frankenreview]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm: apocalypse]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Racing]]></category>
			<category><![CDATA[Round-up]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 03 May 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5798096&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Motorstorm Apocalypse Delayed In North America]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				After being delayed <a href="http://kotaku.com/#!5782873/poor-motorstorm-now-even-its-demo-has-been-delayed/">everywhere else</a>, can't say we didn't see this one coming. PlayStation 3 disaster racer <a href="http://kotaku.com/tag/motorstormapocalypse">Motorstorm Apocalypse</a>'s post-quake release has been <a href="http://blog.us.playstation.com/2011/03/18/motorstorm-apocalypse-release-update">officially delayed</a> in the U.S. No ETA yet, but it definitely won't make its originally planned April 12 release.				<a href="http://kotaku.com/5783472/motorstorm-apocalypse-delayed-in-north-america" title="Click here to read more about Motorstorm Apocalypse Delayed In North America">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5783472/motorstorm-apocalypse-delayed-in-north-america]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5783472]]></guid>
			<category><![CDATA[Blip]]></category>
			<category><![CDATA[delay of game]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[MotorStorm Apocalypse]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Fri, 18 Mar 2011 14:45:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5783472&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Motorstorm's Apocalypse Dated]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				The apocalyptic fourth entry in Evolution Studios' off-road racing series is only three months away, as Sony tags Motorstorm Apocalypse with an April 12 release date for North America.				<a href="http://kotaku.com/5732765/motorstorms-apocalypse-dated" title="Click here to read more about Motorstorm's Apocalypse Dated">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5732765/motorstorms-apocalypse-dated]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5732765]]></guid>
			<category><![CDATA[Release Date]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[MotorStorm Apocalypse]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 13 Jan 2011 11:51:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5732765&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MotorStorm's Festivus For What's Left Of Us]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MotorStorm's Festivus For What's Left Of Us" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read MotorStorm's Festivus For What's Left Of Us" href="http://kotaku.com/5716517/motorstorms-festivus-for-whats-left-of-us" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MotorStorm's Festivus For What's Left Of Us" alt="Click here to read MotorStorm's Festivus For What's Left Of Us" src="http://cache.kotaku.com/assets/images/9/2010/12/small_motorstorm2.jpeg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				Scads of unseen gameplay illustrates this latest MotorStorm: Apocalypse video, which explains how the game's Festival mode will handle the party in an urban environment beset by disaster. There'll be more of a story to unify your races.				<a href="http://kotaku.com/5716517/motorstorms-festivus-for-whats-left-of-us" title="Click here to read more about MotorStorm's Festivus For What's Left Of Us">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5716517/motorstorms-festivus-for-whats-left-of-us]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5716517]]></guid>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[MotorStorm Apocalypse]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Scea]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Wed, 22 Dec 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5716517&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Motorstorm Apocalypse Makes A 3D Believer Of Me]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Motorstorm Apocalypse Makes A 3D Believer Of Me" href="http://kotaku.com/gamescom2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamescom2010</span></a></div -->					<div><a title="Click here to read Motorstorm Apocalypse Makes A 3D Believer Of Me" href="http://kotaku.com/5618338/motorstorm-apocalypse-makes-a-3d-believer-of-me" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Motorstorm Apocalypse Makes A 3D Believer Of Me" alt="Click here to read Motorstorm Apocalypse Makes A 3D Believer Of Me" src="http://cache.kotaku.com/assets/images/9/2012/01/small_3cc03481ead0c267275582c261e7ea7c.jpg"/>
											</a></div>
									</div>
				 As I crossed the finish line after my fifth run through the latest Motorstorm Apocalypse track in 3D, I raised my arm in the air and let out a resounding, "Woot!" What did I have to celebrate?				<a href="http://kotaku.com/5618338/motorstorm-apocalypse-makes-a-3d-believer-of-me" title="Click here to read more about Motorstorm Apocalypse Makes A 3D Believer Of Me">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5618338/motorstorm-apocalypse-makes-a-3d-believer-of-me]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5618338]]></guid>
			<category><![CDATA[Gamescom2010]]></category>
			<category><![CDATA[3D]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Gamescom]]></category>
			<category><![CDATA[Hands On]]></category>
			<category><![CDATA[Impressions]]></category>
