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		<title><![CDATA[Kotaku: Earnings]]></title>
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			<title><![CDATA[Activision Earnings Way Higher Than Activision Expected]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Earnings Way Higher Than Activision Expected" href="http://kotaku.com/rich-get-richer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">richgetricher</span></a></div -->					<div><a title="Click here to read Activision Earnings Way Higher Than Activision Expected" href="http://kotaku.com/5244612/activision-earnings-way-higher-than-activision-expected" class="pp_image">
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				 The publisher of Call of Duty and World of Warcraft released a sunny financial report today, and revealed that Guitar Hero is big in Europe.				<a href="http://kotaku.com/5244612/activision-earnings-way-higher-than-activision-expected" title="Click here to read more about Activision Earnings Way Higher Than Activision Expected">More&nbsp;&raquo;</a>
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			<category><![CDATA[rich get richer]]></category>
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			<category><![CDATA[Earnings]]></category>
			<pubDate><![CDATA[Thu, 07 May 2009 16:40:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[GameStop Reports Record 2008, More Stores Imminent]]></title>
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				 With business failing and stores closing all over the country, GameStop reports record sales and earnings for 2008, and expects the trend to continue this year with plans to open 400 more stores.				<a href="http://kotaku.com/5185277/gamestop-reports-record-2008-more-stores-imminent" title="Click here to read more about GameStop Reports Record 2008, More Stores Imminent">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Mar 2009 11:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue" href="http://kotaku.com/activision-blizzard/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">activisionblizzard</span></a></div -->					<div><a title="Click here to read Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue" href="http://kotaku.com/5151500/activision-blizzard-shrugs-off-recession-reports-5-billion-in-revenue" class="pp_image">
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				While nearly every other company bled cash, fired employees and cancelled projects, <a class="autolink" title="Click here to read more posts tagged ACTIVISION BLIZZARD" title="Click here to read more posts tagged ACTIVISION BLIZZARD" href="http://kotaku.com/tag/activision-blizzard/">Activision Blizzard</a> posted record results, announcing over $5 billion in revenue for 2008, seeing $429 million worth of profit over the holidays.				<a href="http://kotaku.com/5151500/activision-blizzard-shrugs-off-recession-reports-5-billion-in-revenue" title="Click here to read more about Activision Blizzard Shrugs Off Recession, Reports $5 Billion In Revenue">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 11 Feb 2009 17:20:55 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year" class="pp_image">
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				Sales were up at Take-Two Interactive, thanks to sales of games like <em>Grand Theft Auto IV</em> and <em>Midnight Club: Los Angeles</em>, but the publisher saw losses also increase to the tune of $15 million.				<a href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year" title="Click here to read more about Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 17 Dec 2008 18:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[GameStop Makes $1.69 Billion, Names Quarter's Best Sellers]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop Makes $1.69 Billion, Names Quarter's Best Sellers" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read GameStop Makes $1.69 Billion, Names Quarter's Best Sellers" href="http://kotaku.com/5094995/gamestop-makes-169-billion-names-quarters-best-sellers" class="pp_image">
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				The GameStop corporation happily announced today that its earnings had shot up 5.2% for the quarter ending November 1, with over $1.69 billion in sales. During that quarter GameStop opened 191 new stores, 94 in the United States and 97 internationally. It also snatched up French games retailer Micromania, expanding its influence even further. We hope they bought the protection plan with their Micromania purchase, just in case it gets scratched or... or worse!				<a href="http://kotaku.com/5094995/gamestop-makes-169-billion-names-quarters-best-sellers" title="Click here to read more about GameStop Makes $1.69 Billion, Names Quarter's Best Sellers">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 20 Nov 2008 22:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Midway Loses $76 Million, Hopes For Great MK vs. DCU Success]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Midway Loses $76 Million, Hopes For Great MK vs. DCU Success" href="http://kotaku.com/midway/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">midway</span></a></div -->					<div><a title="Click here to read Midway Loses $76 Million, Hopes For Great MK vs. DCU Success" href="http://kotaku.com/5082577/midway-loses-76-million-hopes-for-great-mk-vs-dcu-success" class="pp_image">
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				Chicago-based developer Midway announced its third quarter earnings today, pulling in $51.4 million in revenue. That's better than the $36.7 million it did the year prior and thankfully in line with expectations. The bad news &mdash; oh, there's bad news, naturally &mdash; is that Midway took a loss of $75.9 million, with losses planned to continue for the year. That's worse than the <a href="http://kotaku.com/5032954/midway-loses-348-million-for-the-quarter">quarter before</a> and the year prior, for those who like to keep track of such things.				<a href="http://kotaku.com/5082577/midway-loses-76-million-hopes-for-great-mk-vs-dcu-success" title="Click here to read more about Midway Loses $76 Million, Hopes For Great MK vs. DCU Success">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 10 Nov 2008 19:40:30 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Take-Two Only Lost $38 Million Last Quarter, Seems Pleased]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Only Lost $38 Million Last Quarter, Seems Pleased" href="http://kotaku.com/strauss-zelnick/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strausszelnick</span></a></div -->					<div><a title="Click here to read Take-Two Only Lost $38 Million Last Quarter, Seems Pleased" href="http://kotaku.com/366703/take+two-only-lost-38-million-last-quarter-seems-pleased" class="pp_image">
