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		<title><![CDATA[Kotaku: E306]]></title>
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		<description><![CDATA[Kotaku posts tagged E306]]></description>
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			<title><![CDATA[Sony Connects With Gamers On PSP-PS3 Connectivity]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Connects With Gamers On PSP-PS3 Connectivity" href="http://kotaku.com/link/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">link</span></a></div -->					<div><a title="Click here to read Sony Connects With Gamers On PSP-PS3 Connectivity" href="http://kotaku.com/268310/sony-connects-with-gamers-on-psp+ps3-connectivity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Connects With Gamers On PSP-PS3 Connectivity" alt="Click here to read Sony Connects With Gamers On PSP-PS3 Connectivity" src="http://cache.kotaku.com/assets/images/9/2007/06/small_pssurveypic.jpg"/>
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				Remember back at last year's E3 when Kaz Hirai showed how the PSP could be used as a rearview mirror in <i>Gran Turismo</i>? Sony hasn't made secret its plans to increase connectivity between the PS3 and the PSP. But now, the company is trying to get gamers to rank how appealing certain PS3/PSP features would or could be. Remember, this isn't Sony confirming anything, but rather, feeling out the Joe Q. Gamer. Included in the survey:				<a href="http://kotaku.com/268310/sony-connects-with-gamers-on-psp+ps3-connectivity" title="Click here to read more about Sony Connects With Gamers On PSP-PS3 Connectivity">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 13 Jun 2007 04:00:18 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Memories Of E3 2006]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Memories Of E3 2006" href="http://kotaku.com/good-times/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">goodtimes</span></a></div -->					<div><a title="Click here to read Memories Of E3 2006" href="http://kotaku.com/259111/memories-of-e3-2006" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Memories Of E3 2006" alt="Click here to read Memories Of E3 2006" src="http://cache.kotaku.com/assets/images/9/2007/05/small_e306_kaz_drops_bombs.jpg"/>
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				Today marks the one-year anniversary of the kick off of the final E3 as we used to know it. Part videogame industry expo, part freakshow, we were barraged by the hypnotic lights and the well-tanned thighs of booth babes trying to compensate for shit graphics and me-too gameplay for three solid days.				<a href="http://kotaku.com/259111/memories-of-e3-2006" title="Click here to read more about Memories Of E3 2006">More&nbsp;&raquo;</a>
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			<category><![CDATA[good times]]></category>
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			<pubDate><![CDATA[Wed, 09 May 2007 22:40:21 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[CES: The PlayStation Booth]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read CES: The PlayStation Booth" href="http://kotaku.com/ces07/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces07</span></a></div -->					<div><a title="Click here to read CES: The PlayStation Booth" href="http://kotaku.com/227191/ces-the-playstation-booth" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read CES: The PlayStation Booth" alt="Click here to read CES: The PlayStation Booth" src="http://cache.kotaku.com/assets/images/9/2007/01/small_the_playstation_booth.jpg"/>
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				If you followed our E3 2006 coverage last year, you'll remember that the Sony PlayStation booth was, in a word, gargantuan. Even at Tokyo Game Show, the PlayStation 3 and PSP area was simply massive, with a room bigger than all the apartments I've ever lived in just dedicated to trailers.				<a href="http://kotaku.com/227191/ces-the-playstation-booth" title="Click here to read more about CES: The PlayStation Booth">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/227191/ces-the-playstation-booth]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-227191]]></guid>
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			<pubDate><![CDATA[Tue, 09 Jan 2007 01:00:37 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Clips: Mass Effect Is Deep]]></title>
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				<center></center>

<a href="http://masseffect.bioware.com/">Bioware</a> has recently posted its <i>Mass Effect</i> X06 gameplay vid. I checked out this title at E3 was extremely impressed with how the game handles dialogue scenes. Instead of just toggling through text, players can choose what to say as if it were a real conversation. This looks like a winner. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/220732/clips-mass-effect-is-deep" title="Click here to read more about Clips: Mass Effect Is Deep">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mass Effect]]></category>
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			<pubDate><![CDATA[Mon, 11 Dec 2006 07:22:45 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Final Fantasy Versus XIII Trailer Goes Public]]></title>
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				     Shown at the Square-Enix E3 press conference, but oddly never released to the public until now, this pure CG trailer should give you a taste of what to expect from the action oriented spin-off of the more traditional RPG, Final Fantasy XIII. <span class="byline">Michael McWhertor</span>				<a href="http://kotaku.com/220344/final-fantasy-versus-xiii-trailer-goes-public" title="Click here to read more about Final Fantasy Versus XIII Trailer Goes Public">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 08 Dec 2006 19:40:54 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Wii Sports, Now Better Looking Than Before]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii Sports, Now Better Looking Than Before" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Wii Sports, Now Better Looking Than Before" href="http://kotaku.com/213138/wii-sports-now-better-looking-than-before" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Wii Sports, Now Better Looking Than Before" alt="Click here to read Wii Sports, Now Better Looking Than Before" src="http://cache.kotaku.com/assets/images/9/2006/11/small_wiisportscomparison.jpg"/>
