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		<title><![CDATA[Kotaku: Ea Montreal]]></title>
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			<title><![CDATA[Kotaku: Ea Montreal]]></title>
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		<description><![CDATA[Kotaku posts tagged Ea Montreal]]></description>
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			<title><![CDATA[Dead Space Extraction Guiding Its Way To PS3, Xbox 360?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" href="http://kotaku.com/ea-montreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamontreal</span></a></div -->					<div><a title="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" href="http://kotaku.com/5554809/dead-space-extraction-hd-guiding-its-way-to-ps3-xbox-360" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" alt="Click here to read Dead Space Extraction Guiding Its Way To PS3, Xbox 360?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d8473f7691b180fd051d85a13aef98c2.jpg"/>
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				Visceral Games' sci-fi horror experience Dead Space Extraction appears (<a href="http://kotaku.com/5467177/dead-space-extraction-planet-cracker-coming-to-xbla-psn">again</a>) to be making the leap from <a href="http://kotaku.com/5372022/dead-space-extraction-review-frighteningly-good">critically successful</a>, commercially disappointing Wii game to high-definition do-over, thanks to EA Montreal.				<a href="http://kotaku.com/5554809/dead-space-extraction-hd-guiding-its-way-to-ps3-xbox-360" title="Click here to read more about Dead Space Extraction Guiding Its Way To PS3, Xbox 360?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 03 Jun 2010 16:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Army of Two: The 40th Day Review: Co-Op Shooting At A Crossroads]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day Review: Co-Op Shooting At A Crossroads" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day Review: Co-Op Shooting At A Crossroads" href="http://kotaku.com/5446328/army-of-two-the-40th-day-review-co+op-shooting-at-a-crossroads" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day Review: Co-Op Shooting At A Crossroads" alt="Click here to read Army of Two: The 40th Day Review: Co-Op Shooting At A Crossroads" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ae4920b111bd37e2c3f68bd351642d4c.jpg"/>
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				Jonah Wade is a madman whose paid soldiers are blowing up Shanghai. Also, he used to make action movies to recruit soldiers. That's one of the many absurdly excellent ideas in the unfortunately choppy Army of Two: The 40th Day.				<a href="http://kotaku.com/5446328/army-of-two-the-40th-day-review-co+op-shooting-at-a-crossroads" title="Click here to read more about Army of Two: The 40th Day Review: Co-Op Shooting At A Crossroads">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5446328/army-of-two-the-40th-day-review-co+op-shooting-at-a-crossroads]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5446328]]></guid>
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			<pubDate><![CDATA[Tue, 12 Jan 2010 12:40:27 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene" href="http://kotaku.com/controversies/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">controversies</span></a></div -->					<div><a title="Click here to read Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene" href="http://kotaku.com/5427386/army-of-two-dev-we-wouldnt-have-done-modern-warfare-2s-airport-scene" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene" alt="Click here to read Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene" src="http://cache.kotaku.com/assets/images/9/2009/12/custom_1260922635797_dec9-2.jpg"/>
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				Matt Turner, a producer on <a class="autolink" title="Click here to read more posts tagged #eamontreal" title="Click here to read more posts tagged #eamontreal" href="http://kotaku.com/tag/eamontreal/">EA Montreal</a>'s <a class="autolink" title="Click here to read more posts tagged #armyoftwo" title="Click here to read more posts tagged #armyoftwo" href="http://kotaku.com/tag/armyoftwo/">Army of Two</a>: The 40th Day, praised <a class="autolink" title="Click here to read more posts tagged #infinityward" title="Click here to read more posts tagged #infinityward" href="http://kotaku.com/tag/infinityward/">Infinity Ward</a> for having the sack to do its infamous "No Russian" mission, in which terrorist NPCs kill civilians, but adds "we wouldn't have done it."				<a href="http://kotaku.com/5427386/army-of-two-dev-we-wouldnt-have-done-modern-warfare-2s-airport-scene" title="Click here to read more about Army of Two Dev: We Wouldn't Have Done Modern Warfare 2's Airport Scene">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5427386/army-of-two-dev-we-wouldnt-have-done-modern-warfare-2s-airport-scene]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5427386]]></guid>
			<category><![CDATA[Controversies]]></category>
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			<category><![CDATA[Modern warfare 2]]></category>
