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		<title><![CDATA[Kotaku: Doh]]></title>
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		<description><![CDATA[Kotaku posts tagged Doh]]></description>
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			<title><![CDATA[Brilliant Video Game Thieves Butt-Dial 911 and Brag]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Brilliant Video Game Thieves Butt-Dial 911 and Brag" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Brilliant Video Game Thieves Butt-Dial 911 and Brag" href="http://kotaku.com/5870116/brilliant-video-game-thieves-butt+dial-911-and-brag" class="pp_image">
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				On December 13 a pair of shoplifters made off with a load of DVDs and video games from a Wisconsin Target store. Then they spent an hour boasting about how easy it was, making fun of other criminals for getting caught. I'm sure the 911 operator listening in on the conversation found it highly amusing.  <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5870116/brilliant-video-game-thieves-butt+dial-911-and-brag" title="Click here to read more about Brilliant Video Game Thieves Butt-Dial 911 and Brag">More&nbsp;&raquo;</a>
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			<category><![CDATA[Crime]]></category>
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			<pubDate><![CDATA[Wed, 21 Dec 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Laws Of Physics May Vary By Jurisdiction]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Laws Of Physics May Vary By Jurisdiction" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read The Laws Of Physics May Vary By Jurisdiction" href="http://kotaku.com/5633853/the-laws-of-physics-may-vary-by-jurisdiction" class="pp_image">
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				 The laws of physics describe basic behaviors of nature that are, to our knowledge, universally constant. According to a new study conducted by astrophysicists based in Australia and England, these universal constants might not be as universal as we thought.				<a href="http://kotaku.com/5633853/the-laws-of-physics-may-vary-by-jurisdiction" title="Click here to read more about The Laws Of Physics May Vary By Jurisdiction">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Sep 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[GameStop's One-Hour Red Dead Redemption Sale Falls Flat]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GameStop's One-Hour Red Dead Redemption Sale Falls Flat" href="http://kotaku.com/doh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh</span></a></div -->					<div><a title="Click here to read GameStop's One-Hour Red Dead Redemption Sale Falls Flat" href="http://kotaku.com/5583380/gamestops-one+hour-red-dead-redemption-sale-falls-flat" class="pp_image">
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				 Who wants Red Dead Redemption for $23.99? Enough people to crash GameStop's web page, foiling the company's attempt to feature the game as this week's Power Hour deal.				<a href="http://kotaku.com/5583380/gamestops-one+hour-red-dead-redemption-sale-falls-flat" title="Click here to read more about GameStop's One-Hour Red Dead Redemption Sale Falls Flat">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 09 Jul 2010 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Warhammer Online Bug Results in More Than $300 Monthly Fees For Some]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Warhammer Online Bug Results in More Than $300 Monthly Fees For Some" href="http://kotaku.com/doh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh</span></a></div -->					<div><a title="Click here to read Warhammer Online Bug Results in More Than $300 Monthly Fees For Some" href="http://kotaku.com/5512683/warhammer-online-bug-results-in-more-than-300-monthly-fees-for-some" class="pp_image">
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				 A screw-up in EA's Warhammer Online billing system has resulted in many players being charged upwards of 22 times for a one-month subscription, filling bank accounts with overdraft fees and the Warhammer forums with very angry players.				<a href="http://kotaku.com/5512683/warhammer-online-bug-results-in-more-than-300-monthly-fees-for-some" title="Click here to read more about Warhammer Online Bug Results in More Than $300 Monthly Fees For Some">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 08 Apr 2010 15:20:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Nyko's Wand+ Has Wii Motion Plus Built Right In]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nyko's Wand+ Has Wii Motion Plus Built Right In" href="http://kotaku.com/ces10/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ces10</span></a></div -->					<div><a title="Click here to read Nyko's Wand+ Has Wii Motion Plus Built Right In" href="http://kotaku.com/5442745/nykos-wand%252B-has-wii-motion-plus-built-right-in" class="pp_image">
