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		<title><![CDATA[Kotaku: Dude Huge]]></title>
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			<title><![CDATA[Gears of War Designer Doesn't Want To Be Remembered Only for Gears]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Designer Doesn't Want To Be Remembered Only for &lt;em&gt;Gears&lt;/em&gt;" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Gears of War&lt;/em&gt; Designer Doesn't Want To Be Remembered Only for &lt;em&gt;Gears&lt;/em&gt;" href="http://kotaku.com/5813539/gears-of-war-designer-doesnt-want-to-be-remembered-only-for-gears" class="pp_image">
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				Cliff Bleszinski designs <em>Gears of War</em>. The games sell millions. Before Bleszinski made <em>Gears</em> games, he worked on <em>Unreal Tournament</em> games and <em>Jazz Jackrabbit</em>, but it's <em>Gears of War</em> that he's known for.				<a href="http://kotaku.com/5813539/gears-of-war-designer-doesnt-want-to-be-remembered-only-for-gears" title="Click here to read more about Gears of War Designer Doesn't Want To Be Remembered Only for Gears">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5813539/gears-of-war-designer-doesnt-want-to-be-remembered-only-for-gears]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5813539]]></guid>
			<category><![CDATA[Dude Huge]]></category>
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			<pubDate><![CDATA[Mon, 20 Jun 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Beers Of War]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Beers Of War" href="http://kotaku.com/beer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">beer</span></a></div -->					<div><a title="Click here to read Beers Of War" href="http://kotaku.com/5581181/beers-of-war" class="pp_image">
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				Reader Ben was at the Flying Saucer in Raleigh the other day when he noticed something strangely familiar about the pub's "wall of fame".				<a href="http://kotaku.com/5581181/beers-of-war" title="Click here to read more about Beers Of War">More&nbsp;&raquo;</a>
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			<category><![CDATA[Beer]]></category>
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			<pubDate><![CDATA[Wed, 07 Jul 2010 07:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Whose Car Is This?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Whose Car Is This?" href="http://kotaku.com/yours/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yours</span></a></div -->					<div><a title="Click here to read Whose Car Is This?" href="http://kotaku.com/5551536/whose-car-is-this" class="pp_image">
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				 Fancy sports car. Spotted at a Target. North Carolina plates that read "GRSOFWAR". Gears of War is developed in North Carolina by Epic Games. Could it be the car that Cliff Bleszinski, Gears' lead designer, tools around in?				<a href="http://kotaku.com/5551536/whose-car-is-this" title="Click here to read more about Whose Car Is This?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 May 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears of War Designer On Gears 2's 'Masturbating' Problem]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears of War Designer On Gears 2's 'Masturbating' Problem" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Gears of War Designer On Gears 2's 'Masturbating' Problem" href="http://kotaku.com/5540525/gears-of-war-designer-on-gears-2s-masturbating-problem" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gears of War Designer On Gears 2's 'Masturbating' Problem" alt="Click here to read Gears of War Designer On Gears 2's 'Masturbating' Problem" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b2ee38e9fbb4eef3a2d9a9eb447c6d48.jpg"/>
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				 It's not every day that you get to hear Gears of War designer Cliff Bleszinski talk video game masturbation. Today, however, is that day. Lucky you!				<a href="http://kotaku.com/5540525/gears-of-war-designer-on-gears-2s-masturbating-problem" title="Click here to read more about Gears of War Designer On Gears 2's 'Masturbating' Problem">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 17 May 2010 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Star Wars of The New Generation Is...]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Star Wars of The New Generation Is..." href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read The Star Wars of The New Generation Is..." href="http://kotaku.com/5538837/the-star-wars-of-the-new-generation-is" class="pp_image">