			<pubDate><![CDATA[Tue, 15 Dec 2009 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Army of Two: The 40th Day Preview: They're Better, We're Best]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day Preview: They're Better, We're Best" href="http://kotaku.com/2010-preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2010preview</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day Preview: They're Better, We're Best" href="http://kotaku.com/5426982/army-of-two-the-40th-day-preview-theyre-better-were-best" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day Preview: They're Better, We're Best" alt="Click here to read Army of Two: The 40th Day Preview: They're Better, We're Best" src="http://cache.kotaku.com/assets/images/9/2009/12/2010army2.jpg"/>
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				Co-op shooter gaming is now so common that it can no longer be a selling point on its own. So what does the new 2010-scheduled Army of Two have to offer? Finally playing the game unsupervised, Kotaku learned things.				<a href="http://kotaku.com/5426982/army-of-two-the-40th-day-preview-theyre-better-were-best" title="Click here to read more about Army of Two: The 40th Day Preview: They're Better, We're Best">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5426982/army-of-two-the-40th-day-preview-theyre-better-were-best]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5426982]]></guid>
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			<pubDate><![CDATA[Tue, 15 Dec 2009 12:00:20 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Europe: Army Of Two Was &quot;Ridiculous, Tasteless&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" href="http://kotaku.com/5422089/europe-army-of-two-was-ridiculous-tasteless" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" alt="Click here to read Europe: Army Of Two Was &amp;quot;Ridiculous, Tasteless&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_d46dd5681ead42ee9023b4eb1ad6c593.jpg"/>
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				EA Montreal are currently at work on an Army of Two sequel, and as part of that work, have been looking at what was wrong with the first game. Like how Europeans hated it.				<a href="http://kotaku.com/5422089/europe-army-of-two-was-ridiculous-tasteless" title="Click here to read more about Europe: Army Of Two Was &quot;Ridiculous, Tasteless&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5422089/europe-army-of-two-was-ridiculous-tasteless]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5422089]]></guid>
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			<pubDate><![CDATA[Wed, 09 Dec 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[EA Backing Slowly Away From Wii Development?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Backing Slowly Away From Wii Development?" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA Backing Slowly Away From Wii Development?" href="http://kotaku.com/5412385/ea-backing-slowly-away-from-wii-development" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Backing Slowly Away From Wii Development?" alt="Click here to read EA Backing Slowly Away From Wii Development?" src="http://cache.kotaku.com/assets/images/9/2009/11/eamontreal.jpg"/>
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				EA's Montreal studio (Army of Two) certainly is, putting Wii development on the back-burner in favour of more big budget titles for the 360, PS3 and PC.				<a href="http://kotaku.com/5412385/ea-backing-slowly-away-from-wii-development" title="Click here to read more about EA Backing Slowly Away From Wii Development?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5412385/ea-backing-slowly-away-from-wii-development]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5412385]]></guid>
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			<pubDate><![CDATA[Wed, 25 Nov 2009 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun" href="http://kotaku.com/5387352/army-of-two-the-40th-day-multiplayer-preview-extract-some-fun" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun" alt="Click here to read Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun" src="http://cache.kotaku.com/assets/images/9/2009/10/custom_1256192988415_Screen_One_01.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged #armyoftwothe40thday" title="Click here to read more posts tagged #armyoftwothe40thday" href="http://kotaku.com/tag/armyoftwothe40thday/">Army of Two: The 40th Day</a> goes out of its way to carry the cooperative experience through all of its competitive multiplayer modes, but thankfully this doesn't mean endless team deathmatches.				<a href="http://kotaku.com/5387352/army-of-two-the-40th-day-multiplayer-preview-extract-some-fun" title="Click here to read more about Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5387352/army-of-two-the-40th-day-multiplayer-preview-extract-some-fun]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5387352]]></guid>
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			<pubDate><![CDATA[Thu, 22 Oct 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Army of Two: The 40th Day Introduces Extraction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day Introduces Extraction" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day Introduces Extraction" href="http://kotaku.com/5387378/army-of-two-the-40th-day-introduces-extraction" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day Introduces Extraction" alt="Click here to read Army of Two: The 40th Day Introduces Extraction" src="http://cache.kotaku.com/assets/images/9/2009/10/2752485.jpg"/>
