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		<title><![CDATA[Kotaku: Epic Games]]></title>
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			<title><![CDATA[Kotaku: Epic Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Epic Games]]></description>
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			<title><![CDATA[Unreal's Next Engine Will Need a Console At Least Ten Times More Powerful than the Xbox 360]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal's Next Engine Will Need a Console At Least Ten Times More Powerful than the Xbox 360" href="http://kotaku.com/unreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unreal</span></a></div -->					<div><a title="Click here to read Unreal's Next Engine Will Need a Console At Least Ten Times More Powerful than the Xbox 360" href="http://kotaku.com/5884423/unreals-next-engine-will-need-a-console-at-least-ten-times-more-powerful-than-the-xbox-360" class="pp_image">
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				The human eye can only perceive 72 frames per second. We've been seeing games at 60 frames per second for some time. And as graphics approach photorealism with current computing power, some suggest that the days of giant leaps in visual quality are past us, and we'll be seeing smaller refinements going forward.				<a href="http://kotaku.com/5884423/unreals-next-engine-will-need-a-console-at-least-ten-times-more-powerful-than-the-xbox-360" title="Click here to read more about Unreal's Next Engine Will Need a Console At Least Ten Times More Powerful than the Xbox 360">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5884423/unreals-next-engine-will-need-a-console-at-least-ten-times-more-powerful-than-the-xbox-360]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5884423]]></guid>
			<category><![CDATA[Unreal]]></category>
			<category><![CDATA[Dice 2012]]></category>
			<category><![CDATA[Epic Games]]></category>
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			<pubDate><![CDATA[Sun, 12 Feb 2012 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Gears of War Creators Are Giving the 'Dudebro' Thing a Rest With Fortnite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Creators Are Giving the 'Dudebro' Thing a Rest With &lt;em&gt;Fortnite&lt;/em&gt;" href="http://kotaku.com/fortnite/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fortnite</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Creators Are Giving the 'Dudebro' Thing a Rest With &lt;em&gt;Fortnite&lt;/em&gt;" href="http://kotaku.com/5878559/gears-of-war-creators-are-giving-the-dudebro-thing-a-rest-with-fortnite" class="pp_image">
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				Epic Games makes macho games that feature manly men. <em>Gears of War</em>, for example. But they're also making <em>Fortnite</em>, a game their lead game designer, Cliff Bleszinski, tells G4 should help the studio's shed the developer's "dudebro" image just a bit.				<a href="http://kotaku.com/5878559/gears-of-war-creators-are-giving-the-dudebro-thing-a-rest-with-fortnite" title="Click here to read more about Gears of War Creators Are Giving the 'Dudebro' Thing a Rest With Fortnite">More&nbsp;&raquo;</a>
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			<category><![CDATA[Fortnite]]></category>
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			<pubDate><![CDATA[Mon, 23 Jan 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Pierre Bienaimé]]></dc:creator>
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			<title><![CDATA[The Creators of Gears of War Don't Like Pirates or SOPA]]></title>
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				Epic Games, the people who make <em>Gears of War</em>, <em>Bulletstorm</em> and the Unreal graphics engine <a href="http://forums.epicgames.com/threads/874524-Epic-s-stance-on-SOPA?p=29830190#post29830190">has weighed in</a> on <a href="http://kotaku.com/5872766/the-video-game-industrys-lobbyists-support-sopa-but-they-understand-why-you-might-not?tag=sopa">the</a> <a href="http://kotaku.com/5873216/major-league-gaming-steps-up-fight-against-sopa">controversial</a> <a href="http://kotaku.com/5868545/the-stop-online-piracy-act-and-you-a-primer?tag=sopa">Stop Online Piracy Act</a>. A spokesperson writes: "Epic Games supports efforts that would stop overseas websites profiting from pirating our games, but we have to do that in a way that's compatible with freedom of speech and due process of law. Thus, we do not support the current version of SOPA.				<a href="http://kotaku.com/5873296/the-creators-of-gears-of-war-dont-like-pirates-or-sopa" title="Click here to read more about The Creators of Gears of War Don't Like Pirates or SOPA">More&nbsp;&raquo;</a>
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			<category><![CDATA[Blip]]></category>
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			<pubDate><![CDATA[Thu, 05 Jan 2012 09:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights" href="http://kotaku.com/lawsuit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lawsuit</span></a></div -->					<div><a title="Click here to read Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights" href="http://kotaku.com/5873234/courtroom-setback-in-epic-fight-tis-a-flesh-wound-says-silicon-knights" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights" alt="Click here to read Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights" src="http://cache.kotaku.com/assets/images/9/2012/01/small_c15dff9402606f5f0ceb59ffd8df997d.jpg"/>
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				Much has been made of a recent ruling adverse to Silicon Knights in its <a href="http://kotaku.com/5787413/this-is-going-to-be-epic-too-human-creators-gear-up-for-legal-war-with-shooter-giant">long-running lawsuit with Epic Games</a>, the <em>Gears of War</em> maker whose Unreal Engine was to have been the guts of 2008 flop <em>Too Human</em>. Basically, a judge tossed out an expert witness for Silicon Knights; he was going to give his estimates of the losses Silicon Knights suffered when its deal with Epic went in the crapper.				<a href="http://kotaku.com/5873234/courtroom-setback-in-epic-fight-tis-a-flesh-wound-says-silicon-knights" title="Click here to read more about Courtroom Setback in Epic Fight 'Tis a Flesh Wound, Says Silicon Knights">More&nbsp;&raquo;</a>
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			<category><![CDATA[Lawsuit]]></category>
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			<category><![CDATA[Too Human]]></category>
			<category><![CDATA[Unreal]]></category>
			<pubDate><![CDATA[Thu, 05 Jan 2012 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[How To Succeed At Infinity Blade II]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Succeed At &lt;em&gt;Infinity Blade II&lt;/em&gt;" href="http://kotaku.com/infinity-blade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infinityblade</span></a></div -->					<div><a title="Click here to read How To Succeed At &lt;em&gt;Infinity Blade II&lt;/em&gt;" href="http://kotaku.com/5870398/how-to-succeed-at-infinity-blade-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Succeed At &lt;em&gt;Infinity Blade II&lt;/em&gt;" alt="Click here to read How To Succeed At &lt;em&gt;Infinity Blade II&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_f08c608cb941bf10c7b6ef4dc2d01364.jpg"/>