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				 Well, according to Gears of War designer Cliff Bleszinski, it is...				<a href="http://kotaku.com/5538837/the-star-wars-of-the-new-generation-is" title="Click here to read more about The Star Wars of The New Generation Is...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 14 May 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The Grey Developers (Or, Where Did All The Young Ones Go?)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?)" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read The Grey Developers (Or, Where Did All The Young Ones Go?)" href="http://kotaku.com/5516732/the-grey-developers-or-where-did-all-the-young-ones-go" class="pp_image">
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				Seeing Gears of War designer Cliff Bleszinski <a href="http://kotaku.com/5515772/gears-of-war-designer-talks-to-jimmy-fallon">on Jimmy Fallon the other night </a>got me thinking, about two things. One, how great it was seeing a developer on international television. And two, how few other devs there are like him.				<a href="http://kotaku.com/5516732/the-grey-developers-or-where-did-all-the-young-ones-go" title="Click here to read more about The Grey Developers (Or, Where Did All The Young Ones Go?)">More&nbsp;&raquo;</a>
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			<category><![CDATA[Shigeru Miyamoto]]></category>
			<pubDate><![CDATA[Wed, 14 Apr 2010 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Why We Call Him Dude Huge]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Why We Call Him Dude Huge" href="http://kotaku.com/explainer/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">explainer</span></a></div -->					<div><a title="Click here to read Why We Call Him Dude Huge" href="http://kotaku.com/5512240/why-we-call-him-dude-huge" class="pp_image">
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				 It's a question Kotaku gets a lot: Why do you refer to Gears of War designer Cliff Bleszinski as "Dude Huge". There is a reason. This is it.				<a href="http://kotaku.com/5512240/why-we-call-him-dude-huge" title="Click here to read more about Why We Call Him Dude Huge">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Apr 2010 04:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears of War Designer Won't Carry Plastic Weapon On Talk Show]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears of War Designer Won't Carry Plastic Weapon On Talk Show" href="http://kotaku.com/cliff-bleszinski/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cliffbleszinski</span></a></div -->					<div><a title="Click here to read Gears of War Designer Won't Carry Plastic Weapon On Talk Show" href="http://kotaku.com/5507952/gears-of-war-designer-wont-carry-plastic-weapon-on-talk-show/gallery/" class="pp_image">
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				When game designer Cliff Bleszinski revealed Gears of War 2, he did it by ripping through a barrier with a Lancer chainsaw weapon at the 2008 Game Developers Conference. How about when he <a href="http://kotaku.com/5506840/gears-of-war-developer-to-debut-next-game-on-late-night">debuts his new game</a> on Jimmy Fallon?				<a href="http://kotaku.com/5507952/gears-of-war-designer-wont-carry-plastic-weapon-on-talk-show/gallery/" title="Click here to read more about Gears of War Designer Won't Carry Plastic Weapon On Talk Show">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Apr 2010 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Don't Go Looking For Gears Of War With Natal Controls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Don't Go Looking For Gears Of War With Natal Controls" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Don't Go Looking For Gears Of War With Natal Controls" href="http://kotaku.com/5319161/dont-go-looking-for-gears-of-war-with-natal-controls" class="pp_image">
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				 Microsoft's motion control platform doesn't look like it's going to find its way into future <i><a class="autolink" title="Click here to read more posts tagged GEARS OF WAR" title="Click here to read more posts tagged GEARS OF WAR" href="http://kotaku.com/tag/gears-of-war/">Gears of War</a></i> games &mdash; at least according to the game's designer, <a class="autolink" title="Click here to read more posts tagged CLIFF BLESZINSKI" title="Click here to read more posts tagged CLIFF BLESZINSKI" href="http://kotaku.com/tag/cliff-bleszinski/">Cliff Bleszinski</a>.				<a href="http://kotaku.com/5319161/dont-go-looking-for-gears-of-war-with-natal-controls" title="Click here to read more about Don't Go Looking For Gears Of War With Natal Controls">More&nbsp;&raquo;</a>
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			<category><![CDATA[cliff bleszinski]]></category>
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			<category><![CDATA[Natal]]></category>
