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		<title><![CDATA[Kotaku: Ethics]]></title>
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		<description><![CDATA[Kotaku posts tagged Ethics]]></description>
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			<title><![CDATA[A Video Game That Helps People Forge Stronger Relationships...With Pigs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Video Game That Helps People Forge Stronger Relationships...With Pigs" href="http://kotaku.com/animals-at-play/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">animalsatplay</span></a></div -->					<div><a title="Click here to read A Video Game That Helps People Forge Stronger Relationships...With Pigs" href="http://kotaku.com/5875442/a-video-game-that-helps-people-forge-stronger-relationshipswith-pigs/gallery/" class="pp_image">
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				We breed them, kill them, cook them. Millions of man-hours have been spent flinging <em>Angry Birds</em> at them, but has anyone ever tried playing video games with them? A team of livestock ethics researchers and game designers in the Netherlands is doing just that with <em>Pig Chase</em>.				<a href="http://kotaku.com/5875442/a-video-game-that-helps-people-forge-stronger-relationshipswith-pigs/gallery/" title="Click here to read more about A Video Game That Helps People Forge Stronger Relationships...With Pigs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Jan 2012 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Authoritarian Control of Labor in Tiny Tower]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Authoritarian Control of Labor in &lt;em&gt;Tiny Tower&lt;/em&gt;" href="http://kotaku.com/marx-would-play-for-the-horde/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marxwouldplayforthehorde</span></a></div -->					<div><a title="Click here to read The Authoritarian Control of Labor in &lt;em&gt;Tiny Tower&lt;/em&gt;" href="http://kotaku.com/5819054/the-ethics-of-gameplay-inspired-by-bitizens" class="pp_image">
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				While playing <em>Tiny Tower,</em> do you worry about your Bitizens' happiness, or ignore them in favor of staffing your shops? Blogger Jorge Albor at popmatters.com examines the Marxist implications of doing well in <em>Tiny Towers</em>.				<a href="http://kotaku.com/5819054/the-ethics-of-gameplay-inspired-by-bitizens" title="Click here to read more about The Authoritarian Control of Labor in Tiny Tower">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 11 Jul 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jen Schiller]]></dc:creator>
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			<title><![CDATA[Portal 2's Purpose is Joy. What is the Purpose of Your Favorite Game?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Portal 2&lt;/em&gt;'s Purpose is Joy. What is the Purpose of Your Favorite Game?" href="http://kotaku.com/joy-machines/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">joymachines</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Portal 2&lt;/em&gt;'s Purpose is Joy. What is the Purpose of Your Favorite Game?" href="http://kotaku.com/5797603/portal-2s-purpose-is-joy-what-is-your-favorite-games" class="pp_image">
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				 Aristotle, in the Nicomachean Ethics, plainly states that the aim, end, or goal of a thing is its good. Each thing is directed toward some greater good, and we, as people must seek to understand what that good is. The efforts of the Nicomachean Ethics are to understand the good and attain it, not for an individual alone, but for a whole people or state.				<a href="http://kotaku.com/5797603/portal-2s-purpose-is-joy-what-is-your-favorite-games" title="Click here to read more about Portal 2's Purpose is Joy. What is the Purpose of Your Favorite Game?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 02 May 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joshua Wise]]></dc:creator>
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			<title><![CDATA[The Case Of The Identical Rabbit Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Case Of The Identical Rabbit Games" href="http://kotaku.com/ethics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ethics</span></a></div -->					<div><a title="Click here to read The Case Of The Identical Rabbit Games" href="http://kotaku.com/5750238/the-case-of-the-identical-rabbit-games" class="pp_image">
