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		<title><![CDATA[Kotaku: Ea Games]]></title>
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			<title><![CDATA[Kotaku: Ea Games]]></title>
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		<description><![CDATA[Kotaku posts tagged Ea Games]]></description>
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			<title><![CDATA[The Wii Is History To Electronic Arts]]></title>
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				EA Games boss Frank Gibeau <a href="http://www.gamedaily.com/articles/news/ea-hints-at-wii-2-says-wii-is-now-legacy-platform-/">has called the Wii</a> a "legacy platform". In other words, an old console. Something that goes next to the PS2 section. Ouch.				<a href="http://kotaku.com/5782417/the-wii-is-history-to-electronic-arts" title="Click here to read more about The Wii Is History To Electronic Arts">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5782417/the-wii-is-history-to-electronic-arts]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5782417]]></guid>
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			<pubDate><![CDATA[Wed, 16 Mar 2011 03:15:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Brutal Legend Wii Cancelled, Will Not Reach Valhalla]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brutal Legend Wii Cancelled, Will Not Reach Valhalla" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Brutal Legend Wii Cancelled, Will Not Reach Valhalla" href="http://kotaku.com/5305079/brutal-legend-wii-cancelled-will-not-reach-valhalla" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Brutal Legend Wii Cancelled, Will Not Reach Valhalla" alt="Click here to read Brutal Legend Wii Cancelled, Will Not Reach Valhalla" src="http://cache.kotaku.com/assets/images/9/2009/06/blwii2.jpg"/>
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				While never confirmed to exist by Electronic Arts, <a href="http://kotaku.com/5196247/more-brutal-legend-wii-rumours">we were all fairly sure</a> that somebody, somewhere was working on a Wii version of <a class="autolink" title="Click here to read more posts tagged BRUTAL LEGEND" title="Click here to read more posts tagged BRUTAL LEGEND" href="http://kotaku.com/tag/brutal-legend/">Brutal Legend</a>. Now we're hearing that version has been binned.				<a href="http://kotaku.com/5305079/brutal-legend-wii-cancelled-will-not-reach-valhalla" title="Click here to read more about Brutal Legend Wii Cancelled, Will Not Reach Valhalla">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rumor]]></category>
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			<pubDate><![CDATA[Wed, 01 Jul 2009 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[EA &quot;Launched Too Many New IPs&quot; In 2008]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" href="http://kotaku.com/5304217/ea-launched-too-many-new-ips-in-2008" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" alt="Click here to read EA &amp;quot;Launched Too Many New IPs&amp;quot; In 2008" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f72036452f8a4d9b7bd46c15733ebec3.jpg"/>
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				Last year, EA tried something new: they released a number of titles based off brand new intellectual property. Perhaps, in hindsight, <em>too many</em>.				<a href="http://kotaku.com/5304217/ea-launched-too-many-new-ips-in-2008" title="Click here to read more about EA &quot;Launched Too Many New IPs&quot; In 2008">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5304217/ea-launched-too-many-new-ips-in-2008]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5304217]]></guid>
			<category><![CDATA[Ea]]></category>
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			<pubDate><![CDATA[Tue, 30 Jun 2009 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Great EA Games Fire Sale]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Great EA Games Fire Sale" href="http://kotaku.com/ea/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ea</span></a></div -->					<div><a title="Click here to read The Great EA Games Fire Sale" href="http://kotaku.com/5164007/the-great-ea-games-fire-sale" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Great EA Games Fire Sale" alt="Click here to read The Great EA Games Fire Sale" src="http://cache.kotaku.com/assets/images/9/2011/11/small_0f5a1ad9c71949af85e0e6656dd3c563.jpg"/>