			<pubDate><![CDATA[Tue, 21 Jul 2009 02:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears Of War Designer Interested In New Style]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears Of War Designer Interested In New Style" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Gears Of War Designer Interested In New Style" href="http://kotaku.com/5306625/gears-of-war-designer-interested-in-new-style" class="pp_image">
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				You know the <i>Gears of Wars</i> look: brown, bombed out buildings and more brown. Oh, there's some gray, too. The games have really set off a visual flair.				<a href="http://kotaku.com/5306625/gears-of-war-designer-interested-in-new-style" title="Click here to read more about Gears Of War Designer Interested In New Style">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5306625/gears-of-war-designer-interested-in-new-style]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5306625]]></guid>
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			<category><![CDATA[Gears Of War 2]]></category>
			<pubDate><![CDATA[Thu, 02 Jul 2009 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Duge Huge: "You Can Call Me Whatever You Want"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Duge Huge: &quot;You Can Call Me Whatever You Want&quot;" href="http://kotaku.com/cliff-bleszinski/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cliffbleszinski</span></a></div -->					<div><a title="Click here to read Duge Huge: &quot;You Can Call Me Whatever You Want&quot;" href="http://kotaku.com/5300327/duge-huge-you-can-call-me-whatever-you-want" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Duge Huge: &quot;You Can Call Me Whatever You Want&quot;" alt="Click here to read Duge Huge: &quot;You Can Call Me Whatever You Want&quot;" src="http://cache.kotaku.com/assets/images/9/2009/06/cliffy_b_dude_huge.jpg"/>
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				When <a class="autolink" title="Click here to read more posts tagged CLIFF BLESZINSKI" title="Click here to read more posts tagged CLIFF BLESZINSKI" href="http://kotaku.com/tag/cliff-bleszinski/">Cliff Bleszinski</a> was born, he was "Clifford Bleszinski". Then he became "CliffyB". Then he didn't want to be "CliffyB", he wanted to be "Cliff".				<a href="http://kotaku.com/5300327/duge-huge-you-can-call-me-whatever-you-want" title="Click here to read more about Duge Huge: "You Can Call Me Whatever You Want"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5300327/duge-huge-you-can-call-me-whatever-you-want]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5300327]]></guid>
			<category><![CDATA[cliff bleszinski]]></category>
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			<category><![CDATA[News]]></category>
			<pubDate><![CDATA[Mon, 22 Jun 2009 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Cliff Bleszinski Is So Not Burnt Out]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Cliff Bleszinski Is So Not Burnt Out" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Cliff Bleszinski Is So Not Burnt Out" href="http://kotaku.com/5296346/cliff-bleszinski-is-so-not-burnt-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Cliff Bleszinski Is So Not Burnt Out" alt="Click here to read Cliff Bleszinski Is So Not Burnt Out" src="http://cache.kotaku.com/assets/images/9/2011/11/small_bdb47f5e554b3c0ecb888978938a991b.jpg"/>
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				Two games into the third-person-shooter <i>Gears of War</i> franchise and series designer Cliff Bleszinski is so not burned out. "There have only been two <i>Gears</i> games," says Bleszinski.				<a href="http://kotaku.com/5296346/cliff-bleszinski-is-so-not-burnt-out" title="Click here to read more about Cliff Bleszinski Is So Not Burnt Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5296346/cliff-bleszinski-is-so-not-burnt-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5296346]]></guid>
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			<category><![CDATA[Gears of war 7]]></category>
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			<pubDate><![CDATA[Fri, 19 Jun 2009 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Metal Gear Solid Mega 64: Super Stealth Kojima]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metal Gear Solid Mega 64: Super Stealth Kojima" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Metal Gear Solid Mega 64: Super Stealth Kojima" href="http://kotaku.com/5190335/metal-gear-solid-mega-64-super-stealth-kojima" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metal Gear Solid Mega 64: Super Stealth Kojima" alt="Click here to read Metal Gear Solid Mega 64: Super Stealth Kojima" src="http://cache.kotaku.com/assets/images/9/2012/02/small_a9435345a8533b9e33b34ac67d622650.jpg"/>