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				Think after E3 Nintendo just sailed through the summer, chilling out, maxing and relaxing by the pool? No. Nintendo worked. And here's proof. Reader Matthew sent along this comparison for us to compare. Besides the obvious addition of people, notice how Nintendo ditched the company logo in favor of "WiiSports." <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/213138/wii-sports-now-better-looking-than-before" title="Click here to read more about Wii Sports, Now Better Looking Than Before">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 08 Nov 2006 09:22:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Kaz Hirai's Son Cannot Get a PS3 (Neither Can Mine)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kaz Hirai's Son Cannot Get a PS3 (Neither Can Mine)" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Kaz Hirai's Son Cannot Get a PS3 (Neither Can Mine)" href="http://kotaku.com/212806/kaz-hirais-son-cannot-get-a-ps3-neither-can-mine" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kaz Hirai's Son Cannot Get a PS3 (Neither Can Mine)" alt="Click here to read Kaz Hirai's Son Cannot Get a PS3 (Neither Can Mine)" src="http://cache.kotaku.com/assets/images/9/2006/11/smallkazface.jpg"/>
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      Just because your father likes to make an ass out of himself at E3 press conferences does not mean he can get you a PLAYSTATION 3. A PlayStation 2? That, he can swing. But, forget about that new Sony console, sonny. 				<a href="http://kotaku.com/212806/kaz-hirais-son-cannot-get-a-ps3-neither-can-mine" title="Click here to read more about Kaz Hirai's Son Cannot Get a PS3 (Neither Can Mine)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/212806/kaz-hirais-son-cannot-get-a-ps3-neither-can-mine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-212806]]></guid>
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			<category><![CDATA[small kaz hirai face]]></category>
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			<pubDate><![CDATA[Tue, 07 Nov 2006 02:22:26 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ridge Racer Producer On Kaz's "Riiiidge Racer"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" href="http://kotaku.com/small-kaz-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">smallkazface</span></a></div -->					<div><a title="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" href="http://kotaku.com/211222/ridge-racer-producer-on-kazs-riiiidge-racer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" alt="Click here to read Ridge Racer Producer On Kaz's &quot;Riiiidge Racer&quot;" src="http://cache.kotaku.com/assets/images/9/2006/10/small_smallkazface.jpg"/>
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      While the humor has long worn off, the meme still exists in the internet's deepest bowls. Somewhere someone is clacking our "Riiiiiiiiiiiiidge Racer" and cackling. Alone. We have since moved on and found different things to make fun of. But for those who missed the follies...				<a href="http://kotaku.com/211222/ridge-racer-producer-on-kazs-riiiidge-racer" title="Click here to read more about Ridge Racer Producer On Kaz's "Riiiidge Racer"">More&nbsp;&raquo;</a>
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			<category><![CDATA[small kaz face]]></category>
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			<pubDate><![CDATA[Tue, 31 Oct 2006 06:22:43 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=211222&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kotaku Sadly Promotes Left Behind]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Sadly Promotes Left Behind" href="http://kotaku.com/left-behind%7c-eternal-forces/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">leftbehindeternalforces</span></a></div -->					<div><a title="Click here to read Kotaku Sadly Promotes Left Behind" href="http://kotaku.com/210903/kotaku-sadly-promotes-left-behind" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Sadly Promotes Left Behind" alt="Click here to read Kotaku Sadly Promotes Left Behind" src="http://cache.kotaku.com/assets/images/9/2006/10/small_leftbehindboxart.jpg"/>
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      Besides fornicating, playing games and drinking booze on someone else's penny, we had one goal for E3: To hate on <i>Left Behind: Eternal Forces</i>. And we really, really wanted to hate it. Unfortunately, we did not. The game is actually pretty fun. BUT, our goal, we lost sight of our bitterly cruel E3 objective. Pathetic! And even more pathetic, our inability to spew venom on this PC game has ended up on the box. Reader Dan sends this scan along with an <i>LA Times</i> quote juxtaposed with our typical idiotic blather:				<a href="http://kotaku.com/210903/kotaku-sadly-promotes-left-behind" title="Click here to read more about Kotaku Sadly Promotes Left Behind">More&nbsp;&raquo;</a>
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			<category><![CDATA[Left Behind: Eternal Forces]]></category>
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			<pubDate><![CDATA[Mon, 30 Oct 2006 11:22:55 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[PlayStation 3 Billboards Surface]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read PlayStation 3 Billboards Surface" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read PlayStation 3 Billboards Surface" href="http://kotaku.com/206032/playstation-3-billboards-surface" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read PlayStation 3 Billboards Surface" alt="Click here to read PlayStation 3 Billboards Surface" src="http://cache.kotaku.com/assets/images/9/2006/10/small_ps3_la_billboard.jpg"/>
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      One of our eagle eyed Kotaku readers spotted one of the first PlayStation 3 billboards standing proudly erect in the great city of Los Angeles, not far from junk food institution Pink's Hot Dogs. While he didn't have kind words for it, I actually kind of like it. It's not as striking as the Play Beyond imagery that Sony had installed at the L.A. County Convention Center during E3, but it's not an eyesore either. At least they aren't using that garish Spider-Man typeface for everything.				<a href="http://kotaku.com/206032/playstation-3-billboards-surface" title="Click here to read more about PlayStation 3 Billboards Surface">More&nbsp;&raquo;</a>
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			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Billboard]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[Launch]]></category>
			<category><![CDATA[Next-gen]]></category>