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				Electronic Arts <a href="http://kotaku.com/5145766/ea-loses-641m-over-holiday-quarter-increases-layoffs-closures">didn't have the best 2008</a>. Gambled on some new IP, which didn't catch on as hoped. So it's understandable that the company wants to put it all behind them with a big sale.				<a href="http://kotaku.com/5164007/the-great-ea-games-fire-sale" title="Click here to read more about The Great EA Games Fire Sale">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ea]]></category>
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			<pubDate><![CDATA[Wed, 04 Mar 2009 00:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The Sims 3 Preview: Smooth Criminal]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Sims 3 Preview: Smooth Criminal" href="http://kotaku.com/preview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">preview</span></a></div -->					<div><a title="Click here to read The Sims 3 Preview: Smooth Criminal" href="http://kotaku.com/5160594/the-sims-3-preview-smooth-criminal" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Sims 3 Preview: Smooth Criminal" alt="Click here to read The Sims 3 Preview: Smooth Criminal" src="http://cache.kotaku.com/assets/images/9/2012/01/small_9029e97041a02620ff7d4a798655ce7b.jpg"/>
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				Of all the career paths the Sims franchise ever offered, the criminal career track was the most morally unambiguous with the least amount of consequences… until now.				<a href="http://kotaku.com/5160594/the-sims-3-preview-smooth-criminal" title="Click here to read more about The Sims 3 Preview: Smooth Criminal">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 25 Feb 2009 21:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[AJ Glasser]]></dc:creator>
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			<title><![CDATA[Universal Buys Rights To EA's Dante's Inferno]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Universal Buys Rights To EA's Dante's Inferno" href="http://kotaku.com/dantes-inferno/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dantesinferno</span></a></div -->					<div><a title="Click here to read Universal Buys Rights To EA's Dante's Inferno" href="http://kotaku.com/5074598/universal-buys-rights-to-eas-dantes-inferno" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Universal Buys Rights To EA's Dante's Inferno" alt="Click here to read Universal Buys Rights To EA's Dante's Inferno" src="http://cache.kotaku.com/assets/images/9/2008/11/dante2.jpg"/>
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				What a world we live in. Universal Pictures have bought the rights to make a movie based on EA's <em>Dante's Inferno</em>. And they've bought them for a "seven-figure sum". Bear in mind,<a href="http://kotaku.com/5071794/ea-developing-game-based-on-dantes-inferno"> this is a game that <em>hasn't even been announced yet</em></a>. The project will be overseen by <a href="http://kotaku.com/5028049/ea-signs-up-talent-agency-to-bring-franchises-to-movies-tv">EA movies-and-comic books guy President David O'Brien</a>, as well as Jonathan Knight (from the gaming side of things), and both game and movie will involve - wait for it - "a journey through the depths of hell"				<a href="http://kotaku.com/5074598/universal-buys-rights-to-eas-dantes-inferno" title="Click here to read more about Universal Buys Rights To EA's Dante's Inferno">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5074598/universal-buys-rights-to-eas-dantes-inferno]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5074598]]></guid>
			<category><![CDATA[Dantes Inferno]]></category>
			<category><![CDATA[Cinema]]></category>
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			<pubDate><![CDATA[Mon, 03 Nov 2008 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[EA's Wall Of Fame/Shame]]></title>
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Loads of you may hate EA <em>now</em>, but hey, once was a time when EA were fairly awesome. When they weren't called EA, or EA Games, or EA Sports, they were called <em>Electronic Arts</em>, and they had that cool 80's logo and put out Desert Strike and Road Rash and Skate or Die. You remember those times too? Time to wax nostalgic, as you get a shaky-cam tour of the "wall of fame" at EA HQ, showing practically every game they've ever put out, from the good times and the bad.				<a href="http://kotaku.com/5035863/eas-wall-of-fameshame" title="Click here to read more about EA's Wall Of Fame/Shame">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Aug 2008 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[First Details On The New Batman Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Details On The New Batman Game" href="http://kotaku.com/the-dark-knight/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thedarkknight</span></a></div -->					<div><a title="Click here to read First Details On The New Batman Game" href="http://kotaku.com/5035832/first-details-on-the-new-batman-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Details On The New Batman Game" alt="Click here to read First Details On The New Batman Game" src="http://cache.kotaku.com/assets/images/9/2012/01/49b1951e0b6a3dd7a2a380915fdad91e.jpg"/>