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				<!-- videoId: P2ZFA4me4iw --><!-- /videoId: P2ZFA4me4iw --> Mega 64 stealths their way through the streets of San Francisco, Metal Gear Solid style, until the characters they are portraying finally meet their maker.				<a href="http://kotaku.com/5190335/metal-gear-solid-mega-64-super-stealth-kojima" title="Click here to read more about Metal Gear Solid Mega 64: Super Stealth Kojima">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[Mega 64]]></category>
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			<category><![CDATA[Raiden]]></category>
			<category><![CDATA[Snake]]></category>
			<pubDate><![CDATA[Mon, 30 Mar 2009 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Rolling Stone's "Agents Of Change" List Full Of Game Developers]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Rolling Stone's &quot;Agents Of Change&quot; List Full Of Game Developers" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Rolling Stone's &quot;Agents Of Change&quot; List Full Of Game Developers" href="http://kotaku.com/5181465/rolling-stones-agents-of-change-list-full-of-game-developers" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Rolling Stone's &quot;Agents Of Change&quot; List Full Of Game Developers" alt="Click here to read Rolling Stone's &quot;Agents Of Change&quot; List Full Of Game Developers" src="http://cache.kotaku.com/assets/images/9/2009/03/REchange.jpg"/>
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				Rolling Stone magazine have taken a little side-trip away from rock n' roll, and done a more Time magazine-like list of the "100 People Who Are Changing America". Four (well, five) are developers.				<a href="http://kotaku.com/5181465/rolling-stones-agents-of-change-list-full-of-game-developers" title="Click here to read more about Rolling Stone's "Agents Of Change" List Full Of Game Developers">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5181465/rolling-stones-agents-of-change-list-full-of-game-developers]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5181465]]></guid>
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			<category><![CDATA[Shigeru Miyamoto]]></category>
			<category><![CDATA[Will Wright]]></category>
			<pubDate><![CDATA[Tue, 24 Mar 2009 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Let's Talk Gears of War 2 Romance]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let's Talk Gears of War 2 Romance" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Let's Talk Gears of War 2 Romance" href="http://kotaku.com/5082777/lets-talk-gears-of-war-2-romance" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let's Talk Gears of War 2 Romance" alt="Click here to read Let's Talk Gears of War 2 Romance" src="http://cache.kotaku.com/assets/images/9/2008/11/gears2-maria-1.jpg"/>
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				<i>Gears of War</i> was all testosterone. <i>Gears of War 2</i> is mostly testosterone with bonus estrogen. The sequel brings an element of romance between character Dom and his wife Maria, who's gone missing during the Locust horde onslaught. According to the game's designer Cliff Bleszinski:				<a href="http://kotaku.com/5082777/lets-talk-gears-of-war-2-romance" title="Click here to read more about Let's Talk Gears of War 2 Romance">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5082777/lets-talk-gears-of-war-2-romance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5082777]]></guid>
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			<category><![CDATA[Nsfw]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 11 Nov 2008 03:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears of War 2 Designer Asks For Tubgirl, Gets Tubgirl]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears of War 2 Designer Asks For Tubgirl, Gets Tubgirl" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Gears of War 2 Designer Asks For Tubgirl, Gets Tubgirl" href="http://kotaku.com/5081728/gears-of-war-2-designer-asks-for-tubgirl-gets-tubgirl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gears of War 2 Designer Asks For Tubgirl, Gets Tubgirl" alt="Click here to read Gears of War 2 Designer Asks For Tubgirl, Gets Tubgirl" src="http://cache.kotaku.com/assets/images/9/2012/01/small_da456b2df97dda9bc41d79dc458538d2.jpg"/>
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				You ask, and you receive. Last spring, when faceplate creator extraordinaire <a href="http://forum.teamxbox.com/showthread.php?t=529128">SpaceGhost2K</a> attended a Microsoft Spring Showcase in San Francisco, <i>Gears of War</i>'s Dude Huge, AKA the game designer formerly known as CliffyB, told SpaceGhost2K he liked his custom faceplates and jokingly (we think? we hope?) put in a request: TubgIrl. SpaceGhost2K agreed and created a Tubgirl faceplate, which he gave to DH at the <i>Gears 2</i> launch. 