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				 Imagine Gears of War 2's Horde Mode combined with Left 4 Dead's escape-the-zombies gameplay and you'll have something similar to &mdash; but not exactly like &mdash; <a class="autolink" title="Click here to read more posts tagged #armyoftwothe40thday" title="Click here to read more posts tagged #armyoftwothe40thday" href="http://kotaku.com/tag/armyoftwothe40thday/">Army of Two: The 40th Day</a>'s new multiplayer mode, Extraction.				<a href="http://kotaku.com/5387378/army-of-two-the-40th-day-introduces-extraction" title="Click here to read more about Army of Two: The 40th Day Introduces Extraction">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5387378/army-of-two-the-40th-day-introduces-extraction]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5387378]]></guid>
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			<pubDate><![CDATA[Thu, 22 Oct 2009 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Need For Speed Nitro Gets All Artsy]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Need For Speed Nitro Gets All Artsy" href="http://kotaku.com/ea-montreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamontreal</span></a></div -->					<div><a title="Click here to read Need For Speed Nitro Gets All Artsy" href="http://kotaku.com/5336601/need-for-speed-nitro-gets-all-artsy" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Need For Speed Nitro Gets All Artsy" alt="Click here to read Need For Speed Nitro Gets All Artsy" src="http://cache.kotaku.com/assets/images/9/2009/08/custom_1250175327038_gallardo_toki_01.jpg"/>
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				 <a class="autolink" title="Click here to read more posts tagged NEED FOR SPEED NITRO" title="Click here to read more posts tagged NEED FOR SPEED NITRO" href="http://kotaku.com/tag/need-for-speed-nitro/">Need for Speed Nitro</a> for the Nintendo Wii capitalizes on its stylized graphics, signing up tokidoki, Upper Playground and <a class="autolink" title="Click here to read more posts tagged I AM 8-BIT" title="Click here to read more posts tagged I AM 8-BIT" href="http://kotaku.com/tag/i-am-8_bit/">i am 8-bit</a> to provide exclusive car skins and artwork for the game.				<a href="http://kotaku.com/5336601/need-for-speed-nitro-gets-all-artsy" title="Click here to read more about Need For Speed Nitro Gets All Artsy">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Aug 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Army Of Two: The 40th Day Is In January]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two: The 40th Day Is In January" href="http://kotaku.com/release-date/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">releasedate</span></a></div -->					<div><a title="Click here to read Army Of Two: The 40th Day Is In January" href="http://kotaku.com/5336578/army-of-two-the-40th-day-is-in-january" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two: The 40th Day Is In January" alt="Click here to read Army Of Two: The 40th Day Is In January" src="http://cache.kotaku.com/assets/images/9/2009/08/army.jpg"/>
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				 EA has nailed down a January 2010 <a class="autolink" title="Click here to read more posts tagged RELEASE DATE" title="Click here to read more posts tagged RELEASE DATE" href="http://kotaku.com/tag/release-date/">release date</a> for <a class="autolink" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" href="http://kotaku.com/tag/army-of-two%7c-the-40th-day/">Army of Two: The 40th Day</a>, with exclusive access to the game's Extraction multiplayer mode for those putting down their money early.				<a href="http://kotaku.com/5336578/army-of-two-the-40th-day-is-in-january" title="Click here to read more about Army Of Two: The 40th Day Is In January">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5336578/army-of-two-the-40th-day-is-in-january]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5336578]]></guid>
			<category><![CDATA[Release Date]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Thu, 13 Aug 2009 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Army of Two: The 40th Day Preview: Total Fistbump Destruction]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day Preview: Total Fistbump Destruction" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day Preview: Total Fistbump Destruction" href="http://kotaku.com/5271670/army-of-two-the-40th-day-preview-total-fistbump-destruction" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day Preview: Total Fistbump Destruction" alt="Click here to read Army of Two: The 40th Day Preview: Total Fistbump Destruction" src="http://cache.kotaku.com/assets/images/9/2009/05/custom_1243358993586_AO2_TFD_March16c.jpg"/>
