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		<title><![CDATA[Kotaku: Emulators]]></title>
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			<title><![CDATA[Kotaku: Emulators]]></title>
			<link>http://kotaku.com/tag/emulators</link>
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		<link>http://kotaku.com/tag/emulators</link>
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		<description><![CDATA[Kotaku posts tagged Emulators]]></description>
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			<title><![CDATA[Building the Perfect Super Nintendo (on a PC)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Building the Perfect Super Nintendo (on a PC)" href="http://kotaku.com/emulators/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">emulators</span></a></div -->					<div><a title="Click here to read Building the Perfect Super Nintendo (on a PC)" href="http://kotaku.com/5829410/building-the-perfect-super-nintendo-on-a-pc" class="pp_image">
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				We've all used an emulator at one stage in our lives. Whether to replay some classic old arcade games or play an obscure console title you missed first time around, they're a dime a dozen.				<a href="http://kotaku.com/5829410/building-the-perfect-super-nintendo-on-a-pc" title="Click here to read more about Building the Perfect Super Nintendo (on a PC)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5829410/building-the-perfect-super-nintendo-on-a-pc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5829410]]></guid>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Emulation]]></category>
			<category><![CDATA[Snes]]></category>
			<category><![CDATA[super nintendo]]></category>
			<pubDate><![CDATA[Wed, 10 Aug 2011 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Finally, We Can Play The Legend of Zelda On An Oscilloscope]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finally, We Can Play The Legend of Zelda On An Oscilloscope" href="http://kotaku.com/video/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">video</span></a></div -->					<div><a title="Click here to read Finally, We Can Play The Legend of Zelda On An Oscilloscope" href="http://kotaku.com/5760277/finally-we-can-play-the-legend-of-zelda-on-an-oscilloscope" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Finally, We Can Play The Legend of Zelda On An Oscilloscope" alt="Click here to read Finally, We Can Play The Legend of Zelda On An Oscilloscope" src="http://cache.kotaku.com/assets/images/9/2011/02/small_-7lzetrlzeg.jpg"/>
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				<!-- videoId: -7LzetRlZEg --><!-- /videoId: -7LzetRlZEg --> You finally have a purpose for all those oscilloscopes that have surely piled up in your basement, now that one man has hacked together a way to play your original Game Boy games using its monochromatic powers of display.				<a href="http://kotaku.com/5760277/finally-we-can-play-the-legend-of-zelda-on-an-oscilloscope" title="Click here to read more about Finally, We Can Play The Legend of Zelda On An Oscilloscope">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5760277/finally-we-can-play-the-legend-of-zelda-on-an-oscilloscope]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5760277]]></guid>
			<category><![CDATA[Video]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Game Boy]]></category>
			<category><![CDATA[Hacks]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Mon, 14 Feb 2011 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[How An Emulator Saved A Video Game Developer's Bacon]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How An Emulator Saved A Video Game Developer's Bacon" href="http://kotaku.com/mame/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mame</span></a></div -->					<div><a title="Click here to read How An Emulator Saved A Video Game Developer's Bacon" href="http://kotaku.com/5713128/how-an-emulator-saved-a-video-game-developers-bacon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How An Emulator Saved A Video Game Developer's Bacon" alt="Click here to read How An Emulator Saved A Video Game Developer's Bacon" src="http://cache.kotaku.com/assets/images/9/2011/11/small_5c076aa682159f80c362ef48b287ca3a.jpg"/>
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				Part anti-publisher rant, part impressive display of creative coding, Mark Feldman's fascinating little story about how the multiple arcade machine emulator MAME was instrumental in rebuilding a Spy Hunter port from scratch is a must read.				<a href="http://kotaku.com/5713128/how-an-emulator-saved-a-video-game-developers-bacon" title="Click here to read more about How An Emulator Saved A Video Game Developer's Bacon">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5713128/how-an-emulator-saved-a-video-game-developers-bacon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5713128]]></guid>
			<category><![CDATA[Mame]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Midway]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Spy Hunter]]></category>
			<category><![CDATA[Thq]]></category>
			<pubDate><![CDATA[Mon, 13 Dec 2010 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[This Is What New Super Mario Bros. Wii In 1080p Looks Like]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is What New Super Mario Bros. Wii In 1080p Looks Like" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read This Is What New Super Mario Bros. Wii In 1080p Looks Like" href="http://kotaku.com/5417307/this-is-what-new-super-mario-bros-wii-in-1080p-looks-like" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is What New Super Mario Bros. Wii In 1080p Looks Like" alt="Click here to read This Is What New Super Mario Bros. Wii In 1080p Looks Like" src="http://cache.kotaku.com/assets/images/9/2012/01/small_8904fa4b883be5e57b469d96a1194a12.jpg"/>
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				<!-- videoId: 3MurWPRzmzo --><!-- /videoId: 3MurWPRzmzo --> New Super Mario Bros. Wii looks sharp, but slow, when run on the Dolphin emulator, a piece of software that has offered a similar high-definition look at <a href="http://kotaku.com/5308117/how-mario-galaxy-looks-in-720p/gallery/">Super Mario Galaxy</a> and <a href="http://kotaku.com/5187762/how-your-wii-games-would-look-in-720p">Super Smash Bros. Brawl</a>.				<a href="http://kotaku.com/5417307/this-is-what-new-super-mario-bros-wii-in-1080p-looks-like" title="Click here to read more about This Is What New Super Mario Bros. Wii In 1080p Looks Like">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5417307/this-is-what-new-super-mario-bros-wii-in-1080p-looks-like]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5417307]]></guid>