			<category><![CDATA[Play Beyond]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Sun, 08 Oct 2006 13:00:27 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Where's My Too Human?!]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Where's My Too Human?!" href="http://kotaku.com/silicon-knights/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">siliconknights</span></a></div -->					<div><a title="Click here to read Where's My Too Human?!" href="http://kotaku.com/205675/wheres-my-too-human" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Where's My Too Human?!" alt="Click here to read Where's My Too Human?!" src="http://cache.kotaku.com/assets/images/9/2006/10/small_toohumandude.jpg"/>
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        <div class="FloatHack"></div>
    

      
      At E3, Silicon Knights' <i>Too Human</i> didn't meet the hype, and the game's demo wasn't quite ready. Following its outing, the game got pushed back to next year, and the title didn't make an appearance at X06 in Barcelona. Rumors swirled, and Silicon Knights president Dennis Dyack commented on an IGN developer blog, writing: 				<a href="http://kotaku.com/205675/wheres-my-too-human" title="Click here to read more about Where's My Too Human?!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Silicon Knights]]></category>
			<category><![CDATA[Dennis Dyack]]></category>
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			<category><![CDATA[Gossip]]></category>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Too Human]]></category>
			<category><![CDATA[x06]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 06 Oct 2006 00:22:51 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=205675&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nintendo Busts Sony's Balls For Massive Damage]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Busts Sony's Balls For Massive Damage" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo Busts Sony's Balls For Massive Damage" href="http://kotaku.com/204469/nintendo-busts-sonys-balls-for-massive-damage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Busts Sony's Balls For Massive Damage" alt="Click here to read Nintendo Busts Sony's Balls For Massive Damage" src="http://cache.kotaku.com/assets/images/9/2006/10/small_wiimassivedamagecrabs.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      
      The "Massive Damage" meme? Old. Uttered by the producer of <i>Genji 2</i> at Sony's E3 train wreck of a presser, it's officially no longer funny. (It still makes us giggle, but whatever.) The quote has haunted that producer and ultimately has resulted in him not giving any more interviews, apparently. We wonder if he even leaves the house.				<a href="http://kotaku.com/204469/nintendo-busts-sonys-balls-for-massive-damage" title="Click here to read more about Nintendo Busts Sony's Balls For Massive Damage">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/204469/nintendo-busts-sonys-balls-for-massive-damage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-204469]]></guid>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[genji]]></category>
			<category><![CDATA[genji 2]]></category>
			<category><![CDATA[massive damage]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 02 Oct 2006 03:22:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=204469&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Oh Lawdy, Left Behind Producer Preaches]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Oh Lawdy, Left Behind Producer Preaches" href="http://kotaku.com/left-behind/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">leftbehind</span></a></div -->					<div><a title="Click here to read Oh Lawdy, Left Behind Producer Preaches" href="http://kotaku.com/204108/oh-lawdy-left-behind-producer-preaches" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Oh Lawdy, Left Behind Producer Preaches" alt="Click here to read Oh Lawdy, Left Behind Producer Preaches" src="http://cache.kotaku.com/assets/images/9/2006/09/small_leftbehindgames.jpg"/>
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      Confession: When we checked out <i>Left Behind: Eternal Forces</i> at E3, we liked it. And we really wanted to hate it. The Christian RTS for the PC has been criticized for violence and creeps out folks with its religious bent. Game site Firing Squad interviews the game's associate producer Greg Bauman, who says the title's point is to "wipe out the other guy" like any other RTS. Those comments are peppered with Bauman stating, "<i>Eternal Forces</i> is a great alternative to the gratuitous content that is so commonplace in the market these days." A contradiction? Bauman asserts, "We think that given the choice, any gamer would pick the game that was more fun to play, not necessarily the one that contains excessive violence." Amen. The game drops from Heaven late October or early November. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/204108/oh-lawdy-left-behind-producer-preaches" title="Click here to read more about Oh Lawdy, Left Behind Producer Preaches">More&nbsp;&raquo;</a>
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			]]></description>
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			<category><![CDATA[Left Behind]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[Religion]]></category>
			<pubDate><![CDATA[Fri, 29 Sep 2006 10:22:30 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=204108&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Crab Dude Interviewed For Massive Damage]]></title>
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			<![CDATA[
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									</div>
				<center></center>

Kyle Shubel is a famous man. At E3, the producer unveiled not only one, but two catch phrases: "Giant enemy crab" and "Massive damage." The game is <i>Genji: Days of the Blade</i>, and actually looks somewhat interesting (once you expunge the E3 press conference from your mind). Shubel talked with Game Informer, pointing out that the giant crabs (heikegani) are real creatures and are two meters in size. Now, whether they found warriors in ancient Japanese battles is another issue. Shubel adds:				<a href="http://kotaku.com/199249/crab-dude-interviewed-for-massive-damage" title="Click here to read more about Crab Dude Interviewed For Massive Damage">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/199249/crab-dude-interviewed-for-massive-damage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-199249]]></guid>
			<category><![CDATA[giant enemy crab]]></category>
