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		<title><![CDATA[Kotaku: Doom 4]]></title>
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			<title><![CDATA[Kotaku: Doom 4]]></title>
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		<description><![CDATA[Kotaku posts tagged Doom 4]]></description>
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			<title><![CDATA[UPDATE: Doom 4 &quot;Indefinitely Postponed&quot; Following Rage's Disappointing Launch]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read UPDATE: &lt;em&gt;Doom 4&lt;/em&gt; &amp;quot;Indefinitely Postponed&amp;quot; Following &lt;em&gt;Rage's&lt;/em&gt; Disappointing Launch" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read UPDATE: &lt;em&gt;Doom 4&lt;/em&gt; &amp;quot;Indefinitely Postponed&amp;quot; Following &lt;em&gt;Rage's&lt;/em&gt; Disappointing Launch" href="http://kotaku.com/5851953/doom-4-indefinitely-postponed-following-rages-disappointing-launch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read UPDATE: &lt;em&gt;Doom 4&lt;/em&gt; &amp;quot;Indefinitely Postponed&amp;quot; Following &lt;em&gt;Rage's&lt;/em&gt; Disappointing Launch" alt="Click here to read UPDATE: &lt;em&gt;Doom 4&lt;/em&gt; &amp;quot;Indefinitely Postponed&amp;quot; Following &lt;em&gt;Rage's&lt;/em&gt; Disappointing Launch" src="http://cache.kotaku.com/assets/images/9/2011/10/small_doomed.jpg"/>
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				A source claiming to be close to the publishers of the recently-launched <em>Rage </em>has told Kotaku that, at a recent "company wide" meeting held in Dallas, Bethesda and parent company Zenimax made the decision to "indefinitely postpone" development of <em>Doom 4</em>.				<a href="http://kotaku.com/5851953/doom-4-indefinitely-postponed-following-rages-disappointing-launch" title="Click here to read more about UPDATE: Doom 4 &quot;Indefinitely Postponed&quot; Following Rage's Disappointing Launch">More&nbsp;&raquo;</a>
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			<category><![CDATA[Rumor]]></category>
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			<pubDate><![CDATA[Fri, 21 Oct 2011 00:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Watch One of John Carmack's Fabled QuakeCon Talks]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch One of John Carmack's Fabled QuakeCon Talks" href="http://kotaku.com/quakecon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon</span></a></div -->					<div><a title="Click here to read Watch One of John Carmack's Fabled QuakeCon Talks" href="http://kotaku.com/5828170/watch-one-of-john-carmacks-fabled-quakecon-talks" class="pp_image">
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				<!-- videoId: 4zgYG-_ha28 --><!-- /videoId: 4zgYG-_ha28 --> The John Carmack keynote at Quakecon is always memorable and a bit of a mental marathon. The man builds games, invents gaming tech and created real life rocketships in his spare time.				<a href="http://kotaku.com/5828170/watch-one-of-john-carmacks-fabled-quakecon-talks" title="Click here to read more about Watch One of John Carmack's Fabled QuakeCon Talks">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 05 Aug 2011 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[How To Make The Doom 4 We All Want and Need]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How To Make The &lt;em&gt;Doom 4&lt;/em&gt; We All Want and Need" href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read How To Make The &lt;em&gt;Doom 4&lt;/em&gt; We All Want and Need" href="http://kotaku.com/5827324/how-to-make-the-doom-4-we-all-want-and-need" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How To Make The &lt;em&gt;Doom 4&lt;/em&gt; We All Want and Need" alt="Click here to read How To Make The &lt;em&gt;Doom 4&lt;/em&gt; We All Want and Need" src="http://cache.kotaku.com/assets/images/9/2011/08/small_doom4_splash.jpg"/>
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				For a time, years, whenever a person talked about a first-person shooter they called it a <a href="http://upload.wikimedia.org/wikipedia/commons/thumb/6/64/Doom_clone_vs_first_person_shooter.png/220px-Doom_clone_vs_first_person_shooter.png">Doom Clone</a>. Such was the power, the influence of one of the first, first-person shooters, the proto-FPS.				<a href="http://kotaku.com/5827324/how-to-make-the-doom-4-we-all-want-and-need" title="Click here to read more about How To Make The Doom 4 We All Want and Need">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5827324/how-to-make-the-doom-4-we-all-want-and-need]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5827324]]></guid>
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			<pubDate><![CDATA[Wed, 03 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Chronicles of Riddick Creators Have New Owners, New Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Chronicles of Riddick Creators Have New Owners, New Game" href="http://kotaku.com/shooters/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">shooters</span></a></div -->					<div><a title="Click here to read Chronicles of Riddick Creators Have New Owners, New Game" href="http://kotaku.com/5687352/chronicles-of-riddick-creators-have-new-owners-new-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Chronicles of Riddick Creators Have New Owners, New Game" alt="Click here to read Chronicles of Riddick Creators Have New Owners, New Game" src="http://cache.kotaku.com/assets/images/9/2010/11/small_riddickbutcherbay.jpg"/>