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				We got a chance to go hands-on with <a class="autolink" title="Click here to read more posts tagged EA MONTREAL" title="Click here to read more posts tagged EA MONTREAL" href="http://kotaku.com/tag/ea-montreal/">EA Montreal</a>'s follow up to the original <em>Army of Two</em> a few weeks prior to E3, a chance to strap on the Kevlar vest again.				<a href="http://kotaku.com/5271670/army-of-two-the-40th-day-preview-total-fistbump-destruction" title="Click here to read more about Army of Two: The 40th Day Preview: Total Fistbump Destruction">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5271670/army-of-two-the-40th-day-preview-total-fistbump-destruction]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5271670]]></guid>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[Army of Two: The 40th Day]]></category>
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			<pubDate><![CDATA[Wed, 27 May 2009 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5271670&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Army of Two: The 40th Day: Whatta Drag]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two: The 40th Day: Whatta Drag" href="http://kotaku.com/screens/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screens</span></a></div -->					<div><a title="Click here to read Army of Two: The 40th Day: Whatta Drag" href="http://kotaku.com/5171157/army-of-two-the-40th-day-whatta-drag" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army of Two: The 40th Day: Whatta Drag" alt="Click here to read Army of Two: The 40th Day: Whatta Drag" src="http://cache.kotaku.com/assets/images/9/2009/03/army_of_two_screens.jpg"/>
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				Oh, don't get me wrong. <a class="autolink" title="Click here to read more posts tagged EA MONTREAL" title="Click here to read more posts tagged EA MONTREAL" href="http://kotaku.com/tag/ea-montreal/">EA Montreal</a>'s <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em> sequel looks like a blast. It's very pretty. Textured just the way we like it. It's just the name &mdash; <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" title="Click here to read more posts tagged ARMY OF TWO: THE 40TH DAY" href="http://kotaku.com/tag/army-of-two%7c-the-40th-day/">Army of Two: The 40th Day</a></em>.				<a href="http://kotaku.com/5171157/army-of-two-the-40th-day-whatta-drag" title="Click here to read more about Army of Two: The 40th Day: Whatta Drag">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5171157/army-of-two-the-40th-day-whatta-drag]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5171157]]></guid>
			<category><![CDATA[Screens]]></category>
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			<pubDate><![CDATA[Mon, 16 Mar 2009 20:20:03 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5171157&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Army Of Two: The 40th Day Is Official]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two: The 40th Day Is Official" href="http://kotaku.com/ea-montreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamontreal</span></a></div -->					<div><a title="Click here to read Army Of Two: The 40th Day Is Official" href="http://kotaku.com/5168633/army-of-two-the-40th-day-is-official" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two: The 40th Day Is Official" alt="Click here to read Army Of Two: The 40th Day Is Official" src="http://cache.kotaku.com/assets/images/9/2011/11/small_75355a6b0140c81e7528772aa62226d8.jpg"/>
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				 After a lovely week and a half of rumor and speculation, EA Montreal pulls back the curtain on Army of Two: The 40th Day, now under development for the Xbox 360, PlayStation 3, and PSP.				<a href="http://kotaku.com/5168633/army-of-two-the-40th-day-is-official" title="Click here to read more about Army Of Two: The 40th Day Is Official">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5168633/army-of-two-the-40th-day-is-official]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5168633]]></guid>
			<category><![CDATA[EA Montreal]]></category>
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			<pubDate><![CDATA[Thu, 12 Mar 2009 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5168633&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Army Of Two Sequel Details Surface - The 40th Day?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" href="http://kotaku.com/5165558/new-army-of-two-sequel-details-surface-+-the-40th-day" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" alt="Click here to read New Army Of Two Sequel Details Surface - The 40th Day?" src="http://cache.kotaku.com/assets/images/9/2009/03/armyoftwo.jpg"/>
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				 With EA <a href="http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased">teasing a sequel to their co-op shooter Army of Two</a> leading up to a<a href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th"> potential reveal on March 12th</a>, numerous details about the game are leaking out all over the internets.				<a href="http://kotaku.com/5165558/new-army-of-two-sequel-details-surface-+-the-40th-day" title="Click here to read more about New Army Of Two Sequel Details Surface - The 40th Day?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5165558/new-army-of-two-sequel-details-surface-+-the-40th-day]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5165558]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[The 40th Day]]></category>