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				 Nyko does what Ninten-didn't with the introduction of the <a class="autolink" title="Click here to read more posts tagged #nykowand" title="Click here to read more posts tagged #nykowand" href="http://kotaku.com/tag/nykowand/">Nyko Wand+</a>, a Wii remote alternative with Motion Plus support built right in.				<a href="http://kotaku.com/5442745/nykos-wand%252B-has-wii-motion-plus-built-right-in" title="Click here to read more about Nyko's Wand+ Has Wii Motion Plus Built Right In">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 07 Jan 2010 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Disgaea 3 Getting Trophies In Exchange For Save Data]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Disgaea 3 Getting Trophies In Exchange For Save Data" href="http://kotaku.com/nis-america/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nisamerica</span></a></div -->					<div><a title="Click here to read Disgaea 3 Getting Trophies In Exchange For Save Data" href="http://kotaku.com/5311208/disgaea-3-getting-trophies-in-exchange-for-save-data" class="pp_image">
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				<a class="autolink" title="Click here to read more posts tagged DISGAEA 3" title="Click here to read more posts tagged DISGAEA 3" href="http://kotaku.com/tag/disgaea-3/">Disgaea 3</a> is finally getting <a class="autolink" title="Click here to read more posts tagged TROPHY SUPPORT" title="Click here to read more posts tagged TROPHY SUPPORT" href="http://kotaku.com/tag/trophy-support/">trophy support</a> next week, which means it's time to dust off those discs and back up your save files, because once you patch the game, they'll be completely useless.				<a href="http://kotaku.com/5311208/disgaea-3-getting-trophies-in-exchange-for-save-data" title="Click here to read more about Disgaea 3 Getting Trophies In Exchange For Save Data">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Jul 2009 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Well, That Didn't Last Long]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Well, That Didn't Last Long" href="http://kotaku.com/asshole-dog/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assholedog</span></a></div -->					<div><a title="Click here to read Well, That Didn't Last Long" href="http://kotaku.com/5143511/well-that-didnt-last-long" class="pp_image">
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				Remember <a href="http://kotaku.com/5133773/duck-hunt-for-a-dollar-til-ninty-bags-it">Duck Hunt for the iPhone</a>? Yeah, it was booted from the App Store, and not because of its piece of shit controls and absence of the Asshole Dog, either.				<a href="http://kotaku.com/5143511/well-that-didnt-last-long" title="Click here to read more about Well, That Didn't Last Long">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 31 Jan 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Nintendo Loses in Bid to Reduce Patent Infringe Penalty]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Loses in Bid to Reduce Patent Infringe Penalty" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Nintendo Loses in Bid to Reduce Patent Infringe Penalty" href="http://kotaku.com/5020552/nintendo-loses-in-bid-to-reduce-patent-infringe-penalty" class="pp_image">
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				You may recall that earlier in May, Nintendo was pinched to the tune of $21 million in a patent infringement suit brought by Texas-based Anascape. Upon further review, the play stands — a U.S. District Court judge denied Ninty's pretty-please to cut that $21 mil to a less lottoriffic number. So unless they want to take this up the ladder to a U.S. federal appeals court, they'll be cutting a check for that number.				<a href="http://kotaku.com/5020552/nintendo-loses-in-bid-to-reduce-patent-infringe-penalty" title="Click here to read more about Nintendo Loses in Bid to Reduce Patent Infringe Penalty">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 29 Jun 2008 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Gametrailers Blows It with PS3/360 Footage]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gametrailers Blows It with PS3/360 Footage" href="http://kotaku.com/race-driver%7c-grid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">racedrivergrid</span></a></div -->					<div><a title="Click here to read Gametrailers Blows It with PS3/360 Footage" href="http://kotaku.com/5008547/gametrailers-blows-it-with-ps3360-footage" class="pp_image">
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				<!-- videoId: uFF-vCGahmU --><!-- /videoId: uFF-vCGahmU -->So I poked the console-wars snake last week and learned a big Fat Albert lesson about people's feelings in the process. Gametrailers, with a longer history than me, not so much.				<a href="http://kotaku.com/5008547/gametrailers-blows-it-with-ps3360-footage" title="Click here to read more about Gametrailers Blows It with PS3/360 Footage">More&nbsp;&raquo;</a>
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			<category><![CDATA[Race Driver: Grid]]></category>