Hit the jump for an uncensored version. It's anime-style, but should still be stomach churning to those who haven't erased the original image from their brains. Note: New to the internet and unfamiliar with Tubgirl? Check out this <a href="http://en.wikipedia.org/wiki/Shock_site">text only</a> Wiki entry. Anyone who posts or links the actual picture in the comments section will get cozy with the brunt end of the Banhammer.				<a href="http://kotaku.com/5081728/gears-of-war-2-designer-asks-for-tubgirl-gets-tubgirl" title="Click here to read more about Gears of War 2 Designer Asks For Tubgirl, Gets Tubgirl">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5081728/gears-of-war-2-designer-asks-for-tubgirl-gets-tubgirl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5081728]]></guid>
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			<category><![CDATA[tubgirl]]></category>
			<pubDate><![CDATA[Mon, 10 Nov 2008 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[DLC Might Be Released "Somewhere Down The Line"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read DLC Might Be Released &quot;Somewhere Down The Line&quot;" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read DLC Might Be Released &quot;Somewhere Down The Line&quot;" href="http://kotaku.com/5079172/dlc-might-be-released-somewhere-down-the-line" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read DLC Might Be Released &quot;Somewhere Down The Line&quot;" alt="Click here to read DLC Might Be Released &quot;Somewhere Down The Line&quot;" src="http://cache.kotaku.com/assets/images/9/2008/11/dude_huge_halloween_01.jpg"/>
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				It's Friday, <i>Gears of War 2</i> is out, and people are playing it. For those who are not playing it or not sick of the game for that matter,  Cliff "DH" Bleszinski is talking <i>Gears 2</i> in an interview with Irish radio station RedFM. For those who are not sick of him, give it a listen. 				<a href="http://kotaku.com/5079172/dlc-might-be-released-somewhere-down-the-line" title="Click here to read more about DLC Might Be Released "Somewhere Down The Line"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Nov 2008 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Epic Didn't Want A Gears of War 2 Beta "Popping" Its "Cherry"]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Epic Didn't Want A Gears of War 2 Beta &quot;Popping&quot; Its &quot;Cherry&quot;" href="http://kotaku.com/cliff-bleszinski/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">cliffbleszinski</span></a></div -->					<div><a title="Click here to read Epic Didn't Want A Gears of War 2 Beta &quot;Popping&quot; Its &quot;Cherry&quot;" href="http://kotaku.com/5076520/epic-didnt-want-a-gears-of-war-2-beta-popping-its-cherry" class="pp_image">
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				<em>Gears of War 2</em> designer Cliff "D.H." Bleszinski is concerned about the sanctity of his latest gore-filled shoot 'em up. He doesn't want a bunch of dudes nailing his baby girl, turning his little lady into worn-out damaged goods as millions of Xbox 360 owners clumsily penetrate her, robbing Epic's latest of its virginity. Wait, what? Mr. B explains to GamePro exactly why he doesn't want you going near his girl with a raging beta-on.				<a href="http://kotaku.com/5076520/epic-didnt-want-a-gears-of-war-2-beta-popping-its-cherry" title="Click here to read more about Epic Didn't Want A Gears of War 2 Beta "Popping" Its "Cherry"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Nov 2008 20:40:04 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Cliff Bleszinski Makes Presidential Endorsement... Vaguely]]></title>
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</center> </center>Dude Huge, AKA Cliff Bleszinski, won't say who he's voting for, but does offer that he's registered to vote and "a fan of change." 				<a href="http://kotaku.com/5075624/cliff-bleszinski-makes-presidential-endorsement-vaguely" title="Click here to read more about Cliff Bleszinski Makes Presidential Endorsement... Vaguely">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 04 Nov 2008 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[GameStop's Gears 2 Launch - Dude Huge Does LA]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop's Gears 2 Launch - Dude Huge Does LA" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read GameStop's Gears 2 Launch - Dude Huge Does LA" href="http://kotaku.com/5074901/gamestops-gears-2-launch-+-dude-huge-does-la" class="pp_image">