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				 I haven't had a chance to check out Infinity Blade II yet, but I loved the first and Totilo seems to like the second, so I'm probably going to take the plunge over the holidays. Fortunately, ChAIR entertainment has my back with this handy-dandy guide to slicing face in the game.				<a href="http://kotaku.com/5870398/how-to-succeed-at-infinity-blade-ii" title="Click here to read more about How To Succeed At Infinity Blade II">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Dec 2011 17:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Night-and-Day Comparison Best Describes Fortnight]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Night-and-Day Comparison Best Describes &lt;em&gt;Fortnight&lt;/em&gt;" href="http://kotaku.com/fortnite/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fortnite</span></a></div -->					<div><a title="Click here to read A Night-and-Day Comparison Best Describes &lt;em&gt;Fortnight&lt;/em&gt;" href="http://kotaku.com/5867061/a-night+and+day-comparison-best-describes-fortnight" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Night-and-Day Comparison Best Describes &lt;em&gt;Fortnight&lt;/em&gt;" alt="Click here to read A Night-and-Day Comparison Best Describes &lt;em&gt;Fortnight&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_2d12f2e50095c2b11e43a26ec7ee8fe3.jpg"/>
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				<!-- videoId: Hhqu-kPySpY --><!-- /videoId: Hhqu-kPySpY --> <em>Fortnite</em>, <a href="http://kotaku.com/5866967/epic-games-reveals-cartoony-new-ip-fortnite">revealed last nite</a> (rimshot) at the Spike Video Game Awards, is one of those games whose elements seem to be either derivative or easily recognizable, yet an easy description remains tip-of-the-tongue elusive. It's a got resource gathering, but it's not really <em>Minecraft</em>; cartoony characters, but you can't say it's <em>Team Fortress</em>; zombies and headshots, but it sure isn't <em>Left 4 Dead</em>; and a post-apocalyptic setting, but it's definitely not <em>Brink</em>, <em>Rage</em> or <em>Borderlands</em>.				<a href="http://kotaku.com/5867061/a-night+and+day-comparison-best-describes-fortnight" title="Click here to read more about A Night-and-Day Comparison Best Describes Fortnight">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 11 Dec 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Epic Games Reveals Cartoony New IP Fortnite]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic Games Reveals Cartoony New IP &lt;em&gt;Fortnite&lt;/em&gt;" href="http://kotaku.com/fortnite/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fortnite</span></a></div -->					<div><a title="Click here to read Epic Games Reveals Cartoony New IP &lt;em&gt;Fortnite&lt;/em&gt;" href="http://kotaku.com/5866967/epic-games-reveals-cartoony-new-ip-fortnite" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Epic Games Reveals Cartoony New IP &lt;em&gt;Fortnite&lt;/em&gt;" alt="Click here to read Epic Games Reveals Cartoony New IP &lt;em&gt;Fortnite&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/12/small_7cdb8d44ce74d3f953a15a6de206f553.jpg"/>
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				<!-- videoId: 84-l6Ct3hAI --><!-- /videoId: 84-l6Ct3hAI --> They teased it earlier this week and tonight on the VGAs, the makers of Gears of War 3 revealed their newest game. Called Fortnite, it appears to expand on the fortification/tower defense mechanics introduced in Gears of War 3 with an all-new art style that leaves the gritty, steroidal look of previous Epic games behind. We'll have more on Fortnite when we learn it.				<a href="http://kotaku.com/5866967/epic-games-reveals-cartoony-new-ip-fortnite" title="Click here to read more about Epic Games Reveals Cartoony New IP Fortnite">More&nbsp;&raquo;</a>
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			<category><![CDATA[Fortnite]]></category>
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			<pubDate><![CDATA[Sat, 10 Dec 2011 21:45:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due" href="http://kotaku.com/epic-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epicgames</span></a></div -->					<div><a title="Click here to read The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due" href="http://kotaku.com/5865951/the-quiet-tinkerer-who-makes-games-beautiful-finally-gets-his-due" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due" alt="Click here to read The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due" src="http://cache.kotaku.com/assets/images/9/2011/12/small_407053357a73323839a998ef439abef0.jpg"/>
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				Like most of us, Tim Sweeney has owned several Ferraris. He's also owned a few cell phones.				<a href="http://kotaku.com/5865951/the-quiet-tinkerer-who-makes-games-beautiful-finally-gets-his-due" title="Click here to read more about The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 Dec 2011 12:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[What Could Epic Games Be Teasing for the VGAs This Weekend?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Could Epic Games Be Teasing for the VGAs This Weekend?" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read What Could Epic Games Be Teasing for the VGAs This Weekend?" href="http://kotaku.com/5865216/what-could-epic-games-be-teasing-for-the-vgas-this-weekend" class="pp_image">
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				 All you Kremlinologists who like to parse secrets out of video clips are SOL on this one. The teasing's strictly of the verbal variety as Epic Games Design Director Cliff Bleszinski hints an all-new game during a promo for the upcoming <em>Spike Video Game Awards</em>. Viewers don't get much to work with, other than clips of <em>Gears of War</em> and <em>Infinity Blade</em> games. With sequels for both of those franchises recently released, we can probably rule out. In the <a href="https://twitter.com/#!/geoffkeighley/statuses/143755667310780416">tweet</a> that Spike's Geoff Keighley sent out earlier today, the game was called "a surprise new franchise." All Bleszinski says is that it's an "entirely fresh new experience" which seems to indicate that it'll be a new franchise. Hmm.				<a href="http://kotaku.com/5865216/what-could-epic-games-be-teasing-for-the-vgas-this-weekend" title="Click here to read more about What Could Epic Games Be Teasing for the VGAs This Weekend?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[vgas]]></category>
			<pubDate><![CDATA[Mon, 05 Dec 2011 14:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Get a Sneak Peek at Gears of War 3's New Multiplayer Characters]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Get a Sneak Peek at &lt;em&gt;Gears of War 3&lt;/em&gt;'s New Multiplayer Characters" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Get a Sneak Peek at &lt;em&gt;Gears of War 3&lt;/em&gt;'s New Multiplayer Characters" href="http://kotaku.com/5862701/get-a-sneak-peek-at-gears-of-war-3s-new-multiplayer-characters/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Get a Sneak Peek at &lt;em&gt;Gears of War 3&lt;/em&gt;'s New Multiplayer Characters" alt="Click here to read Get a Sneak Peek at &lt;em&gt;Gears of War 3&lt;/em&gt;'s New Multiplayer Characters" src="http://cache.kotaku.com/assets/images/9/2011/11/small_1b3d411e6a9e18da630aa4bd08bebf91.jpg"/>
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				<em>RAAM's Shadow</em>, the second downloadable extension to <em>Gears of War 3</em>, is due to arrive Dec. 13, but its six new multiplayer skins have already been exposed through the game's character-selection stage.				<a href="http://kotaku.com/5862701/get-a-sneak-peek-at-gears-of-war-3s-new-multiplayer-characters/gallery/" title="Click here to read more about Get a Sneak Peek at Gears of War 3's New Multiplayer Characters">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862701/get-a-sneak-peek-at-gears-of-war-3s-new-multiplayer-characters/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862701]]></guid>