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			<category><![CDATA[genji: days of the blade]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[massive damage]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Fri, 08 Sep 2006 02:20:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=199249&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gallery of Game Greats' Autographs]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gallery of Game Greats' Autographs" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Gallery of Game Greats' Autographs" href="http://kotaku.com/195438/gallery-of-game-greats-autographs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gallery of Game Greats' Autographs" alt="Click here to read Gallery of Game Greats' Autographs" src="http://cache.kotaku.com/assets/images/9/2006/08/small_sign_miyamoto.jpg"/>
											</a></div>
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        <div class="FloatHack"></div>
    

      Here, a Japanese gamer has assembled his collection of gaming great's signatures for all to see (gallery after the jump). Included are the likes of Mario maker Shigeru Miyamoto, Sonic creator Yuji Naka, Hudson's human mascot <a href="http://www.kotaku.com/gaming/top/japanese-game-execs-finger-exercises-184843.php">Takahashi Meijin</a>, Namco founder Masaya Nakamura and Nintendo's resident odd-ball <a href="http://www.kotaku.com/gaming/nintendo/seen-at-e306-mysterious-leopard-print-man-plays-wii-173335.php">Benimaru Itoh</a>! 				<a href="http://kotaku.com/195438/gallery-of-game-greats-autographs" title="Click here to read more about Gallery of Game Greats' Autographs">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/195438/gallery-of-game-greats-autographs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-195438]]></guid>
			<category><![CDATA[Top]]></category>
			<category><![CDATA[Autographs]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[Hudson]]></category>
			<category><![CDATA[Japan]]></category>
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			<category><![CDATA[Namco]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Shigeru Miyamoto]]></category>
			<category><![CDATA[Sonic]]></category>
			<category><![CDATA[takahashi meijin]]></category>
			<category><![CDATA[yuji naka]]></category>
			<pubDate><![CDATA[Tue, 22 Aug 2006 10:22:09 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=195438&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony's Tilt Controller is Super NES Old]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony's Tilt Controller is Super NES Old" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Sony's Tilt Controller is Super NES Old" href="http://kotaku.com/190840/sonys-tilt-controller-is-super-nes-old" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony's Tilt Controller is Super NES Old" alt="Click here to read Sony's Tilt Controller is Super NES Old" src="http://cache.kotaku.com/assets/images/9/2006/07/small_tiltjoypad.jpg"/>
											</a></div>
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      When Sony unveiled a motion sensor "tilt" controller at this year's E3, the critics jumped down the company's Blu-ray lined throat. But, we've been working on this for <i>years</i>, replied Sony. Other haters wrote off the controller as a Wii-mote, rip-off. That's not true, replied the company.				<a href="http://kotaku.com/190840/sonys-tilt-controller-is-super-nes-old" title="Click here to read more about Sony's Tilt Controller is Super NES Old">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/190840/sonys-tilt-controller-is-super-nes-old]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-190840]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Controller]]></category>
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			<category><![CDATA[Egm]]></category>
			<category><![CDATA[Gossip]]></category>
			<category><![CDATA[Retro]]></category>
			<category><![CDATA[Snes]]></category>
			<category><![CDATA[Wii-mote]]></category>
			<pubDate><![CDATA[Mon, 31 Jul 2006 12:22:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=190840&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony Haters, Lighten Up]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Haters, Lighten Up" href="http://kotaku.com/sony/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sony</span></a></div -->					<div><a title="Click here to read Sony Haters, Lighten Up" href="http://kotaku.com/190162/sony-haters-lighten-up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Haters, Lighten Up" alt="Click here to read Sony Haters, Lighten Up" src="http://cache.kotaku.com/assets/images/9/2006/07/small_hatoradedrink.jpg"/>
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      It's no cake walk being Sony. Post-E3 the company has been spewed with hatorade. <i>The Guardian</i>'s respected Gamesblog jumps to shield Sony from stories circulating of late that stretch the truth a bit as evidence of Sony's downfall. <i>The Guardian</i>'s Keith Stuart writes:				<a href="http://kotaku.com/190162/sony-haters-lighten-up" title="Click here to read more about Sony Haters, Lighten Up">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/190162/sony-haters-lighten-up]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-190162]]></guid>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[hatorade]]></category>
			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 27 Jul 2006 09:23:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=190162&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Getting to Know My PSP (Again)]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Getting to Know My PSP (Again)" href="http://kotaku.com/original/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">original</span></a></div -->					<div><a title="Click here to read Getting to Know My PSP (Again)" href="http://kotaku.com/188890/getting-to-know-my-psp-again" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Getting to Know My PSP (Again)" alt="Click here to read Getting to Know My PSP (Again)" src="http://cache.kotaku.com/assets/images/9/2006/07/small_DSCF5433.JPG"/>
											</a></div>
									</div>
				Forgive the LiveJournal confession: Until <a href="http://www.kotaku.com/gaming/top/ashcrafts-totally-girly-ds-lite-188602.php">yesterday</a>, I didn't have a DS. Well, I did have a DS, a regular one, which was left at that squalid hotel Gawker Media put us up in. I don't know how even the likes of Xbox dood J Allard, Mario nerd Cliffy B and <i>Final Fantasy</i> mustache Hironobu Sakaguchi were able to stay there. Booze, perhaps. 				<a href="http://kotaku.com/188890/getting-to-know-my-psp-again" title="Click here to read more about Getting to Know My PSP (Again)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Original]]></category>
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			<category><![CDATA[DS Lite]]></category>
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			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Fri, 21 Jul 2006 13:22:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Mass Effect Trailer Hits Live]]></title>