			<pubDate><![CDATA[Fri, 06 Mar 2009 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Army Of Two: The Sequel Now Officially Teased]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army Of Two: The Sequel Now Officially Teased" href="http://kotaku.com/ea-montreal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">eamontreal</span></a></div -->					<div><a title="Click here to read Army Of Two: The Sequel Now Officially Teased" href="http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Army Of Two: The Sequel Now Officially Teased" alt="Click here to read Army Of Two: The Sequel Now Officially Teased" src="http://cache.kotaku.com/assets/images/9/2009/03/army_of_two_2.jpg"/>
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				<a class="autolink" title="Click here to read more posts tagged EA MONTREAL" title="Click here to read more posts tagged EA MONTREAL" href="http://kotaku.com/tag/ea-montreal/">EA Montreal</a> is <a href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th">expected to announce the sequel to <em>Army of Two</em> next week</a>, a title that we understand is currently titled <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a>: The Sequel</em>. In preparation, EA has begun teasing the game.				<a href="http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased" title="Click here to read more about Army Of Two: The Sequel Now Officially Teased">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5165009/army-of-two-the-sequel-now-officially-teased]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5165009]]></guid>
			<category><![CDATA[EA Montreal]]></category>
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			<pubDate><![CDATA[Thu, 05 Mar 2009 15:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5165009&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[EA Montreal Set For Game Reveal On March 12th]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Montreal Set For Game Reveal On March 12th" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read EA Montreal Set For Game Reveal On March 12th" href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Montreal Set For Game Reveal On March 12th" alt="Click here to read EA Montreal Set For Game Reveal On March 12th" src="http://cache.kotaku.com/assets/images/9/2009/03/army_of_what.jpg"/>
											</a></div>
									</div>
				The developers of <em><a class="autolink" title="Click here to read more posts tagged ARMY OF TWO" title="Click here to read more posts tagged ARMY OF TWO" href="http://kotaku.com/tag/army-of-two/">Army of Two</a></em> and <em>SSX On Tour</em> (oh, and <em>Boogie</em>) are ready to announce their next title. What is it? You'll find out March 12th, according to an invite from <a class="autolink" title="Click here to read more posts tagged ELECTRONIC ARTS" title="Click here to read more posts tagged ELECTRONIC ARTS" href="http://kotaku.com/tag/electronic-arts/">Electronic Arts</a>.				<a href="http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th" title="Click here to read more about EA Montreal Set For Game Reveal On March 12th">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5164301/ea-montreal-set-for-game-reveal-on-march-12th]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5164301]]></guid>
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			<pubDate><![CDATA[Wed, 04 Mar 2009 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Skate It Review: Suck It]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Skate It Review: Suck It" href="http://kotaku.com/skate-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">skateit</span></a></div -->					<div><a title="Click here to read Skate It Review: Suck It" href="http://kotaku.com/5097344/skate-it-review-suck-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Skate It Review: Suck It" alt="Click here to read Skate It Review: Suck It" src="http://cache.kotaku.com/assets/images/9/2008/11/skateit.JPG"/>
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				 When I first saw Skate It during a press event in San Francisco earlier this year I was enamored.				<a href="http://kotaku.com/5097344/skate-it-review-suck-it" title="Click here to read more about Skate It Review: Suck It">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 25 Nov 2008 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Army of Two, The Movie, Oh Yes]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two, The Movie, Oh Yes" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Army of Two, The Movie, Oh Yes" href="http://kotaku.com/5068108/army-of-two-the-movie-oh-yes" class="pp_image">
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				Another game movie incoming. EA Montreal developer third person shooter <i>Army of Two</i> has been licensed for film to movie studio Universal. EA is attached as the film's producer, which is a first for the publisher. Scribe <a href="http://www.imdb.com/name/nm1994243/">Scott Z. Burns</a> (<i>The Bourne Ultimatum</i>) will take writing duties, and producer Scott Stuber is also attached. He previously was attached to the <i>Halo</i> flick. Burns talks to <i>Variety</i> about the film version:				<a href="http://kotaku.com/5068108/army-of-two-the-movie-oh-yes" title="Click here to read more about Army of Two, The Movie, Oh Yes">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Canadian Arm of EA Raises Ire]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Canadian Arm of EA Raises Ire" href="http://kotaku.com/army-of-two/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">armyoftwo</span></a></div -->					<div><a title="Click here to read Canadian Arm of EA Raises Ire" href="http://kotaku.com/368401/canadian-arm-of-ea-raises-ire" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/CanadianFlag.jpeg"></a> While EA's <i>Army of Two</i> has been doing brisk business since it's release last week, the tale of two military contractors has been raising eyebrows and ire for its subject matter.  