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				<span class="customObject framed item_0"><a href="index.php?op=showcustomobject&postId=5035832&item=0" rel="lyteframe" rev="width: 75px; height: 102px;" class="noHrefOverride">Click to view</a></span>As it stands, nobody has commented officially on the specifics of the next Batman game. Hell, nobody has officially acknowledged that the game even exists. That doesn't mean we can't hear about it <em>unofficially</em>, however. So, courtesy of someone who's already played the game, let's look over the first details on what you can expect from it, and how it's shaping up.				<a href="http://kotaku.com/5035832/first-details-on-the-new-batman-game" title="Click here to read more about First Details On The New Batman Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Dark Knight]]></category>
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			<pubDate><![CDATA[Tue, 12 Aug 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Godfather Creator's Son Sues Over Game Royalties]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Godfather Creator's Son Sues Over Game Royalties" href="http://kotaku.com/godfather/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godfather</span></a></div -->					<div><a title="Click here to read Godfather Creator's Son Sues Over Game Royalties" href="http://kotaku.com/5017835/godfather-creators-son-sues-over-game-royalties" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Godfather Creator's Son Sues Over Game Royalties" alt="Click here to read Godfather Creator's Son Sues Over Game Royalties" src="http://cache.kotaku.com/assets/images/9/2008/06/1b/72/small_1b72570df47931eddf9da2ba322cad20.jpg"/>
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				Anthony Puzo - son of Mario Puzo, author and creator of the Godfather - has begun legal proceedings against Paramount Pictures, accusing them of stiffing him over royalty payments he's owed in connection with the recent Godfather game. Puzo says that a deal was struck between his father and Paramount in 1992, whereby the now-deceased series creator (and by succession, his kids) would receive a "significant share of the revenue of any audio-visual products" associated with the Godfather, but then accuses Paramount of failing to "pay the Puzo Estate the sums due it in respect of the Godfather game". I don't know what Paramount are getting at, but if I was dealing with the family of the guy who created the Godfather, I would not mess with their money, and I would not mess with their <em>respect</em>.				<a href="http://kotaku.com/5017835/godfather-creators-son-sues-over-game-royalties" title="Click here to read more about Godfather Creator's Son Sues Over Game Royalties">More&nbsp;&raquo;</a>
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			<category><![CDATA[Godfather]]></category>
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			<category><![CDATA[Paramount]]></category>
			<pubDate><![CDATA[Thu, 19 Jun 2008 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Godfather II Will Have RTS-Like Features]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Godfather II Will Have RTS-Like Features" href="http://kotaku.com/godfather-ii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">godfatherii</span></a></div -->					<div><a title="Click here to read Godfather II Will Have RTS-Like Features" href="http://kotaku.com/5017420/godfather-ii-will-have-rts+like-features" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Godfather II Will Have RTS-Like Features" alt="Click here to read Godfather II Will Have RTS-Like Features" src="http://cache.kotaku.com/assets/images/9/2008/06/43/13/small_43131ed7a70b056e3982f358c8f2e7a6.jpg"/>
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				More John Riccitiello at the William Blair & Company conference! This time, he's talking about the company's Godfather sequel, and what he's saying doesn't sound too bad at all:				<a href="http://kotaku.com/5017420/godfather-ii-will-have-rts+like-features" title="Click here to read more about Godfather II Will Have RTS-Like Features">More&nbsp;&raquo;</a>
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			<category><![CDATA[john riccitiello]]></category>