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				There are two ways to buy a game about a violent rabbit on Apple's Mac store. You could pay the game's creators $10 or you could buy the version that is making them angry. That one costs two bucks.				<a href="http://kotaku.com/5750238/the-case-of-the-identical-rabbit-games" title="Click here to read more about The Case Of The Identical Rabbit Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 02 Feb 2011 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Teaching Robots To Behave Ethically]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teaching Robots To Behave Ethically" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Teaching Robots To Behave Ethically" href="http://kotaku.com/5685672/teaching-robots-to-behave-ethically" class="pp_image">
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				<!-- videoId: ZLdvCDFriTQ --><!-- /videoId: ZLdvCDFriTQ --> While other researchers are busy <a href="http://kotaku.com/5634316/researchers-teach-robots-to-use-deception">teaching robots how to lie</a>, professor Susan Anderson and her husband Michael have taught a robot how to behave ethically. I know which team is getting my research dollar.				<a href="http://kotaku.com/5685672/teaching-robots-to-behave-ethically" title="Click here to read more about Teaching Robots To Behave Ethically">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 09 Nov 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Can Harry Potter Help Redeem Video Gaming's Soul?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can Harry Potter Help Redeem Video Gaming's Soul?" href="http://kotaku.com/ethics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ethics</span></a></div -->					<div><a title="Click here to read Can Harry Potter Help Redeem Video Gaming's Soul?" href="http://kotaku.com/5532542/can-harry-potter-help-redeem-video-gamings-soul" class="pp_image">
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				There are two ways that video games might corrupt the people who play them.				<a href="http://kotaku.com/5532542/can-harry-potter-help-redeem-video-gamings-soul" title="Click here to read more about Can Harry Potter Help Redeem Video Gaming's Soul?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 May 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Kick-Ass and the Ethics of Gameplay]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kick-Ass and the Ethics of Gameplay" href="http://kotaku.com/republished/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">republished</span></a></div -->					<div><a title="Click here to read Kick-Ass and the Ethics of Gameplay" href="http://kotaku.com/5526194/kick+ass-and-the-ethics-of-gameplay" class="pp_image">
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				</a><strong>The Need for Videogame Literacies</strong>				<a href="http://kotaku.com/5526194/kick+ass-and-the-ethics-of-gameplay" title="Click here to read more about Kick-Ass and the Ethics of Gameplay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 Apr 2010 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Tanner Higgin]]></dc:creator>
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			<title><![CDATA[Electronic Arts Tests Journalists' Greed With Cash]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Electronic Arts Tests Journalists' Greed With Cash" href="http://kotaku.com/marketing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marketing</span></a></div -->					<div><a title="Click here to read Electronic Arts Tests Journalists' Greed With Cash" href="http://kotaku.com/5355784/electronic-arts-tests-journalists-greed-with-cash/gallery/" class="pp_image">
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				Not one to back away from controversy, Electronic Arts today mailed out real checks payable to game reviewers for $200.				<a href="http://kotaku.com/5355784/electronic-arts-tests-journalists-greed-with-cash/gallery/" title="Click here to read more about Electronic Arts Tests Journalists' Greed With Cash">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Sep 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Eidos Trying To Fix Tomb Raider: Underworld Metacritic Scores]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Eidos Trying To Fix Tomb Raider: Underworld Metacritic Scores" href="http://kotaku.com/tomb-raider%7c-underworld/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tombraiderunderworld</span></a></div -->					<div><a title="Click here to read Eidos Trying To Fix Tomb Raider: Underworld Metacritic Scores" href="http://kotaku.com/5095674/eidos-trying-to-fix-tomb-raider-underworld-metacritic-scores" class="pp_image">
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				 Eidos UK's PR firm has confirmed that British sites planning on posting Tomb Raider: Underworld reviews with less than an 8.0 score are being asked to hold off posting them until Monday. The news originally game from a twitter post from Gamespot UK journalist Guy Cocker, relaying a call he received voicing that very request. A representative from the PR firm Barrington Harvey spoke to Videogaming247 this morning. <blockquote>"That's right. We're trying to manage the review scores at the request of Eidos."