			<description>
			<![CDATA[
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				Microsoft sends word that the E3 teaser demo for Mass Effect is now available for download on Xbox Live Marketplace. The four-minute video for the role-playing game features a voice over by project director Casey Hudson.				<a href="http://kotaku.com/187053/mass-effect-trailer-hits-live" title="Click here to read more about Mass Effect Trailer Hits Live">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/187053/mass-effect-trailer-hits-live]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-187053]]></guid>
			<category><![CDATA[Mass Effects]]></category>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[Marketplace]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<pubDate><![CDATA[Thu, 13 Jul 2006 14:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=187053&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Warhawk Developer DID Know About PS3 Tilt Controller]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhawk Developer DID Know About PS3 Tilt Controller" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Warhawk Developer DID Know About PS3 Tilt Controller" href="http://kotaku.com/185064/warhawk-developer-did-know-about-ps3-tilt-controller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Warhawk Developer DID Know About PS3 Tilt Controller" alt="Click here to read Warhawk Developer DID Know About PS3 Tilt Controller" src="http://cache.kotaku.com/assets/images/9/2006/07/small_warhawkcontrollerthingy.jpg"/>
											</a></div>
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				Psst! Previously, <i>Warhawk</i> developer Incognito claimed to have "officially" known about the PS3 tilt controller a few weeks prior to E3. Well, forget that nonsense! Sony Santa Monica's Brian Upton now says it has been planned for ages. And by ages he means a really, really, really long time. 				<a href="http://kotaku.com/185064/warhawk-developer-did-know-about-ps3-tilt-controller" title="Click here to read more about Warhawk Developer DID Know About PS3 Tilt Controller">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/185064/warhawk-developer-did-know-about-ps3-tilt-controller]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-185064]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<category><![CDATA[Warhawk]]></category>
			<pubDate><![CDATA[Tue, 04 Jul 2006 18:21:59 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=185064&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kotaku Stalku: Joel Johnson Meets His Fans at E3]]></title>
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Thanks to <a href="http://www.metafuture.com/2006/06/19/videogames-are-art/">Metafuture</a> for scoring this once-in-a-lifetime footage of a historic E3 media event. <span class="byline">Florian Eckhardt</span>				<a href="http://kotaku.com/181953/kotaku-stalku-joel-johnson-meets-his-fans-at-e3" title="Click here to read more about Kotaku Stalku: Joel Johnson Meets His Fans at E3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/181953/kotaku-stalku-joel-johnson-meets-his-fans-at-e3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-181953]]></guid>
			<category><![CDATA[Clips]]></category>
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			<pubDate><![CDATA[Tue, 20 Jun 2006 11:00:07 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=181953&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mizuguchi on Super Monkey Ball Creator's Insane Make-Over]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mizuguchi on Super Monkey Ball Creator's Insane Make-Over" href="http://kotaku.com/e306/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e306</span></a></div -->					<div><a title="Click here to read Mizuguchi on Super Monkey Ball Creator's Insane Make-Over" href="http://kotaku.com/179511/mizuguchi-on-super-monkey-ball-creators-insane-make+over" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mizuguchi on Super Monkey Ball Creator's Insane Make-Over" alt="Click here to read Mizuguchi on Super Monkey Ball Creator's Insane Make-Over" src="http://cache.kotaku.com/assets/images/9/2006/06/small_nagoshileather.jpg"/>
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				The biggest mystery at E3, the thing that got everyone talking was not the Wii or the PS3. Rather, it was what the hell happened to <a href="http://www.kotaku.com/gaming/e306/e306-yakuza-director-on-goofy-english-localization-173252.php">Toshihiro Nagoshi</a>'s skin. Somewhere between bringing us classics like <i>Super Monkey Ball</i> and <i>Ryu Ga Gotoku</i> (<i>Yakuza</i>), the acclaimed designer got locked in a tanning booth. In the center of the Earth. For years. 				<a href="http://kotaku.com/179511/mizuguchi-on-super-monkey-ball-creators-insane-make+over" title="Click here to read more about Mizuguchi on Super Monkey Ball Creator's Insane Make-Over">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/179511/mizuguchi-on-super-monkey-ball-creators-insane-make+over]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-179511]]></guid>
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			<category><![CDATA[Super Monkey Ball]]></category>
			<category><![CDATA[Yakuza]]></category>
			<pubDate><![CDATA[Fri, 09 Jun 2006 10:22:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=179511&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Mega Man Creator: We've Only Hit 60% of 360's Capacity]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Mega Man Creator: We've Only Hit 60% of 360's Capacity" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Mega Man Creator: We've Only Hit 60% of 360's Capacity" href="http://kotaku.com/178268/mega-man-creator-weve-only-hit-60-of-360s-capacity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Mega Man Creator: We've Only Hit 60% of 360's Capacity" alt="Click here to read Mega Man Creator: We've Only Hit 60% of 360's Capacity" src="http://cache.kotaku.com/assets/images/9/2006/06/small_megamanhawaii.jpg"/>