While some have deemed it to be too 'pro-American,' it was developed in EA's Montreal studio.  Alain Tascan, the general manager, said: "In Europe for instance, certain places feel the game is very pro-American. But the thing I want to tell them is, 'Do you know it's being done by French Canadians?'"  He further went on to address criticism:				<a href="http://kotaku.com/368401/canadian-arm-of-ea-raises-ire" title="Click here to read more about Canadian Arm of EA Raises Ire">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 16 Mar 2008 13:00:33 EDT]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Army of Two Review: Me and My Shadow]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Army of Two Review: Me and My Shadow" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Army of Two Review: Me and My Shadow" href="http://kotaku.com/364034/army-of-two-review-me-and-my-shadow" class="pp_image">
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				<a href="http://kotaku.com/assets/resources/2008/03/manwithgun.JPG"></a> Army of Two is Electronic Arts' answer to the growing desire for cooperative play, a game that is essentially one giant coop mode, with some flawed single-player strapped on for the lonely and friendless. While the third-person shooter has plenty to say about the privatization of armies and the inherent monetization of war, the real message here is that shooters have gotten stale and Army of Two's bag of new tricks is here to shake things up.				<a href="http://kotaku.com/364034/army-of-two-review-me-and-my-shadow" title="Click here to read more about Army of Two Review: Me and My Shadow">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 13:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Clip: Boogie Gameplay]]></title>
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					    Want to see what Boogie looks like in motion? Press play. Want to know how it plays? Read the <a href="http://kotaku.com/gaming/ooga-booga/boogie-hands+on-new-screens-257774.php">impressions</a>. Any other questions you need answered? Ah, that would be "Martin Van Buren" and "ziggurat".				<a href="http://kotaku.com/257773/clip-boogie-gameplay" title="Click here to read more about Clip: Boogie Gameplay">More&nbsp;&raquo;</a>
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			<category><![CDATA[not brick house again]]></category>
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			<pubDate><![CDATA[Fri, 04 May 2007 15:20:56 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Boogie Hands-On, New Screens]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Boogie Hands-On, New Screens" href="http://kotaku.com/ooga-booga/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">oogabooga</span></a></div -->					<div><a title="Click here to read Boogie Hands-On, New Screens" href="http://kotaku.com/257774/boogie-hands+on-new-screens" class="pp_image">
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				I spent some hands-on time with EA Montreal's Boogie recently to get a feel for how the original singing and dancing game will play. What was shown was frequently given the caveat of "pre-alpha" software. There wasn't a great deal of content ready for public display, but the core gameplay concepts were there, finally giving us an indication how Boogie's mechanics will set themselves apart.				<a href="http://kotaku.com/257774/boogie-hands+on-new-screens" title="Click here to read more about Boogie Hands-On, New Screens">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 May 2007 14:00:01 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Feature: Hands On With SSX Blur, Maple Whiskey And Hypothermia]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Feature: Hands On With SSX Blur, Maple Whiskey And Hypothermia" href="http://kotaku.com/ssx-blur/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ssxblur</span></a></div -->					<div><a title="Click here to read Feature: Hands On With SSX Blur, Maple Whiskey And Hypothermia" href="http://kotaku.com/239796/feature-hands-on-with-ssx-blur-maple-whiskey-and-hypothermia" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Feature: Hands On With SSX Blur, Maple Whiskey And Hypothermia" alt="Click here to read Feature: Hands On With SSX Blur, Maple Whiskey And Hypothermia" src="http://cache.kotaku.com/assets/images/9/2007/02/small_ssx_blur_sign.jpg"/>
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				<strong>By: Michael McWhertor</strong>				<a href="http://kotaku.com/239796/feature-hands-on-with-ssx-blur-maple-whiskey-and-hypothermia" title="Click here to read more about Feature: Hands On With SSX Blur, Maple Whiskey And Hypothermia">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 26 Feb 2007 23:40:01 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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