			<category><![CDATA[Wii]]></category>
			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Dolphin]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[New super mario bros. wii]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Wed, 02 Dec 2009 16:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Commodore 64, No Longer On iPhone]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Commodore 64, No Longer On iPhone" href="http://kotaku.com/apple/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">apple</span></a></div -->					<div><a title="Click here to read Commodore 64, No Longer On iPhone" href="http://kotaku.com/5354686/commodore-64-no-longer-on-iphone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Commodore 64, No Longer On iPhone" alt="Click here to read Commodore 64, No Longer On iPhone" src="http://cache.kotaku.com/assets/images/9/2009/09/c64_iphone__emulator_02.jpg"/>
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				iPhone owners with a retro enthusiast streak got some good news this weekend &mdash; an approved <a href="http://kotaku.com/5354325/commodore-64-now-on-iphone">Commodore 64 emulator was now available for the Apple platform</a> via the iTunes Store. Today, the bad news hits.				<a href="http://kotaku.com/5354686/commodore-64-no-longer-on-iphone" title="Click here to read more about Commodore 64, No Longer On iPhone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5354686/commodore-64-no-longer-on-iphone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5354686]]></guid>
			<category><![CDATA[Apple]]></category>
			<category><![CDATA[c64]]></category>
			<category><![CDATA[commodore 64]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[ipod touch]]></category>
			<pubDate><![CDATA[Tue, 08 Sep 2009 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Portable NES Gets Extravagant Add-Ons]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Portable NES Gets Extravagant Add-Ons" href="http://kotaku.com/nes/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nes</span></a></div -->					<div><a title="Click here to read Portable NES Gets Extravagant Add-Ons" href="http://kotaku.com/5226898/portable-nes-gets-extravagant-add+ons" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Portable NES Gets Extravagant Add-Ons" alt="Click here to read Portable NES Gets Extravagant Add-Ons" src="http://cache.kotaku.com/assets/images/9/2009/04/fcmobile2.jpg"/>
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				The FC Mobile, which was essentially a portable Nintendo Entertainment System, <a href="http://kotaku.com/385032/this-portable-nes-is-legit-works">was impressive when it launched last year</a>. Now, though, with the addition of new peripherals, it's <em>really </em>impressive.				<a href="http://kotaku.com/5226898/portable-nes-gets-extravagant-add+ons" title="Click here to read more about Portable NES Gets Extravagant Add-Ons">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5226898/portable-nes-gets-extravagant-add+ons]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5226898]]></guid>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[FC Mobile 2]]></category>
			<category><![CDATA[Nintendo]]></category>
			<pubDate><![CDATA[Sat, 25 Apr 2009 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[MAME Team Cracks CPS III]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read MAME Team Cracks CPS III" href="http://kotaku.com/rule-of-cps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ruleofcps3</span></a></div -->					<div><a title="Click here to read MAME Team Cracks CPS III" href="http://kotaku.com/268184/mame-team-cracks-cps-iii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read MAME Team Cracks CPS III" alt="Click here to read MAME Team Cracks CPS III" src="http://cache.kotaku.com/assets/images/9/2011/11/1106e12b0e94d44a6dea06073b49037a.jpg"/>
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				A recent development over at the MAME team's work in progress page reveals that Capcom's late '90s arcade system, the CPS III system, has been hardware decrypted, but not yet emulated by the Multiple Arcade Machine Emulator. Capcom's CPS III hardware wasn't used often, but what used to great success for the following arcade fighters.				<a href="http://kotaku.com/268184/mame-team-cracks-cps-iii" title="Click here to read more about MAME Team Cracks CPS III">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/268184/mame-team-cracks-cps-iii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-268184]]></guid>
			<category><![CDATA[rule of cps3]]></category>
			<category><![CDATA[Capcom]]></category>
			<category><![CDATA[cps iii]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Mame]]></category>
			<category><![CDATA[street fighter iii]]></category>
			<pubDate><![CDATA[Tue, 12 Jun 2007 20:40:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Bad Man Plays Emulators On His Wii]]></title>
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			<category><![CDATA[Wii]]></category>
			<category><![CDATA[action replay]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Roms]]></category>
			<category><![CDATA[snes9x]]></category>
			<pubDate><![CDATA[Tue, 21 Nov 2006 23:00:40 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[PS1 Emu 4 PSP Pix]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PS1 Emu 4 PSP Pix" href="http://kotaku.com/psp/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psp</span></a></div -->					<div><a title="Click here to read PS1 Emu 4 PSP Pix" href="http://kotaku.com/165493/ps1-emu-4-psp-pix" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PS1 Emu 4 PSP Pix" alt="Click here to read PS1 Emu 4 PSP Pix" src="http://cache.kotaku.com/assets/images/9/2006/04/ps1emupsp-thumb.jpg"/>
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				<a href="http://www.kotaku.com/images/2006/04/ps1emupsp.jpg"></a>PSP Updates have some leaked pics of the upcoming PS1 emulator for the PSP. Games will be downloaded to a UMD memory stick and run through the Games menu, which sounds reasonable.				<a href="http://kotaku.com/165493/ps1-emu-4-psp-pix" title="Click here to read more about PS1 Emu 4 PSP Pix">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/165493/ps1-emu-4-psp-pix]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-165493]]></guid>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Emulators]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Ps1]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Thu, 06 Apr 2006 11:40:07 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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