			<category><![CDATA[Gears Of War]]></category>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Sat, 26 Nov 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Infinity Blade II Won't Be One of those 99-Cent iOS Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Infinity Blade II&lt;/em&gt; Won't Be One of those 99-Cent iOS Games" href="http://kotaku.com/infinity-blade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infinityblade</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Infinity Blade II&lt;/em&gt; Won't Be One of those 99-Cent iOS Games" href="http://kotaku.com/5861562/infinity-blade-ii-wont-be-one-of-those-99+cent-ios-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Infinity Blade II&lt;/em&gt; Won't Be One of those 99-Cent iOS Games" alt="Click here to read &lt;em&gt;Infinity Blade II&lt;/em&gt; Won't Be One of those 99-Cent iOS Games" src="http://cache.kotaku.com/assets/images/9/2011/11/small_69f3768eed94ead5a3f39a2204ef39c0.jpg"/>
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				<em>Infinity Blade II</em>, the big sequel to one of the most acclaimed games on the iPhone and iPad will cost $6.99 when it is released on December 1, according to the game's creators.				<a href="http://kotaku.com/5861562/infinity-blade-ii-wont-be-one-of-those-99+cent-ios-games" title="Click here to read more about Infinity Blade II Won't Be One of those 99-Cent iOS Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Infinity blade]]></category>
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			<category><![CDATA[Infinity blade ii]]></category>
			<category><![CDATA[ios]]></category>
			<category><![CDATA[ipad]]></category>
			<category><![CDATA[iPhone]]></category>
			<pubDate><![CDATA[Mon, 21 Nov 2011 16:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Gears of War 2 Ripped-Off, Crying Marcus Fenix and All]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Gears of War 2&lt;/em&gt; Ripped-Off, Crying Marcus Fenix and All" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Gears of War 2&lt;/em&gt; Ripped-Off, Crying Marcus Fenix and All" href="http://kotaku.com/5856961/gears-of-war-2-ripped+off-crying-marcus-fenix-and-all" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Gears of War 2&lt;/em&gt; Ripped-Off, Crying Marcus Fenix and All" alt="Click here to read &lt;em&gt;Gears of War 2&lt;/em&gt; Ripped-Off, Crying Marcus Fenix and All" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ce5d8b82fb1be97b0ee9925d95337ff1.jpg"/>
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				<!-- videoId: Qtk8iao8tME --><!-- /videoId: Qtk8iao8tME --> YouTube's Ashens takes a delightful look at a Marcus Fenix "Bionicle of War 2" figure for ages 3 and up!				<a href="http://kotaku.com/5856961/gears-of-war-2-ripped+off-crying-marcus-fenix-and-all" title="Click here to read more about Gears of War 2 Ripped-Off, Crying Marcus Fenix and All">More&nbsp;&raquo;</a>
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			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Mon, 07 Nov 2011 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears of War 3 Creator Explains Why They're Charging To Unlock Content that's Already on the Disc]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Gears of War 3&lt;/em&gt; Creator Explains Why They're Charging To Unlock Content that's Already on the Disc" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Gears of War 3&lt;/em&gt; Creator Explains Why They're Charging To Unlock Content that's Already on the Disc" href="http://kotaku.com/5856425/gears-of-war-3-creator-explains-why-theyre-charging-to-unlock-content-thats-already-on-the-disc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Gears of War 3&lt;/em&gt; Creator Explains Why They're Charging To Unlock Content that's Already on the Disc" alt="Click here to read &lt;em&gt;Gears of War 3&lt;/em&gt; Creator Explains Why They're Charging To Unlock Content that's Already on the Disc" src="http://cache.kotaku.com/assets/images/9/2011/11/small_ba418c452561512974e53cb4e3ca3a4b.jpg"/>
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				The $10 worth of new content that went on sale digitally for <em>Gears of War 3</em> this week is mostly already included on the <em>Gears of War 3</em> disc that gamers bought for $60.				<a href="http://kotaku.com/5856425/gears-of-war-3-creator-explains-why-theyre-charging-to-unlock-content-thats-already-on-the-disc" title="Click here to read more about Gears of War 3 Creator Explains Why They're Charging To Unlock Content that's Already on the Disc">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856425/gears-of-war-3-creator-explains-why-theyre-charging-to-unlock-content-thats-already-on-the-disc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856425]]></guid>
			<category><![CDATA[Gears Of War]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2011 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Epic President Mike Capps Talks Infinity Blade 2, Unreal Engine 4 and Finding the Next CliffyB]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic President Mike Capps Talks &lt;em&gt;Infinity Blade 2&lt;/em&gt;, Unreal Engine 4 and Finding the Next CliffyB" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Epic President Mike Capps Talks &lt;em&gt;Infinity Blade 2&lt;/em&gt;, Unreal Engine 4 and Finding the Next CliffyB" href="http://kotaku.com/5853886/epic-president-mike-capps-talks-infinity-blade-2-unreal-engine-4-and-finding-the-next-cliffyb" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Epic President Mike Capps Talks &lt;em&gt;Infinity Blade 2&lt;/em&gt;, Unreal Engine 4 and Finding the Next CliffyB" alt="Click here to read Epic President Mike Capps Talks &lt;em&gt;Infinity Blade 2&lt;/em&gt;, Unreal Engine 4 and Finding the Next CliffyB" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ue3-samaritan.jpg"/>
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				In a wide-ranging interview at <em>Develop</em>, company president Mike Capps reveals that the makers of <em>Gears of War</em> have five new projects underway and that he wants Unreal Engine 4 to hit on day one of the next new consoles.				<a href="http://kotaku.com/5853886/epic-president-mike-capps-talks-infinity-blade-2-unreal-engine-4-and-finding-the-next-cliffyb" title="Click here to read more about Epic President Mike Capps Talks Infinity Blade 2, Unreal Engine 4 and Finding the Next CliffyB">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5853886/epic-president-mike-capps-talks-infinity-blade-2-unreal-engine-4-and-finding-the-next-cliffyb]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853886]]></guid>
			<category><![CDATA[Gears Of War]]></category>
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			<category><![CDATA[Infinity blade]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[What Gears of War's Designer Wants for the Next Xbox]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What &lt;em&gt;Gears of War's&lt;/em&gt; Designer Wants for the Next Xbox" href="http://kotaku.com/xbox-720/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xbox720</span></a></div -->					<div><a title="Click here to read What &lt;em&gt;Gears of War's&lt;/em&gt; Designer Wants for the Next Xbox" href="http://kotaku.com/5851219/what-gears-of-wars-designer-wants-for-the-next-xbox" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What &lt;em&gt;Gears of War's&lt;/em&gt; Designer Wants for the Next Xbox" alt="Click here to read What &lt;em&gt;Gears of War's&lt;/em&gt; Designer Wants for the Next Xbox" src="http://cache.kotaku.com/assets/images/9/2011/10/small_gears.jpg"/>