When asked why, the spokesperson said: "Just that we're trying to get the Metacritic rating to be high, and the brand manager in the US that's handling all of Tomb Raider has asked that we just manage the scores before the game is out, really, just to ensure that we don't put people off buying the game, basically."</blockquote> Well that certainly makes sense. We wouldn't want low review scores putting people off.				<a href="http://kotaku.com/5095674/eidos-trying-to-fix-tomb-raider-underworld-metacritic-scores" title="Click here to read more about Eidos Trying To Fix Tomb Raider: Underworld Metacritic Scores">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 21 Nov 2008 11:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Game Reviewers' "Seven Deadly Sins"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Game Reviewers' &quot;Seven Deadly Sins&quot;" href="http://kotaku.com/reviews/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">reviews</span></a></div -->					<div><a title="Click here to read Game Reviewers' &quot;Seven Deadly Sins&quot;" href="http://kotaku.com/5018120/game-reviewers-seven-deadly-sins" class="pp_image">
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				You guys are so mean to game reviewers. In sincerity, though, as games themselves seem to be creatures of far more depth than they once were, the role of the game reviewer has come under increasing scrutiny. I like to think that we're all trying to do the best, most ethical and most useful work we can, and so there's been a lot of talking amongst ourselves in the games press about what the ideal way of doing our jobs is. 				<a href="http://kotaku.com/5018120/game-reviewers-seven-deadly-sins" title="Click here to read more about Game Reviewers' "Seven Deadly Sins"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 19 Jun 2008 19:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Good Reviews First Please]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Good Reviews First Please" href="http://kotaku.com/behind-the-screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">behindthescreens</span></a></div -->					<div><a title="Click here to read Good Reviews First Please" href="http://kotaku.com/5011327/good-reviews-first-please" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Good Reviews First Please" alt="Click here to read Good Reviews First Please" src="http://cache.kotaku.com/assets/images/9/2008/05/8a/e9/small_8ae9f4ba1567d014a41b88c8cd1ad119.jpg"/>
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				 Over at MTV Multiplayer, Stephen Totilo is hip-deep in Reviews Week, his week-long look at all things having to do with game reviews, from advertising concerns to stupid PR tricks, such as the following				<a href="http://kotaku.com/5011327/good-reviews-first-please" title="Click here to read more about Good Reviews First Please">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 28 May 2008 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Defining Plagiarism in Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Defining Plagiarism in Video Games" href="http://kotaku.com/ethics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ethics</span></a></div -->					<div><a title="Click here to read Defining Plagiarism in Video Games" href="http://kotaku.com/5009562/defining-plagiarism-in-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Defining Plagiarism in Video Games" alt="Click here to read Defining Plagiarism in Video Games" src="http://cache.kotaku.com/assets/images/9/2008/05/a9/92/small_a992a8fd744476cb3aad183ab71a97f1.jpg"/>
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				 Plagiarism is one of those serious issues that has laid low a number of people who 'should know better'; over at Only a Game, the question of plagiarism in games is raised &mdash; what constitutes plagiarism?  How do we define it?  Is it even really an issue?  Looking at some of the "match 3" games (<i>Puzzle Quest</i> and the earlier <i>Bejeweled</i>), as well as some other common threads, Chris Bateman has this to say:				<a href="http://kotaku.com/5009562/defining-plagiarism-in-video-games" title="Click here to read more about Defining Plagiarism in Video Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 18 May 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[IGN Editor Fires Back On Exclusive GTA IV Review Flak, Ethics Concerns]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read IGN Editor Fires Back On Exclusive GTA IV Review Flak, Ethics Concerns" href="http://kotaku.com/grand-theft-auto-iv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftautoiv</span></a></div -->					<div><a title="Click here to read IGN Editor Fires Back On Exclusive GTA IV Review Flak, Ethics Concerns" href="http://kotaku.com/386744/ign-editor-fires-back-on-exclusive-gta-iv-review-flak-ethics-concerns" class="pp_image">