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				Capcom's <a href="http://en.wikipedia.org/wiki/Keiji_Inafune">Keiji Inafune</a> (<i>Mega Man</i>, <i>Dead Rising</i>) *hearts* the 360, telling a group of E3 journos, "We've probably only hit about 60 percent of the Xbox's 360's potential." And if you think upcoming titles like <i>Gears of War</i> look tasty, Inafune states that's not half of it. Sure, as the generation progresses and developers get more familiar with the console, games really start to look special. Inafune adds:				<a href="http://kotaku.com/178268/mega-man-creator-weve-only-hit-60-of-360s-capacity" title="Click here to read more about Mega Man Creator: We've Only Hit 60% of 360's Capacity">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/178268/mega-man-creator-weve-only-hit-60-of-360s-capacity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-178268]]></guid>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 05 Jun 2006 11:22:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=178268&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sony E3 Presser... In Song!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony E3 Presser... In Song!" href="http://kotaku.com/e306/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e306</span></a></div -->					<div><a title="Click here to read Sony E3 Presser... In Song!" href="http://kotaku.com/178270/sony-e3-presser-in-song" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony E3 Presser... In Song!" alt="Click here to read Sony E3 Presser... In Song!" src="http://cache.kotaku.com/assets/images/9/2006/06/small_kazedout.jpg"/>
											</a></div>
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				A mysterious music maker named Kinyo created <a href="http://www.funender.com/music/bands/11527/music.php">Funender.com</a> account to host his or her Sony E3 press conference songs: <i>Giant Enemy Crab Song</i> and <i>Ridge Racer Remix</i>. What do they sound like? Quotes from the Sony's presser with electronica beats. Personally, I think the <i>Crab Song</i>'s better than the <i>Ridge Racer Remix</i>. I'm all Kaz'ed out. <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/178270/sony-e3-presser-in-song" title="Click here to read more about Sony E3 Presser... In Song!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/178270/sony-e3-presser-in-song]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-178270]]></guid>
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			<category><![CDATA[Sony]]></category>
			<pubDate><![CDATA[Mon, 05 Jun 2006 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=178270&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Final Fantasy XII English Trailer]]></title>
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The E3 trailer from <em>Final Fantasy XII</em>, English edition, with new scenes and Valley Girl voices.				<a href="http://kotaku.com/178290/final-fantasy-xii-english-trailer" title="Click here to read more about Final Fantasy XII English Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/178290/final-fantasy-xii-english-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-178290]]></guid>
			<category><![CDATA[E306]]></category>
			<category><![CDATA[final fantasy XII]]></category>
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			<category><![CDATA[Rpgs]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Square]]></category>
			<pubDate><![CDATA[Mon, 05 Jun 2006 09:00:18 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=178290&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[E3's Random Half-Naked Woman: The Video]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read E3's Random Half-Naked Woman: The Video" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read E3's Random Half-Naked Woman: The Video" href="http://kotaku.com/177576/e3s-random-half+naked-woman-the-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read E3's Random Half-Naked Woman: The Video" alt="Click here to read E3's Random Half-Naked Woman: The Video" src="http://cache.kotaku.com/assets/images/9/2012/01/cdbbcbb1dfd2cbe3e9de7a11bfce1c5c.jpg"/>
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<div class="FloatHack"></div>
Remember this Wonder Woman? She was tossed out of E3 for wearing bikini briefs. She claimed she was wearing proper shorts, and who's to argue with Wonder Woman? Apparently, Staples Center security as the lass was promptly thrown out on her bottom.				<a href="http://kotaku.com/177576/e3s-random-half+naked-woman-the-video" title="Click here to read more about E3's Random Half-Naked Woman: The Video">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/177576/e3s-random-half+naked-woman-the-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-177576]]></guid>
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			<pubDate><![CDATA[Thu, 01 Jun 2006 14:22:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=177576&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Win Nintendo Gal's E3 Schwag]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Win Nintendo Gal's E3 Schwag" href="http://kotaku.com/e306/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e306</span></a></div -->					<div><a title="Click here to read Win Nintendo Gal's E3 Schwag" href="http://kotaku.com/177196/win-nintendo-gals-e3-schwag" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Win Nintendo Gal's E3 Schwag" alt="Click here to read Win Nintendo Gal's E3 Schwag" src="http://cache.kotaku.com/assets/images/9/2006/05/e3stuffgiveaway.jpg"/>
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        <div class="FloatHack"></div>
    

      Nintendo Gal is giving away all of her E3 schwag to the reader who submits the best Nintendo-related Haiku to her site. You have until June 9 to enter and can submit up to three entries.				<a href="http://kotaku.com/177196/win-nintendo-gals-e3-schwag" title="Click here to read more about Win Nintendo Gal's E3 Schwag">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/177196/win-nintendo-gals-e3-schwag]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-177196]]></guid>
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			<pubDate><![CDATA[Tue, 30 May 2006 21:00:20 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=177196&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Halo T-Shirts Now Available For Emaciated And Portly]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo T-Shirts Now Available For Emaciated And Portly" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Halo T-Shirts Now Available For Emaciated And Portly" href="http://kotaku.com/176533/halo-t+shirts-now-available-for-emaciated-and-portly" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo T-Shirts Now Available For Emaciated And Portly" alt="Click here to read Halo T-Shirts Now Available For Emaciated And Portly" src="http://cache.kotaku.com/assets/images/9/2006/05/bungie1112_250.jpg"/>