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				 The next Xbox hasn't been announced. There have been hints and rumors, but nothing official. Regardless, it is coming, and game designers, like the rest of us, have a laundry list of things they want. <em>Gears of War</em> Cliff Bleszinski is no different.				<a href="http://kotaku.com/5851219/what-gears-of-wars-designer-wants-for-the-next-xbox" title="Click here to read more about What Gears of War's Designer Wants for the Next Xbox">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851219/what-gears-of-wars-designer-wants-for-the-next-xbox]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851219]]></guid>
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			<pubDate><![CDATA[Wed, 19 Oct 2011 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[I'd Drop a Quarter to Play Infinity Blade on a 46-Inch Touchscreen]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I'd Drop a Quarter to Play &lt;em&gt;Infinity Blade&lt;/em&gt; on a 46-Inch Touchscreen" href="http://kotaku.com/infinity-blade/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">infinityblade</span></a></div -->					<div><a title="Click here to read I'd Drop a Quarter to Play &lt;em&gt;Infinity Blade&lt;/em&gt; on a 46-Inch Touchscreen" href="http://kotaku.com/5849505/id-drop-a-quarter-to-play-infinity-blade-on-a-46+inch-touchscreen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I'd Drop a Quarter to Play &lt;em&gt;Infinity Blade&lt;/em&gt; on a 46-Inch Touchscreen" alt="Click here to read I'd Drop a Quarter to Play &lt;em&gt;Infinity Blade&lt;/em&gt; on a 46-Inch Touchscreen" src="http://cache.kotaku.com/assets/images/9/2011/10/small_infitnity-blasd.jpg"/>
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				 A blockbuster hit in the iTunes App Store, Epic Games' <em>Infinity Blade</em> has grown too big to be contained by a handheld device, so Adrenalin Amusements has transformed it into a full-sized arcade game.				<a href="http://kotaku.com/5849505/id-drop-a-quarter-to-play-infinity-blade-on-a-46+inch-touchscreen" title="Click here to read more about I'd Drop a Quarter to Play Infinity Blade on a 46-Inch Touchscreen">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5849505/id-drop-a-quarter-to-play-infinity-blade-on-a-46+inch-touchscreen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5849505]]></guid>
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			<pubDate><![CDATA[Thu, 13 Oct 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Bulletstorm's Creator Says All the Cussin' was 'A Bit More Than We Really Wanted']]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bulletstorm's Creator Says All the Cussin' was 'A Bit More Than We Really Wanted'" href="http://kotaku.com/bulletstorm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bulletstorm</span></a></div -->					<div><a title="Click here to read Bulletstorm's Creator Says All the Cussin' was 'A Bit More Than We Really Wanted'" href="http://kotaku.com/5847881/bulletstorms-creator-says-all-the-cussin-was-a-bit-more-than-we-really-wanted" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bulletstorm's Creator Says All the Cussin' was 'A Bit More Than We Really Wanted'" alt="Click here to read Bulletstorm's Creator Says All the Cussin' was 'A Bit More Than We Really Wanted'" src="http://cache.kotaku.com/assets/images/9/2011/10/small_bulletstorm_screens_02.jpg"/>
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				<em>Bulletstorm</em>, released in February, is probably still 2011's most foul-mouthed game. It may be 2012's most foul-mouthed game, too. It popularized the term "dicktits" after all.				<a href="http://kotaku.com/5847881/bulletstorms-creator-says-all-the-cussin-was-a-bit-more-than-we-really-wanted" title="Click here to read more about Bulletstorm's Creator Says All the Cussin' was 'A Bit More Than We Really Wanted'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847881/bulletstorms-creator-says-all-the-cussin-was-a-bit-more-than-we-really-wanted]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847881]]></guid>
			<category><![CDATA[Bulletstorm]]></category>
			<category><![CDATA[Dicktits]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[People can fly]]></category>
			<pubDate><![CDATA[Fri, 07 Oct 2011 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5847881&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Crytek Is Looking at Flash Support]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crytek Is Looking at Flash Support" href="http://kotaku.com/crytek/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crytek</span></a></div -->					<div><a title="Click here to read Crytek Is Looking at Flash Support" href="http://kotaku.com/5847602/crytek-is-looking-at-flash-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Crytek Is Looking at Flash Support" alt="Click here to read Crytek Is Looking at Flash Support" src="http://cache.kotaku.com/assets/images/9/2011/10/small_crytek3_01.jpg"/>
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				 Here's the beauty of competition. Earlier this week, Epic Games showed off the <a href="http://kotaku.com/5846513/unreal-engine-3-now-works-in-flash-yes-the-same-flash-thats-in-your-browser-facebook/gallery/1">Unreal Engine 3 supporting</a> Adobe's Flash. Meanwhile, rival game engine maker Crytek is seeing what flash magic it can unleash.				<a href="http://kotaku.com/5847602/crytek-is-looking-at-flash-support" title="Click here to read more about Crytek Is Looking at Flash Support">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847602/crytek-is-looking-at-flash-support]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847602]]></guid>
			<category><![CDATA[Crytek]]></category>
			<category><![CDATA[Cryengine 3]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Unreal Engine 3]]></category>
			<pubDate><![CDATA[Fri, 07 Oct 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5847602&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Infinity Blade 2 Hits in December, Exclusive to iOS]]></title>
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				One of our favorite iPhone and iPad games is getting a sequel on December 1. Make way for <em>Infinity Blade 2</em>, from series creators Chair Entertainment and Epic Games. We expect more more levels, more weapons and... well, we'll have more on <em>Infinity Blade 2</em> very soon.				<a href="http://kotaku.com/5846532/infinity-blade-2-hits-in-december" title="Click here to read more about Infinity Blade 2 Hits in December, Exclusive to iOS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846532/infinity-blade-2-hits-in-december]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846532]]></guid>
			<category><![CDATA[Infinity blade]]></category>
			<category><![CDATA[chair entertainment]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Infinity blade 2]]></category>
			<category><![CDATA[ios]]></category>
			<category><![CDATA[ipad]]></category>
			<category><![CDATA[iPhone]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2011 13:58:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846532&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This is Your First $10 Gears of War 3 DLC]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This is Your First $10 &lt;em&gt;Gears of War 3&lt;/em&gt; DLC" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read This is Your First $10 &lt;em&gt;Gears of War 3&lt;/em&gt; DLC" href="http://kotaku.com/5846426/this-is-your-first-10-gears-of-war-3-dlc/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This is Your First $10 &lt;em&gt;Gears of War 3&lt;/em&gt; DLC" alt="Click here to read This is Your First $10 &lt;em&gt;Gears of War 3&lt;/em&gt; DLC" src="http://cache.kotaku.com/assets/images/9/2011/10/small_dlc_blooddrive_all.jpg"/>