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				Take-Two Interactive had plenty to sing about today. There was the official word on <a href="http://kotaku.com/366601/bioshock-2-is-very-official-dated-for-q4-2009"><em>BioShock 2</em></a>, even more <a href="http://kotaku.com/366605/mini+golf-wii-and-ds-carnival-games-announced"><em>Carnival Games</em></a> for little girls and boys to enjoy and a reaffirmation of <em>Grand Theft Auto IV</em>'s worldwide ship date of April 29. Yay! Sure, there were some <a href="http://kotaku.com/366619/borderlands-delayed-to-2009">delays</a>, but all in all, not bad. The best news? The company managed to only lose 38 million bucks in its first fiscal quarter of 2008! That's better than the Take-Two gang had expected, with Strauss Zelnick, Chairman of Take-Two, saying he was "pleased." This is how you lose money, people&mdash;with a faint hint of a smile on your face.				<a href="http://kotaku.com/366703/take+two-only-lost-38-million-last-quarter-seems-pleased" title="Click here to read more about Take-Two Only Lost $38 Million Last Quarter, Seems Pleased">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Mar 2008 22:40:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ubisoft Makes Money, Plans More Prince of Persia]]></title>
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				French publisher Ubisoft was rather pleased with itself for its performance for the previous quarter, raking in some $650 million in revenue on strong sales of <em>Assassin's Creed</em> and some <em>Petz</em> or <em>Babyz</em> nonsense. Whatever the cause, champagne corks were popping on news that sales were up some 44% over the same quarter the previous year. Good news for those at Ubi, but maybe not for someone looking to acquire the company.				<a href="http://kotaku.com/348161/ubisoft-makes-money-plans-more-prince-of-persia" title="Click here to read more about Ubisoft Makes Money, Plans More Prince of Persia">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 23 Jan 2008 17:40:13 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[GameStop Raking In The Dough, Another Record Quarter]]></title>
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				If we could do the whole birth thing all over again, we would make sure that GameStop was our uncle. Because their sales last quarter were through the roof, rising 59% from last year and totaling $1.6 billion. Hardware sales and software sales both had large gains, with the top titles being Madden NFL 08, Guitar Hero III, BioShock and Wii Play. Now we understand where GameStop got all that cash to <a href="http://kotaku.com/gaming/notag/gamestop-opens-5000th-store-314500.php">open over 5,000 stores</a>. You know, us. 				<a href="http://kotaku.com/324906/gamestop-raking-in-the-dough-another-record-quarter" title="Click here to read more about GameStop Raking In The Dough, Another Record Quarter">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 20 Nov 2007 15:20:22 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Guitar Hero III Sales Break $100 Mil In Seven Days]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Guitar Hero III Sales Break $100 Mil In Seven Days" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read Guitar Hero III Sales Break $100 Mil In Seven Days" href="http://kotaku.com/319177/guitar-hero-iii-sales-break-100-mil-in-seven-days" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Guitar Hero III Sales Break $100 Mil In Seven Days" alt="Click here to read Guitar Hero III Sales Break $100 Mil In Seven Days" src="http://cache.kotaku.com/assets/images/9/2007/11/small_gh3_activision-earnings.jpg"/>
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				It may not have been the biggest entertainment launch event of the year, or however Halo 3's launch was marketed by the team at Microsoft, but Activision's haul for the launch week of <em>Guitar Hero III: Legends of Rock</em> was more than respectable. The company posted quarterly earnings today&mdash;some $317 million and a record for Activision&mdash;bolstered by healthy sales of the fourth game in the <em>Guitar Hero</em> series.				<a href="http://kotaku.com/319177/guitar-hero-iii-sales-break-100-mil-in-seven-days" title="Click here to read more about Guitar Hero III Sales Break $100 Mil In Seven Days">More&nbsp;&raquo;</a>
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			<category><![CDATA[guitar hero iii]]></category>
			<category><![CDATA[Halo 3]]></category>
			<pubDate><![CDATA[Mon, 05 Nov 2007 19:20:05 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=319177&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Microsoft's Games Division Doesn't Lose Money Again]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft's Games Division Doesn't Lose Money Again" href="http://kotaku.com/steve-ballmer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">steveballmer</span></a></div -->					<div><a title="Click here to read Microsoft's Games Division Doesn't Lose Money Again" href="http://kotaku.com/315244/microsofts-games-division-doesnt-lose-money-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft's Games Division Doesn't Lose Money Again" alt="Click here to read Microsoft's Games Division Doesn't Lose Money Again" src="http://cache.kotaku.com/assets/images/9/2007/10/small_ballmer_zero.jpg"/>
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				What a difference $330 million in sales of <em>Halo 3</em> can make. The regularly unprofitable Entertainment and Devices Division, in which the Xbox business resides over at old Microsoft, came up for air this past quarter, posting $165 million in income for the Redmond behemoth, celebrating the second profitable quarter for the games division since its inception. Microsoft points to strong sales of Halo 3, the Xbox 360 and video game accessories as revenue drivers, helping the entire E&D Division pull in some $1.93 billion for the first fiscal quarter.				<a href="http://kotaku.com/315244/microsofts-games-division-doesnt-lose-money-again" title="Click here to read more about Microsoft's Games Division Doesn't Lose Money Again">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 25 Oct 2007 18:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Best Buy's Big Game Gains]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Buy's Big Game Gains" href="http://kotaku.com/best-buy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bestbuy</span></a></div -->					<div><a title="Click here to read Best Buy's Big Game Gains" href="http://kotaku.com/221554/best-buys-big-game-gains" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Buy's Big Game Gains" alt="Click here to read Best Buy's Big Game Gains" src="http://cache.kotaku.com/assets/images/9/2006/12/small_bestbuygains.jpg"/>
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      Best Buy definitely owes each and every one of us a cookie. The retail juggernaut has reported its profits for the third quarter, seeing a double digit gain in entertainment software sales. This effectively makes gamers and gamer enablers responsible for 17% of their $8.5 billion revenue for the period, due in no small part to the new console launches. 				<a href="http://kotaku.com/221554/best-buys-big-game-gains" title="Click here to read more about Best Buy's Big Game Gains">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Dec 2006 15:40:08 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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