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       <a href="http://www.kotaku.com/gaming/e306/e306-kotaku-stalku-spots-halo-3-tees-172564.php">Remember when weekend editor Michael McWhertor broke the Halo 3 story</a> when random chance in a godless universe led him to witness the millisecondal donning of a Halo 3 t-shirt by one of Bungie's now-probably-totally-fired employees? A t-shirt stretched across a gelatinous programmer's frame; the greedy, flickering eyes of a Kotaku staff writer &mdash; and then a career was over forever. It was a great moment in whatever passes for journalism in blogging. And now you can own a simulacrum of the very t-shirt that spun one Bungie employee into career limbo forever!				<a href="http://kotaku.com/176533/halo-t+shirts-now-available-for-emaciated-and-portly" title="Click here to read more about Halo T-Shirts Now Available For Emaciated And Portly">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/176533/halo-t+shirts-now-available-for-emaciated-and-portly]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-176533]]></guid>
			<category><![CDATA[E3]]></category>
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			<pubDate><![CDATA[Fri, 26 May 2006 09:40:22 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=176533&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Post E306: Japan's Most Wanted Titles/Consoles]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Post E306: Japan's Most Wanted Titles/Consoles" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Post E306: Japan's Most Wanted Titles/Consoles" href="http://kotaku.com/176466/post-e306-japans-most-wanted-titlesconsoles" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Post E306: Japan's Most Wanted Titles/Consoles" alt="Click here to read Post E306: Japan's Most Wanted Titles/Consoles" src="http://cache.kotaku.com/assets/images/9/2006/05/small_famitsulogo.jpg"/>
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				Japan's biggest game publication <i>Famitsu</i> took a post-E3 poll on what gamers Japanese players were excited about, what consoles they wanted to buy and what they thought of the PS3's pricing. The answers, after the jump, might surprise you. <span class="byline">Brian Ashcraft</span>				<a href="http://kotaku.com/176466/post-e306-japans-most-wanted-titlesconsoles" title="Click here to read more about Post E306: Japan's Most Wanted Titles/Consoles">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/176466/post-e306-japans-most-wanted-titlesconsoles]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-176466]]></guid>
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			<pubDate><![CDATA[Thu, 25 May 2006 22:28:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ashura Benimaru's Leopard Print Underwear]]></title>
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						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ashura Benimaru's Leopard Print Underwear" alt="Click here to read Ashura Benimaru's Leopard Print Underwear" src="http://cache.kotaku.com/assets/images/9/2006/05/IMG_7844KojiKondoKariAshuraBenimaru.jpg"/>
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      We've written far, far, far too much about the <a href="http://www.kotaku.com/gaming/itou/mysterious-leopard-print-man-identified-173397.php">little leopard man</a> seen by Joel and I playing Wii Orchestra and the like at E3, but I just couldn't pass up this tip. A Nintendo insider informs us that Ashura Benimaru's fashion statement wasn't completely visible. That's right, even his underwear had a leopard print.				<a href="http://kotaku.com/176263/ashura-benimarus-leopard-print-underwear" title="Click here to read more about Ashura Benimaru's Leopard Print Underwear">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 25 May 2006 12:02:55 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Miyamoto Says Revolution "Threatening"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Miyamoto Says Revolution &quot;Threatening&quot;" href="http://kotaku.com/shiggy/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shiggy</span></a></div -->					<div><a title="Click here to read Miyamoto Says Revolution &quot;Threatening&quot;" href="http://kotaku.com/176120/miyamoto-says-revolution-threatening" class="pp_image">
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				All agree that the Revolution was a kick-ass name. Perhaps, a little too kick-ass says Mario maven Shigeru Miyamoto. The legendary game designer told CNN's Chris Morris:				<a href="http://kotaku.com/176120/miyamoto-says-revolution-threatening" title="Click here to read more about Miyamoto Says Revolution "Threatening"">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shigeru Miyamoto]]></category>
			<pubDate><![CDATA[Wed, 24 May 2006 19:22:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=176120&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GameLife Stinks Up E3, And We Love It]]></title>
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		  I just watched GameLife's 1Up sponsored E3 video bonanza. Initially I thought that they lost had lost their touch, had become a victim of their fleeting success. But after watching the spastic, jerky ham-handed reporting of the group I'm happy to report that they are still just as charming... and sucky.				<a href="http://kotaku.com/176099/gamelife-stinks-up-e3-and-we-love-it" title="Click here to read more about GameLife Stinks Up E3, And We Love It">More&nbsp;&raquo;</a>
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			<category><![CDATA[Video]]></category>
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			<pubDate><![CDATA[Wed, 24 May 2006 17:00:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[E3 on Your PSP and iPod]]></title>
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				Thank God for Major Nelson and his compulsion to get Xbox 360 trailers in the great unBoxed masses. Mosoft's Live director spent god knows how lone encoding a bunch of Xbox E3 videos to work on your iPod and, get this, your Playstation Portable.				<a href="http://kotaku.com/175741/e3-on-your-psp-and-ipod" title="Click here to read more about E3 on Your PSP and iPod">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 May 2006 14:10:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[A Geek's "Real" Look at E3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Geek's &quot;Real&quot; Look at E3" href="http://kotaku.com/e306/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e306</span></a></div -->					<div><a title="Click here to read A Geek's &quot;Real&quot; Look at E3" href="http://kotaku.com/175593/a-geeks-real-look-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Geek's &quot;Real&quot; Look at E3" alt="Click here to read A Geek's &quot;Real&quot; Look at E3" src="http://cache.kotaku.com/assets/images/9/2006/05/small_stinkachu.jpg"/>