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				Variety's Ben Fritz opined in his column The Cut Scene last week that <a href="http://kotaku.com/384477/exclusive-reviews-ethically-troubling">the concept of an "exclusive" review, specifically the case of IGN's <em>Grand Theft Auto IV</em> review, was something he found troublesome</a>. His entry on the matter read that Fritz seemed less concerned with the 10 out of 10 score, but that IGN securing an exclusive review&mdash;as it often does with game announcements, media and interviews&mdash;was the thing ethically troubling. (We suggest you read <a href="http://weblogs.variety.com/the_cut_scene/2008/04/exclusive-revie.html">Fritz's original post</a>, lest we misinterpret it in some sort of telephone game.)				<a href="http://kotaku.com/386744/ign-editor-fires-back-on-exclusive-gta-iv-review-flak-ethics-concerns" title="Click here to read more about IGN Editor Fires Back On Exclusive GTA IV Review Flak, Ethics Concerns">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 May 2008 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Can Game Critics Cheat?  Ethics In Reviewing]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can Game Critics Cheat?  Ethics In Reviewing" href="http://kotaku.com/game-reviewing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamereviewing</span></a></div -->					<div><a title="Click here to read Can Game Critics Cheat?  Ethics In Reviewing" href="http://kotaku.com/357328/can-game-critics-cheat--ethics-in-reviewing" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/02/gamecritiquecheat.jpg"></a>  Chris Dahlen has an interesting post up on the issue of cheating in video games, in particular whether game reviewers can (or should) cheat.  Of course, anyone is capable of cheating their way past a tough spot, but should reviewers be held to a higher standard?  Dahlen points out that reviewers who admit to taking shortcuts or blowing past extra features or side quests tend to cause people to throw a fit; on the other hand, is galloping through a game at a blinding pace good for anyone, reviewers especially?  Is there any hard and fast rule for this sort of stuff?				<a href="http://kotaku.com/357328/can-game-critics-cheat--ethics-in-reviewing" title="Click here to read more about Can Game Critics Cheat?  Ethics In Reviewing">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 16 Feb 2008 16:30:11 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Dan Hsu On Industry Blackballing and Ethics]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dan Hsu On Industry Blackballing and Ethics" href="http://kotaku.com/industry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industry</span></a></div -->					<div><a title="Click here to read Dan Hsu On Industry Blackballing and Ethics" href="http://kotaku.com/344175/dan-hsu-on-industry-blackballing-and-ethics" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/01/ubisoft_logo.gif"></a> GameDaily's 'Media Coverage' section has an interview up with Dan Hsu, editor in chief of <i>EGM</i>, on the plight of game journalists and sites getting frozen out by companies as punishment.  We recently mentioned <a href="http://kotaku.com/342519/3-companies-bar-egm-from-coverage-following-poor-reviews">Hsu's blog entry</a> that called out Ubisoft, Sony's sports game division and Midway's Mortal Kombat team for practicing this sort of freeze out of media outlets in punishment for '"candid reviews" and "less-than-totally-positive previews."'.  Hsu hastens to point out that this isn't a regular occurrence, but it <i>does</i> happen.  What's a blackballed media outlet to do?				<a href="http://kotaku.com/344175/dan-hsu-on-industry-blackballing-and-ethics" title="Click here to read more about Dan Hsu On Industry Blackballing and Ethics">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 12 Jan 2008 16:30:11 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[1Up Shows Support For GameSpot Reviewers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 1Up Shows Support For GameSpot Reviewers" href="http://kotaku.com/advertorials/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">advertorials</span></a></div -->					<div><a title="Click here to read 1Up Shows Support For GameSpot Reviewers" href="http://kotaku.com/328882/1up-shows-support-for-gamespot-reviewers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 1Up Shows Support For GameSpot Reviewers" alt="Click here to read 1Up Shows Support For GameSpot Reviewers" src="http://cache.kotaku.com/assets/images/9/2012/01/0449e3d865df331beff65be42f0620b8.jpg"/>