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				On November 1, you can buy $10 more of <em>Gears of War 3</em> in the form of the Horde Command Pack.				<a href="http://kotaku.com/5846426/this-is-your-first-10-gears-of-war-3-dlc/gallery/" title="Click here to read more about This is Your First $10 Gears of War 3 DLC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846426/this-is-your-first-10-gears-of-war-3-dlc/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846426]]></guid>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Gears Of War 3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2011 09:59:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846426&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gears of War Designer Isn't Sick of Gears of War]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Designer Isn't Sick of &lt;em&gt;Gears of War&lt;/em&gt;" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Designer Isn't Sick of &lt;em&gt;Gears of War&lt;/em&gt;" href="http://kotaku.com/5846402/gears-of-war-designer-isnt-sick-of-gears-of-war" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Designer Isn't Sick of &lt;em&gt;Gears of War&lt;/em&gt;" alt="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Designer Isn't Sick of &lt;em&gt;Gears of War&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_gears_of_war_3_01.jpg"/>
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				 Now that <em>Gears of War 3</em> is out and <a href="http://kotaku.com/5841999/gears-of-war-3-the-kotaku-review">reviewed</a>, it's time to talk about future <em>Gears</em> games. Because, why not? Those games make cashola! And <em>Gears</em> designer Cliff Bleszinski isn't sick of them. Yet.				<a href="http://kotaku.com/5846402/gears-of-war-designer-isnt-sick-of-gears-of-war" title="Click here to read more about Gears of War Designer Isn't Sick of Gears of War">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5846402/gears-of-war-designer-isnt-sick-of-gears-of-war]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846402]]></guid>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[cliff bleszinski]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Gears Of War 3]]></category>
			<pubDate><![CDATA[Tue, 04 Oct 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846402&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Lets Talk About The Gears of War 3 Finale Right Now]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lets Talk About The &lt;em&gt;Gears of War 3&lt;/em&gt; Finale Right Now" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read Lets Talk About The &lt;em&gt;Gears of War 3&lt;/em&gt; Finale Right Now" href="http://kotaku.com/5845150/lets-talk-about-the-gears-of-war-3-finale-right-now" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lets Talk About The &lt;em&gt;Gears of War 3&lt;/em&gt; Finale Right Now" alt="Click here to read Lets Talk About The &lt;em&gt;Gears of War 3&lt;/em&gt; Finale Right Now" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gears3week2image.jpg"/>
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				Welcome back everyone! During today's meeting of the <em>Kotaku Game Club</em>, we'll be discussing the later three acts of the <em>Gears of War 3</em> campaign. <strong>Warning:</strong> For all you <em>Gears</em> players who haven't finished the campaign yet, there will definitely be spoilers below.				<a href="http://kotaku.com/5845150/lets-talk-about-the-gears-of-war-3-finale-right-now" title="Click here to read more about Lets Talk About The Gears of War 3 Finale Right Now">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5845150/lets-talk-about-the-gears-of-war-3-finale-right-now]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5845150]]></guid>
			<category><![CDATA[game club]]></category>
			<category><![CDATA[Discussion]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Gears Of War 3]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 29 Sep 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5845150&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Why Japanese Developers Should Have Played More PC Games]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why Japanese Developers Should Have Played More PC Games" href="http://kotaku.com/tech/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tech</span></a></div -->					<div><a title="Click here to read Why Japanese Developers Should Have Played More PC Games" href="http://kotaku.com/5844588/why-japanese-developers-should-have-played-more-pc-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Why Japanese Developers Should Have Played More PC Games" alt="Click here to read Why Japanese Developers Should Have Played More PC Games" src="http://cache.kotaku.com/assets/images/9/2011/09/small_doom.jpg"/>
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				Gaming's reached a turning point. Western games have more realistic graphics and physics than Japanese games. This isn't good or bad. It's true.				<a href="http://kotaku.com/5844588/why-japanese-developers-should-have-played-more-pc-games" title="Click here to read more about Why Japanese Developers Should Have Played More PC Games">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5844588/why-japanese-developers-should-have-played-more-pc-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844588]]></guid>
			<category><![CDATA[Tech]]></category>
			<category><![CDATA[Appic]]></category>
			<category><![CDATA[cliff bleszinski]]></category>
			<category><![CDATA[Epic Games]]></category>
			<category><![CDATA[Game Development]]></category>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Us]]></category>
			<pubDate><![CDATA[Wed, 28 Sep 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844588&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Next Unreal Engine Probably Won't be out Until, oh, Around 2014]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Next Unreal Engine Probably Won't be out Until, oh, Around 2014" href="http://kotaku.com/unreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unreal</span></a></div -->					<div><a title="Click here to read The Next Unreal Engine Probably Won't be out Until, oh, Around 2014" href="http://kotaku.com/5844525/the-next-unreal-engine-probably-wont-be-out-until-oh-around-2014" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Next Unreal Engine Probably Won't be out Until, oh, Around 2014" alt="Click here to read The Next Unreal Engine Probably Won't be out Until, oh, Around 2014" src="http://cache.kotaku.com/assets/images/9/2011/09/small_unreal.jpg"/>
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				From what we've heard, the next generation of consoles from Microsoft and Sony <a href="http://kotaku.com/5794000/microsoft-and-sony-targeting-2014-for-new-consoles-leaving-nintendo-in-the-clear">won't be with us until around 2014</a>. Now CEO of Epic Games, Tim Sweeney, <em>suggests </em>something similar.				<a href="http://kotaku.com/5844525/the-next-unreal-engine-probably-wont-be-out-until-oh-around-2014" title="Click here to read more about The Next Unreal Engine Probably Won't be out Until, oh, Around 2014">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5844525/the-next-unreal-engine-probably-wont-be-out-until-oh-around-2014]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844525]]></guid>
			<category><![CDATA[Unreal]]></category>
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			<category><![CDATA[News]]></category>
			<category><![CDATA[Unreal Engine 3]]></category>
			<category><![CDATA[unreal engine 4]]></category>