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				 If I were a GameStop employee right now I would be so very sick of midnight openings, unless of course I worked at the Universal CityWalk location in Los Angeles, where they'll be hosting the official “‘Gears of War 2’ Midnight Mayhem” event. Dude "Cliff Bleszinski" Huge himself will be heading up an all-star lineup of talent from the game, including John Di Maggio, the voice of Marcus Fenix and Futurama's Bender. They'll even have folks in the Nightmare Armor Studios Delta Squad costume patrolling the streets, handing out Gears of War merchandise!				<a href="http://kotaku.com/5074901/gamestops-gears-2-launch-+-dude-huge-does-la" title="Click here to read more about GameStop's Gears 2 Launch - Dude Huge Does LA">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 03 Nov 2008 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Are You Making Twisted Metal for PS3 - Yes or No? David Jaffe Says...]]></title>
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				David Jaffe says bad words. That's okay, he says them well. He's also good at typing them, too. Speaking to Nottingham's GameCity festival via video link from his San Diego abode, Jaffe ended up having to to communicate with the audience through instant messenger due to sound problems. When one typed question asked Jaffe "Are you developing Twisted Metal for PS3 David &mdash; YES OR NO",  the <i>Twisted Metal</i> lightheartedly replied:				<a href="http://kotaku.com/5071756/are-you-making-twisted-metal-for-ps3-+-yes-or-no-david-jaffe-says" title="Click here to read more about Are You Making Twisted Metal for PS3 - Yes or No? David Jaffe Says...">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Oct 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The New Yorker: Dude Huge Looks Like Boyish Model Or Weed Dealer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New Yorker: Dude Huge Looks Like Boyish Model Or Weed Dealer" href="http://kotaku.com/epic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epic</span></a></div -->					<div><a title="Click here to read The New Yorker: Dude Huge Looks Like Boyish Model Or Weed Dealer" href="http://kotaku.com/5069564/the-new-yorker-dude-huge-looks-like-boyish-model-or-weed-dealer" class="pp_image">
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				The latest entry in our cosplay contest comes via <i>The New Yorker</i>. Dude Huge has dressed up in a <i>Gears of War</i> costume, only to march around the Epic offices, repeatedly screaming, "Eat shit and die." Sadly, since Huge forgot to hold up a Kotaku sign, his entry is disqualified &mdash; embarrassing, we know. 

He can take consolation in his <i>The New York</i> profile, which gets florid with its DH description: 
<blockquote>
His current haircut is short and cowlicked, his bangs twirled up into a tiny moussed horn. He was wearing what in my high school would have been called "exchange-student jeans"-obviously expensive but slightly the wrong color and of a somehow non-American cut. Beneath a tight, fashionably out-of-style black nylon jacket was a T-shirt that read "TECHNOLOGY!" His sunglasses were of the oversized, county-sheriff variety, and each of his earlobes held a small, bright diamond earring. He could have been either a boyish Dolce & Gabbana model or a small-town weed dealer.
</blockquote>
They're really batting fly balls here. Incisive blog <a href="http://www.magicalwasteland.com/2008/10/in_any_guise_a_poor_ambassador.htm">Magical Wasteland</a> has an incisive look at <i>The New Yorker</i> piece. 

P.S. If anyone has that Dude Huge dress-up picture at 1000 pixels or larger, please send it our way. We'd totally appreciate it. 