			<category><![CDATA[MotorStorm Apocalypse]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Sat, 21 Aug 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5618338&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Sony To Bring In-House Racing Studios Together]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony To Bring In-House Racing Studios Together" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Sony To Bring In-House Racing Studios Together" href="http://kotaku.com/5125939/sony-to-bring-in+house-racing-studios-together" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony To Bring In-House Racing Studios Together" alt="Click here to read Sony To Bring In-House Racing Studios Together" src="http://cache.kotaku.com/assets/images/9/2009/01/oddcouple.jpg"/>
											</a></div>
									</div>
				Sony have two in-house racing developers. Evolution Studios, who do MotorStorm, and SCEE Liverpool, who do WipeOut. Seems a bit silly having two teams doing the one genre, doesn't it? Does to Sony.				<a href="http://kotaku.com/5125939/sony-to-bring-in+house-racing-studios-together" title="Click here to read more about Sony To Bring In-House Racing Studios Together">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5125939/sony-to-bring-in+house-racing-studios-together]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5125939]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Europe]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[News]]></category>
			<category><![CDATA[Scee]]></category>
			<category><![CDATA[Wipeout]]></category>
			<pubDate><![CDATA[Thu, 08 Jan 2009 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5125939&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MotorStorm's Target Render "Pissed Us Off A Lot" Say Devs]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MotorStorm's Target Render &quot;Pissed Us Off A Lot&quot; Say Devs" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read MotorStorm's Target Render &quot;Pissed Us Off A Lot&quot; Say Devs" href="http://kotaku.com/5082624/motorstorms-target-render-pissed-us-off-a-lot-say-devs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MotorStorm's Target Render &quot;Pissed Us Off A Lot&quot; Say Devs" alt="Click here to read MotorStorm's Target Render &quot;Pissed Us Off A Lot&quot; Say Devs" src="http://cache.kotaku.com/assets/images/9/2008/11/motorstorm_fantasy.jpg"/>
											</a></div>
									</div>
				Evolution Studios lead designer Nigel Kershaw and creative director Paul Hollywood, responsible for the recent <em>MotorStorm: Pacific Rift</em> for the PlayStation 3, tell 1UP that the "infamous" E3 2005 trailer for the first <em>MotorStorm</em> "kind of pissed us off a lot." Why? Well, for one thing, it wasn't created by them and set the team up for "expectations about the rendering prowess that we were going to expose."				<a href="http://kotaku.com/5082624/motorstorms-target-render-pissed-us-off-a-lot-say-devs" title="Click here to read more about MotorStorm's Target Render "Pissed Us Off A Lot" Say Devs">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5082624/motorstorms-target-render-pissed-us-off-a-lot-say-devs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5082624]]></guid>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Evolution studios]]></category>
			<category><![CDATA[e3 2005]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[Motorstorm pacific rift]]></category>
			<category><![CDATA[Nigel kershaw]]></category>
			<category><![CDATA[paul hollywood]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 10 Nov 2008 20:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5082624&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MotorStorm: Pacific Rift Review: A Festival of Mayhem]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MotorStorm: Pacific Rift Review: A Festival of Mayhem" href="http://kotaku.com/motorstorm%7c-pacific-rift/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motorstormpacificrift</span></a></div -->					<div><a title="Click here to read MotorStorm: Pacific Rift Review: A Festival of Mayhem" href="http://kotaku.com/5077556/motorstorm-pacific-rift-review-a-festival-of-mayhem" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MotorStorm: Pacific Rift Review: A Festival of Mayhem" alt="Click here to read MotorStorm: Pacific Rift Review: A Festival of Mayhem" src="http://cache.kotaku.com/assets/images/9/2008/11/motorstorm_2_weekly_dlc.jpg"/>
											</a></div>
									</div>
				Last year’s MotorStorm gave PlayStation 3 owners a novel concept, a game that added context and surroundings much more compelling than you usually get in pick-up-and-play racers. Half the fun was the exquisitely hallucinated reason for it all, that there could actually be a beyond-extreme rally “festival” held in Utah’s Monument Valley, sort of like Sturgis meets Burning Man with loads more violent collisions and fatal wrecks. And, one assumes, crazy monkey sex in everyone’s tents at night.				<a href="http://kotaku.com/5077556/motorstorm-pacific-rift-review-a-festival-of-mayhem" title="Click here to read more about MotorStorm: Pacific Rift Review: A Festival of Mayhem">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5077556/motorstorm-pacific-rift-review-a-festival-of-mayhem]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5077556]]></guid>
			<category><![CDATA[Motorstorm: Pacific Rift]]></category>
			<category><![CDATA[Review]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 06 Nov 2008 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5077556&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MotorStorm 2 Getting Weekly DLC, Eventually]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MotorStorm 2 Getting Weekly DLC, Eventually" href="http://kotaku.com/motorstorm%7c-pacific-rift/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motorstormpacificrift</span></a></div -->					<div><a title="Click here to read MotorStorm 2 Getting Weekly DLC, Eventually" href="http://kotaku.com/5070027/motorstorm-2-getting-weekly-dlc-eventually" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MotorStorm 2 Getting Weekly DLC, Eventually" alt="Click here to read MotorStorm 2 Getting Weekly DLC, Eventually" src="http://cache.kotaku.com/assets/images/9/2008/10/motorstorm_2_weekly_dlc.jpg"/>