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			<pubDate><![CDATA[Tue, 17 Jun 2008 23:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Yup, The PS2 Is Still Buttering EA's Bread]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yup, The PS2 Is Still Buttering EA's Bread" href="http://kotaku.com/electronic-arts/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">electronicarts</span></a></div -->					<div><a title="Click here to read Yup, The PS2 Is Still Buttering EA's Bread" href="http://kotaku.com/390211/yup-the-ps2-is-still-buttering-eas-bread" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yup, The PS2 Is Still Buttering EA's Bread" alt="Click here to read Yup, The PS2 Is Still Buttering EA's Bread" src="http://cache.kotaku.com/assets/images/9/2008/05/small_butterbread.jpg"/>
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				 Here's something interesting. We know, <a href="http://kotaku.com/390138/acquisitions-cause-454-million-in-losses-for-ea-in-fiscal-08">EA lost some cash last year</a>, and we know, they did so despite selling a <em>gagillion </em>games, but just where did those games go? Like, which systems did EA make the most money off? Let's check their quarterly results and find out. Anyone hoping Q42008 would be the time a current-gen system (like the Xbox 360, for example) finally beat out last-gen had best look elsewhere, because yes, the PS2 <a href="http://kotaku.com/353126/the-ps2-is-still-buttering-eas-bread"><em>still </em></a>rules EA's money-making roost. And the 360 came second? Nope. 				<a href="http://kotaku.com/390211/yup-the-ps2-is-still-buttering-eas-bread" title="Click here to read more about Yup, The PS2 Is Still Buttering EA's Bread">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 May 2008 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Boom Blox For Other Consoles?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Boom Blox For Other Consoles?" href="http://kotaku.com/boom-blox/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">boomblox</span></a></div -->					<div><a title="Click here to read Boom Blox For Other Consoles?" href="http://kotaku.com/383438/boom-blox-for-other-consoles" class="pp_image">
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				 Yes, it's got the name Spielberg attached to it, but is that <em>really </em>why you're interested in Boom Blox? Course not. It's because it's another cuddly, colourful Wii game that - thanks to its physics and level of polish - may actually be OK. Thing is, it might not be a Wii game for long, because the way the game's senior producer Amir Rahimi is talking, ports should be expected come Christmas time: <blockquote>Once it's over the sky's the limit. There's definitely the possibility of going to other consoles.</blockquote> He says that, it's EA...so, Christmas 2008, we're looking at a 360, PS3, PS2, PSP, DS, Mobile and PC version...am I missing any?				<a href="http://kotaku.com/383438/boom-blox-for-other-consoles" title="Click here to read more about Boom Blox For Other Consoles?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 24 Apr 2008 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[EA Spends $680 Million on Jamdat]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Spends $680 Million on Jamdat" href="http://kotaku.com/business/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">business</span></a></div -->					<div><a title="Click here to read EA Spends $680 Million on Jamdat" href="http://kotaku.com/141948/ea-spends-680-million-on-jamdat" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EA Spends $680 Million on Jamdat" alt="Click here to read EA Spends $680 Million on Jamdat" src="http://cache.kotaku.com/assets/images/9/2005/12/LOGOEAGAMES-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/LOGOEAGAMES.jpg"></a>Expanding deeper into the mobile market? EA says "yes" and has reached an agreement to purchase <a href="http://www.jamdat.com/JamdatWeb/Catalog/">Jamdat</a> at the tune of almost $700 million, reports <a href="http://yahoo.reuters.com/financeQuoteCompanyNewsArticle.jhtml?duid=mtfh40769_2005-12-08_23-10-05_n08394084_newsml">Reuters</a>.  Jamdat is pretty much the mobile gaming leader here in the U.S. counting <i>Tetris</i> and <i>Jamdat Bowling</i> among its most popular titles. Hopefully the deal will bring the Jamdat sports lineup the EA makeover. 				<a href="http://kotaku.com/141948/ea-spends-680-million-on-jamdat" title="Click here to read more about EA Spends $680 Million on Jamdat">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Dec 2005 19:30:21 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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