<a href="http://www.newyorker.com/reporting/2008/11/03/081103fa_fact_bissell?currentPage=all">The Grammar of Fun</a> [The New Yorker]				<a href="http://kotaku.com/5069564/the-new-yorker-dude-huge-looks-like-boyish-model-or-weed-dealer" title="Click here to read more about The New Yorker: Dude Huge Looks Like Boyish Model Or Weed Dealer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Oct 2008 23:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dude Huge Wants Clive Owen Type]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dude Huge Wants Clive Owen Type" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Dude Huge Wants Clive Owen Type" href="http://kotaku.com/5068149/dude-huge-wants-clive-owen-type" class="pp_image">
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				...For the <i>Gears of War</i> movie. Instead of the obvious muscle-bound "wrestler type" for character Marcus Phenix, <i>Gears of War</i> designer Dude Huge prefers muscle-bound thespian. "You know...like a Clive Owen type; somebody who can actually act and is incredibly charismatic," says Huge. "And they can put him on a workout plan for six months so he can build the muscle mass he needs." If that doesn't work, Hollywood can inject him with needles to make him grow muscles! 				<a href="http://kotaku.com/5068149/dude-huge-wants-clive-owen-type" title="Click here to read more about Dude Huge Wants Clive Owen Type">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dude Huge Courts Casual Gamers With Gears of War 2]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dude Huge Courts Casual Gamers With Gears of War 2" href="http://kotaku.com/epic/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">epic</span></a></div -->					<div><a title="Click here to read Dude Huge Courts Casual Gamers With Gears of War 2" href="http://kotaku.com/5068088/dude-huge-courts-casual-gamers-with-gears-of-war-2" class="pp_image">
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				No doubt, one of this year's biggest releases is <i>Gears of War 2</i>. Microsoft and developer Epic clearly have expectations, things they'd like to achieve. But it's got to be more than simply making money and milking a nascent franchise. The game's designer, Dude Huge, offers this:				<a href="http://kotaku.com/5068088/dude-huge-courts-casual-gamers-with-gears-of-war-2" title="Click here to read more about Dude Huge Courts Casual Gamers With Gears of War 2">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 24 Oct 2008 01:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[This Is What It Sounds Like When Dude Huge Cries]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is What It Sounds Like When Dude Huge Cries" href="http://kotaku.com/kotaku-stalku/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kotakustalku</span></a></div -->					<div><a title="Click here to read This Is What It Sounds Like When Dude Huge Cries" href="http://kotaku.com/5065750/this-is-what-it-sounds-like-when-dude-huge-cries" class="pp_image">
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				You know Dude Huge likes the Lancers. The blood, the gravelly voices, the <em>destroyed beauty</em>. But do you know what he likes to listen to? What he kicks his feet up to after a hard day's puppy eating/Larry Hryb chainsawing/developing? Let's find out! The Dude's Zune profile has his favourite songs listed, and amongst the picks are <em>Welcome to the Jungle</em>, <em>Paint it Black</em> and, yes, Prince's <em>When Doves Cry</em>. I love that song. I love everyone who loves that song. Don't make me chase you, Dude Huge. Even doves have pride.				<a href="http://kotaku.com/5065750/this-is-what-it-sounds-like-when-dude-huge-cries" title="Click here to read more about This Is What It Sounds Like When Dude Huge Cries">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 20 Oct 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Dude Huge Weighs In On The PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dude Huge Weighs In On The PS3" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read Dude Huge Weighs In On The PS3" href="http://kotaku.com/5056701/dude-huge-weighs-in-on-the-ps3" class="pp_image">
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				There are things Dude Huge likes and things Dude Huge hates. Plastic guns for example, Dude Huge loves plastic guns. Just look at DH's face. Things he hates? 				<a href="http://kotaku.com/5056701/dude-huge-weighs-in-on-the-ps3" title="Click here to read more about Dude Huge Weighs In On The PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 Sep 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears Isn't A Game. It's A Platform. OK?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears Isn't A Game. It's A Platform. OK?" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read Gears Isn't A Game. It's A Platform. OK?" href="http://kotaku.com/5056659/gears-isnt-a-game-its-a-platform-ok" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gears Isn't A Game. It's A Platform. OK?" alt="Click here to read Gears Isn't A Game. It's A Platform. OK?" src="http://cache.kotaku.com/assets/images/9/2008/09/giantdudehuge.jpg"/>