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				<a href="http://kotaku.com/assets/resources/2007/12/2076639357_2d1650d4f9.jpg"></a>In the growing wake of the controversy surrounding GameSpot's alleged firing of editorial director Jeff Gerstmann comes a little bit of surprising solidarity.				<a href="http://kotaku.com/328882/1up-shows-support-for-gamespot-reviewers" title="Click here to read more about 1Up Shows Support For GameSpot Reviewers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 01 Dec 2007 17:00:56 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Tabula Rasa's Ethical Parables]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tabula Rasa's Ethical Parables" href="http://kotaku.com/dev-diary/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">devdiary</span></a></div -->					<div><a title="Click here to read Tabula Rasa's Ethical Parables" href="http://kotaku.com/290833/tabula-rasas-ethical-parables" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tabula Rasa's Ethical Parables" alt="Click here to read Tabula Rasa's Ethical Parables" src="http://cache.kotaku.com/assets/images/9/2007/08/small_rgtr_2.jpg"/>
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				If you thought game developement was all fun and...games, you'd do well to remember the example of the Tabula Rasa dev team. They had to write an essay on the use of ethical parables present in the gameplay of Rochard Garriott's new MMO, detailing the insertion of heavy moral dilemnas into standard mission-based gameplay to give the world a more epic, lively feel. Eschewing what they call the "static, boring type of storytelling," the TR team wanted to give the players decisions with long-term consequences in the game. The essay in its entirety appears after the jump, and I really do feel for the poor bloke who had to piece this together. Even talking about someone else writing an essay makes kicks my lazy procrastinating gland into high gear. 				<a href="http://kotaku.com/290833/tabula-rasas-ethical-parables" title="Click here to read more about Tabula Rasa's Ethical Parables">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Aug 2007 10:30:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Thompson Ethics Trial Set]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Thompson Ethics Trial Set" href="http://kotaku.com/jack-thompson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jackthompson</span></a></div -->					<div><a title="Click here to read Thompson Ethics Trial Set" href="http://kotaku.com/249634/thompson-ethics-trial-set" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Thompson Ethics Trial Set" alt="Click here to read Thompson Ethics Trial Set" src="http://cache.kotaku.com/assets/images/9/2007/04/small_JT-friedman.jpg"/>
											</a></div>
									</div>
				Everyone's favorite crazy attorney is once more facing a hearing for his bizarre and unethical behavior in the court room.				<a href="http://kotaku.com/249634/thompson-ethics-trial-set" title="Click here to read more about Thompson Ethics Trial Set">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/249634/thompson-ethics-trial-set]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-249634]]></guid>
			<category><![CDATA[Jack Thompson]]></category>
			<category><![CDATA[Ethics]]></category>
			<category><![CDATA[raving jackass]]></category>
			<category><![CDATA[the opposite off]]></category>
			<pubDate><![CDATA[Wed, 04 Apr 2007 21:00:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=249634&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Feature: The Florida Bar's Many Jack Thompson Imbroglios]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Feature: The Florida Bar's Many Jack Thompson Imbroglios" href="http://kotaku.com/jack-thompson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jackthompson</span></a></div -->					<div><a title="Click here to read Feature: The Florida Bar's Many Jack Thompson Imbroglios" href="http://kotaku.com/233783/feature-the-florida-bars-many-jack-thompson-imbroglios" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Feature: The Florida Bar's Many Jack Thompson Imbroglios" alt="Click here to read Feature: The Florida Bar's Many Jack Thompson Imbroglios" src="http://cache.kotaku.com/assets/images/9/2007/02/small_jackjpg.JPG"/>
											</a></div>
									</div>
				<strong>By: Brian Crecente (Art by Fahey)</strong>				<a href="http://kotaku.com/233783/feature-the-florida-bars-many-jack-thompson-imbroglios" title="Click here to read more about Feature: The Florida Bar's Many Jack Thompson Imbroglios">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/233783/feature-the-florida-bars-many-jack-thompson-imbroglios]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-233783]]></guid>
			<category><![CDATA[Jack Thompson]]></category>
			<category><![CDATA[Cases]]></category>
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			<category><![CDATA[complain]]></category>