											</a></div>
									</div>
				Owners of <em>Motorstorm: Pacific Rift</em> will have good reason to fire up their copies of the PlayStation 3 racer well after launch date, as Evolution Studios says it's planning on releasing "something new to play with every week" much of it expected to be absolutely free. Since the title doesn't ship to Evolution's home turf until November, don't expect anything <em>this</em> Thursday, though.				<a href="http://kotaku.com/5070027/motorstorm-2-getting-weekly-dlc-eventually" title="Click here to read more about MotorStorm 2 Getting Weekly DLC, Eventually">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5070027/motorstorm-2-getting-weekly-dlc-eventually]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5070027]]></guid>
			<category><![CDATA[Motorstorm: Pacific Rift]]></category>
			<category><![CDATA[Dlc]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 28 Oct 2008 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5070027&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Fresh Motorstorm Pacific Rift Screens]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fresh Motorstorm Pacific Rift Screens" href="http://kotaku.com/games-convention-2008/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamesconvention2008</span></a></div -->					<div><a title="Click here to read Fresh Motorstorm Pacific Rift Screens" href="http://kotaku.com/5041104/fresh-motorstorm-pacific-rift-screens/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fresh Motorstorm Pacific Rift Screens" alt="Click here to read Fresh Motorstorm Pacific Rift Screens" src="http://cache.kotaku.com/assets/images/9/2008/08/mspr_gc08.jpg"/>
											</a></div>
									</div>
				Sony brought the same <em>Motorstorm Pacific Rift</em> level to Games Convention that it did to E3 Judge's Day. You'll find what we thought of that off-road experience <a href="http://kotaku.com/5009434/motorstorm-pacific-rift-hands+on-impressions">right here</a>. You'll find new environments, new levels and maybe even a new car or two, however, in the latest screen shots from Evolution Studios' PlayStation 3 racer in our gallery below. They're still piping hot from GC 08, so enjoy responsibly.				<a href="http://kotaku.com/5041104/fresh-motorstorm-pacific-rift-screens/gallery/" title="Click here to read more about Fresh Motorstorm Pacific Rift Screens">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/5041104/fresh-motorstorm-pacific-rift-screens/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5041104]]></guid>
			<category><![CDATA[Games Convention 2008]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Gallery]]></category>
			<category><![CDATA[Media]]></category>
			<category><![CDATA[motorstorm 2]]></category>
			<category><![CDATA[Motorstorm pacific rift]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Tue, 26 Aug 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5041104&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MotorStorm 2: It's Official]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MotorStorm 2: It's Official" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read MotorStorm 2: It's Official" href="http://kotaku.com/367035/motorstorm-2-its-official" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MotorStorm 2: It's Official" alt="Click here to read MotorStorm 2: It's Official" src="http://cache.kotaku.com/assets/images/9/2008/03/small_motorstorm_2_official.jpg"/>
											</a></div>
									</div>
				Sony Computer Entertainment and Evolution Studios have made official what we've known for a few weeks now&mdash;<em>MotorStorm 2</em> is coming, bringing monster trucks and four player split-screen action with it. The PlayStation 3 racer is indeed moving from arid Monument Valley to a lush Pacific island, an island apparently known for its remote location and 16 "diverse multi-route tracks."				<a href="http://kotaku.com/367035/motorstorm-2-its-official" title="Click here to read more about MotorStorm 2: It's Official">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/367035/motorstorm-2-its-official]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-367035]]></guid>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[motorstorm 2]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Wed, 12 Mar 2008 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=367035&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Motorstorm 2 Details Peel Out, Full Reveal Expected This Wednesday]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Motorstorm 2 Details Peel Out, Full Reveal Expected This Wednesday" href="http://kotaku.com/playstation-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">playstation3</span></a></div -->					<div><a title="Click here to read Motorstorm 2 Details Peel Out, Full Reveal Expected This Wednesday" href="http://kotaku.com/365969/motorstorm-2-details-peel-out-full-reveal-expected-this-wednesday" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Motorstorm 2 Details Peel Out, Full Reveal Expected This Wednesday" alt="Click here to read Motorstorm 2 Details Peel Out, Full Reveal Expected This Wednesday" src="http://cache.kotaku.com/assets/images/9/2008/03/small_motorstorm_2_details_500.jpg"/>
											</a></div>
									</div>
