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		<title><![CDATA[Kotaku: Educational Games]]></title>
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			<title><![CDATA[Kotaku: Educational Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Educational Games]]></description>
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			<title><![CDATA[Fifth-Grade Game Designer Exhibits her Video Game at White House]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fifth-Grade Game Designer Exhibits her Video Game at White House" href="http://kotaku.com/hannah-wyman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hannahwyman</span></a></div -->					<div><a title="Click here to read Fifth-Grade Game Designer Exhibits her Video Game at White House" href="http://kotaku.com/5885314/fifth+grade-game-designer-exhibits-her-video-game-at-white-house" class="pp_image">
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				New game designer Hannah Wyman won a trip to New York, got a grant for her school, educated kids, and met the President of the United States.  And she managed it all around her dance lessons and her homework, because she's eleven years old.				<a href="http://kotaku.com/5885314/fifth+grade-game-designer-exhibits-her-video-game-at-white-house" title="Click here to read more about Fifth-Grade Game Designer Exhibits her Video Game at White House">More&nbsp;&raquo;</a>
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			<category><![CDATA[Hannah wyman]]></category>
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			<pubDate><![CDATA[Wed, 15 Feb 2012 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kate Cox]]></dc:creator>
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			<title><![CDATA[They Made a Video Game About Slavery, And It's Actually Good]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They Made a Video Game About Slavery, And It's Actually Good" href="http://kotaku.com/mission-u%27s%27/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">missionus</span></a></div -->					<div><a title="Click here to read They Made a Video Game About Slavery, And It's Actually Good" href="http://kotaku.com/5885194/they-made-a-video-game-about-slavery-and-its-actually-good" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read They Made a Video Game About Slavery, And It's Actually Good" alt="Click here to read They Made a Video Game About Slavery, And It's Actually Good" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a76ff33a478dba088b155cebd1477644.jpg"/>
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				<em>"I'm running tonight."</em>				<a href="http://kotaku.com/5885194/they-made-a-video-game-about-slavery-and-its-actually-good" title="Click here to read more about They Made a Video Game About Slavery, And It's Actually Good">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mission U.S.]]></category>
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			<pubDate><![CDATA[Tue, 14 Feb 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Skymall Inspires Classroom Computer Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skymall Inspires Classroom Computer Games" href="http://kotaku.com/this-ain.t-oregon-trail/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thisaintoregontrail</span></a></div -->					<div><a title="Click here to read Skymall Inspires Classroom Computer Games" href="http://kotaku.com/5818128/skymall-inspires-classroom-computer-games" class="pp_image">
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				Scott Laidlaw is slowing down the pace on educational math games.				<a href="http://kotaku.com/5818128/skymall-inspires-classroom-computer-games" title="Click here to read more about Skymall Inspires Classroom Computer Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[This Ain't Oregon Trail]]></category>
			<category><![CDATA[educational games]]></category>
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			<pubDate><![CDATA[Tue, 05 Jul 2011 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jen Schiller]]></dc:creator>
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			<title><![CDATA[Angry Birds, Happy Physicists]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" href="http://kotaku.com/well-played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wellplayed</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" href="http://kotaku.com/5815767/angry-birds-happy-physicists" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" alt="Click here to read &lt;em&gt;Angry Birds&lt;/em&gt;, Happy Physicists" src="http://cache.kotaku.com/assets/images/9/2011/07/small_angryphysics.png.jpg"/>
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				 Galileo discovered the language of nature. Einstein questioned the color of rainbows. Today's physicists <a href="http://kotaku.com/5813810/learn-physics-the-angry-birds-way/gallery/">ponder the vertical acceleration and horizontal velocity of an angry bird in flight.</a>				<a href="http://kotaku.com/5815767/angry-birds-happy-physicists" title="Click here to read more about Angry Birds, Happy Physicists">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 04 Jul 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Building The Perfect Kill House With Video Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Building The Perfect Kill House With Video Games" href="http://kotaku.com/kill-house/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">killhouse</span></a></div -->					<div><a title="Click here to read Building The Perfect Kill House With Video Games" href="http://kotaku.com/5625846/building-the-perfect-kill-house-with-video-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Building The Perfect Kill House With Video Games" alt="Click here to read Building The Perfect Kill House With Video Games" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b29e871544624a7e2d92025cacd9fed4.jpg"/>
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				Armed with M-4 automatic rifles, swathed in body armor and combat fatigues, the five man U.S. Special Forces Airborne entry team stacks up outside the entrance to the house.				<a href="http://kotaku.com/5625846/building-the-perfect-kill-house-with-video-games" title="Click here to read more about Building The Perfect Kill House With Video Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Training]]></category>