			<category><![CDATA[criminal]]></category>
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			<category><![CDATA[Original]]></category>
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			<pubDate><![CDATA[Mon, 05 Feb 2007 15:00:35 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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		<item>
			<title><![CDATA[EA Punishes Spanish Site For Negative Comments]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Punishes Spanish Site For Negative Comments" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Punishes Spanish Site For Negative Comments" href="http://kotaku.com/218624/ea-punishes-spanish-site-for-negative-comments" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Punishes Spanish Site For Negative Comments" alt="Click here to read EA Punishes Spanish Site For Negative Comments" src="http://cache.kotaku.com/assets/images/9/2006/12/Electronic-Arts-in-India-2.jpg"/>
											</a></div>
									</div>
				Well this isn't very nice.				<a href="http://kotaku.com/218624/ea-punishes-spanish-site-for-negative-comments" title="Click here to read more about EA Punishes Spanish Site For Negative Comments">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/218624/ea-punishes-spanish-site-for-negative-comments]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-218624]]></guid>
			<category><![CDATA[Ea]]></category>
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			<pubDate><![CDATA[Fri, 01 Dec 2006 13:00:02 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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		<item>
			<title><![CDATA[Lawyers Attack Game Site For Academy Awards Comparison (It Didn't Make)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lawyers Attack Game Site For Academy Awards Comparison (It Didn't Make)" href="http://kotaku.com/gamasutra/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gamasutra</span></a></div -->					<div><a title="Click here to read Lawyers Attack Game Site For Academy Awards Comparison (It Didn't Make)" href="http://kotaku.com/196936/lawyers-attack-game-site-for-academy-awards-comparison-it-didnt-make" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lawyers Attack Game Site For Academy Awards Comparison (It Didn't Make)" alt="Click here to read Lawyers Attack Game Site For Academy Awards Comparison (It Didn't Make)" src="http://cache.kotaku.com/assets/images/9/2006/08/small_academyawardlosers.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    
          

      The Academy Awards. Hollywood's opportunity to bask in itself and spend loads of money on limos, parties and wooing Academy members to vote for "important" motion pictures. Last week, Gamasutra ran an article, which compared a planned Japanese game award show to the Oscars. The Academy's sue-happy lawyers jumped down Gamasutra's throat:				<a href="http://kotaku.com/196936/lawyers-attack-game-site-for-academy-awards-comparison-it-didnt-make" title="Click here to read more about Lawyers Attack Game Site For Academy Awards Comparison (It Didn't Make)">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/196936/lawyers-attack-game-site-for-academy-awards-comparison-it-didnt-make]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-196936]]></guid>
			<category><![CDATA[Gamasutra]]></category>
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			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Journalism]]></category>
			<category><![CDATA[Law]]></category>
			<category><![CDATA[Lawyers]]></category>
			<category><![CDATA[Movies]]></category>
			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Oscars]]></category>
			<category><![CDATA[simon]]></category>
			<pubDate><![CDATA[Mon, 28 Aug 2006 03:22:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=196936&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Square Asks For Embargo on Published Game]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Square Asks For Embargo on Published Game" href="http://kotaku.com/square-enix/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">squareenix</span></a></div -->					<div><a title="Click here to read Square Asks For Embargo on Published Game" href="http://kotaku.com/183126/square-asks-for-embargo-on-published-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Square Asks For Embargo on Published Game" alt="Click here to read Square Asks For Embargo on Published Game" src="http://cache.kotaku.com/assets/images/9/2006/06/small_wookyluke.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      Kotaku graduate and big-headed leader of the 1Up news crew Luke Smith just gave Square-Enix a public dressing down for an absurd email the publisher sent out to some game writers reminding them what not to cover.				<a href="http://kotaku.com/183126/square-asks-for-embargo-on-published-game" title="Click here to read more about Square Asks For Embargo on Published Game">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/183126/square-asks-for-embargo-on-published-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-183126]]></guid>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Embargo]]></category>