				The latest issue of the Official PlayStation Magazine reveals a handful of previously unknown and unconfirmed details about Evolution Studios' sequel to <em>Motorstorm</em>, including the addition of monster trucks(!) to the vehicle line-up and an all new location. <em>Motorstorm 2</em>, which is expected to be revealed officially this coming Wednesday, will, <a href="http://kotaku.com/360239/motorstorm-2-will-be-a-four+player-splitscreen-island-getaway">as previously reported</a>, feature races on a tropical island, bringing with it water hazards and, we assume, fruity cocktails.				<a href="http://kotaku.com/365969/motorstorm-2-details-peel-out-full-reveal-expected-this-wednesday" title="Click here to read more about Motorstorm 2 Details Peel Out, Full Reveal Expected This Wednesday">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/365969/motorstorm-2-details-peel-out-full-reveal-expected-this-wednesday]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-365969]]></guid>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[motorstorm 2]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 10 Mar 2008 18:40:22 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=365969&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[MotorStorm 2 Will Be A Four-Player Splitscreen Island Getaway]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MotorStorm 2 Will Be A Four-Player Splitscreen Island Getaway" href="http://kotaku.com/motorstorm-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">motorstorm2</span></a></div -->					<div><a title="Click here to read MotorStorm 2 Will Be A Four-Player Splitscreen Island Getaway" href="http://kotaku.com/360239/motorstorm-2-will-be-a-four+player-splitscreen-island-getaway" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MotorStorm 2 Will Be A Four-Player Splitscreen Island Getaway" alt="Click here to read MotorStorm 2 Will Be A Four-Player Splitscreen Island Getaway" src="http://cache.kotaku.com/assets/images/9/2008/02/small_4swim.jpg"/>
											</a></div>
									</div>
				 Sony showed a few games off at GDC, but one they didn't "show off" was MotorStorm 2. That one was reserved for the BBC, apparently, as only the Beeb's Darren Waters got a premiere showing of Evolution's upcoming racer. The sequel to 2006's launch favourite is leaving the desert behind, and will instead concentrate on a "lush island environment, full of interactive vegetation". More importantly - for both haters of exotic flora <em>and </em>PS3-owning Mario Kart enthusiasts - the game will feature 4-player split-screen racing, so you and three friends can party like it's 2002.				<a href="http://kotaku.com/360239/motorstorm-2-will-be-a-four+player-splitscreen-island-getaway" title="Click here to read more about MotorStorm 2 Will Be A Four-Player Splitscreen Island Getaway">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/360239/motorstorm-2-will-be-a-four+player-splitscreen-island-getaway]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-360239]]></guid>
			<category><![CDATA[motorstorm 2]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 25 Feb 2008 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=360239&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[Motorstorm: Behind The Scenes]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
									</div>
				   This "behind the scenes" look at the upcoming PLAYSTATION 3 racer Motorstorm may be little more than a 2 minute commercial for the game, but the included footage and reference gathering moments are worth checking out. Less appetizing? Quotes from Motorstorm creative lead Paul Hollywood who boasts of "something that looks more real than real life" and of "special effects that you've only ever seen in a Hollywood film before" when describing his game. Paul, they're gonna rip you apart! 				<a href="http://kotaku.com/237097/motorstorm-behind-the-scenes" title="Click here to read more about Motorstorm: Behind The Scenes">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/237097/motorstorm-behind-the-scenes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-237097]]></guid>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[paul hollywood]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 15 Feb 2007 18:40:31 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=237097&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
		<item>
			<title><![CDATA[The MotorStorm Studio Visit]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The MotorStorm Studio Visit" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read The MotorStorm Studio Visit" href="http://kotaku.com/220266/the-motorstorm-studio-visit" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The MotorStorm Studio Visit" alt="Click here to read The MotorStorm Studio Visit" src="http://cache.kotaku.com/assets/images/9/2006/12/small_motorstorm_dev.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      Gimme an "M"!				<a href="http://kotaku.com/220266/the-motorstorm-studio-visit" title="Click here to read more about The MotorStorm Studio Visit">More&nbsp;&raquo;</a>
				<br style="clear: both;" />
			]]></description>
			<link><![CDATA[http://kotaku.com/220266/the-motorstorm-studio-visit]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-220266]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[evolution studios]]></category>
			<category><![CDATA[irrational exuberance]]></category>
			<category><![CDATA[Motorstorm]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[smelch]]></category>
			<pubDate><![CDATA[Thu, 07 Dec 2006 18:20:20 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=220266&amp;view=rss&amp;microfeed=true</wfw:commentRss>
		</item>
	</channel>
</rss>