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			<category><![CDATA[Playstation 3]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sat, 10 May 2008 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Teardown's Space Hulk Torn Down]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teardown's Space Hulk Torn Down" href="http://kotaku.com/legal-trouble/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legaltrouble</span></a></div -->					<div><a title="Click here to read Teardown's Space Hulk Torn Down" href="http://kotaku.com/365117/teardowns-space-hulk-torn-down" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Teardown's Space Hulk Torn Down" alt="Click here to read Teardown's Space Hulk Torn Down" src="http://cache.kotaku.com/assets/images/9/2008/03/small_teardowntorn.jpg"/>
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				Back on Tuesday we posted about an <a href="http://kotaku.com/363377/space-hulk-gets-a-touch+up">excellent free-to-play update</a> to the video game of the board game Space Hulk, crafted loving by a team calling themselves Teardown with "the blessing of both EA and the Games Workshop." Since then they've had nothing but trouble, first with bandwidth issues after gamers flocked to the site to download 327 gigs worth of data, and then with Games Workshop, who kindly asked them to pull the game from the downloads section. Apparently the whole blessings thing was a bit of a reach. From the latest Teardown news post:<blockquote> We still havn't had any contact with Games Workshop. We called them but they told us that someone would get back as soon as they could. Perhaps the fact that they do not chase us around 24 hours a day is a good sign? We'll soon find out. once more thank you for all conerns and support. Time will tell if it is worth something.</blockquote>I don't expect this to end well. Those of you who downloaded the game enjoy it, because I've a feeling we won't be seeing it again. 				<a href="http://kotaku.com/365117/teardowns-space-hulk-torn-down" title="Click here to read more about Teardown's Space Hulk Torn Down">More&nbsp;&raquo;</a>
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			<category><![CDATA[Warhammer 40K]]></category>
			<pubDate><![CDATA[Fri, 07 Mar 2008 10:40:08 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Konami's Castlevania Boo-Boo]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami's Castlevania Boo-Boo" href="http://kotaku.com/doh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh</span></a></div -->					<div><a title="Click here to read Konami's Castlevania Boo-Boo" href="http://kotaku.com/308960/konamis-castlevania-boo+boo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami's Castlevania Boo-Boo" alt="Click here to read Konami's Castlevania Boo-Boo" src="http://cache.kotaku.com/assets/images/9/2007/10/small_beaumont.jpg"/>
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				 Anyone who's ever played one of Konami's <i>Castlevania</i> game can tell you, the Belmonts are the franchise heroes. The family has sworn to fight Lord Dracula. Without the Belmont clan, you wouldn't have a <i>Castlevania</i> game! Don't tell a recent ad in <i>Electronic Gaming Monthly</i> for PSP title <i>Castlevania: The Dracula X Chronicles</i> &mdash; It refers to the "Beaumont family." Who the hell are they? Konami writing "Beaumont" is a bit like Nintendo writing "Murio" or Microsoft referring to <i>Hilo 3</i>. 				<a href="http://kotaku.com/308960/konamis-castlevania-boo+boo" title="Click here to read more about Konami's Castlevania Boo-Boo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 10 Oct 2007 00:00:43 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[The BBC's Exclusive Halo 3 Footage]]></title>
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				<center></center>The BBC couldn't ignore one of the biggest entertainment launches of the year, and in demonstrating  the gameplay of Halo 3 for the viewing public, they managed to slip in some top-secret footage of the game that is simply amazing to look at. I really think they should have gone with the graphics in the second part of the clip rather than what they ended up with. Take that, Killzone 2! Oh wait... 				<a href="http://kotaku.com/304055/the-bbcs-exclusive-halo-3-footage" title="Click here to read more about The BBC's Exclusive Halo 3 Footage">More&nbsp;&raquo;</a>
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			<category><![CDATA[Mainstream Media]]></category>
			<category><![CDATA[Whoops]]></category>
			<pubDate><![CDATA[Wed, 26 Sep 2007 19:00:25 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Halo 3 Ban Only For MS Employees]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Halo 3 Ban Only For MS Employees" href="http://kotaku.com/xbox-live/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xboxlive</span></a></div -->					<div><a title="Click here to read Halo 3 Ban Only For MS Employees" href="http://kotaku.com/301489/halo-3-ban-only-for-ms-employees" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Halo 3 Ban Only For MS Employees" alt="Click here to read Halo 3 Ban Only For MS Employees" src="http://cache.kotaku.com/assets/images/9/2007/09/small_halo3sick.jpg"/>