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				Know this, humans, Gears of War 2 won't be a short game. It'll be a long game. One you play for "months, if not years to come". So says Epic's Cliff Bleszinski, at any rate, who also says that because of the amount of time you'll spend with it - thanks to the longer campaign and multitude of multiplayer modes - it's no longer a "game". "It’s no longer a game: it’s a platform. Each mode is huge", he told VG247. And he should know! Dude Huge knows huge when he sees it.				<a href="http://kotaku.com/5056659/gears-isnt-a-game-its-a-platform-ok" title="Click here to read more about Gears Isn't A Game. It's A Platform. OK?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 30 Sep 2008 01:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Gears 3? "Total Disco Town"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears 3? &quot;Total Disco Town&quot;" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Gears 3? &quot;Total Disco Town&quot;" href="http://kotaku.com/5044648/gears-3-total-disco-town" class="pp_image">
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				<i>Gears of War 2</i> mastermind Dude Huge has confirmed that A). <i>Gears of War 2</i> is 85 - 90 percent done B). "batshit insane" and C). has more colors. According to Dude Huge:				<a href="http://kotaku.com/5044648/gears-3-total-disco-town" title="Click here to read more about Gears 3? "Total Disco Town"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 03 Sep 2008 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Replica Gears Lancer DOES Work (Kinda)]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Replica Gears Lancer DOES Work (Kinda)" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Replica Gears Lancer DOES Work (Kinda)" href="http://kotaku.com/5035875/replica-gears-lancer-does-work-kinda" class="pp_image">
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				<a href="http://kotaku.com/5034614/get-your-gears-of-war-2-lancers">We were told</a> those overpriced, overblown replica Lancer rifles from the Gears of War universe didn't work! Well. We were <em>lied to</em>. Sort of. Because while they don't actually shoot real bullets, and don't actually feature working chainsaws with which to grind your enemies into chorizo fodder, they <em>do </em>do...something. And that something is <em>simulate </em>a working chainsaw, as the gun rumbles and makes a chainsaw noise. Does this justify the <em>extortionate </em>price tag? No. Does it explain why Dude Huge looks so damn excited every time he's snapped holding one? Probably!				<a href="http://kotaku.com/5035875/replica-gears-lancer-does-work-kinda" title="Click here to read more about Replica Gears Lancer DOES Work (Kinda)">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Aug 2008 04:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Gears of War 2 Without Bad Words, Blood]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears of War 2 Without Bad Words, Blood" href="http://kotaku.com/dude-huge/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dudehuge</span></a></div -->					<div><a title="Click here to read Gears of War 2 Without Bad Words, Blood" href="http://kotaku.com/5033595/gears-of-war-2-without-bad-words-blood" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gears of War 2 Without Bad Words, Blood" alt="Click here to read Gears of War 2 Without Bad Words, Blood" src="http://cache.kotaku.com/assets/images/9/2008/08/cliff_bad_words.jpg"/>
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				<i>Gears of War 2</i> will be providing the option to turn the game into a more family-friendly affair. The "Mature" rated game will ship with parental control options that will change blood into sparks and remove all bad language. "Eat snot and diet", anyone? Anyone? 				<a href="http://kotaku.com/5033595/gears-of-war-2-without-bad-words-blood" title="Click here to read more about Gears of War 2 Without Bad Words, Blood">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 06 Aug 2008 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Gears Of War 2 In November]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gears Of War 2 In November" href="http://kotaku.com/gears-of-war-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar2</span></a></div -->					<div><a title="Click here to read Gears Of War 2 In November" href="http://kotaku.com/5024986/gears-of-war-2-in-november" class="pp_image">
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				Yet another release date dropped during Microsoft's E3 2008 press conference as Cliff "Dude Huge" Bleszinski took the stage to show off the next chapter in the Gears of War story. After extensively showing off the game in action, Dude Huge took the stage to announce the release date for the title...Gears of War 2, launching worldwide November 7th. So we have Fable II in October, Gears 2 in November, and the Resident Evil 5 in March. It's release date-o-rama!				<a href="http://kotaku.com/5024986/gears-of-war-2-in-november" title="Click here to read more about Gears Of War 2 In November">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Jul 2008 14:05:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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