			<pubDate><![CDATA[Wed, 28 Sep 2011 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844525&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[No One Told El Universal Gears 3 Was an Xbox 360 Exclusive]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No One Told &lt;em&gt;El Universal&lt;/em&gt; &lt;em&gt;Gears 3&lt;/em&gt; Was an Xbox 360 Exclusive" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read No One Told &lt;em&gt;El Universal&lt;/em&gt; &lt;em&gt;Gears 3&lt;/em&gt; Was an Xbox 360 Exclusive" href="http://kotaku.com/5844018/no-one-told-el-universal-gears-3-was-an-xbox-360-exclusive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No One Told &lt;em&gt;El Universal&lt;/em&gt; &lt;em&gt;Gears 3&lt;/em&gt; Was an Xbox 360 Exclusive" alt="Click here to read No One Told &lt;em&gt;El Universal&lt;/em&gt; &lt;em&gt;Gears 3&lt;/em&gt; Was an Xbox 360 Exclusive" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gearsps3_02.jpg"/>
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				 One of Mexico's largest newspapers apparently turns to Google image search for its graphics as much as the next guy, as evidenced by this lovely picture of <em>Gears of War 3</em> for the PlayStation 3 found inside today's issue.				<a href="http://kotaku.com/5844018/no-one-told-el-universal-gears-3-was-an-xbox-360-exclusive" title="Click here to read more about No One Told El Universal Gears 3 Was an Xbox 360 Exclusive">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5844018/no-one-told-el-universal-gears-3-was-an-xbox-360-exclusive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5844018]]></guid>
			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[El Universial]]></category>
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			<category><![CDATA[mistake]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 26 Sep 2011 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5844018&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Taking the Taboo Out of Mature Gaming]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Taking the Taboo Out of Mature Gaming" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read Taking the Taboo Out of Mature Gaming" href="http://kotaku.com/5843782/taking-the-taboo-out-of-mature-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Taking the Taboo Out of Mature Gaming" alt="Click here to read Taking the Taboo Out of Mature Gaming" src="http://cache.kotaku.com/assets/images/9/2011/09/small_hotdarn_splash_01.jpg"/>
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				 It's like clockwork; Moments after popping open any game that has a mature rating, my 10-year-old son seems to appear at my elbow to ask if he can play it with me.				<a href="http://kotaku.com/5843782/taking-the-taboo-out-of-mature-gaming" title="Click here to read more about Taking the Taboo Out of Mature Gaming">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Sep 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Japan Launched Gears of War 3 with Idols You Can... *Ahem*]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan Launched &lt;em&gt;Gears of War 3&lt;/em&gt; with Idols You Can... *Ahem*" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Japan Launched &lt;em&gt;Gears of War 3&lt;/em&gt; with Idols You Can... *Ahem*" href="http://kotaku.com/5843768/japan-launched-gears-of-war-3-with-idols-you-can-ahem/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japan Launched &lt;em&gt;Gears of War 3&lt;/em&gt; with Idols You Can... *Ahem*" alt="Click here to read Japan Launched &lt;em&gt;Gears of War 3&lt;/em&gt; with Idols You Can... *Ahem*" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gwi01.jpg"/>
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				 Ayaman Japan is a trio of girls who love to party. There's Ayaman, the outfit's leader and "Crotch Boss" (the group also has a "Boob Boss" and an "Ass Boss"). The Boob Boss, Asami Sakurada, used to moonlight as a game event companion. Now, she emcees game launch events.				<a href="http://kotaku.com/5843768/japan-launched-gears-of-war-3-with-idols-you-can-ahem/gallery/" title="Click here to read more about Japan Launched Gears of War 3 with Idols You Can... *Ahem*">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843768/japan-launched-gears-of-war-3-with-idols-you-can-ahem/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843768]]></guid>
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			<pubDate><![CDATA[Mon, 26 Sep 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Here Are Some Gears of Wars 3 Maps We Didn't Know About]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here Are Some &lt;em&gt;Gears of Wars 3&lt;/em&gt; Maps We Didn't Know About" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Here Are Some &lt;em&gt;Gears of Wars 3&lt;/em&gt; Maps We Didn't Know About" href="http://kotaku.com/5843760/here-are-some-gears-of-wars-3-maps-we-didnt-know-about" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here Are Some &lt;em&gt;Gears of Wars 3&lt;/em&gt; Maps We Didn't Know About" alt="Click here to read Here Are Some &lt;em&gt;Gears of Wars 3&lt;/em&gt; Maps We Didn't Know About" src="http://cache.kotaku.com/assets/images/9/2011/09/small_fc1xnggqttw.jpg"/>
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				<!-- videoId: FC1xNgGqttw --><!-- /videoId: FC1xNgGqttw --> That is, until somebody spotted them on the <em>Gears 3</em> leaderboards.				<a href="http://kotaku.com/5843760/here-are-some-gears-of-wars-3-maps-we-didnt-know-about" title="Click here to read more about Here Are Some Gears of Wars 3 Maps We Didn't Know About">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843760/here-are-some-gears-of-wars-3-maps-we-didnt-know-about]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843760]]></guid>
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			<pubDate><![CDATA[Mon, 26 Sep 2011 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[They Found the Cluckshot, Gears of War 3's Awesome Easter Egg [Spoilers]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They Found the Cluckshot, &lt;em&gt;Gears of War 3&lt;/em&gt;'s Awesome Easter Egg [Spoilers]" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read They Found the Cluckshot, &lt;em&gt;Gears of War 3&lt;/em&gt;'s Awesome Easter Egg [Spoilers]" href="http://kotaku.com/5843645/they-found-the-cluckshot-gears-of-war-3s-awesome-easter-egg-[spoilers]" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read They Found the Cluckshot, &lt;em&gt;Gears of War 3&lt;/em&gt;'s Awesome Easter Egg [Spoilers]" alt="Click here to read They Found the Cluckshot, &lt;em&gt;Gears of War 3&lt;/em&gt;'s Awesome Easter Egg [Spoilers]" src="http://cache.kotaku.com/assets/images/9/2011/09/small_hd_c9jm_eag.jpg"/>
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				<!-- videoId: HD_c9jm_EAg --><!-- /videoId: HD_c9jm_EAg --> Some who have been playing <em>Gears of War 3</em> noticed the name of an unlockable weapon called the "Cluckshot" but had no idea what it was or how to find it. Well, GameFront has, and supplies this step-by-step video tutorial showing you how to obtain it.<!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5843645/they-found-the-cluckshot-gears-of-war-3s-awesome-easter-egg-[spoilers]" title="Click here to read more about They Found the Cluckshot, Gears of War 3's Awesome Easter Egg [Spoilers]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843645/they-found-the-cluckshot-gears-of-war-3s-awesome-easter-egg-[spoilers]]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843645]]></guid>
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			<pubDate><![CDATA[Sun, 25 Sep 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Conan O'Brien Shows Us a Kinder, Gentler Gears of War 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Conan O'Brien Shows Us a Kinder, Gentler &lt;em&gt;Gears of War 3&lt;/em&gt;" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Conan O'Brien Shows Us a Kinder, Gentler &lt;em&gt;Gears of War 3&lt;/em&gt;" href="http://kotaku.com/5843236/conan-obrien-shows-us-a-kindler-gentler-gears-of-war-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Conan O'Brien Shows Us a Kinder, Gentler &lt;em&gt;Gears of War 3&lt;/em&gt;" alt="Click here to read Conan O'Brien Shows Us a Kinder, Gentler &lt;em&gt;Gears of War 3&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/09/small_frenchcinema.jpg"/>
