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		<title><![CDATA[Kotaku: Ea Mythic]]></title>
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		<description><![CDATA[Kotaku posts tagged Ea Mythic]]></description>
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			<title><![CDATA[Warhammer Online Enters Guild Beta Stage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer Online Enters Guild Beta Stage" href="http://kotaku.com/warhammer-online/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammeronline</span></a></div -->					<div><a title="Click here to read Warhammer Online Enters Guild Beta Stage" href="http://kotaku.com/5024185/warhammer-online-enters-guild-beta-stage" class="pp_image">
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				 It's full speed ahead for EA Mythic's Warhammer Online: Age of Reckoning as the game enters the final phase of closed beta testing, the Guild Beta. This is the stage where guilds from other games who signed up for beta as a whole will gain access to the game en masse in order to test out the newly implemented guild and heraldry features, as well as the individual servers' capacity for drama.				<a href="http://kotaku.com/5024185/warhammer-online-enters-guild-beta-stage" title="Click here to read more about Warhammer Online Enters Guild Beta Stage">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jul 2008 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[EA Mythic's Barnett on Why He Doesn't Hit GDC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Mythic's Barnett on Why He Doesn't Hit GDC" href="http://kotaku.com/warhammer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammer</span></a></div -->					<div><a title="Click here to read EA Mythic's Barnett on Why He Doesn't Hit GDC" href="http://kotaku.com/5022336/ea-mythics-barnett-on-why-he-doesnt-hit-gdc" class="pp_image">
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				  A few months ago, Kieron Gillen sat down with Paul Barnett, EA Mythic's Creative Director, and has been posting bits and pieces of that interview session ever since; this week, we were treated to one of the best cynical descriptions of GDC ever.  Barnett explains why, despite being asked to go, he declined the chance to go to GDC and went to the LIFT futurism festival instead:				<a href="http://kotaku.com/5022336/ea-mythics-barnett-on-why-he-doesnt-hit-gdc" title="Click here to read more about EA Mythic's Barnett on Why He Doesn't Hit GDC">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 06 Jul 2008 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Warhammer Ready To Hammer Russia]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer Ready To Hammer Russia" href="http://kotaku.com/pc-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pcgaming</span></a></div -->					<div><a title="Click here to read Warhammer Ready To Hammer Russia" href="http://kotaku.com/5021715/warhammer-ready-to-hammer-russia" class="pp_image">
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				Russians, listen up! <i>Warhammer Online</i> is coming. That's right, a fully localized version of EA Mythic's MMORPGH <i>Warhammer Online: Age of Reckoning</i> will be released in Russia for PCs early next year. Whew! Make it through the post without a "Because in Soviet Russia, <i>Warhammer Online</i> plays you" joke. Oh. Wait. 				<a href="http://kotaku.com/5021715/warhammer-ready-to-hammer-russia" title="Click here to read more about Warhammer Ready To Hammer Russia">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jul 2008 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Australia And Friends Added To Warhammer Online Launch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Australia And Friends Added To Warhammer Online Launch" href="http://kotaku.com/warhammer-online/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">warhammeronline</span></a></div -->					<div><a title="Click here to read Australia And Friends Added To Warhammer Online Launch" href="http://kotaku.com/391208/australia-and-friends-added-to-warhammer-online-launch" class="pp_image">
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				 The worldwide launch for EA Mythic's Warhammer Online: Age of Reckoning just got a bit more worldwide. Recognizing the legion of Warhammer fans in Australia and New Zealand, the two countries along with Southeast Asia will bet getting the game the same time those of us in Europe and North America do, complete with their own servers so they don't have to mingle with dirty Americans. EA Mythic VP Mark Jacobs breaks out 'down under' so I don't have to. <blockquote>"Warhammer is a world-wide franchise with a strong following in Australia and New Zealand. By placing our own server down under and running customer service out of EA Mythic, we can ensure that when we launch WAR, Oceanic players will experience the same quality of game play and customer service as North American players" </blockquote>While players in the region will still have the option of connecting to North American servers, I'm hoping they stay on their own side to keep them from propagating their <a href="http://en.wikipedia.org/wiki/Drop_bear">drop bear</a> propaganda. I made a special spiky hat, you lying bastards! 				<a href="http://kotaku.com/391208/australia-and-friends-added-to-warhammer-online-launch" title="Click here to read more about Australia And Friends Added To Warhammer Online Launch">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 16 May 2008 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[World Of Warcraft Makes MMO Making Easier]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read World Of Warcraft Makes MMO Making Easier" href="http://kotaku.com/the-mmo-market/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">themmomarket</span></a></div -->					<div><a title="Click here to read World Of Warcraft Makes MMO Making Easier" href="http://kotaku.com/390301/world-of-warcraft-makes-mmo-making-easier" class="pp_image">