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				<a href="http://kotaku.com/gaming/xbox-live/play-halo-3-early-get-banned-301408.php">Earlier we reported </a>that UK gaming site Pro-G had been in touch with Microsoft who had told them flat out that playing Halo 3 before launch day would get users banned from Xbox Live, whether or not they play the game while connected to the service. Pro-G has since been contacted by another Microsoft representative, who clarified to the site that the ban only applied to Microsoft employees who played the game early. It seems odd that a representative of the company would make such a huge mistake when talking to a popular gaming news site, doesn't it? I'm suspecting that this might have been a policy that quickly proved so unpopular that it changed in a rapid fashion. Either way, unless you work for Microsoft, game on! 				<a href="http://kotaku.com/301489/halo-3-ban-only-for-ms-employees" title="Click here to read more about Halo 3 Ban Only For MS Employees">More&nbsp;&raquo;</a>
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			<category><![CDATA[Microsoft]]></category>
			<pubDate><![CDATA[Wed, 19 Sep 2007 13:20:57 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sony Defense Force and Wii60 Share Owner]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Defense Force and Wii60 Share Owner" href="http://kotaku.com/web-of-deceit/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">webofdeceit</span></a></div -->					<div><a title="Click here to read Sony Defense Force and Wii60 Share Owner" href="http://kotaku.com/301199/sony-defense-force-and-wii60-share-owner" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Defense Force and Wii60 Share Owner" alt="Click here to read Sony Defense Force and Wii60 Share Owner" src="http://cache.kotaku.com/assets/images/9/2007/09/small_wii60defense.jpg"/>
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				The folks over at PS3Tag got bored and decided to do a little digging into who exactly owned the Sony Defense Force website. Seems PS3Tag is affiliated with <a href="http://www.SonyProtectionGroup.com">SonyProtectionGroup.com</a>, and were tired of getting associated with the SDF. As it turns out Narutoboy of the SPG was emailed by one Rob Foor of the Sony Defense Force regarding a link exchange. Now if you check the <a href="http://whois.domaintools.com/wii60.com">WHOIS info on Wii60.com</a>, Foor's name shows up as the registrant of that domain. Both sites share names servers, and at one point they even came out of the same IP address. What this basically means is the web site that "<a href="http://www.wii60.com/about/">started in May of 2006 after Sony announced the price of the PS3 would be the now infamous '$599 U.S. Dollars</a>'" and the web site that takes pride in pictures of <a href="http://www.sonydefenseforce.com/?p=211">Xbox 360's covered in urine</a> are run by the same guy. Way to cover your tracks. I'd compliment the SPG guys for their detective work, but Foor just made it far too easy. Commence public flogging. 				<a href="http://kotaku.com/301199/sony-defense-force-and-wii60-share-owner" title="Click here to read more about Sony Defense Force and Wii60 Share Owner">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 18 Sep 2007 19:30:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Silent Hill PSP Demo Escapes Onto Internet]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Silent Hill PSP Demo Escapes Onto Internet" href="http://kotaku.com/doh%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh!</span></a></div -->					<div><a title="Click here to read Silent Hill PSP Demo Escapes Onto Internet" href="http://kotaku.com/291646/silent-hill-psp-demo-escapes-onto-internet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Silent Hill PSP Demo Escapes Onto Internet" alt="Click here to read Silent Hill PSP Demo Escapes Onto Internet" src="http://cache.kotaku.com/assets/images/9/2007/08/small_silenthillori.jpg"/>
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				<em>Something so evil. . .cannot be contained.</em> If I were Climax CEO Karl Jeffery that is exactly how I would have responded to news that the demo for upcoming PSP title Silent Hill Origins began appearing on torrent sites this past Sunday, days before the game was due to be shown at Leipzig. Instead he reacted to the news that thousands of people were downloading the code to game with a much less interesting but probably much more effective CYA statement. <blockquote>"All I can say is that code did not leak from Climax - 100 per cent guaranteed," said Jeffery.</blockquote>				<a href="http://kotaku.com/291646/silent-hill-psp-demo-escapes-onto-internet" title="Click here to read more about Silent Hill PSP Demo Escapes Onto Internet">More&nbsp;&raquo;</a>
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			<category><![CDATA[PSP]]></category>