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				Last night on TBS's <em>Conan</em>, Mr. O'Brien touched on game reviewers' fears that the more mature, emotional storyline for <em>Gears of War 3</em> might alienate hardcore gamers. I say he knows nothing of French cinema!				<a href="http://kotaku.com/5843236/conan-obrien-shows-us-a-kindler-gentler-gears-of-war-3" title="Click here to read more about Conan O'Brien Shows Us a Kinder, Gentler Gears of War 3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5843236/conan-obrien-shows-us-a-kindler-gentler-gears-of-war-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5843236]]></guid>
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			<pubDate><![CDATA[Fri, 23 Sep 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Kotaku Game Club is Debating Gears of War 3 Acts 1-2 Right Now]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The &lt;em&gt;Kotaku Game Club&lt;/em&gt; is Debating &lt;em&gt;Gears of War 3&lt;/em&gt; Acts 1-2 Right Now" href="http://kotaku.com/game-club/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameclub</span></a></div -->					<div><a title="Click here to read The &lt;em&gt;Kotaku Game Club&lt;/em&gt; is Debating &lt;em&gt;Gears of War 3&lt;/em&gt; Acts 1-2 Right Now" href="http://kotaku.com/5842985/the-kotaku-game-club-looks-at-the-epic-opening-of-gears-of-war-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The &lt;em&gt;Kotaku Game Club&lt;/em&gt; is Debating &lt;em&gt;Gears of War 3&lt;/em&gt; Acts 1-2 Right Now" alt="Click here to read The &lt;em&gt;Kotaku Game Club&lt;/em&gt; is Debating &lt;em&gt;Gears of War 3&lt;/em&gt; Acts 1-2 Right Now" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gears3week1image.jpg"/>
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				Welcome to the first meeting of the <em>Kotaku Game Club</em>: <em>Gears of War 3</em> edition. Today we'll be discussing the the first two acts of the game's campaign.				<a href="http://kotaku.com/5842985/the-kotaku-game-club-looks-at-the-epic-opening-of-gears-of-war-3" title="Click here to read more about The Kotaku Game Club is Debating Gears of War 3 Acts 1-2 Right Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Sep 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Epstein]]></dc:creator>
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			<title><![CDATA[Japan Likes Gears of War Just Fine, Thank You]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japan Likes &lt;em&gt;Gears of War&lt;/em&gt; Just Fine, Thank You" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Japan Likes &lt;em&gt;Gears of War&lt;/em&gt; Just Fine, Thank You" href="http://kotaku.com/5842025/japan-likes-gears-of-war-just-fine-thank-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Japan Likes &lt;em&gt;Gears of War&lt;/em&gt; Just Fine, Thank You" alt="Click here to read Japan Likes &lt;em&gt;Gears of War&lt;/em&gt; Just Fine, Thank You" src="http://cache.kotaku.com/assets/images/9/2011/09/small_gears3_01.jpg"/>
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				 Back when the first <em>Gears of War</em> was launched in 2006, so many Japanese gamers used to turn their noses up at Western games. Slowly, but surely, that's beginning to change.				<a href="http://kotaku.com/5842025/japan-likes-gears-of-war-just-fine-thank-you" title="Click here to read more about Japan Likes Gears of War Just Fine, Thank You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5842025/japan-likes-gears-of-war-just-fine-thank-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842025]]></guid>
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			<pubDate><![CDATA[Wed, 21 Sep 2011 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Was The Gears of War 3 Launch Party Worth the Wait?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Was The &lt;em&gt;Gears of War 3&lt;/em&gt; Launch Party Worth the Wait?" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Was The &lt;em&gt;Gears of War 3&lt;/em&gt; Launch Party Worth the Wait?" href="http://kotaku.com/5842186/was-the-gears-of-war-3-launch-party-worth-the-wait" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Was The &lt;em&gt;Gears of War 3&lt;/em&gt; Launch Party Worth the Wait?" alt="Click here to read Was The &lt;em&gt;Gears of War 3&lt;/em&gt; Launch Party Worth the Wait?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_explore_kotaku_videos_1968.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1968 --><!-- /videoId: explore/kotaku/videos/1968 --> Microsoft really tried to pull off an epic event to Launch <em>Gears of War 3</em>, but did it work?				<a href="http://kotaku.com/5842186/was-the-gears-of-war-3-launch-party-worth-the-wait" title="Click here to read more about Was The Gears of War 3 Launch Party Worth the Wait?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5842186/was-the-gears-of-war-3-launch-party-worth-the-wait]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842186]]></guid>
			<category><![CDATA[Gears Of War]]></category>
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			<pubDate><![CDATA[Tue, 20 Sep 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[Tips for Kicking COG Ass in Gears of War 3's Beast Mode]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tips for Kicking COG Ass in &lt;em&gt;Gears of War 3&lt;/em&gt;'s Beast Mode" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Tips for Kicking COG Ass in &lt;em&gt;Gears of War 3&lt;/em&gt;'s Beast Mode" href="http://kotaku.com/5815285/the-new-better-beast-mode-is-gears-of-war-3s-no+longer+secret-weapon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tips for Kicking COG Ass in &lt;em&gt;Gears of War 3&lt;/em&gt;'s Beast Mode" alt="Click here to read Tips for Kicking COG Ass in &lt;em&gt;Gears of War 3&lt;/em&gt;'s Beast Mode" src="http://cache.kotaku.com/assets/images/9/2011/06/small_this_is_you_alt.jpg"/>
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				If you have <em>Gears of War 3</em>, you should play the Beast mode. It's the most satisfying way to team up with friends, play a few rounds and&mdash;this is key&mdash;be done in half an hour.				<a href="http://kotaku.com/5815285/the-new-better-beast-mode-is-gears-of-war-3s-no+longer+secret-weapon" title="Click here to read more about Tips for Kicking COG Ass in Gears of War 3's Beast Mode">More&nbsp;&raquo;</a>
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			<category><![CDATA[Gears Of War]]></category>
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			<pubDate><![CDATA[Tue, 20 Sep 2011 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[The Sexiest Gears of War 3 Unboxing Made Sexier with Spanish]]></title>
			<description>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sexiest &lt;em&gt;Gears of War 3&lt;/em&gt; Unboxing Made Sexier with Spanish" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read The Sexiest &lt;em&gt;Gears of War 3&lt;/em&gt; Unboxing Made Sexier with Spanish" href="http://kotaku.com/5842031/the-sexiest-gears-of-war-3-unboxing-made-sexier-with-spanish" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sexiest &lt;em&gt;Gears of War 3&lt;/em&gt; Unboxing Made Sexier with Spanish" alt="Click here to read The Sexiest &lt;em&gt;Gears of War 3&lt;/em&gt; Unboxing Made Sexier with Spanish" src="http://cache.kotaku.com/assets/images/9/2011/09/small_nv5yrgbhrw4.jpg"/>