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				 Here's a rather interesting viewpoint on World of Warcraft's MMO genre dominance. Rather than seeing the Blizzard game's dominance as a detriment to new games, EA Mythic's senior designer Josh Drescher suggest that it actually makes developing a new MMO easier.<blockquote> "If you actually look at the MMO-sphere right now, that is since WoW launched, the vast percentage of MMOs that launched after it have been successful," Drescher explained. "Obviously no one has eclipsed the 10 million subscriber number, but there have been numerous titles that have come out on different platforms and multiple genres all over the world that have been far more successful than MMOs had been previously." </blockquote>It's an amazing bit of insight that I hadn't taken into account before. Millions of people are now ready for massively multiplayer games, whereas before World of Warcraft the market was a great deal smaller. While WoW still controls a massive chunk of the market, it's a bigger market than ever before.  My girlfriend, who was never much of a gamer before WoW is now looking at Age of Conan and Lord of the Rings Online...living proof of the point. 				<a href="http://kotaku.com/390301/world-of-warcraft-makes-mmo-making-easier" title="Click here to read more about World Of Warcraft Makes MMO Making Easier">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 May 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online On The March]]></title>
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				<center> </center> You know, I think this is the first time I've actually seen Warhammer Online: Age of Reckoning in motion? You'd have thought I would have caught site of it at an event or something, but nope. Now that I search back a bit, I did find this <a href="http://kotaku.com/gaming/warhammer-online/warhammer-online-gameplay-video-197234.php">cam footage from back in 2006</a>, but it hardly compares to this video, created by the content creation team for the game using closed beta footage. It looks...well, it looks like an MMO, make no mistake. A very stylized one at that, which isn't a bad thing. The whole thing comes off as a bit stiff, but MMO videos hardly ever live up to the real thing in motion. I'm just glad I got through this entire post without saying World of Warcraft. Dammit. 				<a href="http://kotaku.com/378542/warhammer-online-on-the-march" title="Click here to read more about Warhammer Online On The March">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 10 Apr 2008 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online CE Eases Delay Pains]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer Online CE Eases Delay Pains" href="http://kotaku.com/limited-edition/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">limitededition</span></a></div -->					<div><a title="Click here to read Warhammer Online CE Eases Delay Pains" href="http://kotaku.com/372360/warhammer-online-ce-eases-delay-pains/gallery/" class="pp_image">
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				 Sure it's <a href="http://kotaku.com/372305/warhammer-online-falls-to-autumn">been delayed again</a>, but look at all of the nifty stuff you get! EA Mythic has revealed the contents of the Warhammer Online: Age of Reckoning Collector's Edition, perhaps in an attempt to get you to look beyond the release date, which they've done twice now. If that is their tactic, it seems to be working for me. All I can think of now is getting my paws on the exclusive Games Workshop miniature, hardbound graphic novel, and 224-page hardcover art book packed inside what is sure to be a massive, weighty package. Now how much would you pay? Wait, there's more! The collector's edition also comes with bonus in-game items, quests, rewards, titles, and even special heads for your characters, setting them apart from the plebeians who couldn't scrounge up the extra dough. $79.99 secures you one of these babies, but you'd best preorder now, as quantities are limited to 60,000 in North America.  				<a href="http://kotaku.com/372360/warhammer-online-ce-eases-delay-pains/gallery/" title="Click here to read more about Warhammer Online CE Eases Delay Pains">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Mar 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online Falls To Autumn]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer Online Falls To Autumn" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Warhammer Online Falls To Autumn" href="http://kotaku.com/372305/warhammer-online-falls-to-autumn" class="pp_image">
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				 <em>Push it back, push it back, waaaaaay back! </em> It helps if you imagine Warhammer orcs in cheerleader outfits, though that might just be me.  Speaking during a press conference today in Paris, producer Jeff Hickman revealed that Warhammer Online: Age Of Reckoning isn't quite ready for the 2nd quarter release they were aiming for when they <a href="http://kotaku.com/gaming/delay-of-game/warhammer-online-delayed-318179.php">delayed the game the last time.</a> The new target date for the ambitious MMO is sometime this fall.  Considering the pace they've been keeping up so far, I wouldn't be surprised if the game wound up being a Christmas release. Just remember, it isn't a delay - it's an extended development cycle. 				<a href="http://kotaku.com/372305/warhammer-online-falls-to-autumn" title="Click here to read more about Warhammer Online Falls To Autumn">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 26 Mar 2008 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online Concept Art Aplenty]]></title>