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			<category><![CDATA[Luke Smith]]></category>
			<category><![CDATA[Nda]]></category>
			<category><![CDATA[some game I don't care about]]></category>
			<pubDate><![CDATA[Fri, 23 Jun 2006 22:00:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=183126&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Casamassina Reminds Us He's an Ass]]></title>
			<description>
			<![CDATA[
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				Well there you go, I made the mistake of assuming that something posted on one of IGN's blogs was in fact based on reality and not just a pathetic cry for attention.<a href="http://www.kotaku.com/gaming/breaking/casamassina-drops-ninty-for-the-360-182466.php"> Boo me.</a> 				<a href="http://kotaku.com/182527/casamassina-reminds-us-hes-an-ass" title="Click here to read more about Casamassina Reminds Us He's an Ass">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/182527/casamassina-reminds-us-hes-an-ass]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-182527]]></guid>
			<category><![CDATA[Casamassina]]></category>
			<category><![CDATA[Credibility]]></category>
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			<category><![CDATA[Ign]]></category>
			<category><![CDATA[no thanks, I work for IGN]]></category>
			<pubDate><![CDATA[Thu, 22 Jun 2006 01:41:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=182527&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hudson's E3 Escorts]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hudson's E3 Escorts" href="http://kotaku.com/ethics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ethics</span></a></div -->					<div><a title="Click here to read Hudson's E3 Escorts" href="http://kotaku.com/175264/hudsons-e3-escorts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hudson's E3 Escorts" alt="Click here to read Hudson's E3 Escorts" src="http://cache.kotaku.com/assets/images/9/2006/05/hudba.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      Simon over at GameSetWatch writes about a nasty little rumor that has been making the rounds since before E3. Word had it that Hudson Entertainment was offering <a href="http://www.hudsonentertainment.com/feature.php?feature_id=9">attractive woman as "personal assistants</a>" to the editors of top gaming publications.				<a href="http://kotaku.com/175264/hudsons-e3-escorts" title="Click here to read more about Hudson's E3 Escorts">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/175264/hudsons-e3-escorts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-175264]]></guid>
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			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[Personal Assistants]]></category>
			<pubDate><![CDATA[Mon, 22 May 2006 09:00:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=175264&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[PGR3's Free Caddy Pack Hits In May]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PGR3's Free Caddy Pack Hits In May" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read PGR3's Free Caddy Pack Hits In May" href="http://kotaku.com/170513/pgr3s-free-caddy-pack-hits-in-may" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PGR3's Free Caddy Pack Hits In May" alt="Click here to read PGR3's Free Caddy Pack Hits In May" src="http://cache.kotaku.com/assets/images/9/2006/05/80147_v-thumb.jpg"/>
											</a></div>
									</div>
				<a href="http://www.kotaku.com/images/2006/04/80147_v.jpg"></a>A Cadillac marketeer sent me more details about the upcoming car pack that Cadillac will be giving to Project Gotham Racer 3 gamers.				<a href="http://kotaku.com/170513/pgr3s-free-caddy-pack-hits-in-may" title="Click here to read more about PGR3's Free Caddy Pack Hits In May">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/170513/pgr3s-free-caddy-pack-hits-in-may]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-170513]]></guid>
			<category><![CDATA[Top]]></category>
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			<category><![CDATA[Project Gotham Racing 3]]></category>
			<pubDate><![CDATA[Mon, 01 May 2006 10:03:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=170513&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Preview Ho: Gamespot/Gamespy]]></title>
			<description>
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									</div>