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			<pubDate><![CDATA[Tue, 31 Aug 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Wii Music Coming to Classrooms]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Music Coming to Classrooms" href="http://kotaku.com/education/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">education</span></a></div -->					<div><a title="Click here to read Wii Music Coming to Classrooms" href="http://kotaku.com/5130112/wii-music-coming-to-classrooms" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Music Coming to Classrooms" alt="Click here to read Wii Music Coming to Classrooms" src="http://cache.kotaku.com/assets/images/9/2009/01/custom_1231858976994_wiimusic.JPG"/>
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				Nintendo is teaming with The National Association for Music Education to get the Wii and Wii Music into schools, the two announced today.				<a href="http://kotaku.com/5130112/wii-music-coming-to-classrooms" title="Click here to read more about Wii Music Coming to Classrooms">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Jan 2009 11:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Top 10 Educational Games of the 1980s]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Top 10 Educational Games of the 1980s" href="http://kotaku.com/education/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">education</span></a></div -->					<div><a title="Click here to read Top 10 Educational Games of the 1980s" href="http://kotaku.com/5055948/top-10-educational-games-of-the-1980s" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Top 10 Educational Games of the 1980s" alt="Click here to read Top 10 Educational Games of the 1980s" src="http://cache.kotaku.com/assets/images/9/2008/09/oregontrailthumb.jpg"/>
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				  It's a bit of a nostalgic day today at Kotaku (or maybe I've just done a poor job of getting out of the historian mindset this weekend), but a post over at Educational Games Research brought back memories of childhood and elementary school &mdash; <i>Oregon Trail</i>, <i>Where in the World is Carmen Sandiego</i> (I vaguely remember a PBS television show that we were required to watch once a week), typing teachers (though we used <i>PAWS</i> in the 3rd grade, not the <i>Mavis Beacon</i> mentioned).  Ah, memories:				<a href="http://kotaku.com/5055948/top-10-educational-games-of-the-1980s" title="Click here to read more about Top 10 Educational Games of the 1980s">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 28 Sep 2008 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA['Educational' Meets 'Fun': Tangential Learning]]></title>
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				 I sort of hope the Zero Punctuation knock-off dies a quick death, but reader Nathan M. sent us this video, which is based off <a href="http://www.edge-online.com/blogs/the-power-tangential-learning">an article by designer James Portnow</a>.  There's nothing ground breaking here &mdash; the idea that educational games simply try too hard, while regular 'fun' titles can <i>inspire</i> learning without having to try and teach themselves is nothing new, but the video is certainly a lot more fun than the average essay.  Nathan said, "I'm a 5th grade social studies teacher.  I still like to play games as much as I can but I've always been disappointed with state of educational games.  This gives the best explanation of this phenomena and the best approach to correcting it I've seen."				<a href="http://kotaku.com/5049602/educational-meets-fun-tangential-learning" title="Click here to read more about 'Educational' Meets 'Fun': Tangential Learning">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 14 Sep 2008 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[News University Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read News University Games" href="http://kotaku.com/journalism/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">journalism</span></a></div -->					<div><a title="Click here to read News University Games" href="http://kotaku.com/323504/news-university-games" class="pp_image">
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				News University offers free online training for journalists and would-be journalists. You just need to create an account. They've got a few games as part of their courses, which you can play for free if you create an account. 				<a href="http://kotaku.com/323504/news-university-games" title="Click here to read more about News University Games">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 Nov 2007 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[bogost]]></dc:creator>
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			<title><![CDATA[They're Green, They're Serious, They're Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They're Green, They're Serious, They're Games" href="http://kotaku.com/serious-games/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">seriousgames</span></a></div -->					<div><a title="Click here to read They're Green, They're Serious, They're Games" href="http://kotaku.com/211470/theyre-green-theyre-serious-theyre-games" class="pp_image">
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      Eco-games? Yep, yep. Plenty Magazine has an interesting piece up taking a look at the green games phenomena. Games like <i>Adventure Ecology</i> teach kiddos about the environment's complex interdependencies in a way that linear media, like books, cannot. Benjamin Stokes, cofounder of Games for Change, a nonprofit group that supports serious game devs, sees striking similarities between games and nature&mdash;pointing that that both are interactive systems.  				<a href="http://kotaku.com/211470/theyre-green-theyre-serious-theyre-games" title="Click here to read more about They're Green, They're Serious, They're Games">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/211470/theyre-green-theyre-serious-theyre-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-211470]]></guid>
			<category><![CDATA[Serious Games]]></category>
			<category><![CDATA[educational games]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<pubDate><![CDATA[Wed, 01 Nov 2006 11:22:56 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=211470&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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