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				The team handling press for EA Mythic's upcoming Warhammer: Age of Reckoning MMORPG don't believe in information trickling. Every month we get a fresh blast of concept art, screens, and information in one huge chunk. Rather than split them up or simply toss them all together into one large gallery, I went ahead and split them up into easily digestible nuggets. This month we get information and screens on two character classes: The Sorcerer / Sorceress and the Disciple of Kaine, as well as renders of the elven zone of Ellyrion, some renders from the next cinematic trailer, and concept art featuring the taverns and RVR keeps in the game. First up is the Sorcerers, Dark Elven magic users who utilize the powers of their will to harness incredible dark magics, though building up too much power can cause the magic to turn on the player, leaving them vulnerable to attack. 				<a href="http://kotaku.com/342841/warhammer-online-concept-art-aplenty/gallery/" title="Click here to read more about Warhammer Online Concept Art Aplenty">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 Jan 2008 15:40:50 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Elf Mania]]></title>
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				The Warhammer Online: Age of Reckoning team have gone elf crazy this month, releasing a slew of elven assets covering elves both Dark and High, their gear, their banners, and pictures of them dressed up as particular classes, including the Witch Elves and Swordmasters. If you look closely through the gallery below you'll also find pics of the bow-wielding Shadow Warrior, whose very name strikes fear in the hearts of...shadows, I suppose. Spooky. Not that I don't appreciate concept art, but can we get some nice, meaty screenshots next time? The elves can even be clothed, if you wish. <center></center>				<a href="http://kotaku.com/322009/warhammer-elf-mania/gallery/" title="Click here to read more about Warhammer Elf Mania">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Nov 2007 18:00:02 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online Delayed]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer Online Delayed" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Warhammer Online Delayed" href="http://kotaku.com/318179/warhammer-online-delayed" class="pp_image">
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				In the latest State of the Game article for Warhammer Online, General Manager of EA Mythic Mark Jacobs reveals that the game, once slated for sometime in February of next year, has been delayed until the 2nd quarter of 2008. Wait - not delayed - the development cycle has just been extended. Phew! Had me worried there for a bit. <blockquote>As many of you may have heard, we have extended WAR's development cycle until the 2nd quarter of 2008. The reason is simple; we will not release Warhammer Online until it is the game we set out to create two years ago.</blockquote>After the last stage of beta testing the decided to invest more time into polishing their Realm Vs. Realm combat system, as well as adding in additional features for your enjoyment. Vague, sure, but Jacobs did at least address the <a href="http://kotaku.com/gaming/electronic-arts/ea-lose-money-sack-a-bunch-of-people-318036.php">EA layoffs</a>, stating that while they did affect his team, they did not affect the game's development. 				<a href="http://kotaku.com/318179/warhammer-online-delayed" title="Click here to read more about Warhammer Online Delayed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Nov 2007 11:20:16 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Elves Invade Leipzig]]></title>
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				If you've been following the development of Warhammer Online: Age Of Reckoning as closely as I have, you've only got one question on your mind. "Where are the cyber-friendly races?" I know, right? Humans are nice and all, but we're already humans. What we need is elves. Hot, sexy elves, preferably with mailboxes to dance on. EA Mythic knows what we want, and they'll be showing them off at the Leipzig Games Convention next week. Elves both Dark and High will be revealed at a special press conference on August 22nd at the GOA booth, where conventioneers will be able to go hands-on with WAR's RvR gameplay, new starting zones, and a host of as of yet unseen content and features. <blockquote>"This is information fans have been asking for so we are incredibly excited to unveil the last two armies in WAR," said Jeff Hickman, Senior Producer for EA Mythic. "We have a lot of art and information to reveal and we could not think of a better venue than Games Convention to share these details with the growing Warhammer community."</blockquote>Bring us this...art. I shall use it to get a head start on my WAR slashfics. 				<a href="http://kotaku.com/289634/warhammer-elves-invade-leipzig" title="Click here to read more about Warhammer Elves Invade Leipzig">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 15 Aug 2007 11:20:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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				When I suggested you sign up for the Warhammer Online closed beta, I didn't mean all at once. 				<a href="http://kotaku.com/268761/warhammer-beta-mmobbed" title="Click here to read more about Warhammer Beta MMObbed">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 14 Jun 2007 11:20:04 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online Careers - Witch Hunter]]></title>