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				 The studio behind Chronicles of Riddick is working on a new "AAA title for gamers" using the technology behind upcoming titles Rage, Doom 4 and Quake, Zenimax said today.				<a href="http://kotaku.com/5687352/chronicles-of-riddick-creators-have-new-owners-new-game" title="Click here to read more about Chronicles of Riddick Creators Have New Owners, New Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 11 Nov 2010 09:11:13 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Doom 4 Targeted For Console And PC, Wolfenstein In 'Thinking About It' Phase]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doom 4 Targeted For Console And PC, Wolfenstein In 'Thinking About It' Phase" href="http://kotaku.com/doom-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom4</span></a></div -->					<div><a title="Click here to read Doom 4 Targeted For Console And PC, Wolfenstein In 'Thinking About It' Phase" href="http://kotaku.com/5613904/doom-4-targeted-for-console-and-pc-wolfenstein-in-thinking-about-it-phase" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Doom 4 Targeted For Console And PC, Wolfenstein In 'Thinking About It' Phase" alt="Click here to read Doom 4 Targeted For Console And PC, Wolfenstein In 'Thinking About It' Phase" src="http://cache.kotaku.com/assets/images/9/2012/01/small_557578790a04f6af0f240a2018757ade.jpg"/>
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				Doom 4 <a href="http://kotaku.com/5611787/doom-4-absent-from-quakecon-2010">was a no-show</a> at this year's QuakeCon, and id Software CEO Todd Hollenshead told me he'll take the arrows for raising expectations it would be there. He also share with me a sliver of details about the game.				<a href="http://kotaku.com/5613904/doom-4-targeted-for-console-and-pc-wolfenstein-in-thinking-about-it-phase" title="Click here to read more about Doom 4 Targeted For Console And PC, Wolfenstein In 'Thinking About It' Phase">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5613904/doom-4-targeted-for-console-and-pc-wolfenstein-in-thinking-about-it-phase]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5613904]]></guid>
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			<pubDate><![CDATA[Mon, 16 Aug 2010 11:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Doom 4 Absent From QuakeCon 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doom 4 Absent From QuakeCon 2010" href="http://kotaku.com/quakecon-2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon2010</span></a></div -->					<div><a title="Click here to read Doom 4 Absent From QuakeCon 2010" href="http://kotaku.com/5611787/doom-4-absent-from-quakecon-2010" class="pp_image">
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				We really thought that id Software would give us an update on Doom 4 at this year's QuakeCon. After all, id CEO Todd Hollenshead said at <em>last</em> year's event that we'd hear more about the next Doom in 2010.				<a href="http://kotaku.com/5611787/doom-4-absent-from-quakecon-2010" title="Click here to read more about Doom 4 Absent From QuakeCon 2010">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 12 Aug 2010 22:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Trent Reznor Says He Doesn't Have Time For Doom 4]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Trent Reznor Says He Doesn't Have Time For Doom 4" href="http://kotaku.com/id/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">id</span></a></div -->					<div><a title="Click here to read Trent Reznor Says He Doesn't Have Time For Doom 4" href="http://kotaku.com/5555150/trent-reznor-says-he-doesnt-have-time-for-doom-4" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Trent Reznor Says He Doesn't Have Time For Doom 4" alt="Click here to read Trent Reznor Says He Doesn't Have Time For Doom 4" src="http://cache.kotaku.com/assets/images/9/2011/11/small_nin2008.jpg"/>
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				 Musician Trent Reznor has had a long relationship with game developer id. He scored Quake and did music for Doom 3 that did not make it into the game. No wonder there have been rumors about Reznor and Doom 4.				<a href="http://kotaku.com/5555150/trent-reznor-says-he-doesnt-have-time-for-doom-4" title="Click here to read more about Trent Reznor Says He Doesn't Have Time For Doom 4">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 04 Jun 2010 02:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Doom 4 Is So Not A Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doom 4 Is So Not A Sequel" href="http://kotaku.com/doom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom</span></a></div -->					<div><a title="Click here to read Doom 4 Is So Not A Sequel" href="http://kotaku.com/5212304/doom-4-is-so-not-a-sequel" class="pp_image">
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				Doom 4 comes after Doom 3. But is Doom 4 a sequel to Doom 3? According to id's Todd Hollenshead, no, it is not a sequel to Doom 3.				<a href="http://kotaku.com/5212304/doom-4-is-so-not-a-sequel" title="Click here to read more about Doom 4 Is So Not A Sequel">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5212304/doom-4-is-so-not-a-sequel]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5212304]]></guid>
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			<pubDate><![CDATA[Wed, 15 Apr 2009 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Hollenshead: E3 Was Pretty Much a Disappointment to Everyone]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hollenshead: E3 Was Pretty Much a Disappointment to Everyone" href="http://kotaku.com/e308/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e308</span></a></div -->					<div><a title="Click here to read Hollenshead: E3 Was Pretty Much a Disappointment to Everyone" href="http://kotaku.com/5032165/hollenshead-e3-was-pretty-much-a-disappointment-to-everyone" class="pp_image">