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				<!-- videoId: nv5YRgbhrW4 --><!-- /videoId: nv5YRgbhrW4 --> Spanish always makes things sexier. Not sure if the same is true for man bellies and man boobs&mdash;or even <em>Gears of War</em>, for that matter.				<a href="http://kotaku.com/5842031/the-sexiest-gears-of-war-3-unboxing-made-sexier-with-spanish" title="Click here to read more about The Sexiest Gears of War 3 Unboxing Made Sexier with Spanish">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Sep 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[New York City's  Gears of War 3 Launch Party in Six Pictures]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New York City's &lt;em&gt; Gears of War 3&lt;/em&gt; Launch Party in Six Pictures" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read New York City's &lt;em&gt; Gears of War 3&lt;/em&gt; Launch Party in Six Pictures" href="http://kotaku.com/5841989/new-york-citys--gears-of-war-3-launch-party-in-seven-pictures/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New York City's &lt;em&gt; Gears of War 3&lt;/em&gt; Launch Party in Six Pictures" alt="Click here to read New York City's &lt;em&gt; Gears of War 3&lt;/em&gt; Launch Party in Six Pictures" src="http://cache.kotaku.com/assets/images/9/2011/09/small_marcusfenixstatue.jpg"/>
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				 The lines were long, the whole venue is underground and glowing motorcycles were parked outside.				<a href="http://kotaku.com/5841989/new-york-citys--gears-of-war-3-launch-party-in-seven-pictures/gallery/" title="Click here to read more about New York City's  Gears of War 3 Launch Party in Six Pictures">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841989/new-york-citys--gears-of-war-3-launch-party-in-seven-pictures/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841989]]></guid>
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			<pubDate><![CDATA[Tue, 20 Sep 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Chris Carolan]]></dc:creator>
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			<title><![CDATA[Unreal Dev Kit Adds Mac Support... So How About Some More Mac Games, Developers?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unreal Dev Kit Adds Mac Support... So How About Some More Mac Games, Developers?" href="http://kotaku.com/unreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">unreal</span></a></div -->					<div><a title="Click here to read Unreal Dev Kit Adds Mac Support... So How About Some More Mac Games, Developers?" href="http://kotaku.com/5841929/unreal-dev-kit-adds-mac-support-so-how-about-some-more-mac-games-developers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unreal Dev Kit Adds Mac Support... So How About Some More Mac Games, Developers?" alt="Click here to read Unreal Dev Kit Adds Mac Support... So How About Some More Mac Games, Developers?" src="http://cache.kotaku.com/assets/images/9/2011/09/small_udk_osx.jpg"/>
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				Epic Games' Unreal Development Kit, the developer side of the engine that powers <em>Gears of War</em>, <em>Mass Effect</em>, <em>Mortal Kombat</em>,  and dozens of other titles, has a new beta release. Within is support for UDK games on Mac OS X, meaning, hopefully, more native games on Apple-made computers.				<a href="http://kotaku.com/5841929/unreal-dev-kit-adds-mac-support-so-how-about-some-more-mac-games-developers" title="Click here to read more about Unreal Dev Kit Adds Mac Support... So How About Some More Mac Games, Developers?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841929/unreal-dev-kit-adds-mac-support-so-how-about-some-more-mac-games-developers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841929]]></guid>
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			<pubDate><![CDATA[Mon, 19 Sep 2011 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[These Are the Gears of War 3 Bonuses You Have to Pay For]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Are the &lt;em&gt;Gears of War 3&lt;/em&gt; Bonuses You Have to Pay For" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read These Are the &lt;em&gt;Gears of War 3&lt;/em&gt; Bonuses You Have to Pay For" href="http://kotaku.com/5841746/these-are-the-gears-of-war-3-bonuses-you-have-to-pay-for" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These Are the &lt;em&gt;Gears of War 3&lt;/em&gt; Bonuses You Have to Pay For" alt="Click here to read These Are the &lt;em&gt;Gears of War 3&lt;/em&gt; Bonuses You Have to Pay For" src="http://cache.kotaku.com/assets/images/9/2011/09/small_explore_kotaku_videos_1959.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1959 --><!-- /videoId: explore/kotaku/videos/1959 --> <em>Gears of War 3</em> has day-one downloadable content. It won't make you better at the game, but it'll make your guns in multiplayer better-looking. Would you spend $3 or $4 to paint your Lancer, shotgun and the rest of your arsenal with flowers? You can.				<a href="http://kotaku.com/5841746/these-are-the-gears-of-war-3-bonuses-you-have-to-pay-for" title="Click here to read more about These Are the Gears of War 3 Bonuses You Have to Pay For">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5841746/these-are-the-gears-of-war-3-bonuses-you-have-to-pay-for]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5841746]]></guid>
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			<pubDate><![CDATA[Mon, 19 Sep 2011 16:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[How Gears of War 3 Deals With Salty Language When You Don't Wanna Hear It]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How &lt;em&gt;Gears of War 3&lt;/em&gt; Deals With Salty Language When You Don't Wanna Hear It" href="http://kotaku.com/gears-of-war-3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar3</span></a></div -->					<div><a title="Click here to read How &lt;em&gt;Gears of War 3&lt;/em&gt; Deals With Salty Language When You Don't Wanna Hear It" href="http://kotaku.com/5841751/how-gears-of-war-3-deals-with-salty-language-when-you-dont-wanna-hear-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How &lt;em&gt;Gears of War 3&lt;/em&gt; Deals With Salty Language When You Don't Wanna Hear It" alt="Click here to read How &lt;em&gt;Gears of War 3&lt;/em&gt; Deals With Salty Language When You Don't Wanna Hear It" src="http://cache.kotaku.com/assets/images/9/2011/09/small_beast-checkout-hero.jpg"/>
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				<!-- videoId: 9x5ckPm005s --><!-- /videoId: 9x5ckPm005s --> We already knew you could turn on mature language and gore filters for Gears of War 3, but here's a look at how that language censor works in action.				<a href="http://kotaku.com/5841751/how-gears-of-war-3-deals-with-salty-language-when-you-dont-wanna-hear-it" title="Click here to read more about How Gears of War 3 Deals With Salty Language When You Don't Wanna Hear It">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 19 Sep 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ice-T's Gears of War 3 Character is a Facebook Unlock]]></title>
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				Like <em><a href="https://www.facebook.com/gearsofwar?sk=app_126086684151640">Gears of War</a></em> on Facebook and the Ice-T voiced Aaron Griffin is yours to do with as you please in <em>Gears of War 3</em> multiplayer. Use him!				<a href="http://kotaku.com/5841042/ice+ts-gears-of-war-3-character-is-a-facebook-unlock" title="Click here to read more about Ice-T's Gears of War 3 Character is a Facebook Unlock">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Sep 2011 11:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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