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		<title><![CDATA[Kotaku: Doujin]]></title>
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			<title><![CDATA[Kotaku: Doujin]]></title>
			<link>http://kotaku.com/tag/doujin</link>
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		<link>http://kotaku.com/tag/doujin</link>
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		<description><![CDATA[Kotaku posts tagged Doujin]]></description>
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			<title><![CDATA[How a Mickey Mouse Parody Killed a Fan Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How a Mickey Mouse Parody Killed a Fan Game" href="http://kotaku.com/disney/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">disney</span></a></div -->					<div><a title="Click here to read How a Mickey Mouse Parody Killed a Fan Game" href="http://kotaku.com/5880401/how-a-mickey-mouse-parody-killed-a-fan-game" class="pp_image">
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				In Japan, <a href="http://en.wikipedia.org/wiki/D%C5%8Djin">"doujin"</a> titles are the video game equivalent of fan fiction. A very, very small percentage of doujin game developers go pro. The vast majority is confided to making fandom for fun.				<a href="http://kotaku.com/5880401/how-a-mickey-mouse-parody-killed-a-fan-game" title="Click here to read more about How a Mickey Mouse Parody Killed a Fan Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Disney]]></category>
			<category><![CDATA[Doujin]]></category>
			<category><![CDATA[Japan]]></category>
			<pubDate><![CDATA[Mon, 30 Jan 2012 06:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A PC Game So Popular, It's Appearing in Japanese Arcades]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A PC Game So Popular, It's Appearing in Japanese Arcades" href="http://kotaku.com/arcade-mania/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">arcademania</span></a></div -->					<div><a title="Click here to read A PC Game So Popular, It's Appearing in Japanese Arcades" href="http://kotaku.com/5799247/a-pc-game-so-popular-its-appearing-in-japanese-arcades" class="pp_image">
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				 The shoot'em up <em>Touhou Project</em> games are fan-made PC games created by a one-man game studio. <em>Touhou Project</em>'s creator, Zun, has been free-wheeling about derivative work&mdash;something <a href="http://kotaku.com/#!5759796/free+wheeling-bullet-hell-shooter-gets-strict">that changed</a> earlier this year.				<a href="http://kotaku.com/5799247/a-pc-game-so-popular-its-appearing-in-japanese-arcades" title="Click here to read more about A PC Game So Popular, It's Appearing in Japanese Arcades">More&nbsp;&raquo;</a>
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			<category><![CDATA[Arcade mania]]></category>
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			<category><![CDATA[Touhou project]]></category>
			<pubDate><![CDATA[Fri, 06 May 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[A Bullet Hell Shooter Character To Cuddle]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Bullet Hell Shooter Character To Cuddle" href="http://kotaku.com/wonder-festival/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wonderfestival</span></a></div -->					<div><a title="Click here to read A Bullet Hell Shooter Character To Cuddle" href="http://kotaku.com/5585660/a-bullet-hell-shooter-character-to-cuddle" class="pp_image">
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				 Who wants a hug? Who? You?				<a href="http://kotaku.com/5585660/a-bullet-hell-shooter-character-to-cuddle" title="Click here to read more about A Bullet Hell Shooter Character To Cuddle">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wonder Festival]]></category>
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			<category><![CDATA[Touhou project]]></category>
			<pubDate><![CDATA[Tue, 13 Jul 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Bullet Hell Gundemonium Collection Breaking Loose On PSN]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bullet Hell Gundemonium Collection Breaking Loose On PSN" href="http://kotaku.com/psn/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">psn</span></a></div -->					<div><a title="Click here to read Bullet Hell Gundemonium Collection Breaking Loose On PSN" href="http://kotaku.com/5560513/bullet-hell-gundemonium-collection-breaking-loose-on-psn/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bullet Hell Gundemonium Collection Breaking Loose On PSN" alt="Click here to read Bullet Hell Gundemonium Collection Breaking Loose On PSN" src="http://cache.kotaku.com/assets/images/9/2010/06/gundemonium_34.jpg"/>
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				Cute anime girls and millions of bullets collide in the Gundemonium Collection, a trio of Japanese-indie bullet hell shooters, coming to the PlayStation Network next week from Sony Online Entertainment.				<a href="http://kotaku.com/5560513/bullet-hell-gundemonium-collection-breaking-loose-on-psn/gallery/" title="Click here to read more about Bullet Hell Gundemonium Collection Breaking Loose On PSN">More&nbsp;&raquo;</a>
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			<category><![CDATA[bullet hell]]></category>
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			<category><![CDATA[Gundemonium Collection]]></category>
			<category><![CDATA[Japanese indie]]></category>
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			<category><![CDATA[Shmups]]></category>
			<pubDate><![CDATA[Thu, 10 Jun 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Japanese Game Movie Adaptations Are Crappy, Too!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Japanese Game Movie Adaptations Are Crappy, Too!" href="http://kotaku.com/the-horror/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thehorror</span></a></div -->					<div><a title="Click here to read Japanese Game Movie Adaptations Are Crappy, Too!" href="http://kotaku.com/387909/japanese-game-movie-adaptations-are-crappy-too" class="pp_image">
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				 Though, it may seem like Hollywood has a monopoly on shit game movie adaptations, others can make shit game adaptations! Take the Japanese film industry, which is churning out what apparently is a crud version of computer visual novel <a href="http://kotaku.com/374981/super-smash-bros-brawl-characters-re+imaged-as-anime"><i>Higurashi no Naku Koro ni</i></a>. Japanese movie site Chou Eiga Hihyou gave the movie a 10 out of... 100. The problem, according to the reviewer, is that the movie cannot capitalize on what makes the game so interesting: Cute characters in a love comedy who gradually become violent and bloody. In live action, that kind of story arc is old hat! Also, we're pretty pissed that the actresses don't have green or purple hair. I mean...hello?!				<a href="http://kotaku.com/387909/japanese-game-movie-adaptations-are-crappy-too" title="Click here to read more about Japanese Game Movie Adaptations Are Crappy, Too!">More&nbsp;&raquo;</a>
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			<category><![CDATA[The Horror]]></category>
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			<category><![CDATA[Pc Gaming]]></category>
			<pubDate><![CDATA[Wed, 07 May 2008 05:00:19 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Imperishable Night Bullet Hell Superplay Videos]]></title>
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				What. The. Hell. ?. I'll admit to being somewhat of a noob to the bullet hell-style shooter category, but this is just insane. Ten minutes of eye-drying, bullet-dodging expertise from the doujin game <em>Imperishable Night</em>, 8th in the Toho series of for-the-hardcore-only Windows shmups.				<a href="http://kotaku.com/178205/imperishable-night-bullet-hell-superplay-videos" title="Click here to read more about Imperishable Night Bullet Hell Superplay Videos">More&nbsp;&raquo;</a>
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			<category><![CDATA[Doujin]]></category>
			<category><![CDATA[Hardcore]]></category>
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			<category><![CDATA[Windows]]></category>
			<pubDate><![CDATA[Sat, 03 Jun 2006 17:16:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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