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			<pubDate><![CDATA[Tue, 21 Aug 2007 10:00:31 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[HMV Admits MGS4 360 Boo Boo]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read HMV Admits MGS4 360 Boo Boo" href="http://kotaku.com/now-you-see-it/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nowyouseeit</span></a></div -->					<div><a title="Click here to read HMV Admits MGS4 360 Boo Boo" href="http://kotaku.com/286321/hmv-admits-mgs4-360-boo-boo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read HMV Admits MGS4 360 Boo Boo" alt="Click here to read HMV Admits MGS4 360 Boo Boo" src="http://cache.kotaku.com/assets/images/9/2007/08/small_hmvcouk.gif"/>
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				Hell, sometimes even we get confused about the current status of Metal Gear Solid 4: Guns of the Patriots for the Xbox 360 (no status at all), so far be it for us to scold some simple data entry clerk at UK retail giant HMV for <a href="http://kotaku.com/gaming/ps3/hmv-accepting-mgs-4-360-pre+orders-286115.php">posting a pre-order listing for the game</a> during a bout of what the company labels as over enthusiasm. <blockquote>"In his enthusiasm, one of our online games team indicated that hmv.co.uk would start taking pre-orders for MGS4 on Xbox 360, when, in fact, he simply meant to ask customers if they wished to receive an alert in the event of this title one day coming out on this platform," admitted the retailer to GamesIndustry.biz</blockquote>. So it was all just a big mistake, though the difference between release dates for the PS3 (Apr. 18th 2008) and 360 (Sep. 26th 2008) piques my curiosity for just a tiny moment before it goes back to not caring either way at this point. 				<a href="http://kotaku.com/286321/hmv-admits-mgs4-360-boo-boo" title="Click here to read more about HMV Admits MGS4 360 Boo Boo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 06 Aug 2007 10:20:06 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Euro PS3 Announcement At E3]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Euro PS3 Announcement At E3" href="http://kotaku.com/d.oh%21/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh!</span></a></div -->					<div><a title="Click here to read Euro PS3 Announcement At E3" href="http://kotaku.com/276175/euro-ps3-announcement-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Euro PS3 Announcement At E3" alt="Click here to read Euro PS3 Announcement At E3" src="http://cache.kotaku.com/assets/images/9/2007/07/small_ps3europrice-thumb.jpg"/>
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				Okay, so <a href="http://kotaku.com/gaming/not-yet/sony-europe-mum-on-80gb-ps3-price+cuts-276112.php">Luke might have been a bit off</a> on his predictions about when SCEE would be handing out a piece of that sweet price cut pie to European PS3 hopefuls. In his defense, he did indeed say "Sometime this week?" tentatively before following his instincts off a precipice to be dashed on the rocks below. A Sony Computer Entertainment Europe representative has since been in touch with the folks at GamesIndustry.biz to reveal a major announcement regarding the PlayStation 3 dropping this Thursday at E3. No specifics were given of course, but the rep did state it would be related to the North American price cuts and model shuffling officially announced this weekend. 				<a href="http://kotaku.com/276175/euro-ps3-announcement-at-e3" title="Click here to read more about Euro PS3 Announcement At E3">More&nbsp;&raquo;</a>
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			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Mon, 09 Jul 2007 10:20:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Exclusives Sony Dropped The Ball On]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Exclusives Sony Dropped The Ball On" href="http://kotaku.com/doh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh</span></a></div -->					<div><a title="Click here to read Exclusives Sony Dropped The Ball On" href="http://kotaku.com/274945/exclusives-sony-dropped-the-ball-on" class="pp_image">
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				 Exclusives. They're important and these days, they're rare. Game|Life's Chris Kohler does a nice job of rounding up games that could've been PS3 exclusives, but ultimately ended up on the Xbox 360 because of boneheaded moves by Sony brass. Let's dive in:<br   />				<a href="http://kotaku.com/274945/exclusives-sony-dropped-the-ball-on" title="Click here to read more about Exclusives Sony Dropped The Ball On">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 03 Jul 2007 23:00:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[EA Shows Gameplay For New Simpsons Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EA Shows Gameplay For New Simpsons Game" href="http://kotaku.com/doh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh</span></a></div -->					<div><a title="Click here to read EA Shows Gameplay For New Simpsons Game" href="http://kotaku.com/259181/ea-shows-gameplay-for-new-simpsons-game" class="pp_image">