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				The latest Warhammer Online career profile takes a break from battling Magneto and performing on Broadway to reprise his role as Van Helsing. The Witch Hunter is a class dedicated to stomping out corruption in the land while looking stylish. The utilize guns, swords, and holy gadgets in their never-ending war against evil. Seriously, just go watch Van Helsing featuring Hugh Jackman. Then come back and check out the artwork and career profile below. Same guy. 				<a href="http://kotaku.com/266376/warhammer-online-careers-+-witch-hunter/gallery/" title="Click here to read more about Warhammer Online Careers - Witch Hunter">More&nbsp;&raquo;</a>
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			<category><![CDATA[who's hunting whom?]]></category>
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			<pubDate><![CDATA[Wed, 06 Jun 2007 13:20:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Beta Watch: Warhammer Online]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beta Watch: Warhammer Online" href="http://kotaku.com/let-slip-the-dogs-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">letslipthedogsofwar</span></a></div -->					<div><a title="Click here to read Beta Watch: Warhammer Online" href="http://kotaku.com/264748/beta-watch-warhammer-online" class="pp_image">
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				Time to earn those Warhammer bragging rights. EA Mythic has launched the signup page for the closed beta phase of Warhammer Online: Age of Reckoning in Europe and North America. Slots are sure to be extremely limited, and with the buzz surrounding the game I'd say the competition will be massive. 				<a href="http://kotaku.com/264748/beta-watch-warhammer-online" title="Click here to read more about Beta Watch: Warhammer Online">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 May 2007 11:20:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gallery: Warhammer Online Warrior Priests]]></title>
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				EA Mythic wants you to know how much work they are putting into developing each individual character class for the upcoming Warhammer Online: Age of Reckoning. First they <a href="http://kotaku.com/gaming/gallery/gallery-warhammer-online-concept-art-243464.php">feature the Chaos Zealot</a> in a batch of concept art, and now a full-blown gallery of screenshots and concepts spanning 17 images for the Empire's Warrior Priest career. 				<a href="http://kotaku.com/245861/gallery-warhammer-online-warrior-priests" title="Click here to read more about Gallery: Warhammer Online Warrior Priests">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 21 Mar 2007 15:20:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Gallery: Warhammer Online Concept Art]]></title>
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				EA Mythic has unleashed a slew of new Warhammer Online concept art on an unsuspecting public. The art depicts monsters, some buildings and landscapes, and the creepy concept design drawing for the Chaos Zealot profession, the main healing and buffing profession for the minions of Chaos, who seek to recover the seven chaos emeralds before Sonic in order to enslave the world, or else I'm getting my games mixed up again.  <span class="byline">Michael Fahey</span>				<a href="http://kotaku.com/243464/gallery-warhammer-online-concept-art/gallery/" title="Click here to read more about Gallery: Warhammer Online Concept Art">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 12 Mar 2007 14:20:02 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Let Slip The Dogs Of Warhammer!]]></title>
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The MMO with the greatest chance at taking away a substantial chunk of World of Warcraft's player base might be invading a gaming event near you over the course of the next several months, as EA Mythic announces dates for the 2007 Warhammer Online event tour. Mainly hitting Games Days and Comic-Cons, gamers will get a chance to try out the game's realm vs. realm combat, with 50 luck winners from each event winning beta access. And oh look, they are coming to Atlanta in April evil grin).What follows is their press release and schedule, which spans the New York Comic-Con later this month all the way to PAX in August. We all know EA is hungry to be number one, so I expect this will just be the tip of the iceberg on what is sure to be a massive push to get Age of Reckoning firmly planted in the hearts and minds of gamers everywhere.  <span class="byline">Michael Fahey</span>				<a href="http://kotaku.com/236633/let-slip-the-dogs-of-warhammer" title="Click here to read more about Let Slip The Dogs Of Warhammer!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 Feb 2007 13:40:14 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Free DAoC Catacombs Upgrade" href="http://kotaku.com/daoc/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">daoc</span></a></div -->					<div><a title="Click here to read Free DAoC Catacombs Upgrade" href="http://kotaku.com/234277/free-daoc-catacombs-upgrade" class="pp_image">
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      Good news for lapsed Dark Age of Camelot fans, while perhaps not-so-good news for longtime subscribers, EA Mythic has announced that from henceforth the Catacombs expansion to the long-running MMORPG game shall be available as a free download. An expansion pack that introduced upgraded graphics, new cities, and new character classes, players previously had to pay $20 to access the new and improved content. More than likely a move to make sure everyone is on the same page graphically for future expansions and the like. 				<a href="http://kotaku.com/234277/free-daoc-catacombs-upgrade" title="Click here to read more about Free DAoC Catacombs Upgrade">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Feb 2007 12:20:55 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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