				By: Wagner James Au				<a href="http://kotaku.com/163398/preview-ho-gamespotgamespy" title="Click here to read more about Preview Ho: Gamespot/Gamespy">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/163398/preview-ho-gamespotgamespy]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-163398]]></guid>
			<category><![CDATA[Feature]]></category>
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			<category><![CDATA[Wagner James Au]]></category>
			<pubDate><![CDATA[Tue, 28 Mar 2006 12:31:45 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=163398&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[25 to Life Writer Feels Moral Dilemma]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;cite&gt;25 to Life&lt;/cite&gt; Writer Feels Moral Dilemma" href="http://kotaku.com/eidos/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eidos</span></a></div -->					<div><a title="Click here to read &lt;cite&gt;25 to Life&lt;/cite&gt; Writer Feels Moral Dilemma" href="http://kotaku.com/150882/25-to-life-writer-feels-moral-dilemma" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;cite&gt;25 to Life&lt;/cite&gt; Writer Feels Moral Dilemma" alt="Click here to read &lt;cite&gt;25 to Life&lt;/cite&gt; Writer Feels Moral Dilemma" src="http://cache.kotaku.com/assets/images/9/2006/01/gangcop.jpg"/>
											</a></div>
									</div>
				The author of the script for <cite>25 to Life</cite>, the poorly reviewed and controversially violent shooter, claims that he experienced a moral dilemma after writing the game. P. Frank Williams talked to the <cite>London Free Press</cite> about it, but the article doesn't really go into any details about what moral dilemma, exactly, he experienced.				<a href="http://kotaku.com/150882/25-to-life-writer-feels-moral-dilemma" title="Click here to read more about 25 to Life Writer Feels Moral Dilemma">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/150882/25-to-life-writer-feels-moral-dilemma]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-150882]]></guid>
			<category><![CDATA[Eidos]]></category>
			<category><![CDATA[25 to Life]]></category>
			<category><![CDATA[Ethics]]></category>
			<pubDate><![CDATA[Thu, 26 Jan 2006 11:00:53 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=150882&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Spike TV VGA Vote Opens Today]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Spike TV VGA Vote Opens Today" href="http://kotaku.com/spike-tv/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">spiketv</span></a></div -->					<div><a title="Click here to read Spike TV VGA Vote Opens Today" href="http://kotaku.com/134579/spike-tv-vga-vote-opens-today" class="pp_image">
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				Apparently I
m now part of the Spike TV VG Awards Council. That means that I am one of "over 200  video game industry writers/reporters from media companies" I get to vote on the winners for the award show and wear a spiffy robe. Actually, I
m not quite clear on the robe thing, they never mentioned one, but I plan on wearing one anyway.				<a href="http://kotaku.com/134579/spike-tv-vga-vote-opens-today" title="Click here to read more about Spike TV VGA Vote Opens Today">More&nbsp;&raquo;</a>
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			<category><![CDATA[Spike TV]]></category>
			<category><![CDATA[Announcement]]></category>
			<category><![CDATA[Awards]]></category>
			<category><![CDATA[Brian C]]></category>
			<category><![CDATA[Ethics]]></category>
			<category><![CDATA[Vote]]></category>
			<pubDate><![CDATA[Tue, 01 Nov 2005 18:47:48 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Cynical Journalist and the Game Industry]]></title>
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				Over at <a href="http://www.gamedaily.com/playstation2/feature/?id=771&source=00001&page=1">Game Daily</a> sits an Op-Ed piece that places the journalist and game industry PR at odds. Pseudonym Jezebel Sinclair's ire with game industry PR isn't really wrought out of wanting <a href="http://www.kotaku.com/gaming/brian-c/the-ethics-of-free-stuff-130604.php">free stuff</a>, but rather out of wanting to simply have games to write about in a timely fashion before the kids over at <a href="http://ga-forum.com/">Gaming Age</a> label it "teh old."				<a href="http://kotaku.com/130887/a-cynical-journalist-and-the-game-industry" title="Click here to read more about A Cynical Journalist and the Game Industry">More&nbsp;&raquo;</a>
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			<category><![CDATA[Oddities]]></category>
			<category><![CDATA[Ethics]]></category>
			<category><![CDATA[Journalism]]></category>
			<pubDate><![CDATA[Thu, 13 Oct 2005 16:40:25 EDT]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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