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				So, you've read our <a href="http://www.kotaku.com/gaming/e306/e306-the-kotaku-awards-175041.php">E3 coverage</a>, but perhaps, you're still wondering "what is E3 really like?" Shucks if I know. Joel had me ironing his collared shirts all week. Thankfully, our Weekend Editor Mike (guy in Pikachu costume) has written a tell-all, providing the low-down on what "really" went behind the scenes. But since nothing actually interesting went on behind the scenes, Mike made a buncha crap up, tongue planted firmly in cheek. <i>&mdash;Brian Ashcraft</i> 				<a href="http://kotaku.com/175593/a-geeks-real-look-at-e3" title="Click here to read more about A Geek's "Real" Look at E3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 May 2006 09:23:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Zombies Vs. Ambulance]]></title>
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From the 'Worst of E3' department, leave it to the denizens of Kentia Hall to make a game called <em>Ambulance Vs. Zombies</em> look this boring. How designers this incompetent could somehow light upon the greatest idea for a video game in the history of... hell, let's just say it... <em>the universe</em> and then mess it up this bad is beyond me. <em> - Florian Eckhardt</em>				<a href="http://kotaku.com/175377/zombies-vs-ambulance" title="Click here to read more about Zombies Vs. Ambulance">More&nbsp;&raquo;</a>
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			<category><![CDATA[Zombies Vs. Ambulance]]></category>
			<pubDate><![CDATA[Mon, 22 May 2006 18:40:07 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
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			<title><![CDATA[Video: Wright, Jaffe, CliffyB, Smith Talk Games]]></title>
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				MTV News' Stephen Totilo send me word that MTV Overdrive has just posted up a pretty amazing video.				<a href="http://kotaku.com/175426/video-wright-jaffe-cliffyb-smith-talk-games" title="Click here to read more about Video: Wright, Jaffe, CliffyB, Smith Talk Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[Will Wright]]></category>
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			<pubDate><![CDATA[Mon, 22 May 2006 13:16:28 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=175426&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[E306 Videos: Shigeru, Moore and Young]]></title>
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				Just in case you missed it, here's a wrap-up of some of the better video interviews we did during E3. The interviews include Shigeru Miyamoto talking about DS/Wii connectivity and how the 360 can succeed in Japan; Peter Moore talking about the PS3 price and innovation; EA's Neil Young talking about video games as art and the company's plans with Spielberg; and a look at the man behind Wario Ware. <i>&mdash;Brian Crecente</i> 				<a href="http://kotaku.com/175263/e306-videos-shigeru-moore-and-young" title="Click here to read more about E306 Videos: Shigeru, Moore and Young">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 22 May 2006 08:07:47 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=175263&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Best of Best of E3 Awards]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best of Best of E3 Awards" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Best of Best of E3 Awards" href="http://kotaku.com/175182/best-of-best-of-e3-awards" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best of Best of E3 Awards" alt="Click here to read Best of Best of E3 Awards" src="http://cache.kotaku.com/assets/images/9/2006/05/small_starman_e306_champion.gif"/>
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				E3 is a full week behind us and, including <a href="http://www.kotaku.com/gaming/e306/e306-the-kotaku-awards-175041.php">Kotaku</a>, most gaming journalists/fanboys have weighed in with their collectively jaded opinions on what blew and what blew them away at E3. Big winners include EA's <em>Spore</em>, Irrational's <em>Bioshock</em>, Ubisoft's <em>Assassins Creed</em>, and Nintendo's <em>Super Mario Galaxy</em>, but here's the full rundown of this week's "Best Of"&mdash;and "Worst Of"&mdash;				<a href="http://kotaku.com/175182/best-of-best-of-e3-awards" title="Click here to read more about Best of Best of E3 Awards">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 20 May 2006 15:08:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Kotaku Stalku: D.M.C. from Run-D.M.C. at E306]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kotaku Stalku: D.M.C. from Run-D.M.C. at E306" href="http://kotaku.com/top/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">top</span></a></div -->					<div><a title="Click here to read Kotaku Stalku: D.M.C. from Run-D.M.C. at E306" href="http://kotaku.com/175172/kotaku-stalku-dmc-from-run+dmc-at-e306" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kotaku Stalku: D.M.C. from Run-D.M.C. at E306" alt="Click here to read Kotaku Stalku: D.M.C. from Run-D.M.C. at E306" src="http://cache.kotaku.com/assets/images/9/2006/05/small_rundmc.jpg"/>
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				Bust out the Adidas kicks and Kangol caps. Xbox-centric <a href="http://www.gamertagradio.com/vbportal/index.php">Gamertag Radio</a> interviewed legendary rapper <a href="http://en.wikipedia.org/wiki/Run_DMC">Darryl "D.M.C." McDaniels</a> as he checked out <i>Gears of War</i> at E3. D.M.C.'s not really a gamer. He talks and talks about things like being an honorary Dominican for five years. Non-sequiters abound, D.M.C. talks a lot. 				<a href="http://kotaku.com/175172/kotaku-stalku-dmc-from-run+dmc-at-e306" title="Click here to read more about Kotaku Stalku: D.M.C. from Run-D.M.C. at E306">More&nbsp;&raquo;</a>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Celebs]]></category>
			<category><![CDATA[Dominican Republic]]></category>
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			<pubDate><![CDATA[Fri, 19 May 2006 23:20:46 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[E306 Video: Shigeru Miyamoto Interview]]></title>
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				Joel and I got a chance to sit down with legendary game designer Shigeru Miyamoto to talk Wii turkey at E3. In the 30 minute interview we asked our questions directly to Miyamoto in english and he responded in Japanese, which was translated back to English for us. 				<a href="http://kotaku.com/174909/e306-video-shigeru-miyamoto-interview" title="Click here to read more about E306 Video: Shigeru Miyamoto Interview">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 May 2006 15:04:32 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=174909&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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