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				Today, a big ol' surprise announcement was expected at EA's San Francisco event. Turns out it was to show off some gameplay for the upcoming <i>Simpsons</i>' game. Our <strike>pirate</strike> man on the ground Brian Crecente will be posting about it later. He might even get some time with the game, so be sure to check back. Later, even! <span class="byline">Brian Ashcraft</span> 				<a href="http://kotaku.com/259181/ea-shows-gameplay-for-new-simpsons-game" title="Click here to read more about EA Shows Gameplay For New Simpsons Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 09 May 2007 20:40:38 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Simpsons Game to be Released at the Kwik-E-Mart?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Simpsons Game to be Released at the Kwik-E-Mart?" href="http://kotaku.com/d.oh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">doh</span></a></div -->					<div><a title="Click here to read Simpsons Game to be Released at the Kwik-E-Mart?" href="http://kotaku.com/248083/simpsons-game-to-be-released-at-the-kwik+e+mart" class="pp_image">
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With the Simpsons movie coming out around the corner, it's not surprising  that <a href="http://www.nintendic.com/news/386">a Simpsons' game</a> might start being posted on, say, the EB Games website for release for November 2007.				<a href="http://kotaku.com/248083/simpsons-game-to-be-released-at-the-kwik+e+mart" title="Click here to read more about Simpsons Game to be Released at the Kwik-E-Mart?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 29 Mar 2007 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kim Phu]]></dc:creator>
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			<title><![CDATA[Wii-mote vs. Laptop]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wii-mote vs. Laptop" href="http://kotaku.com/wii_mote/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wiimote</span></a></div -->					<div><a title="Click here to read Wii-mote vs. Laptop" href="http://kotaku.com/216271/wii+mote-vs-laptop" class="pp_image">
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      There's something about the Wii-mote that induces flailing. First some <a href="http://www.kotaku.com/gaming/wiimote/wiimote-vs-television-215923.php">toothy dude</a> snaps the controller's strap, sending the Wii remote into his TV, and now, a busted laptop screen. Writes Ugamer_X in the CAG forums:				<a href="http://kotaku.com/216271/wii+mote-vs-laptop" title="Click here to read more about Wii-mote vs. Laptop">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 21 Nov 2006 10:22:03 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Thank Capcom For The Gang Bang Linkage [Update]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Thank Capcom For The Gang Bang Linkage [Update]" href="http://kotaku.com/capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">capcom</span></a></div -->					<div><a title="Click here to read Thank Capcom For The Gang Bang Linkage [Update]" href="http://kotaku.com/210236/thank-capcom-for-the-gang-bang-linkage-[update]" class="pp_image">
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      Here at Kotaku, we don't have a cracker jack team of proof readers. When we fuck up, it's because we, and we alone, are checking each of our posts. Ourselves. But, when big companies make an boo-boo, it's because groups of people screw the pooch. 				<a href="http://kotaku.com/210236/thank-capcom-for-the-gang-bang-linkage-[update]" title="Click here to read more about Thank Capcom For The Gang Bang Linkage [Update]">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 26 Oct 2006 12:22:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nightline On Terrorist Video Game Story]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nightline On Terrorist Video Game Story" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Nightline On Terrorist Video Game Story" href="http://kotaku.com/182678/nightline-on-terrorist-video-game-story" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nightline On Terrorist Video Game Story" alt="Click here to read Nightline On Terrorist Video Game Story" src="http://cache.kotaku.com/assets/images/9/2006/06/small_tapper.jpg"/>
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      Jake Tapper's <a href="http://abcnews.go.com/Nightline/Technology/story?id=2105128&page=1">latest piece</a> on Nightline does an excellent job of summarizing how idiotic the Pentagon looked when they mistook a bit of machinima for a terrorist training tool and showed it to the House Intelligence Committee.				<a href="http://kotaku.com/182678/nightline-on-terrorist-video-game-story" title="Click here to read more about Nightline On Terrorist Video Game Story">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 22 Jun 2006 15:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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