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				  "E3 this year, in my opinion, it was pretty much disappointing to everybody" id CEO Todd Hollenshead told me early today during an interview. "The press were disappointed, the people I talked to in the industry are disappointed, almost everyone agree that that was the wrong way to do it."				<a href="http://kotaku.com/5032165/hollenshead-e3-was-pretty-much-a-disappointment-to-everyone" title="Click here to read more about Hollenshead: E3 Was Pretty Much a Disappointment to Everyone">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[id Would Like Another Doom Movie]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id Would Like Another Doom Movie" href="http://kotaku.com/doom-movie/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doommovie</span></a></div -->					<div><a title="Click here to read id Would Like Another Doom Movie" href="http://kotaku.com/5032016/id-would-like-another-doom-movie" class="pp_image">
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				 id Software CEO Todd Hollenshead would like to do another Doom movie, perhaps one based on the still in production, and yet-to-be-named, new Doom game.				<a href="http://kotaku.com/5032016/id-would-like-another-doom-movie" title="Click here to read more about id Would Like Another Doom Movie">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Next Doom May Not Be a True Sequel]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Next Doom May Not Be a True Sequel" href="http://kotaku.com/doom-4/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doom4</span></a></div -->					<div><a title="Click here to read Next Doom May Not Be a True Sequel" href="http://kotaku.com/5031984/next-doom-may-not-be-a-true-sequel" class="pp_image">
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				 The next Doom coming to gamers is so early in development that its creators haven't yet decided what exactly the game will be about or even what to name it.				<a href="http://kotaku.com/5031984/next-doom-may-not-be-a-true-sequel" title="Click here to read more about Next Doom May Not Be a True Sequel">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 01 Aug 2008 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[No Digital Distribution For Rage, Doom 4]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read No Digital Distribution For Rage, Doom 4" href="http://kotaku.com/quakecon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon</span></a></div -->					<div><a title="Click here to read No Digital Distribution For Rage, Doom 4" href="http://kotaku.com/5031748/no-digital-distribution-for-rage-doom-4" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read No Digital Distribution For Rage, Doom 4" alt="Click here to read No Digital Distribution For Rage, Doom 4" src="http://cache.kotaku.com/assets/images/9/2008/07/rage.jpg"/>
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				The only way to get your hands on <a class="autolink" title="Click here to read more posts tagged ID SOFTWARE" title="Click here to read more posts tagged ID SOFTWARE" href="http://kotaku.com/tag/id-software/">id Software</a>'s <em>Rage</em> and <em><a class="autolink" title="Click here to read more posts tagged DOOM 4" title="Click here to read more posts tagged DOOM 4" href="http://kotaku.com/tag/doom-4/">Doom 4</a></em> will be through traditional means, according to a report from Maximum PC.				<a href="http://kotaku.com/5031748/no-digital-distribution-for-rage-doom-4" title="Click here to read more about No Digital Distribution For Rage, Doom 4">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 22:00:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS" href="http://kotaku.com/quakecon/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">quakecon</span></a></div -->					<div><a title="Click here to read Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS" href="http://kotaku.com/5031779/doom-4-to-use-3x-the-horsepower-of-rage-run-at-30-fps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS" alt="Click here to read Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS" src="http://cache.kotaku.com/assets/images/9/2008/07/doom_4_rage.jpg"/>
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				John Carmack revealed at the opening day of QuakeCon today that "the next <em>Doom</em>", which we'll just call <em>Doom 4</em> for now, will surpass the already announced <em>Rage</em>, running on id Tech 5, in visual quality.				<a href="http://kotaku.com/5031779/doom-4-to-use-3x-the-horsepower-of-rage-run-at-30-fps" title="Click here to read more about Doom 4 To Use 3X The Horsepower Of Rage, Run At 30 FPS">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 31 Jul 2008 20:40:49 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[id Software Begins Production on Doom 4]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read id Software Begins Production on Doom 4" href="http://kotaku.com/industry/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">industry</span></a></div -->					<div><a title="Click here to read id Software Begins Production on Doom 4" href="http://kotaku.com/5008142/id-software-begins-production-on-doom-4" class="pp_image">
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				 We may not know if they're going to E3, never mind that the ESA says they're not, but at least we know something. Today id Software announced that they have begun production on Doom 4 and is looking to hire folks to help work on it.				<a href="http://kotaku.com/5008142/id-software-begins-production-on-doom-4" title="Click here to read more about id Software Begins Production on Doom 4">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 07 May 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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